Author Topic: Project Road Ripper complete  (Read 232 times)

Lee-h

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Project Road Ripper complete
« on: February 19, 2019, 12:58:50 AM »
Here is a controller base on the direct steer mode, force feedback, head controlled rider learn and VR I made for my self and I'm loving it.

poumpouny

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Re: Project Road Ripper complete
« Reply #1 on: February 19, 2019, 06:45:39 AM »
WOW exactly what I want to do but with less cable  ;D is the handle bar easily removable so you can just unplug it and put your wheel or did you sacrifice the fanatec wheel just for GPbikes ?

Lee-h

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Re: Project Road Ripper complete
« Reply #2 on: February 19, 2019, 07:58:25 AM »
WOW exactly what I want to do but with less cable  ;D is the handle bar easily removable so you can just unplug it and put your wheel or did you sacrifice the fanatec wheel just for GPbikes ?

I designed the bars with a standard 70mm bolt pattern so it just fits on to a Universal quick release Hub, and as for my rig I built it to transform in to all sorts of stuff such as 2 pilot modes hotas as well as yoke, truck, car, speedboat, motor bike, at the keyboard VR, FPS, MMO and general flat gaming as well as a work station.

teeds

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Re: Project Road Ripper complete
« Reply #3 on: February 19, 2019, 08:34:28 AM »
Nice job, looks like great fun  8)

Vini

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Re: Project Road Ripper complete
« Reply #4 on: February 21, 2019, 08:30:43 PM »
cool.

does this have the steering axis seperated from the handlebar/bike lean?

Lee-h

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Re: Project Road Ripper complete
« Reply #5 on: February 23, 2019, 10:51:16 AM »
Yes they is another steering mode call direct steer you can activate through the profile.ini file with a bit of code PiBoSo put a post about some where on these forums, and I use head tracking on my Vive for the rider learn