Hello again people. Had some time recently to get things nearly done, need to get it into game but that will be the next stage.
(http://i581.photobucket.com/albums/ss260/Snozzeltoff/SBK_Covered_zpsce865b98.jpg)
panigale, Carlos Checa
by the tail, is curve Ducati
you can see the number 7 on the hull
:P
aaaaaaaaaaaaaaaaaaaaaa easy to know the bike model :D
It's a Honda GoldWing, finally !!
MaX.
Quote from: Alby46 on October 14, 2013, 03:10:11 PM
you can see the number 7 on the hull
;)
I did make the cloth 1% transparent so it could just be made out. Also from my previous forum posts.
(http://i581.photobucket.com/albums/ss260/Snozzeltoff/SBK_Panigale_zpscc808db8.jpg)
Quote from: Alex_Logan_3D on October 14, 2013, 05:42:11 PM
;)
I did make the cloth 1% transparent so it could just be made out. Also from my previous forum posts.
(http://i581.photobucket.com/albums/ss260/Snozzeltoff/SBK_Panigale_zpscc808db8.jpg)
are you sure, only 1%? i clearly visible
Quote from: HornetMaX on October 14, 2013, 04:52:23 PM
It's a Honda GoldWing, finally !!
MaX.
ahahhahahahaahhahaha
awesome!
Appologies for lack of any news on this, I've simply been too busy with work contracts and life stuff to get a chance to work on this.
Is it possible to get the info on how i would get this in game? Or perhaps hand it over to someone who has the time to get it in the game?
It'll probably need tweaks and changes for export but as I don't know anymore details on this I can't say it's 100% ready to go.
Sure!
http://www.mediafire.com/download/qhr8w4yffxn61vb/Mini+and+bad+tutorial+for+3d+models.doc
PS: creo que hablas español, no? cualquier cosa que no se entienda avísame.
Beautiful bike! :o
Great looking Bike ;D
Is only the 3D Model ready or is it Race ready (geom and physics done)?
Only 3D i guess ;)
That´w my opinion too ;)
I would like to get on the physics when it´s released if no one else will do that ;)
Quote from: C21 on January 15, 2014, 07:43:22 AM
That´w my opinion too ;)
I would like to get on the physics when it´s released if no one else will do that ;)
Only 3D so far yes. I'm working with Ricco Chicco to get this into game. I don't know if he's looking at Physics for it but it will need doing by someone.
I guess the side mounted rear shock could change things a bit.
Hi Logan,
AFAIK, Ricco is not yet working on physics ;)
I started a wiki to help people building correct physics (see my signature for the link).
The position of the rear shock doesn't really matter for GPB as it only requires a swingarm pivot point and the min/max angle of the swingarm ;)
There is still a bit work left on the geometry model (fork-chassis linkage is not found yet) but it has already a good amount of information.
You are welcome to help with the redaction if you know how graphic and sound files (or any other part) are working ;)
Quote from: neoraptor on January 15, 2014, 11:37:08 AM
Hi Logan,
AFAIK, Ricco is not yet working on physics ;)
I started a wiki to help people building correct physics (see my signature for the link).
The position of the rear shock doesn't really matter for GPB as it only requires a swingarm pivot point and the min/max angle of the swingarm ;)
There is still a bit work left on the geometry model (fork-chassis linkage is not found yet) but it has already a good amount of information.
You are welcome to help with the redaction if you know how graphic and sound files (or any other part) are working ;)
I'm happy for anyone with trusted knowledge of the physics engine to set it up.
I still need to get it set up into parts required for export and pivot points required but pivots should be correct already.
I've not really had much time to mess around with the game, especially beta4 and have no experience in the sound files. I could go to my local Ducati dealership and record a road spec panigale engine if thats any use?
Quote from: Alex_Logan_3D on January 15, 2014, 11:47:52 AM
Quote from: neoraptor on January 15, 2014, 11:37:08 AM
Hi Logan,
AFAIK, Ricco is not yet working on physics ;)
I started a wiki to help people building correct physics (see my signature for the link).
