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GP Bikes => Mods => Tracks => Topic started by: mst on July 09, 2016, 07:41:52 AM

Title: (binary ?) edit Testing start position
Post by: mst on July 09, 2016, 07:41:52 AM
Is it possible to edit a "compiled" track file(s) to change the Testing bike start position ?

How? 

Which file(s),  hex data ? .. Offset ?   Value ?

Title: Re: (binary ?) edit Testing start position
Post by: Hawk on July 09, 2016, 08:36:30 AM
Quote from: mst on July 09, 2016, 07:41:52 AM
Is it possible to edit a "compiled" track file(s) to change the Testing bike start position ?

How? 

Which file(s),  hex data ? .. Offset ?   Value ?

The bike is initially spawned on track via the pit-lane. If you require a change of initial spawn position for your testing then you'd have to reposition the bike pit lane positions via the race data pits facility in TrackED.

But why would you want to change the start position for testing a bike?

Hawk.
Title: Re: (binary ?) edit Testing start position
Post by: mst on July 09, 2016, 09:17:07 AM
>If you require a change of initial spawn position for your testing then you'd have to >reposition the bike pit lane positions via the race data pits facility in TrackED.

Does TrackED work on "binary" / compiled track files?  Or on the "source" files?

>But why would you want to change the start position for testing a bike?

Well Victoria Circuit, and a few other ones spawn the bike in a pit position,  oriented 90 degrees to the pit lane.

When I first started using the sim, it took me "forever" to get the default 990 quickly turned 90 degrees without falling over.

Another track I just downloaded, (forget the name will check), spawns the bike the same way, with a pit wall even closer than Victoria.

With the motogp bikes, I can more easily get the bike turned quick enough.

With some of the other tracks I've tried, the bike IS oriented properly (parallel) to the pitlane to start with.

So either "sloppy" track building, or some kind of incompatibility with the tracks construction, or the designer has chosen ? to orient the bike at 90 degrees to the pit lane ?
Title: Re: (binary ?) edit Testing start position
Post by: Hawk on July 09, 2016, 11:23:55 AM
Quote from: mst on July 09, 2016, 09:17:07 AM
>If you require a change of initial spawn position for your testing then you'd have to >reposition the bike pit lane positions via the race data pits facility in TrackED.

Does TrackED work on "binary" / compiled track files?  Or on the "source" files?

>But why would you want to change the start position for testing a bike?

Well Victoria Circuit, and a few other ones spawn the bike in a pit position,  oriented 90 degrees to the pit lane.

When I first started using the sim, it took me "forever" to get the default 990 quickly turned 90 degrees without falling over.

Another track I just downloaded, (forget the name will check), spawns the bike the same way, with a pit wall even closer than Victoria.

With the motogp bikes, I can more easily get the bike turned quick enough.

With some of the other tracks I've tried, the bike IS oriented properly (parallel) to the pitlane to start with.

So either "sloppy" track building, or some kind of incompatibility with the tracks construction, or the designer has chosen ? to orient the bike at 90 degrees to the pit lane ?

No not sloppy design at all..... The track authors have purposely positioned the bikes in the pits like that, but I do understand exactly what you mean and it is a little difficult for newbies to even get out of the pits when positioned like that in the pits. But with some little practice it is easily overcome and you can control the bike well enough to overcome this issue.

However, there is settings in the race data pits section in TrackED were a track author can adjust the angles and positions of the bikes in the pit lane, so you can put then at whatever angle you wish, though I still cannot for the life of me think why you would want to do that given a little practice will soon overcome the lack of control by a newbie that causes this issue? But as I say I do understand what your saying.  :) ;)

But you do realise that if you want to race online on a race server then unless that server has the same track files you have adjusted then you'll get a data mismatch message and won't be able to connect? So unless you plan to only ride offline then I just think your going to a lot of trouble for nothing. Better just to learn to control the bike better... it only takes a few hours practice to start getting the hang of it all.  :)

Hawk.
Title: Re: (binary ?) edit Testing start position
Post by: doubledragoncc on July 09, 2016, 11:40:35 AM
As a side note on the direction a bike is positioned in the pits.............It is a BAD point that the Demo of GPB starts with the bike as it is as for a new rider they are put off by the fact it can be hard to get out of the pit before they can ride!!!

