Just intrested to know what kind of updates/changes we can expect from the next release?
Is it too early for a changelog?
Thanks.
still....
Quote from: BOBR6 84 on March 14, 2015, 02:32:19 AM
Just intrested to know what kind of updates/changes we can expect from the next release?
Is it too early for a changelog?
Thanks.
Unfortunately a changelog is not ready yet.
So far, changes have mostly been on physics ( virtual rider ) and user interface.
Ok no problem.. Sounds good anyway!
Cheers
Yay, looking forward to the next beta :)
Quote from: PiBoSo on March 18, 2015, 12:29:20 AM
So far, changes have mostly been on physics ( virtual rider ) and user interface.
New look?? :D
Quote from: matty0l215 on March 18, 2015, 11:43:24 AM
Quote from: PiBoSo on March 18, 2015, 12:29:20 AM
So far, changes have mostly been on physics ( virtual rider ) and user interface.
New look?? :D
New rider I hope. Lol ;D
Hawk.
Quote from: Hawk_UK on March 18, 2015, 05:09:51 PM
Quote from: matty0l215 on March 18, 2015, 11:43:24 AM
Quote from: PiBoSo on March 18, 2015, 12:29:20 AM
So far, changes have mostly been on physics ( virtual rider ) and user interface.
New look?? :D
New rider I hope. Lol ;D
Hawk.
Oh come on... he's not that bad (I like him :P)
Bloody sight easier to make suits for ;D
But the new rider looks like he might have frightened himself in a curve and filled out the back of his suit a wee bit............ well I mean he looks kinda bloated andd not really like a fit rider all the chicks will chase.
Oh you guys mean his actions............I dont watch men to be honest
I think the main issue is to have the virtual rider not upsetting the handling of the bike and if Piboso can do it thats fantastic, I think he has enough to do with physics than play around with a riders bum to make sure it looks better lol.
Keep up the great work Piboso. looking forward to the next beta.
DD
Quote from: doubledragoncc on March 18, 2015, 06:49:40 PM
But the new rider looks like he might have frightened himself in a curve and filled out the back of his suit a wee bit............ well I mean he looks kinda bloated andd not really like a fit rider all the chicks will chase.
Oh you guys mean his actions............I dont watch men to be honest
I think the main issue is to have the virtual rider not upsetting the handling of the bike and if Piboso can do it thats fantastic, I think he has enough to do with physics than play around with a riders bum to make sure it looks better lol.
Keep up the great work Piboso. looking forward to the next beta.
DD
Well put DD!! LOL!!! ;D ;D
Quote from: matty0l215 on March 18, 2015, 05:50:25 PM
Quote from: Hawk_UK on March 18, 2015, 05:09:51 PM
Quote from: matty0l215 on March 18, 2015, 11:43:24 AM
Quote from: PiBoSo on March 18, 2015, 12:29:20 AM
So far, changes have mostly been on physics ( virtual rider ) and user interface.
New look?? :D
New rider I hope. Lol ;D
Hawk.
Oh come on... he's not that bad (I like him :P)
Bloody sight easier to make suits for ;D
Well, I don't know who he was modelled after? But he's all out of proportion and built like a brick-sh*t-house: legs like tree trunks, short, elongated body and MASSIVE feet! Lol.
I certainly don't think he'd stand much chance of getting a works ride with a build like that. Hehe!
But no seriously I agree that the current adverse effects from the virtual rider are more important than the actual looks of the rider himself, but would be a great time to also change the rider too, don't you think? Preferably this time with "
Ragdoll" function capable.... :P ;D 8)
Hawk.
Next release will be named Beta7.
In the meantime, another improvement: fixed the water particles.
Quote from: PiBoSo on March 18, 2015, 12:29:20 AM
Unfortunately a changelog is not ready yet.
So far, changes have mostly been on physics ( virtual rider ) and user interface.
can you be a little more expanding on this one? will problems like wobbling or wrong lock while sliding be fixed?
thanks for the update.
Quote from: PiBoSo on March 18, 2015, 08:22:14 PM
Next release will be named Beta7.
In the meantime, another improvement: fixed the water particles.
:D
Can we please, please make it where the rider can tuck in much earlier? Seems weird we are going 90 mph before we tuck in. Manually, or with automatic. Maybe if there has to be a set speed for both manual and automatic something much lower like 20 mph?
Quote from: Klax75 on March 22, 2015, 10:36:12 AM
Can we please, please make it where the rider can tuck in much earlier? Seems weird we are going 90 mph before we tuck in. Manually, or with automatic. Maybe if there has to be a set speed for both manual and automatic something much lower like 20 mph?
+1
Hawk.
Quote from: Klax75 on March 22, 2015, 10:36:12 AM
Can we please, please make it where the rider can tuck in much earlier? Seems weird we are going 90 mph before we tuck in. Manually, or with automatic. Maybe if there has to be a set speed for both manual and automatic something much lower like 20 mph?
