PiBoSo Official Forum

GP Bikes => Bug Reports => Topic started by: Kes1 on April 29, 2014, 05:05:46 PM

Title: Problems with addon tracks and Bikes.
Post by: Kes1 on April 29, 2014, 05:05:46 PM
Hi everyone, just a quick question about the addons, I have tried a lot of tracks, and they all have the same problem, in that the bike shadow disappears as soon as you pass the pit lane line. Also the sound seems messed up on some but not all the addon bikes, it sorta sounds like the sound files are in the wrong order, or some are being played simultaneously. My system is i5, Hd4000 graphics, 6gb ram and the latest drivers. I get great frame-rates/quality. I hope someone has got an idea. :D
Title: Re: Problems with addon tracks and Bikes.
Post by: doubledragoncc on April 29, 2014, 06:21:16 PM
Hi Kes. I have had such a problem and found the best cure was a fresh install and  make sure you have all the latest versions of bikes and tracks. Sorry but only advise I can give but it worked for me.
Title: Re: Problems with addon tracks and Bikes.
Post by: Arvoss on April 29, 2014, 06:36:06 PM
Fresh install (Delete GP Bikes folder + Documents/PiBoSo/GP Bikes) and make sure your drivers are updated. Do you have the same problem (shadows) on Victoria? Sometimes it is possible that modded tracks have weird shadows (or no shadows) for some players... :/
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 29, 2014, 07:02:59 PM
Thanks guys, I'll give a fresh install a go and report back, oh Arvoss, I have no problem with the standard bikes and track. Thanks again. :)
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 29, 2014, 08:59:47 PM
Just to let you know that a fresh install didn't sort my problem. I did notice that the shadow of the bike re-appears when I go off track (Which I do a lot), it just seems to be on the actual racing surface there is a problem. Anyway, thanks for your time fellas.
Title: Re: Problems with addon tracks and Bikes.
Post by: C21 on April 30, 2014, 06:19:23 AM
Maybe it´s a bug with the HD4000 graphic driver and Pibosos graphic engine?
Personally i don´t care about the shadows....i have to look at the track in front of me and the chasers behind me  ;D
Title: Re: Problems with addon tracks and Bikes.
Post by: PiBoSo on April 30, 2014, 07:13:49 AM
Quote from: Kes1 on April 29, 2014, 05:05:46 PM
Hi everyone, just a quick question about the addons, I have tried a lot of tracks, and they all have the same problem, in that the bike shadow disappears as soon as you pass the pit lane line. Also the sound seems messed up on some but not all the addon bikes, it sorta sounds like the sound files are in the wrong order, or some are being played simultaneously. My system is i5, Hd4000 graphics, 6gb ram and the latest drivers. I get great frame-rates/quality. I hope someone has got an idea. :D

Please try updating the graphics drivers to the latest official version.
Title: Re: Problems with addon tracks and Bikes.
Post by: ChrisK on April 30, 2014, 07:46:18 AM
Sounds for me always like a standart answer. Is it realy so important?
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on April 30, 2014, 09:04:45 AM
Quote from: ChrisK on April 30, 2014, 07:46:18 AM
Sounds for me always like a standart answer. Is it realy so important?

Yes, it is. Many people runs on very old drivers and many runs on windows default drivers ...

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 30, 2014, 01:13:32 PM
I have the very latest graphics drivers on my pc, and like I say everything runs perfectly, it's just a little problem that takes a bit of the immersion away from the otherwise stunning sim. Probably the biggest pain is the sound being garbled on the addon bikes. Interestingly the 2 stroke bikes seem to be fine, I think I will just have to keep digging. Thanks for all your input guys.
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on April 30, 2014, 01:55:42 PM
Sound on some mod bikes is bad.

Could you upload a video of a track/bike where you have both problems (shadows and audio) ?

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 30, 2014, 03:01:16 PM
I could of course, I'm just not sure how. If you could explain to a simpleton like me :o how to do it, I would be glad to, Max.
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on April 30, 2014, 03:05:39 PM
Use Fraps or (better, in my opinion, MSI Afterburner) to record a video (with audio) of you playing.

Don't record a replay (as this may or may not show the problem), record yourself while playing.

The upload the video somewhere (youtube or whatever) and post the link.

Most likely you have no audio problem, it's just that some mod bikes have bad sound. If the sound of the 4 default bikes is OK, then you have no sound problem.
If that's the case, for the shadow issue maybe a few screenshots would be enough.

Notice however that intel HD4000 may not be the best choice for playing this (and other) games: a cheap or even second hand discrete graphics card would fare much better.

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 30, 2014, 03:51:57 PM
I understand about the graphics card, but I don't really have a choice at the moment, but having said that it still manages to throw some pretty impressive polygones around at 1080p/100+ frame rate. But I have to agree that it is less than ideal. I will try to post a video soon. On the subject of sound, it is like I said, it seems to have all the files in place, but just not playing them in the right order. Idle seems fine, but when you rev it, it seems to put the wrong wave file at the wrong point, if you can imagine what I mean, and when you actually ride the thing, the revs are all over the place and some even played simultaneously. The worst offender is the Ducati 996, which is a shame because I actually owned one with the same Foggy paint scheme. Anyway, Thanks for your time Max, I will try to post a video.

