Author Topic: UDP Proxy  (Read 11047 times)

h106frp

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Re: UDP Proxy
« Reply #15 on: November 02, 2018, 12:05:48 PM »
I have just been looking into this and it does appear feasible as 'processing' has support for android and the code is consistent across platforms. I will give it a go and report results .......

davidboda46

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Re: UDP Proxy
« Reply #16 on: November 02, 2018, 02:40:35 PM »
Awesome. Thanks man.

Cheers,

/David "Gonzo" Boda #46
"THE EDGE... THERE IS NO HONEST WAY TO EXPLAIN IT BECAUSE THE ONLY PEOPLE WHO REALLY KNOW WHERE IT IS ARE THE ONES WHO HAVE GONE OVER"

h106frp

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Re: UDP Proxy
« Reply #17 on: November 02, 2018, 11:57:29 PM »
Well after a crash course in processing/android I have it running on my phone via wireless  :)   :o

Fixed up the code so that it handles the various game states without issues.

Iissue to resolve;
Scaling the display to fit the phone(s)
Deciding on configurable features

Working out how you can distribute the app.


My first android application  ::)

Many thanks to maggikk for pointing me towards processing - very useful language.

matty0l215

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Re: UDP Proxy
« Reply #18 on: November 03, 2018, 06:02:57 AM »
Package the APK as an .apk. People can just download and install manually

Great work guys :D

maggikk22

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Re: UDP Proxy
« Reply #19 on: November 03, 2018, 10:46:49 PM »
glad I could help!
I'm looking forward the android app!

matty0l215

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Re: UDP Proxy
« Reply #20 on: November 04, 2018, 08:29:02 AM »
glad I could help!
I'm looking forward the android app!



Thank H106FRP he's the one doing all the work ;D

HornetMaX

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Re: UDP Proxy
« Reply #21 on: November 04, 2018, 11:22:16 AM »
That's some nice work h !

I feel bad for being lazy and never wanting to look into this stuff (dash on other device).

h106frp

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Re: UDP Proxy
« Reply #22 on: November 04, 2018, 02:02:06 PM »
Cheers MaX,
Getting close to something that can be released and to be honest, now the LAN communication framework are working the coding for an application is fairly simple and 'processing' already has very powerful graphical capabilites.

The biggest headache on android is making everything scale to the huge range of display sizes.

As far as further development it is probably best to wait for the next beta as Pib has already indicated additions to the UDP interface.

matty0l215

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Re: UDP Proxy
« Reply #23 on: November 04, 2018, 04:02:30 PM »
I've just had a mad idea to hack apart an old phone and mount its sceen to the HS2 bars.... :o ;D

h106frp

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Re: UDP Proxy
« Reply #24 on: November 04, 2018, 05:09:29 PM »
Im sure some 'Blue Peter' type cardboard skills you could soon knock up something resembling a 2D or AIM dash.....

You will need 2 toilet roll centre, a cornflake packet and of course a washing up liquid bottle - just get an adult to help with the scissors  ;D

matty0l215

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Re: UDP Proxy
« Reply #25 on: November 04, 2018, 05:15:19 PM »
I will get the "Stick Back Plastic" out ;) ;D

davidboda46

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Re: UDP Proxy
« Reply #26 on: November 07, 2018, 09:08:41 PM »
@Piboso So it's not possible to copy the proxy_udp and use it with Beta 13? Along with the files in the plugin folder (I know it's 64, but I thought it was worth a query)?

Cheers,

/David "Gonzo" Boda #46
« Last Edit: November 07, 2018, 09:14:06 PM by davidboda46 »
"THE EDGE... THERE IS NO HONEST WAY TO EXPLAIN IT BECAUSE THE ONLY PEOPLE WHO REALLY KNOW WHERE IT IS ARE THE ONES WHO HAVE GONE OVER"

PiBoSo

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Re: UDP Proxy
« Reply #27 on: February 06, 2019, 08:54:37 PM »

First post updated to add information about the extra packets that it is possible to enable starting with Beta15.
Obviously your ambition outweighs your talent