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May 05, 2024, 04:47:32 AM

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GP Bikes beta21c available! :)


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Messages - DaringD

16
Paints / Re: [Skin] Barry Sheene Leathers and Helmet
August 20, 2018, 01:39:57 AM
Yeah, why not, it'll probably look a lot cooler on that, I'll get around to it in the next few days, keep an eye out.

Quick question, is there a template for the legends suit with a shading and UV layer anywhere?
17
After a few days of being rather bored I put together a set of leathers and a Helmet in the style of Barry Sheene.

I haven't copied one exact set of leathers, though I have stayed true to the main design of the Heron/Texaco Era of leathers when he raced with Suzuki, the Helmet is a mixture of his helmets and newer replicas from that same era.

I hope someone enjoys these, I'll release another frew sets in this style without the names and numbers on for people who like the style but don;t dig on having another person's name on their leathers too, probably later or within a few days.

Here is the link for the Helmet  (designed to fit on the Default Helmet)

Link to Barry Sheene Helmet Directory on MEGA



Here is the link for the Leathers (designed for the Morden default leathers)

Link to Barry Sheene Leathers Directory on MEGA

Here is the link for the Legends Leathers

Link to Barry Sheene Legends Leathers Directory on MEGA


If anyone has any suggestions of ideas just let me know



18
So I also made a stack of rider skins for the Modern leathers in the style of Sunset Sarsaparilla from Fallout NV

Check them out if you are a Fallout fan, they might be for you.

Link to directory on MEGA

I hope people enjoy these, again, all manufacturers are there so you should be covered no matter what you like to ride.

Aprilia
Ducati
Honda
Kawasaki
KTM
MV Augusta
Suzuki
Triumph
Yamaha

If I missed something let me know!



19
I've been a long time fan of Fallout and all of its branding, to the point where I painted up my GSX-R750 in Sunset Sarsaparilla colours a few years ago.

I thought I'd knock up some leathers for anyone else who likes this kind of thing they come in most manufacturers marks:

Aprilia
Ducati
Honda
Kawasaki
KTM
MV Augusta
Suzuki
Triumph
Yamaha

So no matter what you ride there should be something for you, if not then let me know and I can add a brand in there.

I hope this adds some enjoyment!

Link to directory on MEGA





20
General Discussion / Re: Sidecars?
August 16, 2018, 11:44:24 AM
Quote from: Hawk on August 15, 2018, 11:31:09 PM
Well this is something we've asked Piboso for in the past(a long time ago now) and I'm totally with you on this DaringD, sidecars would be a great addition to GPB; afterall, a sidecar is but a bike with an extra wheel poking out the side, no? ;D ;)

How's about considering this addition to GPB Piboso? ;D

It's nice to know someone else feels that way about sidecars, I was asking more because I don't know how the physics work and I assumed that if they were 'true' physics, an outfit could be made and would work, but I think I might have been a little naive and I'm also assuming that it wouldn't just be a five minute job to implement so I understand it might not be a consideration, but it would be pretty good fun I bet.
21
General Discussion / Sidecars?
August 15, 2018, 10:11:03 PM
Hello all,

I grew up around British club racing and a fair amount of my extended family competed in one way or another in the British F1 and F2 sidecar championships pretty much since they were invented, so I have a love for sidecar outfits, though I was wondering if the physics of GPB would be able to cater to it or if cornering totally revolves around leaning or if this is something that could theoretically be possible?

I suspect the demand for it is probably just... me, but this kind of thing would make for pretty interesting online play with passengers and drivers, teamwork, I've always hoped for a sidecar game that would compare to other modern racing games.
22
Mods / Re: Race Track Builder
August 15, 2018, 09:38:52 PM
Hey,

Justy out of interest are you having any trouble using RTB right now?  I'm having a bitch of a time trying to get it to work with Googles new system, the guide he has posted seems either outdated or just doesn't work and I'm really struggling to find any help out there on this topic!

Thanks ahead of time.

****EDIT****

I managed to fix this, if anyone has the same problem then you need to link your project to a billing account

Set up your API key as the documentation and help provided by RTB shows, then you need to sign up for a free year and create billing for Google cloud - here

if you have already done this, jump to the next step.

Once you have your project set up in Google Cloud follow these steps to link your project to your billing - here

That solved it for me

(I hate it when people fix problems but never post how they did it...)