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Quote from: CapeDoctor on November 05, 2015, 04:20:54 AMNo exaggeration
yes guys, i know exactly how long it has been - and while i can understand the frustration, it does not condone the attacks on the dev's.
for the record, although i have only joined the forum recently, and been active here only since beta 6, i first tried the demo of b2, several years back, yes,(not 8 years, though, that is an exaggeration)
so i am well aware of the time involved - so not look at the time i have been registered here, as that does not reflect how long i have been aware of the development of this sim.
also, considering the other projects running in tandem - MX, WRS, then it's easier to understand.
if it had taken this length of time, and the devs were ONLY working on GPB, then i might be a little frustrated, too.
whatever the reasons, getting angry at the devs will never help the situation, this should be easy enough to understand, no?
Quote from: Jose Reina on November 04, 2015, 07:07:05 PMQuote from: CapeDoctor on November 04, 2015, 06:58:29 PM
guys, before you get too worked up about customer rights and so on, just try and keep in mind that the sim is still under development.
it can get frustrating, sure, but it's seldom much different for any other software.
once the V1 public release is available, and it doesn't work, then sure, you may complain, but it's a bit early to be getting so upset still.
patience, gentlemen, good things come to those who wait.
As long you are not here. It may not enough ...
I unfortunately took from the beta3 or 4, and I do not remember, but there are people leading from the first beta.
What you say is fine if you take some time, you've just started and this may be a minor problem for you, since she does not know the whole simulator, but there are people who for many years and also the problem of core.exe therefore what you just supposed to wait for many others have already waited too long. We need as a solution to core.exe, we much much much time with that problem, I mean years, many many years.
Quote from: yoshimura on November 04, 2015, 02:30:18 PM
impossible to do more than one tour of Victoria on the Italian gp125 server crash core.exe
Quote from: Hawk on November 04, 2015, 02:46:19 PM
It would be interesting to know how GPB would handle the "GPB|B7b|GP125 ITA" server(from info posted above in Skerps Post) if someone went to a race with the server allowing 50 riders to participate?
Anyone tried it yet?
I've tested the GPB Italia 125 bike and I think it is a great "fun" bike to ride, very stable(some would say too stable, but it was created to provide a stable fun ride for the 125cc bike) and would provide some good close racing in events.
Thank you and appreciations to all the GPB Italia Modding Team. Nice job guys!
Hawk.
Quote from: Yohji on November 02, 2015, 10:48:27 AM
I think its good GP125 to ridable.
but I want to say how taken for its is too large.
perhaps PIB knows GP125 problem and what to do need to solve it. but I dont know why he dont done it.
Quote from: Yohji on November 02, 2015, 09:58:38 AM
I checked files.. why you changing parameta too big... +1.00 is too high...
Quote from: Hawk on November 02, 2015, 10:03:30 AM
Not had the chance to ride this bike yet, but reading through some of the posts here I'd just like to say that: Putting accurate bike data into a simulation is a good thing but only a start. The many variables in real world that can effect a bikes performance are impossible to account for in total in a PC based simulator alone, therefore real data is only a starting foundation and much testing and adjusting of that real data is required to get the simulated bikes to feel and act as much to real life as possible. In other words, inputting real data alone without tweaking and adjusting won't get you a realistic reacting bike as the end result, and when the simulated bike data has been tweaked so that it feels realistic to ride the actual reference to the real data can look inaccurate.
Hardcore real bike data fans may not like that but it is a fact when you cannot possible account for all the real world variables(on a PC based simulator) to accurately simulate everything that affects a bikes performance in the real life world.
Conclusion: Compromises to the real data are a must to get a realistic reaction from a PC based simulator alone.
Hawk.
PS: I'll be testing the 125 asap.