PiBoSo Official Forum

GP Bikes => Support => Topic started by: speciallistcs87 on March 13, 2014, 03:40:03 PM

Title: problem with skin
Post by: speciallistcs87 on March 13, 2014, 03:40:03 PM
i ve a problem with the mod it looks curious.

https://imageshack.com/i/n550q3j (https://imageshack.com/i/n550q3j)
Title: Re: problem with skin
Post by: Arvoss on March 13, 2014, 04:39:08 PM
Hahahaha :P Maybe your bike file is 'corrupted'. Delete the bike and download it again ;)
Title: Re: problem with skin
Post by: speciallistcs87 on March 14, 2014, 01:26:41 AM
I did this for 2 times allready..and everytime same again
Title: Re: problem with skin
Post by: janaucarre on March 14, 2014, 02:03:33 AM
Look at the Moctets of the file in mega folder and how many octets when it is downloaded, id not the same it significate that the download is not entire.
Title: Re: problem with skin
Post by: Hawk on March 14, 2014, 07:40:53 AM
Wondering if it's a graphics card/settings/driver problem guys? Surely if the downloaded bike mod/skin file was incomplete or corrupted then it simply wouldn't work at all?
Title: Re: problem with skin
Post by: speciallistcs87 on March 14, 2014, 02:24:39 PM
Graphics card i dont think so..its a gtx660 with the latest driver. Every other mod works proberly
Title: Re: problem with skin
Post by: speciallistcs87 on March 27, 2014, 06:40:17 PM
i ve still the problem :( i tryed to extract with 7zip and winrar everytime the same problem. Every other mod works

Maybe someone can check this:




chassis
{
   model
   {
      file = daytona_chassis.edf
   }
   shadow
   {
      file = daytona_chassis_s.edf
   }
   instance
   {
      file = i_rc990.edf
   }

   chain
   {
      name = nochain
      pos
      {
         x = 0.65
         y = -0.12
         z = 0.15
      }
      engine
      {
         x = -0.12
         y = 0.47
         z = -0.07
      }
      texture = chain
      axis = v-
      ratio = 0.016666
   }
   
   leftpeg
   {
      type = 1
      pos
      {
         x = -0.2
         y = 0.428
         z = -0.308
      }
   }
   
   rightpeg
   {
      type = 1
      pos
      {
         x = 0.2
         y = 0.428
         z = -0.308
      }
   }   
}

steer
{
   model
   {
      file = daytona_steer.edf
   }
   shadow
   {
      file = daytona_steer_s.edf
      
   }
   instance
   {
      file = i_rc990.edf
      name = steer
   }
   
   leftgrip
   {
      type = 1
      pos
      {
         x = -0.29
         y = -0.05
         z = -0.01
      }
   }
   rightgrip
   {
      type = 1
      pos
      {
         x = 0.29
         y = -0.05
         z = -0.01
      }
   }
}

front_susp
{
   model
   {
      file = daytona_fsusp.edf
   }
   shadow
   {
      file = daytona_fsusp_s.edf
      
   }
   instance
   {
      file = i_rc990.edf
      name = fsusp
   }
}

rear_susp
{
   model
   {
      file = daytona_rsusp.edf
   }
   shadow
   {
      file = daytona_rsusp_s.edf
      
   }
   instance
   {
      file = i_rc990.edf
      name = rsusp
   }
}

front_wheel
{
   model
   {
      file = daytona_fwheel.edf
   }
   shadow
   {
      file = daytona_fwheel_s.edf
      
   }
   instance
   {
      file = i_rc990.edf
      name = fwheel
   }
   rim = frays
   rim_blur = mb_frays
   side_texture = tyre-sidewall
   side_frame
   {
      compound0 = 4
      compound1 = 1
      compound2 = 0
      compound3 = 2
      compound4 = 3
      compound5 = 0
   }
   tyre_texture = tyre
   tyre_frame
   {
      compound0 = 0
      compound1 = 0
      compound2 = 0
      compound3 = 0
      compound4 = 0
      compound5 = 1
   }
}

rear_wheel
{
   model
   {
      file = daytona_rwheel.edf
   }
   shadow
   {
      file = daytona_rwheel_s.edf
      
   }
   instance
   {
      file = i_rc990.edf
      name = rwheel
   }
   rim = rrays
   rim_blur = mb_rrays
   side_texture = tyre-sidewall
   side_frame
   {
      compound0 = 4
      compound1 = 1
      compound2 = 0
      compound3 = 2
      compound4 = 3
      compound5 = 0
   }
   tyre_texture = tyre
   tyre_frame
   {
      compound0 = 0
      compound1 = 0
      compound2 = 0
      compound3 = 0
      compound4 = 0
      compound5 = 1
   }
}

cockpit
{
   chassis
   {
      model
      {
         file = daytona_chassis_c.edf
      }
      shadow
      {
         file = daytona_chassis_c_s.edf
      }
   }
   steer
   {
      model
      {
         file = daytona_steer_c.edf
         
