PiBoSo Official Forum

GP Bikes => Mods => Paints => Topic started by: h106frp on June 06, 2016, 11:59:05 AM

Title: Can paint textures be scaled?
Post by: h106frp on June 06, 2016, 11:59:05 AM
If you just scale a paint texture (keeping ^2) to get a bigger or smaller paint area will this new texture apply to the existing UV map OK?

Just curious, i know it works with other games and i was just pondering an easy way of stress testing model texture size vs FPS
Title: Re: Can paint textures be scaled?
Post by: PiBoSo on June 06, 2016, 12:18:55 PM

Sure, it is possible.
Title: Re: Can paint textures be scaled?
Post by: h106frp on June 06, 2016, 12:25:29 PM
Thank you, i will give it a try