+1
In real life you can tuck-in whenever you want. God i love to tuck-in before i even start the bike just to make it look like how motogp riders tuck-in at the grid right before the red light go off.
my wishlist is to have collisions on the rider, 1. that will stop him falling through the ground ::) 2. his knee doesnt go through the ground when leaning down, and i'd also love to be able to get the elbow down aswell 8)
I hope somethings.
- Bikes upgrade(or Customize)system like a rFactor
change bikes visual or performance, or each.
-Lithing system
I want ride night losail in lighting!
-Rider has Ragdool or physics moment
Rider rolling when fall down like GTA4 ! (its used Euphoria) or many falling animation maed by Endolphin
hi piboso,
possibility of smoking on the two-stroke motorcycle?On mx bike, I see that there :D thank.
Oculus DK2 support expected?
Fix core.exe? ;D ;D ;D
Quote from: Jose Reina on April 06, 2015, 02:20:41 PM
Fix core.exe? ;D ;D ;D
(http://media.giphy.com/media/O5NyCibf93upy/giphy.gif)
Can there be a way of disabling chat?? (for during certain sessions or being able to mute people etc)
Quote from: matty0l215 on April 06, 2015, 02:35:29 PM
Can there be a way of disabling chat?? (for during certain sessions or being able to mute people etc)
It is possible to disable the chat on track.
Quote from: PiBoSo on April 06, 2015, 02:59:52 PM
Quote from: matty0l215 on April 06, 2015, 02:35:29 PM
Can there be a way of disabling chat?? (for during certain sessions or being able to mute people etc)
It is possible to disable the chat on track.
Sorry, I meant for something like admins can disable all chat maybe (eg, being able to chat during practice/qualifying, then disable during race, or if a particular person is being vocal, mute them)
Quote from: JamoZ on April 06, 2015, 02:32:38 PM
Quote from: Jose Reina on April 06, 2015, 02:20:41 PM
Fix core.exe? ;D ;D ;D
(http://media.giphy.com/media/O5NyCibf93upy/giphy.gif)
hahahahahaha
Seriously, core.exe is the biggest problem of GPB and I think it should be treated with more attention and definitely fix it.
The GPB is the best simulator for motorcycles and certainly improved more in the future, but currently has a problem that many people do not want to play. I know several people who have the GPB and do not play by the problem of core.exe, and know others who do not buy the same problem.
Core.exe is a problem, the biggest problem, and should be fix to further improve the GPB
1 core.exe
.
.
2 (front) wobble
.
.
.
.
3 old rider
Quote from: vin97 on April 10, 2015, 02:50:06 PM
1 core.exe
.
.
2 (front) wobble
.
.
.
.
3 old rider
Hi Vin.
I think you'll find that the front end wobble is a bike physics issue that can be solved by the bike physics authors(of course it could also be a bad bike setup), or the bad track surface your riding on.
Hawk.
For me it would be.
1. Core
2. Data Mismatch info reason why.
Later on Rider having a option for more riding styles. The current one is very old school, and looks odd on newer bikes. On 500cc it looks great.
Lately I find the "bike running away alone for miles" very very annoying. As it's trivial to fix, it gets my #1 spot, tied with the "Data Mismatch info reason why", for the very same reason.
Game stability (especially online) and Physics are my #2 and #3: it's tough stuff though. But one day it will have to be done, so the sooner the better.
All the rest (rider, graphics etc) has way less importance to me.
Just my opinion, of course.
MaX.
Max, it might sound trivial, but to be realistic, many of these problems, like rider disappearing into the ground did NOT happen before, so why in an update? Updates are to improve a game/sim NOT make more points worse!, the bike going on and on and on and on! destroys a whole race, any practice and takes away the reality of GPB, so it IS important...................
thats just my opinion too.
DD
Quote from: doubledragoncc on April 11, 2015, 10:02:02 AM
the bike going on and on and on and on! destroys a whole race, any practice and takes away the reality of GPB, so it IS important...................
I said the same thing you're saying DD.
MaX.
Quote from: HornetMaX on April 10, 2015, 08:31:57 PM
Lately I find the "bike running away alone for miles" very very annoying. As it's trivial to fix, it gets my #1 spot, tied with the "Data Mismatch info reason why", for the very same reason.
+1
(http://s3.postimg.org/bupoy9ofn/GPBcomic.png)
(http://img.over-blog-kiwi.com/0/86/53/69/20141213/ob_ff78ce_gif-amused-funny-jaw-drop-lol-newman-o.gif)
hehe :P
but, we really looking forward to next good update.
Cheers piboso. :D
PiBoSo has the best reactions :P
Oh damb I just read this thread, LMFAOROFPMOS....................................yeah that is funny stuff, love you guys
DD