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May 05, 2024, 02:01:48 PM

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Messages - JC#21

91
In 2006, I made this bike for GP500




It's a very low poly and my unwrap was very crappy but the result was good enough to me :p

There is a lot of work to improve this model for GPBikes and I have other priorities (yzr 500 93' for example :p)
92
Bikes / Re: [BIKE] DUCATI Panigale
April 12, 2014, 07:00:57 AM
Great team work !!!  8)
93
Paints / Re: Honda NSR 500 West + Loris + Alex
April 10, 2014, 06:39:04 PM
in the BIKE template there is 2 layers with texture carbon and logo arrow for the silencers.

BIKE.tga is combined with reflet shader. I have decided to not include swingarm into this texture.
If you want change the color of the swingarm, use the same picture of BIKE.tga but rename it BIKE_S.tga
94
Paints / Re: Honda NSR 500 West + Loris + Alex
April 10, 2014, 05:13:35 PM
Arvoss there is a little problem with texture of silencer, it's white.

Same problem with skin fortuna.
95
Paints / Re: Honda NSR 500 Fortuna skin
April 09, 2014, 04:20:13 PM
nice thx :)
96
Paints / Re: Honda NSR 500 Rossi Pre-Season
April 08, 2014, 06:24:09 PM
nice skin  :)
97
Bikes / Re: [BIKE] Honda NSR 500 95'
April 06, 2014, 08:12:56 AM
Quote from: Hawk_UK on April 05, 2014, 07:08:16 PM
JC#21:[/b] Will you allow creation of a new physics file for your NSR 500 Model?[/li][/list]

For me, it's not a priority, but you are free to work on a new physic. If you can find data for all the 500cc it would be perfect and helpful for the bikeset 500cc.

Quote from: BozoCRO on April 05, 2014, 09:38:30 PM
Great job JC. Love the model. Dash is so realistic.

thx  ;)
98
Bikes / Re: [BIKE] Honda NSR 500 95'
April 05, 2014, 06:06:10 PM
Quote from: Hawk_UK on April 05, 2014, 04:44:12 PM

@JC#21: "The physics of the Cagiva is good".... Really? Anyone else think the same? Lol.
Okay.... I'll qualify that by agreeing that all the bikes physics are good, but accurate? Hmm... I doubt that very much.

I just don't understand why you think that each different 500cc bike can make do with using the physics file of the Cagiva? Each 500cc GP racing bike is obviously different to one another(Power/Handling/Balance, etc, etc), same as each 1000cc MotoGP bike is different to one another....
I just think that ideally, if possible, every bike MOD should reflect as real as possible, the real physics and handling of the machine created. Someone somewhere must have the knowledge and details that would be required to do this work for each bike. And I also think that to just make do with a standard physics file for each MOD bike is a terrible injustice to the potential of GP Bikes.

As the old saying goes.... "Were there's a will, there's a way".  ;) ;D

Currently, it's my point of view.
I have no point of comparison to judge correctly if the physic of the cagiva is realistic or not. It seems good for me  :P

Also, I'm agree with you when you said each bikes have different specificities. The WSS bikeset is a perfect example and I want this but between to find data of wss and data of old 500cc there is a gap.
99
Bikes / Re: [BIKE] Honda NSR 500 95'
April 05, 2014, 03:59:53 PM
Thank you guys for your comments, I really appreciate ;)

Quote from: Klax75 on April 05, 2014, 12:30:35 PM
Great Work! Can I add this to the next release of Bike-MOD? :D

It's ok for me temporarily because I would rather include this bike, the cagiva and also the suzuki rgv (if ringhino is ok) into a new bikeset with only 500cc as the bikeset WSS.

What do you think guys ? Create a bikeset and add all the next 500cc into it.

Quote from: _oDi_ on April 05, 2014, 01:17:46 PM

Thanks for the confidence :D but...also working on the physics, I do not think there would be much difference compared to the Cagiva ... perhaps a little 'more power and drivability (better chassis and tires). Is it worth it? What do you think? :)

I do not think it's necessary. Physic of cagiva is good and can be used to an other 500cc.
Moreover, we have no data to modify physics and geom. It will be a very difficult task for just a little more power.
100
Bikes / [BIKE] Honda NSR 500 95
April 05, 2014, 11:23:31 AM
Hi all,

Honda NSR 500 model 1995 is now available !!!

Version : v1.0 for GPBikes beta8


Description

Physic and sounds are those of the cagiva 500 (varese)
New stand
New geom file
Rain/grass/sand tyres
The seat is new and I added the spring of the damper.
I added details on fairings.

Skin is based on the original color of Honda motorcycles sold to private teams





_____________________________

I also provide you 3 templates to create new skins.



Texture's names are :
BIKE.TGA
COCKPIT.TGA
RIM.TGA


Download

Bike :
Download Honda NSR 500 - 1995 - 46.01 Mo (Dropbox)

Templates :
Download - 13,41 Mo (Dropbox)

Special Thanks to Matty for the rider skin and PeterV for his advises and help about physic of the bike

Have fun !!!   ;)


Credits
Model : JC#21
Rider Skins : matty0l215
Help and advice : PeterV


post-it :
101
Paints / Re: SKIN: ZX-6R - Jägermeister
April 04, 2014, 07:19:51 PM
nice skin  8)
102
Bikes / Re: [BIKESET] WSS 600
March 19, 2014, 05:08:23 PM
thx guys for your work !!!
;)
103
Bikes / Re: [BIKESET] WSS 600
March 10, 2014, 08:30:52 AM
great work guys !!!
105
Hi Piboso,

After some research I don't find anything about the possibility to add an analogic speedometer and also an analogic water temp.

Could you add it in the next release ?

I need it for roadbike cockpit  ;)