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General => General Discussion => Topic started by: h106frp on June 10, 2015, 01:45:52 PM

Title: Surprised by system specs for Rift
Post by: h106frp on June 10, 2015, 01:45:52 PM
With the head tracking tests sparking my interest and noting tomorrow will be the big OC Rift announcement i thought i would have a quick peek at the expected specs and costs for Rift.

Bit shocked, needs a GTX 970 class GPU (£300) due to the high overhead of VR and the latest version of HDMI. So no laptops or compact PC's  :(
Maybe the Rift should have more of the processing built in or offered as stand alone processor.

Think i will have to wait for a more main steam option to be offered in the future  :(

Title: Re: Surprised by system specs for Rift
Post by: HornetMaX on June 10, 2015, 03:06:41 PM
Well, it has two screens with separate rendering (and with decent resolution as they are very close you your eyes) so yes, it will need GPU power.

MaX.
Title: Re: Surprised by system specs for Rift
Post by: h106frp on June 10, 2015, 05:03:50 PM
They suggest they need to render 3* the amount of pixel info/frame without frame drops so even top end (single) card solutions might seem sluggish. Could be a very pricey system by the time your finished building.

They need to get a GPU maker on-board with a custom card, apparently current architecture is not the best suited for VR displays which causes a big performance hit  :(
Title: Re: Surprised by system specs for Rift
Post by: HornetMaX on June 10, 2015, 09:21:25 PM
GPU progress has been slow the past 3 years, slower than usual.
4K should push the reds and the greens a bit more. If Rift  does the same, we may go back to the rate of progress we had 5yrs ago.

MaX.
Title: Re: Surprised by system specs for Rift
Post by: JJS209 on June 11, 2015, 05:16:47 PM
i think for a decent 4k and three monitor gaming setup you will need minimum 2x 980ti or higher for e.g. witcher 3 at max.
Title: Re: Surprised by system specs for Rift
Post by: h106frp on June 11, 2015, 09:25:47 PM
Only thing i have seen that offers a glimmer of hope are the first benchmarks for win10/DX12/Mantle, the expected uplift in performance promises to be quite stunning.
http://www.pcworld.com/article/2900814/tested-directx-12s-potential-performance-leap-is-insane.html (http://www.pcworld.com/article/2900814/tested-directx-12s-potential-performance-leap-is-insane.html)

Hopefully the new OpenGL (Vulkan) engine can do similar driven by the Steam box.
http://www.anandtech.com/show/9038/next-generation-opengl-becomes-vulkan-additional-details-released (http://www.anandtech.com/show/9038/next-generation-opengl-becomes-vulkan-additional-details-released)

Its about time the true power of modern GPU's was available within a desktop PC environment  :)
Title: Re: Surprised by system specs for Rift
Post by: HornetMaX on June 12, 2015, 06:50:30 AM
I'll wait real numbers (from trustable sources) before getting too excited about dx12/Vulkan.

And don't forget you'll need win10, a recent gpu and a game that actually uses dx12/vulkan.

MaX.