To be very honest this is a MAJOR put off for new sales and should be addressed.

Such a simple point but MASSIVE for sales to newbies!!!

DD
Title: Re: (binary ?) edit Testing start position
Post by: Grooveski on July 09, 2016, 11:53:42 AM
Mind the 'Low Speed' button.   ;)  At Phillip Island, Donnington and the likes I usually huckle myself round into roughly the right direction before pulling away.
Title: Re: (binary ?) edit Testing start position
Post by: mst on July 09, 2016, 12:46:42 PM
Quote from: doubledragoncc on July 09, 2016, 11:40:35 AM
As a side note on the direction a bike is positioned in the pits.............It is a BAD point that the Demo of GPB starts with the bike as it is as for a new rider they are put off by the fact it can be hard to get out of the pit before they can ride!!!

To be very honest this is a MAJOR put off for new sales and should be addressed.

Such a simple point but MASSIVE for sales to newbies!!!

DD

Are there any "new sales" ?   The messages I keep reading on the forum are GPB sales are minimal, and therefore that's why development is not a "priority".

The pit / angle thing is more than annoying to be sure, but microscopic in importance compared to the "track hole" crashes.

Is the "90 degree thing" a European tradition ?

Mosport, Laguna, Limerock, Imola, all line up "normally" (heh, what *I* call normal).
Title: Re: (binary ?) edit Testing start position
Post by: Hawk on July 09, 2016, 01:01:37 PM
Quote from: mst on July 09, 2016, 12:46:42 PM
The pit / angle thing is more than annoying to be sure, but microscopic in importance compared to the "track hole" crashes.

Is the "90 degree thing" a European tradition ?

Mosport, Laguna, Limerock, Imola, all line up "normally" (heh, what *I* call normal).

No I don't think it is a Euro tradition, just a preference of the track author who put the bikes in that position.  :)

Actually I think 99% of all tracks have the bikes positioned reasonably in the pits for ease of getaway.... But I wouldn't go as far to say that there is a normal pit start position, it's whatever the riders prefer.  ;)

But whatever, it is an easy thing to alter, just that you need to gain the authors permissions before you do that if you want the track to be included on the race servers or in the track downloads database.  :)

Hawk.
Title: Re: (binary ?) edit Testing start position
Post by: Grooveski on July 09, 2016, 01:06:46 PM
If the pit spawns are one behind the other you get folk spawning in front of you as you're pulling away.
..especially at the start of qualifying with everyone heading out onto track at the same time.

All in a line at 45° to pitlane seems to be a decent setup(like Suzuka(and others)). 
90° - as you say - is a pain in the ass.

Oh no, I said the S word  :P - Man, Ive been kicking the ass out of Suzuka the last couple of days(cheers DD - nice choice :) ).
Must be about time for todays fix.   :)
Title: Re: (binary ?) edit Testing start position
Post by: doubledragoncc on July 09, 2016, 01:18:06 PM
BUT maybe sales are minimal if new people cant even get out of the pits not knowing about holding the rear break!!!!

It is not a small point if it is what is effecting sales!!!

DD
Title: Re: (binary ?) edit Testing start position
Post by: Grooveski on July 09, 2016, 04:39:48 PM
Can safely say my first impression of GPB was "frustrating".

Wobble about the pits - crash half a dozen times.
Make it on track - crash another half dozen times.
Change setup - damn - back in the pits - wobble about some more.   ::)
Repeat until sick of Phillip Island (It's never been my favorate track - If it wasn't for the Honda Hairpin I'd likely love it but that one corner has cost me dear in points over the years - grrr!).
...or sick of the 125(which it has to be said, isn't the easiest bike to learn on).

