Author Topic: IMT Bikes update n.2 for beta15  (Read 380 times)

Blackheart

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IMT Bikes update n.2 for beta15
« on: February 14, 2019, 02:01:15 AM »
WorldSBK 17 beta15 update2 download (very small, about 1MB): https://mega.nz/#!F1BFUQjQ!S5sPF_R83eZEWabpZn6SYVECa7hFCmcJqYohIgKzU9w

Changelog:

- Updated chain to b15.
- Updated gearbox to b15.
- Changed Lift coeficent value.
- Changed idle sound of the Panigale R.

- Fixed shift issue.

Note:

- This is just an quickly update for the new beta (15) its not a new version of the mod, so please not report nothing about this mod, is not more supported, except for some quick updates to make them compatible and playable with new betas.

 
« Last Edit: February 18, 2019, 11:33:08 AM by Blackheart »

#034

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Re: IMT Bikes updated to beta15
« Reply #1 on: February 14, 2019, 11:13:36 AM »
Perfect fix! Thank you! ;)

Myst1cPrun3

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Re: IMT Bikes updated to beta15
« Reply #2 on: February 17, 2019, 02:02:18 PM »
i'm still missing gears after installing this update, is there still some tweaking needed, or is my game bugged? Nice Update other than that tho
"Don't lift until the thrill of speed is overcome by the fear of death" - Unknown

Blackheart

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Re: IMT Bikes updated to beta15
« Reply #3 on: February 17, 2019, 02:08:07 PM »
i'm still missing gears after installing this update, is there still some tweaking needed, or is my game bugged? Nice Update other than that tho

Tested any bikes just for a lap  :-[, i will check this as soon as I have time. If you can try to change in the .cfg of a bike (just open it with a text editor) "DisengageMaxTorque = 100" in "DisengageMaxTorque = 200" tell me if works  ;)

Myst1cPrun3

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Re: IMT Bikes updated to beta15
« Reply #4 on: February 17, 2019, 03:24:22 PM »
i'm still missing gears after installing this update, is there still some tweaking needed, or is my game bugged? Nice Update other than that tho

Tested any bikes just for a lap  :-[, i will check this as soon as I have time. If you can try to change in the .cfg of a bike (just open it with a text editor) "DisengageMaxTorque = 100" in "DisengageMaxTorque = 200" tell me if works  ;)

Tried it with the Ducati, works much better, but was still skipping a little bit on some high rev slides, so I upped it to 350. IK this is a huge increase over what you suggested but it worked well for me. Don't know if theres any other values that need editing for this increase but the bike was definitely very fun and ride-able.

P.S - On a side note, I was debating attempting to put together a BSB style championship, and these bikes would be perfect. You wouldn't mind me releasing a slightly more modified version of these bike .cfgs with tcs and antiwheelie removed would you (As bsb dont run these electronics)?
"Don't lift until the thrill of speed is overcome by the fear of death" - Unknown

Blackheart

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Re: IMT Bikes updated to beta15
« Reply #5 on: February 18, 2019, 11:31:46 AM »
It is not too high 350 (in the R3 I used 300). Files updated in the first post. thx for the little test  ;)

Update2 (beta15): https://mega.nz/#!F1BFUQjQ!S5sPF_R83eZEWabpZn6SYVECa7hFCmcJqYohIgKzU9w



EDIT: @Myst1cPrun3 BSB bikes not have tcs, aw and launch control. Delete elettronics from the bikes its not a problem, but have more versions of the same bikes it would create confusion.  :P
« Last Edit: February 18, 2019, 12:10:34 PM by Blackheart »

Myst1cPrun3

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Re: IMT Bikes updated to beta15
« Reply #6 on: February 18, 2019, 01:41:22 PM »
It is not too high 350 (in the R3 I used 300). Files updated in the first post. thx for the little test  ;)

Update2 (beta15): https://mega.nz/#!F1BFUQjQ!S5sPF_R83eZEWabpZn6SYVECa7hFCmcJqYohIgKzU9w



EDIT: @Myst1cPrun3 BSB bikes not have tcs, aw and launch control. Delete elettronics from the bikes its not a problem, but have more versions of the same bikes it would create confusion.  :P

Happy to help, Glad 350 isn't too high, not very good at the coding / content making stuff, so didn't know if that would break something else.
And will have a look into copying them over. Thx  :)
« Last Edit: February 18, 2019, 01:48:00 PM by Myst1cPrun3 »
"Don't lift until the thrill of speed is overcome by the fear of death" - Unknown

doubledragoncc

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Re: IMT Bikes update n.2 for beta15
« Reply #7 on: February 18, 2019, 07:58:43 PM »
Tested CBR900RR with your edits plus the  DisengageMaxTorque = double original and is perfect. Thanks for the info

Still waiting on a streetfighter version of this bike lol

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JohnnoNinja

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Re: IMT Bikes update n.2 for beta15
« Reply #8 on: Today at 03:42:00 PM »
Thanks for updating these bikes. I enjoy riding them. Just a few things for your information. The dashboard of the ZX10R is too bright when the sun comes from behind in my opinion and another thing I've seen and affects probably all bikes is random black squares all over the bike. I can see it in the menu, when riding behind my ghost and when I fell of the bike. The squares seem to come up at random spots and for reference a picture below...

Edit: Black squares disappear when switching of HDR...


« Last Edit: Today at 04:39:08 PM by JohnnoNinja »

Blackheart

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Re: IMT Bikes update n.2 for beta15
« Reply #9 on: Today at 05:33:16 PM »
For Black squares we need the new tools by Piboso and are not ready yet, so I can't fix this now. 


JohnnoNinja

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Re: IMT Bikes update n.2 for beta15
« Reply #10 on: Today at 05:57:45 PM »
No worries, just wanted to let you know... I switched of HDR and it's gone, so not a problem...