(https://s21.postimg.org/pq9v5c5bb/HELMETS_Shoei_NXR.png)
Download Shoeï NXR Helmet (https://mega.nz/#!SJFCkCjC!JSWN0Nt46w1O0QZvPuA8dr_8WZ3-VTt7oX86Gtahb28)
Download Shoeï NXR Template (https://mega.nz/#!6ZVyUZKB!Xkh1xKn4FSS0bS1_H9sgEwvD9V7pa72-wTGOPLQynC8)
THANK YOU! Can someone do the diabolic paint of this helmet? This would be awesome.
Thanks Manu
wot name will it have later so l know l am deleting this one tomorrow and not the one with the right name? ;D
DD
Pumping out them helmets Manu
Good work :)
Thanks Manu.... Seems your a busy man. ;D
Hawk.
So, I did a nice paint, but when I select it in the game, I get a default white paint... Can anybody help me?
Nobody wants to help?
What name did you give the .tga file before you put it in painted?
Quote from: matty0l215 on March 06, 2017, 04:55:00 PM
What name did you give the .tga file before you put it in painted?
Thanks for answering. The helmet.tga was called My helmet.tga and the visor was called Visor Copy.tga
And the folder, where they are, is called "black"
You can NOT change the tga name. It MUST stay the same.
In paintEd you can change the name shown in GPB showroom before you pack the pnt. You can rename the pnt file, BUT PLEASEthink about the name. It should be: ITEM_ID_YOUR NAMING.pnt
ie: ShoeiNXR_MCF#46.pnt or like it and no more than 32 letters long including spaces
Also make sure you have nothing else in the same folder when you pack the pnt, only the tga files it has
DD
EDIT: You dont put the pnt is a folder other than the "paints" folder of the item. So this should be in helmets/Shoei_NXR/paints
As DD said, You can't change the name of the .tga files as they are used by the game to know where to put the paint.
And as we all know, GPB is a bitch who has regular pissy fits if you just sneeze wrongly!!!
Sorry had to say it ;D
DD
We are all just masochists, bitches, you cant live with em and you cant kill em......................or is it live without em lol
Thanks guys :) Off course I will rename it, because the paint is not finished yet and because I want to see the paint in the game. I will test it out right now :)
Have you taken a look at my tutorial?
http://forum.piboso.com/index.php?topic=1363.0
Tells you the basics :)
Well, completely forgot about those :P But I have a problem, after saving the .tga my pc crashed and the .pnt are gone. And the next problem is, that my helmet is now completely black, without any "decals". Can I change a .tga into a .pnt? Because I can not load the .tga in Microsoft Paint :/ Well, the Visor can be loaded, but not the normal helmet.
Just unpack another pnt file of same helmet and start again or swap tga for yours as long as the names for tga are the same
DD
Not sure i follow but a .pnt is just a collection of .tga files compiled by using PaintED.
The name of the individual .tga files must be the same as those used in the original .pnt
The .pnt file can have any name you like
Using PaintEd you can pack a new .pnt or extract the .tga files from an existing .pnt
So, I basically have to start all over again?
Still a bit confused by what files you have.
If you have a .tga you can compile a new paint
If you have a .pnt you can extract the .tga and edit
MS Paint cannot open a .pnt file, its a PB file format
You should download GIMP or similar which will open a much wider number of graphic file types and can 'fix' types that have been saved with weird colour encoding
Quote from: h106frp on March 06, 2017, 07:47:33 PM
Still a bit confused by what files you have.
If you have a .tga you can compile a new paint
If you have a .pnt you can extract the .tga and edit
MS Paint cannot open a .pnt file, its a PB file format
You should download GIMP or similar which will open a much wider number of graphic file types and can 'fix' types that have been saved with weird colour encoding
I only have the .tga :/
.tga of what exactly?
If this is you helmet paint then you can rebuild the .pnt file very easily. You have to do this anyway when you make a new paint
If you have lost/corrupted all the image files you created then i am afraid you will have to start over.
Ahhh.....
Just downloaded the template file.
Open this with a decent paint program like GIMP and you will see its a layered template and easy to work on. If you do your artwork and then save out as a GIMP (native) file the layers are retained and its easy to modify.
