July the 29th
Hello,
This is the final version of Laguna Seca.
- New ambiant color
- kerbs longer than before
- new starting grid
- starting lights and pit lights work fine
- The track has been rescale(only 0.15% bigger) to be more as the length in reality
- cameras ok
- marshals ok
- new tyres walls
- all trees have been remade to be watched from any side
I propose you two version, one with the generated surface(for groove and tyre marks), and one without generated surface(peterv asked me for one fro better online racing).
generated surface:
http://www.mediafire.com/download/puqr7ajihuknvwg/Laguna_Seca_V1.0_S.zip (http://www.mediafire.com/download/puqr7ajihuknvwg/Laguna_Seca_V1.0_S.zip)
ungenerated surface:
http://www.mediafire.com/download/w7um6zbpshyzr3d/Laguna_Seca_V1.0.zip (http://www.mediafire.com/download/w7um6zbpshyzr3d/Laguna_Seca_V1.0.zip)
july, the 20th 2014
Hello,
Here is a non finished Laguna Seca, it will be finished quickly but i couldn't wait:) :
Download/replace the existant if there is/play
http://www.mediafire.com/download/4j6ipvdoup5z8vb/Laguna_Seca_V0.9.zip (http://www.mediafire.com/download/4j6ipvdoup5z8vb/Laguna_Seca_V0.9.zip)
https://mega.co.nz/#!Upk1RRjb!VdoCcjjTqDIaQe3DDOYHcHV2FiI4KNCtwfuR7EuGfXk (https://mega.co.nz/#!Upk1RRjb!VdoCcjjTqDIaQe3DDOYHcHV2FiI4KNCtwfuR7EuGfXk)
Autor: Schwoni, entirely remastered by me, janaucarre.
- cameras->ok.
- marshals->ok.
- starting lights->ok, but it glitches and will be solved as soon as possible.
- renaming of all parts->ok.
- surface generate->ok. (that's for having tyres marks along the lap we do)
- track surface, kerbs, terrain along the track->ok
- asphalt texture changed
- Some holes are still visible but only in particular zone between the terrain along the asphalt and the terrain at the exterior of it, not really bad but will be changed in next version.
- many tyres are in transparency, it's my fault, because i have reduced the number of polygons all along the track and i saw too late it broke the polygons should not have to be. I wanted to hide that with a layout created with the tackedit tool, with many many tyres, 543 pieces, but it looks like there is a limit of added object:(, not sure but i think so.
- some kerbs will be extendend, because watching Laguna Seca with google map, it looks like they are longer in reality.
- some parts along the asphalt will be renammed because i use the TRKCASPH and TRKBASPH prefix and it significate that those parts are asphalt with very less grip than standard asphalt, and it must be sand.
I hope you will enjoy with it:) All reports are welcome but those up:) Thank you.
Next release very soon, and the last, i think.
Thank you!!! Great work!! :) i love this track
Hi Janau.
Very nice work indeed mate.... Great looking track! ;D 8)
When you say the final version will be released soon, how soon? Days? I only ask because I'd like to include this in the Track Downloads Database, but to save dibu having to update the servers twice within days if the probable final release is going to be that quick in release?
If your going to release the next(possible final release) in days, then it would be best to wait for the next release for inclusion to the database for the above stated reason. ;)
Again... Nice work Janau! ;D
Hawk.
connection timeout on server :(
wanted to try the fz6 on new laguna seca...
* now its working!!?
** very good work mate, well done. thank you!
i missed this track, it has a good flow going on ;D
(http://i.imgur.com/0vNYcjP.jpg)
sorry if i ask you janau, can you upload the track also on mediafire? because mega has been suspended here in italy
Hi Peter.
Very nice pic above! ;) 8)
Hawk.
Quote from: Hawk_UK on July 21, 2014, 10:15:10 AM
Hi Peter.
Very nice pic above! ;) 8)
Hawk.
Working on it as we speak
Alby: there is 2 links mega and mediafire. But, for what, i dońt know, the mediafire link report to an older project. Grrrrrr, everytime i post a mediafire link it's not the good, i test it before i post definitely. That will be corrected today.
mediafire link corrected
thank you :)
Full track only 110mb? :o
Of course:)
I have made a big work to make the track lighter.
