PiBoSo Official Forum

GP Bikes => Support => Topic started by: Arvoss on February 07, 2014, 09:01:35 PM

Title: Connection type [solved 6 man on track bug]
Post by: Arvoss on February 07, 2014, 09:01:35 PM
I found something in the misc settings of the game. Does someone know if it changes something to your connection? More than 6 bikes visible, cores, lag,...? Never noticed that option before. It was on modem, now I changed it to cable/xDSL.

EDIT: YES! For the first time I could see everyone on the grid in the rookies race! 12 guys! :D I'm 90% sure it's because I use cable/xDSL type now! ;)

(http://i57.tinypic.com/1p9oxd.jpg)
Title: Re: Connection type
Post by: C21 on February 07, 2014, 09:03:05 PM
Does not change anything.
Tried all different types.
Title: Re: Connection type
Post by: Arvoss on February 07, 2014, 09:05:08 PM
Quote from: C21 on February 07, 2014, 09:03:05 PM
Does not change anything.
Tried all different types.

Hm, weird. Why would PiBoSo put an option like this? :P
Title: Re: Connection type
Post by: Hawk on February 07, 2014, 10:35:25 PM
I've always had mine set to Cable/DSL
Title: Re: Connection type
Post by: janaucarre on February 08, 2014, 01:46:53 AM
Shark, at his beginning had problem with connection and when he changed this option to cable/adsl his problem was no more.
Title: Re: Connection type
Post by: HornetMaX on February 08, 2014, 11:20:50 AM
It's likely that if you set a "bad" connection type (e.g. modem) the server will send you less data (e.g. less other bikes to be shown).
Anyway, today everyone's probably on cable/adsl, so that's what you should use.

MaX.
Title: Re: Connection type
Post by: janaucarre on February 08, 2014, 12:10:44 PM
Problems to see only 4 or 5 bikes comes perhaps from this? For some.
Title: Re: Connection type
Post by: C21 on February 08, 2014, 12:45:24 PM
Had it on all three options for test for a while....for me no difference.....does not effect the core.exe either (happens on all of them)
Title: Re: Connection type
Post by: Arvoss on February 09, 2014, 08:32:29 PM
For the first time I saw 8/8 bikes! I'm using cable/xDSL now. Can't confirm if this is the solution. Will try another time when there are 12+ people in a lobby, I'll try the 3 different options and tell how many bikes I see.
Title: Re: Connection type
Post by: Alby46 on February 09, 2014, 08:41:12 PM
yeah, maybe it's like rfactor that you can set how many cars you can see on track, and here if you change the type of connection it does the same
Title: Re: Connection type [solved 6 man on track bug]
Post by: Arvoss on February 16, 2014, 10:08:12 PM
Solved 6 man bug for me! :D
Title: Re: Connection type [solved 6 man on track bug]
Post by: Hawk on February 16, 2014, 11:01:19 PM
Quote from: Arvoss on February 16, 2014, 10:08:12 PM
Solved 6 man bug for me! :D

Was this a case of, "I was blind now I can see!!". Hehe ;D
Title: Re: Connection type [solved 6 man on track bug]
Post by: PiBoSo on February 16, 2014, 11:48:59 PM

To see more than 6 bikes, the dedicated server connection must be set to "high", too.
Title: Re: Connection type [solved 6 man on track bug]
Post by: janaucarre on February 17, 2014, 01:34:58 AM
thank you i will make some test of stability on high.