Hi all,
I wann to start my Simulator project but I have one problem, maybe you can help me.
At first some key features what i want to do.
I want to build a Simulator which can handle on the roll axis more than 60 degrees.
For the body movements i will work with some sensors or with my vr glass whatever better works.
For all inputs like the throttle,brake, clutch and so on i think it is not a big deal.
The pitch angle is not hard to simulat aswell, but the main thing what i can not figure out is, which data can i use when i drive into a corner and the rear brakes out, because the data of the yaw axis is in my opinion the wrong one.
Thank you guys!
I wann to start my Simulator project but I have one problem, maybe you can help me.
At first some key features what i want to do.
I want to build a Simulator which can handle on the roll axis more than 60 degrees.
For the body movements i will work with some sensors or with my vr glass whatever better works.
For all inputs like the throttle,brake, clutch and so on i think it is not a big deal.
The pitch angle is not hard to simulat aswell, but the main thing what i can not figure out is, which data can i use when i drive into a corner and the rear brakes out, because the data of the yaw axis is in my opinion the wrong one.
Thank you guys!