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GP Bikes => Support => Topic started by: Nihil on July 18, 2024, 10:51:19 PM

Title: VR head tracking off center - fisheye
Post by: Nihil on July 18, 2024, 10:51:19 PM
Hi, I've been having this issue for over a year -
In VR it seems the perspective, FOV or tracking is not centered,
Everything looks like "Fisheye" camera, where screen center is ok but edges are stretched,
And head movement is very strange.

Everything was fine until Virtual Desktop switched to OpenVR a while back,
But!
Issue is same in both SteamVR and Oculus VR,
Using Virtual Desktop, AirLink and Oculus Link,
In Quest 2 and Quest Pro.

Tried re-installing, fresh demo profile, deleted all local files.. no bueno.

I thought an update of GP-bikes or Virtual Desktop will fix it, so I waited..
But still same issue.

Thanks for your help!
Title: Re: VR head tracking off center - fisheye
Post by: mdlp on July 20, 2024, 09:31:36 AM
Hi Nihil,

I get something similar when using SteamVR.  The only option that gives good mileage with my Quest is Airlink, and specifically with 'QuestLink set as the active OpenXR runtime' within 'Settings'-->'General' in the Oculus client software.

Mark.