The position of the rear shock doesn't really matter for GPB as it only requires a swingarm pivot point and the min/max angle of the swingarm ;)
There is still a bit work left on the geometry model (fork-chassis linkage is not found yet) but it has already a good amount of information.
You are welcome to help with the redaction if you know how graphic and sound files (or any other part) are working ;)
I'm happy for anyone with trusted knowledge of the physics engine to set it up.
I still need to get it set up into parts required for export and pivot points required but pivots should be correct already.
I've not really had much time to mess around with the game, especially beta4 and have no experience in the sound files. I could go to my local Ducati dealership and record a road spec panigale engine if thats any use?
The pivot/reference points for each part are already described in the wiki (http://gpbikes-mods.wikia.com/wiki/MountingPoints3D).
Which engine are you targeting with your (beautiful !!) 1199? stock? sbk?
To have a close match, the better is to found a dyno for the engine ;)
I also made a check-list to follow when building a bike physic (http://gpbikes-mods.wikia.com/wiki/Checklist). You can already check if you have all the informations ;)
Concerning the measures, I need to finish the geometry model first, but you can already take the swingarm lenght (from pivot to middle adjustment of the wheel), some chassis measures (see this picture to know which points : (http://static1.wikia.nocookie.net/__cb20140114151016/gpbikes-mods/images/1/13/990.png)
Thanks for that info and link to the wiki. The mounting points page certainly helps a lot, i'll be able to set the max file up to that now and hopefully it should be a quick process to get it into game. Setting the physics and tweaking of that will be the biggest job which someone will have to tackle.
I´m sure if you get the 3dmodel into B4b someone will take on the physics ;)
Quote from: neoraptor on January 15, 2014, 11:37:08 AM
AFAIK, Ricco is not yet working on physics ;)
True :P
Even if I tried things with physics, I'm waiting to have documentation about it. I'm also looking Neo's work, which is IMO great. Can't wait to see the tool completed! 8)
Quote from: Alex_Logan_3D on January 15, 2014, 11:47:52 AM
...... especially beta4 and have no experience in the sound files. I could go to my local Ducati dealership and record a road spec panigale engine if thats any use?
About sounds, ...man, thats a difficult task, but if something can help is having really good samples of the bike at different revs. Even with good samples the bike may not sound as desired, because the game sound engine plays with pitch to get on revs, and they tend to sound quite robotic.
If you want i can give it a try if you can provide some samples. Condition for samples are about 10-15 seconds of STEADY sound at different revs: idle, very low, low, mid , high, off verylow, off low, off mid, off high. I would even do more samples of different revs in every step i named there, as some may adapt better than others, and we can try a bit more complex engine.scl (sound mixing file in game) with more loops than the default for other bikes (idle, very low, low , etc). We could try idle, very low, midlow, low, highlow, mid, etc etc.
I think the ideal sounds we can get is with the bike on a Dyno run machine, so the bike will run with load and without enviroment sounds as wind etc.
As i told , even with good samples may not sounds as desired, so i can't promess a really good sound. I did the sound for the Yamaha R6 with samples captured from Youtube mixed with a Ferrari sound loop from Asseto corsa game :P. The result is more o less acceptable, hope i can get a better one for your bike if we have good resources.
WooooooooooooooooWWWW :P :P :P
Any news on the bike??
Hi!
I'm working on it, even if I don't have much time for it and I have other projects (TT Mini on the top list). The bike is already "playable" on the 3rd person view, but integration is for from perfect ATM.
Note : The 3D model is probably the most beautiful I've ever seen, Alex made an amazing job on it and I will make everything to make it as beautiful ingame :)
This is a bike i'm "really" look forward to
So myself and Ricco were working on this but we're struggling to find the time.
I messaged JuJu to see if he may take over or someone else with experience getting a mod bike into game.
It's all there, cockpit version and 3rd person, just needs to get finalised in game including any small tweaks as required. The physics then need to be set.
Would love to see this finalised and in game.
I know absolutely 0 nothing whatsoever about modding so it might be a long shot..
