Author Topic: GP Bikes beta15 WIP  (Read 17740 times)

Hawk

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Re: GP Bikes beta15 WIP
« Reply #30 on: October 06, 2018, 08:16:04 PM »
The "Leap of Faith" was not aimed at you directly as a developer Piboso, but was for the community members who are seemingly eager to come to your defence on this matter.

Two. TWO users posted on the official GPB forum, where everyone is supposed to support the project, to show a different, reasonable, point of view.
Meanwhile everyone else is complaining.

Is it much to ask for a MINIMUM of trust?


Sometimes life feels like:


"Get outta here man!" You've faced far worse than my little rants I know! Lol! ;D ;D
Do you seriously believe I'd still be here after all these years if I didn't have at least the minimum of trust in you Piboso? ;D

Nice ani-gif there Pib.... I'm gonna have to award you an "Oscar" for that one! ;D

Blackheart

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Re: GP Bikes beta15 WIP
« Reply #31 on: October 06, 2018, 11:54:05 PM »
@Piboso

I agree with tosteetos, also if I have a Moto-E mod ready for the release, elettric bikes are not a priority.

And launch control support?

http://forum.piboso.com/index.php?topic=6156.0

Sorry, there are no plans to support launch control at the moment.

 ;D Good!

-aGy-

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Re: GP Bikes beta15 WIP
« Reply #32 on: October 07, 2018, 03:34:12 AM »
The "Leap of Faith" was not aimed at you directly as a developer Piboso, but was for the community members who are seemingly eager to come to your defence on this matter.

Two. TWO users posted on the official GPB forum, where everyone is supposed to support the project, to show a different, reasonable, point of view.
Meanwhile everyone else is complaining.

Is it much to ask for a MINIMUM of trust?

maybe the two users you mean need to make own game. keep up the good work. and by the way is pcars2 realistic?no it isint. is community say that pcars2 needs physics fix and ai fixes?yes but they cant get it because pcars2 is what pcars2 is.cant make all happy.some users can go cry somewhere else.


Sometimes life feels like:


JohnnoNinja

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Re: GP Bikes beta15 WIP
« Reply #33 on: October 07, 2018, 09:23:40 AM »

Is it much to ask for a MINIMUM of trust?

After 10 years of development there are still quite a few using GP Bikes and even more active members here on the forum. That must count for some trust or am I wrong?;)

I bet that everyone here would love to see and can't wait to use GP Bikes at its max potential!

janaucarre

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Re: GP Bikes beta15 WIP
« Reply #34 on: October 07, 2018, 07:30:04 PM »

Is it much to ask for a MINIMUM of trust?

After 10 years of development there are still quite a few using GP Bikes and even more active members here on the forum. That must count for some trust or am I wrong?;)

I bet that everyone here would love to see and can't wait to use GP Bikes at its max potential!

Of course

PiBoSo

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Re: GP Bikes beta15 WIP
« Reply #35 on: October 14, 2018, 10:48:48 PM »

Sorry for the lack of updates.

As you have probably guessed, GPB is taking a temporary step back, while the main focus is on WRS and MXB.

Nonetheless, please note that most of the work done recently ( netcode improvements, new multiplayer features, physics and rendering fixes, ... ) will be quickly ported or is already integrated in GPB.
In the meantime, there is also work in progress on the new demo bike.
Obviously your ambition outweighs your talent

DidietXFuera

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Re: GP Bikes beta15 WIP
« Reply #36 on: October 15, 2018, 04:20:10 AM »

Sorry for the lack of updates.

As you have probably guessed, GPB is taking a temporary step back, while the main focus is on WRS and MXB.

Nonetheless, please note that most of the work done recently ( netcode improvements, new multiplayer features, physics and rendering fixes, ... ) will be quickly ported or is already integrated in GPB.
In the meantime, there is also work in progress on the new demo bike.
Still waiting  ;D
GP-Bikes INDONESIA
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janaucarre

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Re: GP Bikes beta15 WIP
« Reply #37 on: October 15, 2018, 08:49:41 AM »
Good news

-aGy-

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Re: GP Bikes beta15 WIP
« Reply #38 on: October 16, 2018, 04:42:17 AM »

Sorry for the lack of updates.

As you have probably guessed, GPB is taking a temporary step back, while the main focus is on WRS and MXB.

Nonetheless, please note that most of the work done recently ( netcode improvements, new multiplayer features, physics and rendering fixes, ... ) will be quickly ported or is already integrated in GPB.
In the meantime, there is also work in progress on the new demo bike.

thats a shame..you did that last year also.lets see how it goes but personaly i think you just need to focus gbp and mxb but you do what you have to do.hope you can fix multiplayer/core crashes and downhill bug with the front wheel.and add road track like ulster

javiliyors

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Re: GP Bikes beta15 WIP
« Reply #39 on: October 16, 2018, 09:37:23 PM »
We have too much people and i think that u focus to fix gpb, the netcode to some player cant connect to the servers... the core error to enter the garage in multiplayer mode, the issue in the front brake...
Thanks piboso

bison160

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Re: GP Bikes beta15 WIP
« Reply #40 on: October 17, 2018, 05:22:10 PM »
Im not sure why the GPB guys are saying that PiBoSo needs to focus on things like GPB netcode and GPB core crash. Those are things he is working on in WRS as well, so any fixes made will port to GPB as well. Along with most other features he is adding. Other than some suspension code stuff it is all going to improve GPB as well.

PiBoSo

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Re: GP Bikes beta15 WIP
« Reply #41 on: October 26, 2018, 08:53:03 PM »

The new demo bike is almost ready...
Obviously your ambition outweighs your talent

Blackheart

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Re: GP Bikes beta15 WIP
« Reply #42 on: October 26, 2018, 09:50:21 PM »
Looks great   ;)
« Last Edit: October 27, 2018, 01:57:29 AM by Blackheart »

matty0l215

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Re: GP Bikes beta15 WIP
« Reply #43 on: October 26, 2018, 10:40:14 PM »
Wow. Great work Piboso!

Docfumi

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Re: GP Bikes beta15 WIP
« Reply #44 on: October 26, 2018, 11:26:11 PM »
AWESOME!!!!!  :D ;) ;D
I didn't lose the race, I ran out of laps.