Once you are happy you can export a .tga, this wil flatten all the layers into a .tga bitmap file that you can then use with PaintED to make your individual .pnt file
You do need a decent painting app, a lot of people use photoshop, GIMP is free and will read photoshop files and templates.
Is it better then paint? I mean, paint is easy. But e.g. it takes so long to paint the whole helmet in a certain way. Is that better in GIMP?
Much quicker, bit of a learning curve but plenty of on-line tutorial and the process in generic to most 'pro' paint programs
MS paint is really too basic and although its seems easy you will soon waste lots of time due to its limitations.
To give you an idea, if you wanted to just change the colour it would take just a couple of mouse clicks in GIMP
If you add 'graphics' you can make a new layer, paste in images and edit them without having to worry about the other painted areas
The shading will always stay on top of the paint
etc... etc...
A project like a helmet with a pre-made template is a great place to start learning :)
Learning to paint with layers is the best thing that you can learn... linked this a few times but its probably the best explanation
http://mygimptutorial.com/gimp-layers (http://mygimptutorial.com/gimp-layers)
and if you need the app and cannot get photoshop.. (I like GIMP as its done everthing i need)
https://www.gimp.org/ (https://www.gimp.org/)
I use Corel photoshop as I can use Corel draw with it and know how to use it. PS and Gimp get me frustrated how hard it is just to do the simplist of things as the tools are not striaght forward.
I need to spend time learning as I have PS CC but no time lol
SO far my paints seem okay lol
But will try to learn
DD............the old fart
Dinosaur :) ;D
@Manu, in the template file the basic mesh layer appears corrupt, sort of rasterized (can only try with GIMP and all the other layers and examples seem OK) and with no 'plain' basic image layer it would be difficult to select a primitive outline to start painting a new helmet.
Ok, I will download it tomorrow and test it out :)
great work.. very good! :D
Easy and reasonably powerful (and free): paint.net (nothing to do with MS paint).
GIMP is great but it's UI is ... hmmm ... weird.
So, I got GIMP and I have 2 questions, when I paint the helmet and I did not hit every white spot and I want to paint over it, it color sumes up and gets really dark. 2. question: How do I save the paint as a .tga? I can only save it as a .xcf... Please help again ;D
When you select a brush/bucket/spraygun you should see just below the tool icons the option to set how the brush behaves,
You can do the same with the eraser to make it only remove a small ammount of colour if you want.
If the tool options are not visible its Windows>Dockable dialogs>Tool options from the menu bar
When you got to file>export as> just add .tga to the filename (remove any existing .extension first)
You should get a dialogue 'Export image as tga' the defaults are fine for GPB so just hit export
Quote from: HornetMaX on March 07, 2017, 07:53:03 AM
Easy and reasonably powerful (and free): paint.net (nothing to do with MS paint).
GIMP is great but it's UI is ... hmmm ... weird.
The weirdness comes from its Linux/X windows heritage and we know you will never convert a Linux user to windows ;) ;D
Quote from: h106frp on March 07, 2017, 02:47:38 PM
When you select a brush/bucket/spraygun you should see just below the tool icons the option to set how the brush behaves,
You can do the same with the eraser to make it only remove a small ammount of colour if you want.
If the tool options are not visible its Windows>Dockable dialogs>Tool options from the menu bar
When you got to file>export as> just add .tga to the filename (remove any existing .extension first)
You should get a dialogue 'Export image as tga' the defaults are fine for GPB so just hit export
Well, I just did what you said and it said something like "can not convert into .tga". BUT I KEEP ON TRYING; FOR THE SCIENCE :D
Quote from: h106frp on March 07, 2017, 02:52:21 PM
Quote from: HornetMaX on March 07, 2017, 07:53:03 AM
Easy and reasonably powerful (and free): paint.net (nothing to do with MS paint).
GIMP is great but it's UI is ... hmmm ... weird.
The weirdness comes from its Linux/X windows heritage and we know you will never convert a Linux user to windows ;) ;D
I'm neutral to Linux. But all those floating panes, old-school theme, way too many options shown by default ... it's just not attractive for an intermediate user.
But then don't know, maybe recent versions have improved on these ...
Weird, just tried with template and it exported straight out.
Check if Image>mode is RGB and not some odd colour profile