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Skid marks textures

Started by javiliyors, September 25, 2018, 08:43:33 PM

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javiliyors

hello guys, do you know how should I have the textures of the braking marks (Skids) so that the game will not blink with the ground when you pass over? I have them in DDS with alpha channels and in 3ds max renamed as SKIDS0001 ... 0002 etc ...

a greeting

Manu

It's Easier to Fool People Than It Is to Convince Them That They Have Been Fooled.

javiliyors

Only SKIDS0001 without prefix

javiliyors

No habia visto ese prefijo en el Track Rules, es para quitar el flickering de texturas no? Gracias Manu

Manu

It's Easier to Fool People Than It Is to Convince Them That They Have Been Fooled.