Author Topic: Honda NSF250R  (Read 4157 times)

matty0l215

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Re: Honda NSF250R
« Reply #30 on: July 06, 2018, 09:09:26 PM »
When exporting in FBX2EDF

Select Recalculate under the Normals tab, then select Angle and set it to 180 That should fix it
I made that and this is the result, i canīt believe all this mod is ugly because the low poli model i selected.  >:(


Turn off smooth groups

This sort of thing is normal. Detail doesn't necessarily come from a high poly count. A cleaver modeler can make a model look great by using the Bump and Normal maps to great effect, giving the effect of more detail where there isn't any.
« Last Edit: July 06, 2018, 09:12:04 PM by matty0l215 »

h106frp

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Re: Honda NSF250R
« Reply #31 on: July 06, 2018, 09:13:12 PM »
When exporting in FBX2EDF

Select Recalculate under the Normals tab, then select Angle and set it to 180 That should fix it
I made that and this is the result, i canīt believe all this mod is ugly because the low poli model i selected.  >:(


If all the polygon edges are 'split' (this can be created by the rip) you can end up with it looking like that as it prevents the shading algorithm from working - try removing any double vertices from the model where you want it to look smooth

RIDER

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Re: Honda NSF250R
« Reply #32 on: August 07, 2018, 02:12:24 AM »
Im in love with this bike. Now that braking in 14b is kinda bugged its perfect to have a bike like this. Could steer a touch better on the brakes but that's all ive got.

JOACKO172

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Re: Honda NSF250R
« Reply #33 on: August 07, 2018, 02:15:09 AM »
Im in love with this bike. Now that braking in 14b is kinda bugged its perfect to have a bike like this. Could steer a touch better on the brakes but that's all ive got.
I don't like b14 so the development of this mod is stoped right now.

RIDER

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Re: Honda NSF250R
« Reply #34 on: August 07, 2018, 02:54:28 AM »
I was tester for a 125 mito based mod that got axed. It was developed for new players to race but with high limits for experienced guys, this fills that void.

Myst1cPrun3

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Re: Honda NSF250R
« Reply #35 on: February 15, 2019, 12:26:46 PM »
Has this mod got the new beta 15 chain alignment? Or would it be a big issue to put it if not, in as the bike is really fun otherwise 😀
"Don't lift until the thrill of speed is overcome by the fear of death" - Unknown

JOACKO172

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Re: Honda NSF250R
« Reply #36 on: February 15, 2019, 04:53:21 PM »
Has this mod got the new beta 15 chain alignment? Or would it be a big issue to put it if not, in as the bike is really fun otherwise 😀
i can update this bike if you like it

Myst1cPrun3

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Re: Honda NSF250R
« Reply #37 on: February 15, 2019, 07:22:14 PM »
Has this mod got the new beta 15 chain alignment? Or would it be a big issue to put it if not, in as the bike is really fun otherwise 😀
i can update this bike if you like it

If its not too much of an issue, that would be great.  The chain alignment for b15 is the only update that's needed really. A higher camera position for the tank/alternative first person camera wouldn't go amiss either, but that's about it. :)
"Don't lift until the thrill of speed is overcome by the fear of death" - Unknown

doubledragoncc

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Re: Honda NSF250R
« Reply #38 on: February 15, 2019, 08:06:35 PM »
Also the shifting needs to be done for beta15 not just chain.

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JOACKO172

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Re: Honda NSF250R
« Reply #39 on: Today at 12:03:04 AM »
I am going to make this bike from scrath in the future because i donīt like it at all

Myst1cPrun3

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Re: Honda NSF250R
« Reply #40 on: Today at 04:16:55 PM »
I am going to make this bike from scrath in the future because i donīt like it at all

I look forward to it. Been debating attempting a championship like the British talent cup for a while in GPB, and this bike would be perfect for it.  :)
"Don't lift until the thrill of speed is overcome by the fear of death" - Unknown