Hello everyone,
I'm working on an input plugin for GP Bikes that aims to use a keyboard instead of an external controller. My goal is to read a key press from the keyboard and send data to the game to perform actions, such as opening the throttle.
From the debug console, when I attach to gpbikes.exe, I can see that my DLL has been loaded successfully. Here's what I see in the output:
...
'gpbikes.exe' (Win32): Loaded 'C:\Program Files\GP Bikes\plugins\GPBikesThrottlePlugin.dli'. Symbols loaded.
'gpbikes.exe' (Win32): Loaded 'C:\Windows\System32\vcruntime140d.dll'.
...
This indicates that the DLL has been received and loaded by the game. However, I haven't been able to get it to work from the keyboard input to the game.
Has anyone here tried creating an input plugin using a keyboard without an external controller? Any advice or examples would be greatly appreciated.