Quote from: janaucarre on July 21, 2014, 05:58:35 PM
Of course:)
I have made a big work to make the track lighter.
Great work ;D Love Laguna
Quote from: janaucarre on July 21, 2014, 05:58:35 PM
Of course:)
I have made a big work to make the track lighter.
And a good job it is.
Is it possible for me to get a Laguna Seca without dynamic surface?
I ask cause i want to do a race on sunday.
I can make it for you. I will pm you as soon as possible.
Quote from: janaucarre on July 21, 2014, 07:14:25 PM
I can make it for you. I will pm you as soon as possible.
Ty Janaucarre
Thank you guys, your thank enjoys me to continue:)
Hawk uk, i hope i will finish it in less than 2 weeks:)
Quote from: janaucarre on July 23, 2014, 01:11:03 AM
Thank you guys, your thank enjoys me to continue:)
Hawk uk, i hope i will finish it in less than 2 weeks:)
Hi Janau.
That's good. I'll add it to the track downloads database when finished version is released then. If that's okay with you? It's not long is it, and saves server and database updates.
Thanks for letting me know mate. ;)
Hawk.
Thank you Janau, excellent work!!
Great track thanks
I still have no idea how to deal with the corkscrew and the turn after that without crashing but the rest of the track is a great improvement.
Corkscrew has no real problem play a bit with suspension settings and different lines, and the next left corner you have to release steering, because there is a bump there that make you crash
Server is up, provided by the weltmeister himself Dibu (thx as always Dibu).
Server: Old School 500cc MOD 1.90
Max: Players 12
Track: Laguna Seca v0.9 (with Dynamic surface)
Class: GP500
Bikes: (Bike MOD 1.90) suzuki rgv500, varese_v594, Honda_500_NSR_95, Yamaha_500_YZR_93
the oldschool 500 server is online with version 0.95?!
where to dwnld?
Quote from: JJS209 on July 25, 2014, 11:59:35 AM
the oldschool 500 server is online with version 0.95?!
where to dwnld?
under Race event click on the trackname
OldSchool Race Laguna Seca (http://forum.piboso.com/index.php?topic=1337.msg17439#new)
first post updated:)
July the 29th
Hello,
This is the final version of Laguna Seca.
- New ambiant color
- kerbs longer than before
- new starting grid
- starting lights and pit lights work fine
- The track has been rescale(only 0.15% bigger) to be more as the length in reality
- cameras ok
- marshals ok
- new tyres walls
- all trees have been remade to be watched from any side
I propose you two version, one with the generated surface(for groove and tyre marks), and one without generated surface(peterv asked me for one fro better online racing).
generated surface:
http://www.mediafire.com/download/puqr7ajihuknvwg/Laguna_Seca_V1.0_S.zip (http://www.mediafire.com/download/puqr7ajihuknvwg/Laguna_Seca_V1.0_S.zip)
ungenerated surface:
http://www.mediafire.com/download/w7um6zbpshyzr3d/Laguna_Seca_V1.0.zip (http://www.mediafire.com/download/w7um6zbpshyzr3d/Laguna_Seca_V1.0.zip)
ty very much Janacaurre, i know you had a struggle with the startlights but you hung in there.
Thank you verrry verrry much Janau! This track is a legendary course and you converted it nicely.
Hi Janau.
I've packaged both track zip files plus installation instructions into one rar archive(Laguna Seca V1.0_X2.rar) and stressed for people to install both versions to avoid confusion and possible data mismatches while connecting to online servers that may or may not be hosting the same version with or without a dynamic track surface.
Track/s are now uploaded and available from the "Track Downloads" MEGA Database: https://mega.co.nz/#F!eNVSADpZ!a6u3dBMlFT8zw5x7K68eVg
(https://mega.co.nz/#F!eNVSADpZ!a6u3dBMlFT8zw5x7K68eVg)
Thank you Janau.... Great job indeed mate! Well done! ;D 8)
Hawk.
Thank you guys:)
Thank you hawk:)
very rideable, there are some corners where you fall but i found a good setup for the 500 i don't fall anymore
tell us more about the setup alby ;)
lol
This track is great now thanks the corkscrew is fantastic now
A little suggestion, if I remember right. Since Laguna Seca is also home to riding and driving schools. At the Apex of each turn there is a painted red rectangle right behind the curbs.