I've had my eye on GPB for years but the demo experience never had me reaching for for the paypal button.  If the bike had started pointing along pitlane(and been the GP1000) I'd have splashed out much sooner.
As it was it took Ian, Jerre, et al saying that the full game was muuuuuuuch better than the demo to convince me.
Title: Re: (binary ?) edit Testing start position
Post by: doubledragoncc on July 09, 2016, 04:43:17 PM
And thats my point G

The Demo must be perfect and easy to start with, no matter if it is a real sim or game, you MUST get the customer HOOKed asap not fight to enjoy it.

I would bet money (IF I betted lol) on it that many have NOT paid due to this SIMPLE point.

DD
Title: Re: (binary ?) edit Testing start position
Post by: mst on July 09, 2016, 10:00:15 PM
*delete*
Title: Re: (binary ?) edit Testing start position
Post by: mst on July 09, 2016, 10:28:42 PM
Quote from: Hawk on July 09, 2016, 01:01:37 PM
Quote from: mst on July 09, 2016, 12:46:42 PM
The pit / angle thing is more than annoying to be sure, but microscopic in importance compared to the "track hole" crashes.

Is the "90 degree thing" a European tradition ?

Mosport, Laguna, Limerock, Imola, all line up "normally" (heh, what *I* call normal).

No I don't think it is a Euro tradition, just a preference of the track author who put the bikes in that position.  :)

Actually I think 99% of all tracks have the bikes positioned reasonably in the pits for ease of getaway.... But I wouldn't go as far to say that there is a normal pit start position, it's whatever the riders prefer.  ;)

But whatever, it is an easy thing to alter, just that you need to gain the authors permissions before you do that if you want the track to be included on the race servers or in the track downloads database.  :)

Hawk.

Ok, I downloaded TrackEd, and it was an easy fix for the Donnington pits.   Thanks for the pointer to TrackEd !

Instead of the track developer's  "whim / preference", I would have thought they would model the pit positions according to the real world races are setup.  But I haven't seen any videos yet of motoGP "in pits", so I have no idea what the "standard" (if it exists) is.
Title: Re: (binary ?) edit Testing start position
Post by: mst on July 09, 2016, 10:52:25 PM
I copied tracks.pkz to tracks.pkz.zip, unzipped it to  gpbikes\tracks\victoria, and renamed the tracks.pkz to tracks.pkz.off.

Opening the victoria.trp in TrackEd, and clicking on view/race data is crashing TrackED :(

Can any of you guys confirm TrackED crashes with the same procedure?

Is it because it's an "old" track, and I need to download a newer version from the MEGA site ?
Title: Re: (binary ?) edit Testing start position
Post by: doubledragoncc on July 09, 2016, 10:53:40 PM
If you watch the MotoGP you will see they have them lined up to go along the pitlane pointing along it!!! NOT sitting in the pit garage or facing the pit wall.

So to make GPB real, why are bikes facing the pit wall when it is wrong? Even if the rider is doing a test ride, it is normal that the bike is facing in the direction of the pitlane, sometimes at a slight angle but never facing the wall.

DD
Title: Re: (binary ?) edit Testing start position
Post by: Hawk on July 10, 2016, 08:11:38 AM
Quote from: doubledragoncc on July 09, 2016, 10:53:40 PM
If you watch the MotoGP you will see they have them lined up to go along the pitlane pointing along it!!! NOT sitting in the pit garage or facing the pit wall.

So to make GPB real, why are bikes facing the pit wall when it is wrong? Even if the rider is doing a test ride, it is normal that the bike is facing in the direction of the pitlane, sometimes at a slight angle but never facing the wall.

DD

Exactly what I do DD and totally agree with you mate.  ;)

But I think most bikes are positioned correctly in the track pit lanes aren't they? I think there are only two or three tracks that could do with changing and adjusting?  :-\

Quote from: mst on July 09, 2016, 10:52:25 PM
Opening the victoria.trp in TrackEd, and clicking on view/race data is crashing TrackED :(

Can any of you guys confirm TrackED crashes with the same procedure?

