Changing direction when driving, horizon and all landscape moves towards violently. It is a big mistake . This movement must be extremely slow. Maybe there is an adjustment that I don't know?
What view are you using, and are you using VR?
And what controller?
Quote from: Myst1cPrun3 on December 08, 2019, 03:30:39 PMWhat view are you using, and are you using VR?
I am not using VR.Any view (three available?)
have you got corner anticipation on?
Quote from: matty0l215 on December 08, 2019, 07:18:37 PMhave you got corner anticipation on?
I tested it now. I think without corner anticipation is better. Any other suggestions?
I use Look To Apex set at 50%
Quote from: matty0l215 on December 08, 2019, 08:04:11 PMI use Look To Apex set at 50%
But still very annoying.Especially if you test it at a low speed. The landscape should be as possible steady trying to avoid motion sickness.
you get motion sick without vr?
If that's the case you really need to look at your hardware setup as that's not normal
Quote from: Myst1cPrun3 on December 08, 2019, 09:05:46 PMyou get motion sick without vr?
If that's the case you really need to look at your hardware setup as that's not normal
Not motion sic ...yet
What exactly means " my hardware setup"
Make a test.Go to a speed eg 100km/h and make S into the truck limits. Look at the horizon. Compare to reality.
Quote from: doohan on December 08, 2019, 06:08:05 PMQuote from: Chris_Beeves on December 08, 2019, 05:37:23 PMAnd what controller?
View depents to the controller?
Nope, but the way the bike behaves does.
I guess I just don't understand what you mean. The horizon and landscape moves? Different from how the track moves? The bike flicks too fast?
There are settings for the helmet cam. You can set how much it should lean and as said above, corner anticipation. Play around with camera settings a bit. (Could also be related to "fov")
Quote from: Chris_Beeves on December 08, 2019, 09:36:27 PMQuote from: doohan on December 08, 2019, 06:08:05 PMQuote from: Chris_Beeves on December 08, 2019, 05:37:23 PMAnd what controller?
View depents to the controller?
Nope, but the way the bike behaves does.
I guess I just don't understand what you mean. The horizon and landscape moves? Different from how the track moves? The bike flicks too fast?
There are settings for the helmet cam. You can set how much it should lean and as said above, corner
anticipation. Play around with camera settings a bit. (Could also be related to "fov")
Make a test. Go to a speed eg 100km/h and make S into the truck limits. Like worming tires. Look at the horizon. Compare to reality.
I 'll try some of them thank you.
Quote from: doohan on December 08, 2019, 09:29:42 PMQuote from: Myst1cPrun3 on December 08, 2019, 09:05:46 PMyou get motion sick without vr?
If that's the case you really need to look at your hardware setup as that's not normal
Not motion sic ...yet
What exactly means " my hardware setup"
Make a test.Go to a speed eg 100km/h and make S into the truck limits. Look at the horizon. Compareg to reality.
Hardware setup means your monitors and computer themselves.
Quote from: Myst1cPrun3 on December 08, 2019, 10:33:28 PMQuote from: doohan on December 08, 2019, 09:29:42 PMQuote from: Myst1cPrun3 on December 08, 2019, 09:05:46 PMyou get motion sick without vr?
If that's the case you really need to look at your hardware setup as that's not normal
Not motion sic ...yet
What exactly means " my hardware setup"
Make a test.Go to a speed eg 100km/h and make S into the truck limits. Look at the horizon. Compareg to reality.
In other games this movement is less.(same hardware).
Make a test. Go to a speed eg 100km/h and make S into the truck limits. Like worming tires. Look at the horizon. Compare to reality.
Hardware setup means your monitors and computer themselves.
put mode=1 in your profile.ini
Quote from: Vini on December 09, 2019, 01:41:59 PMput mode=1 in your profile.ini
Thank you.If you can be more specific....what exactly is "profile.ini"?
Nobody has the same abnormal feeling, for the landscape view?
I've honestly never noticed it. Try dragging all the head movement to 0
Quote from: Myst1cPrun3 on January 07, 2020, 10:37:40 AMI've honestly never noticed it. Try dragging all the head movement to 0
I was trying nearly everything but nothing better. (sometimes worst).I believe if you play a lot you use it.
This means less sensitivity. (not good).
I've probably got a 1000 hrs into gp bikes and not noticed what you're saying.
Its likely a bug kn your end of mode=1 doesn't fix it
I believe that is an internal parameter that needs modification.
I'm not sure.
If anyone else had these issues then they would have posted a fix here so if these fixes didn't work for you then it's likely a glitch.
I only try to help. (when I'll play a few hours I 'll familiarise with any glitch and the reference point is gone).