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January 25, 2022, 10:23:41 PM

News:

World Racing Series beta14 available! :)


Motion rig project

Started by Chris_Beeves, September 01, 2021, 06:42:44 PM

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Chris_Beeves

Hey guys!

This is a project I started a few days ago. I mean to have it finished before summer 2022.

I love how it lands the wheelie at 0:18  ;D
Like someone said on Discord, I really need a little action figure on there!


The Simtools plugin for GPbikes is outdated unfortunately, so for the moment I am stuck with mgp18..
I have started looking into rewriting the plugin for UDP instead, should solve the 64-32-bit problem.
I had to try..

Manu

It's Easier to Fool People Than It Is to Convince Them That They Have Been Fooled.

poumpouny

Wow. I have also a project but 2dof only. Good job !

Chris_Beeves

Quote from: poumpouny on September 02, 2021, 08:08:10 AMWow. I have also a project but 2dof only. Good job !
Cool! How's it going?
Are you running it straight from gpb export or with something like simtools in between?
I had to try..

poumpouny

I'm plannig getting data from the same output as Max use for his MAx HUD plugin. It is still in plan phase, nothing really started, but i will also start from scale model like your's

davidboda46

Just wanted to say that the stuff you're doing is awesome and it's so much fun watching your projects progress over time.

Cheers,

/David "Gonzo" Boda #46
 
"THE EDGE... THERE IS NO HONEST WAY TO EXPLAIN IT BECAUSE THE ONLY PEOPLE WHO REALLY KNOW WHERE IT IS ARE THE ONES WHO HAVE GONE OVER"

Chris_Beeves

Thanks David! I appreciate that!  :D
I had to try..

VSMaster

I agree. With David. Congratulations to the progress you've made so far.
Always on the edge

Chris_Beeves

Thanks VS!
I'll keep you posted with progress.
I had to try..

RobyXit


daye


Chad Smith

That looks really cool. I'll be following this and might take some idea from you for my motion  ;D

What do you think about adding a traction lose?

Chris_Beeves

The prototype has traction loss, it's just that motogp18 doesn't output that.

The rig will have 4 dof:
- Pitch
- Roll
- Heave
- Traction loss

Sway can be somewhat simulated, but I'm not sure how useful that effect is.

The motors and electronics just arrived and are waiting for me to pick them up at the post office.
In two weeks the design phase starts, not long now! :D
I had to try..

Chad Smith

Nice! Looking forward to it. Do you have an x-sim build thread?

Chris_Beeves

Me too. Have been looking forward to this for a looooong time!

There is a thread at xsim, but not sure where I will focus on updating.. There are many places 😆
I had to try..