Is it because it's an "old" track, and I need to download a newer version from the MEGA site ?

Pib has released a new version of TrackED that should fix this problem. Try downloading the Track Tools package again.  ;)

Hawk.
Title: Re: (binary ?) edit Testing start position
Post by: mst on July 10, 2016, 09:06:02 AM
Quote from: Hawk on July 10, 2016, 08:11:38 AM
Pib has released a new version of TrackED that should fix this problem. Try downloading the Track Tools package again.  ;)

Hawk.
Thanks, TrackEd doesn't crash now, but ...

The sim says "Pit Lane Full" after I changed the heading to 90.0 (from 0.0).

I guess Victoria's pits are unique since the bike is "inside" the pit "chamber"

No worries, using the Ducati GP15, it's no problem turning quickly and at low speed.

I'll try the Murasama 990 again, maybe my skills have (slightly) improved :)
Title: Re: (binary ?) edit Testing start position
Post by: doubledragoncc on July 10, 2016, 09:34:18 AM
Hawk I do NOT do a thing with tracks m8 I do not have the time as I have a ton going on as it is.

My point is that I dont care too much about all this but Piboso should for the one and only track he has on the demo!!!

It should be a priority to fix it and it aint hard for him to do

DD
Title: Re: (binary ?) edit Testing start position
Post by: janaucarre on July 10, 2016, 10:06:43 AM
Pitlane full significates you forget to do something in the rdf file(pit;start/finish;and so...)
For the .Pkz => rename in .rar or in .zip extract it in the trackd folder,  if you don't have one  create it.
Another little thing you'll probably do false in the near future :
In the rdf file,  the left coordinates MUST BE IN "- 10.05924"  not in +
For the centerline, the first segment must be a straight and the last must be a curve,  and they must be well connected when you close the centerline.
Title: Re: (binary ?) edit Testing start position
Post by: mst on July 10, 2016, 11:17:30 AM
Quote from: janaucarre on July 10, 2016, 10:06:43 AM
Pitlane full significates you forget to do something in the rdf file(pit;start/finish;and so...)

I guess that's the "consumer" / "non-developer" error message  8)

Would be nice if the sim had a "debug" option, where the exact error could be spelled out.

** I redid it, and it's "working" now.

"Working", in that the bike is still in the "pit room", but now it faces directly the left wall ... LOL.

Maybe if I add some kind of offset to pit lane coords, the bike will be out on the actual pit lane ? .. Will try that.
Title: Re: (binary ?) edit Testing start position
Post by: Hawk on July 10, 2016, 11:24:20 AM
Quote from: doubledragoncc on July 10, 2016, 09:34:18 AM
Hawk I do NOT do a thing with tracks m8 I do not have the time as I have a ton going on as it is.

My point is that I dont care too much about all this but Piboso should for the one and only track he has on the demo!!!

It should be a priority to fix it and it aint hard for him to do

DD

Agree mate, it's a couple of min job to sort that, but Pib probably wouldn't agree with the reasons to do it so...... .   :-X

Hawk.
Title: Re: (binary ?) edit Testing start position
Post by: doubledragoncc on July 10, 2016, 11:31:21 AM
I am gonna make sure that in my review for GPB that I kinda point it out to newbies with the back brake tip and give them a bit more reason to get a license lol..................

Got another license sale from the last live stream to Luke from Australia yesterday so they are starting to work.

DD
Title: Re: (binary ?) edit Testing start position
Post by: Hawk on July 10, 2016, 11:52:37 AM
Quote from: doubledragoncc on July 10, 2016, 11:31:21 AM
I am gonna make sure that in my review for GPB that I kinda point it out to newbies with the back brake tip and give them a bit more reason to get a license lol..................

Got another license sale from the last live stream to Luke from Australia yesterday so they are starting to work.

DD

Good news DD.... Keep up the good work mate!  ;D 8)

Hawk