Is it possible (as a temporary measure) to take this bike model and just substitute the physics from another bike (like the GP12) just to get it working in the game? Like a v0.001 pre-release lol. Would it basically work just as the GP12 but with a different model display for it? Just as a temporary thing so I can play around on this bike (I only play testing because Australia has crap ping to all race servers)
It's such a beautiful looking bike, well done on the modelling :)
JuJu has access to the model now - so keep an eye out and we'll get something out as soon as we can.
if you want help for physics I'm available :)
Having discussed plenty of times with oDi on the bike physics (he's preparing something interesting, stay tuned, can't say more now) I strongly support him on the physics side.
That is, if it's OK to the others involved (Alex, Ricco and now Juju).
oDi is also a semi-pro in 3d stuff, so in case Juju declines, oDi can take of the whole thing.
MaX.
I will integrate the model and make shaders. (and some other stuff)
So if oDi want to do Physic, This is Alex decide. ;)
This looks amazin, any chance of testing?
Quote from: Juju on March 02, 2014, 08:47:32 PM
I will integrate the model and make shaders. (and some other stuff)
So if oDi want to do Physic, This is Alex decide. ;)
I'm happy for oDi to do physics.
Quote from: Alex_Logan_3D on March 02, 2014, 11:06:58 PM
Quote from: Juju on March 02, 2014, 08:47:32 PM
I will integrate the model and make shaders. (and some other stuff)
So if oDi want to do Physic, This is Alex decide. ;)
I'm happy for oDi to do physics.
Great :)
w00T!1
MaX.
Go oDi go!! :D
oDi (La grande bellezza) ;)
Quote from: skerp on March 03, 2014, 10:53:51 AM
oDi (La grande bellezza) ;)
beh insomma bello mica tanto XD
great news guys, the best of the best for 3d, integration and physics, sounds good ;)
yep good news indeed, we have faith in those guys ;D
"cough" "cough" Alex_Logan_3D did you ever think about bringing that stunner of a kawasaki to GPB?
Quote from: PeterV on March 03, 2014, 06:53:33 PM
"cough" "cough" Alex_Logan_3D did you ever think about bringing that stunner of a kawasaki to GPB?
You read my mind dude :)
Quote from: Warlock on March 03, 2014, 08:21:09 PM
Quote from: PeterV on March 03, 2014, 06:53:33 PM
"cough" "cough" Alex_Logan_3D did you ever think about bringing that stunner of a kawasaki to GPB?
You read my mind dude :)
This one?
(http://m1.behance.net/rendition/modules/47187709/disp/9d7ff0675bde34797a30ad4a70fef407.jpg)
It's an old model and would need to be unwrapped and textured again and poly reduced to work. I could put it on my list but it won't be for a while as work is hectic at the moment.
I plan to get the Jerez track finished before starting anything else.
yep that one, and if its an older model that dont matter ;D
Work first ofc.
But if youre willing (if you have the time) thats good enough for us.
Beautiful bike.
We close to using this SEXY ducati?
i checking this post 4 to 5 times per day !! :P
do we have a release date for it?
Quote from: Daniel_F on March 07, 2014, 11:30:54 AM
i checking this post 4 to 5 times per day !! :P
do we have a release date for it?
If you checked the post, then you should know we don't have a release date for it yet.
When it's ready, everybody will know.
MaX.
thank you for the info max sorry about the mod my question made on u
great job everyone w8ing since i dont have the hability to do more...
(http://img15.hostingpics.net/pics/680434pani.jpg)
(http://img15.hostingpics.net/pics/606550pani2.jpg)
Work in Progress 90% (cockpit 10%)
Beautiful just beautiful .
Dang sexy bike! :P
Excellent work the JuJu, It's looking good in game. Thanks for your efforts.
what about the physics? ;)
Quote from: ALEale on March 17, 2014, 04:32:25 PM
what about the physics? ;)
I know one man who can do this......nobody has seen him and nobody knows who he is.....his name is oDi
ahahaha.. first we have fun with Supersport Mod 8)... and then.. Panigale!
great job anyway
ha ha ha Exactly! Abigor ;)