Author Topic: World Racing Series beta14 WIP  (Read 26883 times)

bison160

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Re: World Racing Series beta14 WIP
« Reply #75 on: December 31, 2018, 11:20:44 PM »
I like the sounds of that! Need a nearly perfect working vehicle dynamics to successfully simulate setup changes. Laser scanned tracks would be important as well. ;) let me know if I can help?

As far as I know the team is already using laser scanned tracks on another software.
They will have to be converted.

Unless they commissioned laser scanners and 3d artists, I assume they are using iracing. Whose tracks cannot be converted.

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #76 on: January 01, 2019, 12:17:10 AM »

Please note that they are not racing on dirt ovals.
"Obviously your ambition outweighs your talent".

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #77 on: January 02, 2019, 12:24:19 AM »

The collaboration with a vehicle dynamics engineer is already giving positive results!

Finally fixed the beam axle of the road car.
"Obviously your ambition outweighs your talent".

bsauder189

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Re: World Racing Series beta14 WIP
« Reply #78 on: January 11, 2019, 11:45:36 PM »
A lot of work for other games but not really much on WRS? Such a buzz kill seeing we were all pumped for a release by the end of 2018.

Is it going to be mid-2019 before we see something?

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #79 on: January 11, 2019, 11:46:33 PM »
Sorry for the lack of updates.
Work progressed during the past days to tune the cars' physics data.

Unfortunately though, despite the efforts all the cars still go from neutral turning to snappy oversteer without warning.

We are trying to debug the physics but it's not easy.

As already suggested here, releasing a new public build with broken cars wouldn't be a good idea.
Another option could be to roll back to the old suspensions simulation. However, the new code is so much more realistic and has a lot more potential, especially for the beam axle, that it wouldn't make much sense.
Restoring the old suspensions code would have to be done anyway, though, to compare with the new one and help debugging.
"Obviously your ambition outweighs your talent".

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #80 on: January 11, 2019, 11:51:02 PM »
A lot of work for other games but not really much on WRS? Such a buzz kill seeing we were all pumped for a release by the end of 2018.

Is it going to be mid-2019 before we see something?

Apologies.
I'm the first to be frustrated by the lack of progress  :(

Doing the best I can.
"Obviously your ambition outweighs your talent".

bsauder189

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Re: World Racing Series beta14 WIP
« Reply #81 on: January 12, 2019, 02:09:24 PM »
Wasn't trying to be rude, just was wanting to see where things were. As we progress in the sim racing world, I see a lot of people get burnt out.

If there's anything we can do as far as testing for bugs or debugging it with the cars we have, let us know!

Thanks again, and we look forward to it!

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #82 on: January 28, 2019, 11:53:13 PM »

Sorry for the lack of news lately.

I'm focusing on GP Bikes development.
To be honest the difficulties fixing the physics issues and pressure from the other projects ( and external problems ) made me lose motivation...

I think I need help.
Is there anyone interested in helping WRS development?
I need someone able to tune the physics data and to test-drive the cars.
Maybe a modder developing a mod using real data? That would be optimal, I guess...

Don't know if there still is someone watching this space, though...  :-\
"Obviously your ambition outweighs your talent".

bison160

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Re: World Racing Series beta14 WIP
« Reply #83 on: January 29, 2019, 03:33:13 AM »
Still Here. Still waiting. Still willing to help however I can.

Phathry25

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Re: World Racing Series beta14 WIP
« Reply #84 on: January 29, 2019, 05:30:16 AM »
Still here
Still knowledgeable
Still have access to real info, cars, drivers, and tire companies
Still willing to help

Vladimir

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Re: World Racing Series beta14 WIP
« Reply #85 on: January 31, 2019, 05:09:53 PM »
STEAM version in aviable future?

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #86 on: January 31, 2019, 10:07:03 PM »
Still Here. Still waiting. Still willing to help however I can.

Thank you.
"Obviously your ambition outweighs your talent".

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #87 on: January 31, 2019, 10:14:29 PM »
Still here
Still knowledgeable
Still have access to real info, cars, drivers, and tire companies
Still willing to help

Thank you.
"Obviously your ambition outweighs your talent".

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #88 on: January 31, 2019, 10:35:37 PM »
STEAM version in aviable future?

Technically there already is a Steam version of WRS.

However, it cannot be released until the physics and features are improved.
"Obviously your ambition outweighs your talent".

PiBoSo

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Re: World Racing Series beta14 WIP
« Reply #89 on: February 11, 2019, 11:40:54 PM »

Work on WRS resumed.
"Obviously your ambition outweighs your talent".