PiBoSo Official Forum

GP Bikes => General Discussion => Topic started by: lkslodzkzn on February 21, 2017, 11:17:48 AM

Title: Night ride between cars?
Post by: lkslodzkzn on February 21, 2017, 11:17:48 AM
It is possible to get the night ride in GPB ? Can You imagine ride on Autobahn with traffic in night on beauty CBR900RR with lighted analog dashboard ;)
Title: Re: Night ride between cars?
Post by: tchemi on February 21, 2017, 11:47:50 AM
The question is, how light sources are managed in GPB ? Only one/multiple source. How is managed reflexion, shadows... Night scene need a lot of work on the graphic engine
Title: Re: Night ride between cars?
Post by: TFC on February 21, 2017, 08:37:22 PM
Lighting is apparently coming at some point. Right now you can add self emission attribute to an object to exclude it from being shaded to fake lighting I.e stadiums. I doubt lighting will ever be linked to a physics based object like a car or bike but I hope piboso proves me wrong there.

As for moving objects, there is currently no ability to make a scenery object move. I pitched to piboso the idea of being able to make objects rotate, you could do a lot with this like rotating cloud domes, windmills, hot air balloons and helecoptors that follow a big circle in the sky, all kinds, but have yet to get a response.

But other than that yes, it would be cool ;)