With the settings of the game is not enough and the truth that it becomes very annoying for the view.
Is there any way to improve it?
The graphics quality will be as good as your hardware supports.
Increasing resolution and anti-aliasing it should look pretty sharp.
My pc,Fx8350,390X,16 gb ram.
I supouse isn't a problem for that.
Hi jemaro, i think u have a drivers issue, can u put here a screenshots with max quality setting, if the antialiasing not works need a VC drivers update.
at 1080p and 16AA with everything else maxxed it should look pretty sharp - certainly not pixellated, driver issue? this is openGL so it might be worth looking at your game profile.
Im NVIDIA so i do not know how the other side profiles its games ;)
beaten to it :)
I have the last drivers ati radeon,but I have the same problem.
ATI......................... ::)
Less said the better
GPB is fine, it is all to do with the actual modeling and then the hardware. You should have no problem with ATI or NVidia, they both can handle GPB at max, just certain drivers and hardware may get pissy
DD
Only textures can be blocky due to low resolution maps but the models any model mesh is created at much higher resolution (equivalent to 0.0001m or better) than can be displayed, anything else is display driver translation.
Texture quality ? http://forum.piboso.com/index.php?topic=14.msg1934#msg1934 (http://forum.piboso.com/index.php?topic=14.msg1934#msg1934)
As you can see at the attachment, the line at the road is pixeled, and it causes disconfort
there isnt Antialiasing in this shot, delete well your driver and reinstall them ;)
I had weird AA problems with AMD GPUs and AA settings: http://forum.piboso.com/index.php?topic=2941.msg45698#msg45698 (http://forum.piboso.com/index.php?topic=2941.msg45698#msg45698)
AMD and openGL just don't seem to go well together.
I had a 4850, then a 6850, then 2x6850, then a 7950: sorry to say that exasperated by AMD driver issues, I moved to the green side.
Quote from: HornetMaX on February 28, 2017, 09:27:19 PM
Texture quality ? http://forum.piboso.com/index.php?topic=14.msg1934#msg1934 (http://forum.piboso.com/index.php?topic=14.msg1934#msg1934)
Only that is small textures sizes can look pixellated or blocky when viewed close up
Quote from: h106frp on February 28, 2017, 10:02:10 PM
Quote from: HornetMaX on February 28, 2017, 09:27:19 PM
Texture quality ? http://forum.piboso.com/index.php?topic=14.msg1934#msg1934 (http://forum.piboso.com/index.php?topic=14.msg1934#msg1934)
Only that is small textures sizes can look pixellated or blocky when viewed close up
I know, but originally jemaro was talking about "pixelation" ... only with his latest screenshot it became clear he had an AA issue ...
I have a problem with the Autobahn. The white lines are flickering like hell. It's like riding through ground focused strobe light. Anybody else had this problem?
Cheers,
/David "Gonzo" Boda #46
In this case what is the solution for the AA?
Quote from: jemaro on February 28, 2017, 10:58:33 PM
In this case what is the solution for the AA?
Can't say. At the time it seemed that forcing AA on in the Catalyst profile did the trick.
Can't say today with Crimson (and can't check, as said I non longer have an AMD card).
Quote from: davidboda46 on February 28, 2017, 10:37:14 PM
flickering like hell.
I have the same issue with the rider boots, i dont understand why :-\
Quote from: Blackheart on February 28, 2017, 11:16:58 PM
I have the same issue with the rider boots, i dont understand why :-\
I noticed that too (flickering parts of boots).
Thank you for your help
In my case with ati radeon does not work the AA of the game.
Activating it at 16X or without it is the same.
Quote from: jemaro on March 01, 2017, 11:38:48 PM
Thank you for your help
In my case with ati radeon does not work the AA of the game.
Activating it at 16X or without it is the same.
No problems for me... I use ATI Radeon HD GC. :)
Hawk.