I start GPB with the following graphics settings:
- 1920x1080, fullscreen, 32bits, 120Hz, no vsync
- AntiAliasing set at 8x
- Scrren ratio = resolution, Texture size = high, filtering = triliner, aniso = 16x
- Dynamic shadows yes, Reflections yes, Shaders yes
- Draw distance high, model detail high, 3d grass yes
In the main menu page, I have the Murasama (default paint) showing, like this:
(http://i.imgur.com/dhUe93I.jpg) (http://i.imgur.com/dhUe93I.jpg)
Switching the AA to 16x I get this (look at the front brake disk, it becomes somehow transparent, plus the dark parts become "weird"):
(http://i.imgur.com/HRA19EC.jpg) (http://i.imgur.com/HRA19EC.jpg)
Now, if I switch back to 8x AA, the problem
does not go away.
But if I then quit GPB and restart it (the AA is again set at 8x) I'm back to the initial situation (AA at 8x and no problem).
If it matters, I have an NVidia 970.