Author Topic: Heat haze/shimmer effect  (Read 626 times)


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Heat haze/shimmer effect
« on: July 05, 2018, 08:23:06 PM »
With all the discussion about filters is it possible in realtime to generate a heat haze shimmer effect over the tarmac surface in OpenGL?

I have watched the BES videos and I am not overly keen on the blurry distant scenery but I do think it would look more natural if it included the head haze refraction effect.

Thank you

Just a though, but it would look good if this effect could be added to the exhaust/engine vent areas around the bikes even if the whole scene was too taxing on the hardware and graphic engine  :)
« Last Edit: July 05, 2018, 08:24:56 PM by h106frp »