PiBoSo Official Forum

GP Bikes => Support => Topic started by: h106frp on April 14, 2016, 10:21:22 AM

Title: gfx.cfg and model asset management
Post by: h106frp on April 14, 2016, 10:21:22 AM
I have been experimenting a bit and applying the first person 'cockpit' model to the third person model, it looks very nice and runs with high frame rate.

If i tidy up gfx.cfg to reference the same models .edf for the first and third person models does the game engine load 1 or 2 copies of the same model and textures into the game engine? I am just wondering if i would be saving on texture memory by using the same model components for both viewpoints.

Thank you