      }
      shadow
      {
         file = daytona_steer_c_s.edf
         
      }
      
      leftgrip
      {
         type = 1
         pos
         {
            x = -0.28
            y = -0.06
            z = -0.02
         }
      }
      rightgrip
      {
         type = 1
         pos
         {
            x = 0.28
            y = -0.06
            z = -0.02
         }
      }
   }

   gauges
   {
      scene = 0
      rpm_analog
      {
         enable = 1
         needle = rpmneedle
         axis = y-
         step0value = 3000
         step0angle = 0
         step1value = 15000
         step1angle = -225
      }      
      lcd
      {
         enable = 1
         texture = w_dash
         emission = 0.5
         
         screen0
         {
            enable = 1
            gear
            {
               enable = 1
               spacing = 33
               font = wss_gear_font.tga
               fontstring = 0123456789N
               posx = 186
               posy = 150
            }
            speed
            {
               enable = 1
               spacing = 25
               font = wss_speed_font.tga
               fontstring = 0123456789
               posx = 46
               posy = 144
            }
            rpm
            {
               enable = 1
               spacing = 20
               font = wss_rpm_font.tga
               fontstring = 0123456789
               posx = 38
               posy = 91
            }
            watertemp
            {
               enable = 1
               spacing = 23
               font = font2.tga
               fontstring = 0123456789
               posx = 10
               posy = 150
            }
            'lap
            '{
            '   enable = 0
            '   spacing = 12,5
            '   font = wss_lap_font.tga
            '   fontstring = 0123456789
            '   posx = 140
            '   posy = 50               
            '}
            lastlap
            {
               enable = 0s
               spacing = 17.5
               font = wss_lastlap_font.tga
               fontstring = 0123456789N
               posx = 65
               posy = 123
               spacing2 = 5
               font2 = wss_lastlap_font_p.tga
               fontstring2 = :.
            }
         }
      }
      gearup_led
      {
         texture = RPMLIGHT_off
         threshold = 14700
      }
   }
}
Title: Re: problem with skin
Post by: _oDi_ on March 28, 2014, 01:01:14 AM
Why do you have the triumph file into the folder of the Vespa? :o

Please, delete old folder and download it from here:


http://gp-bikes-italia.forumfree.it/?t=68198434


(oops... Dropbox Message "This account's public links are generating too much traffic and have been temporarily disabled!")   tomorrow I'll find a solution. sorry .. :-\
Title: Re: problem with skin
Post by: speciallistcs87 on March 28, 2014, 07:31:45 PM
Damn! sorry this was my old post!..But i had the same problem with the vespa.

there is a image..the problem is the same. I don´t know why it is.
http://imageshack.com/a/img855/9337/vx4h.jpg (http://imageshack.com/a/img855/9337/vx4h.jpg)
Title: Re: problem with skin
Post by: PeterV on March 29, 2014, 10:17:11 AM
nothing wrong with that image so far as i can see.
Title: Re: problem with skin
Post by: _oDi_ on March 29, 2014, 04:24:55 PM
the rear wheel is moved back,  no one has this problem except you (even wiht Vespa).. and i don't know why...  :-\
Title: Re: problem with skin
Post by: Arvoss on March 29, 2014, 04:31:43 PM
Make a back-up of your bike folder and your tracks folder and re install the game. Delete everything (documents and game folder). Once the game is installed, put the Vespa mod in the bike folder and see if it works. That's what I would do. ;)
Title: Re: problem with skin
Post by: speciallistcs87 on March 30, 2014, 01:35:51 PM
yes i will re-install the game and put it back in..maybe it works, i will let it know
.
.
.
.
no it doesn´t work..same problem again. I deleted every folder an installed the game again. Is it the right way to deinstalled the game, by removing the folders? because under systemcontroll, remove programms the game is not listed. Which program do u use to unpack the mods and which version..maybe there is the problem? I used winrar or 7zip.
Title: Re: problem with skin
Post by: PeterV on March 30, 2014, 02:20:10 PM
removed the my documents\piboso\GPbikes ? before installing again?
Do not put back the old bikes or tracks folder, install them fresh
Title: Re: problem with skin
Post by: speciallistcs87 on March 30, 2014, 04:28:00 PM
yes i also removed that folder-

I try to download the file from a other pc. Every other mod doesn´t have the failure..the rsv4, gsvr and a lot more works great.
Title: Re: problem with skin
Post by: Arvoss on March 30, 2014, 04:33:22 PM
And this? This is from GP Bikes' website:

DirectX Version: DirectX 8.1 or newer libraries
If possible, make sure graphics drivers are updated to the latest official version.