Kes
Title: Re: Problems with addon tracks and Bikes.
Post by: C21 on April 30, 2014, 04:44:22 PM
Hi kes.
The Sound of the 996 is the worst of the modded Bikes. It's Not a fault! In my opinion you don't have a Sound issue. As max Said Most modded Bikes have a "Bad" Sound Quality because it is Not Easy to develop a Good Sound. It's Hard work to do that. 996 is One of the oldest Bikes in GPB and the Sound is still worse!
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on April 30, 2014, 04:59:40 PM
Quote from: Kes1 on April 30, 2014, 03:51:57 PM
I understand about the graphics card, but I don't really have a choice at the moment, but having said that it still manages to throw some pretty impressive polygones around at 1080p/100+ frame rate.
Eventually yes, but drivers may not be as good as AMD/NVidia ones. I have an HD3000 and when I tried it (removing the graphic card I have), GPB wouldn't even start.

If you have the shadow problem after a clean install of GPB on a track/bike where nobody else has the problem, then ...

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 30, 2014, 07:31:14 PM
I completely agree with you Max, But I don't think I am alone with the shadow problem, I have watched a few youtube videos in which the bikes had no shadows, so it looks to be a bit more common, It's just not everybody moans as much as me  :-X   Oh, and by all accounts the HD3000 and 4000 are poles apart in performance, but still not as efficient as a discrete card.
But as stated earlier, I have no choice at the moment, and am just trying to make the best of it, and to be honest, little foibles apart, I am more than impressed with it's capability's.
It's keeping me playing, and enjoying this superb sim.  Thanks again mate for your attention, and maybe I will see you on the track (with or without a shadow)    ;)
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on April 30, 2014, 07:39:24 PM
Well if the shadows issue is very common, I expect to see lot of people posting here to confirm. But I doubt.
I recall 1 or 2 players having some sort of issues 3-4 months ago, maybe they can state where they stand with respect to the problem, their system specs etc.

See you on track, of course !

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Arvoss on April 30, 2014, 08:01:50 PM
The only guy I know with the same problem is Abigor. On some tracks he can't see the shadows.

I can't see the shadows on the new COTA circuit, but that's a track problem I think.
Title: Re: Problems with addon tracks and Bikes.
Post by: janaucarre on April 30, 2014, 08:05:10 PM
Is your problem happening on every tracks? I know, for example, last sepang has part with non shadow on the asphalt, and i think its not my pc fault.
Title: Re: Problems with addon tracks and Bikes.
Post by: PeterV on April 30, 2014, 08:10:04 PM
Quote from: Arvoss on April 30, 2014, 08:01:50 PM

I can't see the shadows on the new COTA circuit, but that's a track problem I think.
Because there aint any shadows
Title: Re: Problems with addon tracks and Bikes.
Post by: PeterV on April 30, 2014, 08:11:16 PM
Quote from: janaucarre on April 30, 2014, 08:05:10 PM
Is your problem happening on every tracks? I know, for example, last sepang has part with non shadow on the asphalt, and i think its not my pc fault.

Yeah its on the s/f straight
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 30, 2014, 08:11:39 PM
It happens on most of the addon tracks, but not all, Victoria and some others is perfect. It would be interesting if to see if anybody else notices it while using the HD4000 graphics chip.
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on April 30, 2014, 08:19:52 PM
Quote from: Kes1 on April 30, 2014, 08:11:39 PM
It happens on most of the addon tracks, but not all, Victoria and some others is perfect. It would be interesting if to see if anybody else notices it while using the HD4000 graphics chip.

"Most" and "some" are not very helpful. Tell us 2 tracks that do work and two that do not.

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 30, 2014, 08:32:31 PM
Victoria and Paul Ricard v0.9 work, Silverstone and Cadwell Park 12 don't work, with Cadwell probably the worst because it has other issues, like the track surface flashes black randomly
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on April 30, 2014, 08:49:51 PM
No shadows issues for me on both silverstone and cadwell. If the usual black magic has already been applied (reinstall the game, redownload the tracks, cleanup you drivers and reinstall them), then I fear the only way out is ... buy a discrete graphics card. Not sure we have others using an HD4000, but in case it would be nice if they can confirm.

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on April 30, 2014, 09:02:39 PM
Thanks Max, all the other stuff has been tried, another gfx card is not an option, so I will just have to try to stay ahead of everyone (yeah right!!!) so I don't need to see their shadows. Thanks to everyone for trying to help.  :D    Oh it would be interesting to see if there are any more HD4000 users out there, I feel so alone  :-\
Title: Re: Problems with addon tracks and Bikes.
Post by: Hawk on April 30, 2014, 09:11:19 PM
Quote from: Kes1 on April 30, 2014, 03:51:57 PM
I understand about the graphics card, but I don't really have a choice at the moment, but having said that it still manages to throw some pretty impressive polygones around at 1080p/100+ frame rate. But I have to agree that it is less than ideal. I will try to post a video soon. On the subject of sound, it is like I said, it seems to have all the files in place, but just not playing them in the right order. Idle seems fine, but when you rev it, it seems to put the wrong wave file at the wrong point, if you can imagine what I mean, and when you actually ride the thing, the revs are all over the place and some even played simultaneously. The worst offender is the Ducati 996, which is a shame because I actually owned one with the same Foggy paint scheme. Anyway, Thanks for your time Max, I will try to post a video.

Kes

Just thinking, it might be a good idea to record a sound sample from the same bike you have for the sound modding guys? At least they'd have a good sound sample to work from.  ;)

PS: Would be best to contact them first so you know what  period of sound and rev ranges they need the samples of. I believe you need at least a 10 second sound sample of various rev ranges to be able to make a good sound file for GP BIkes?
Title: Re: Problems with addon tracks and Bikes.
Post by: LOOPATELI on May 01, 2014, 10:54:45 AM
I also got this problem! I was thinking it was a track issue because some tracks got that problem some other no(Sepang/Suzuka).
But then when I saw the replay of RB rookies by Arvoss I realized that it has to be my problem (In Brno he got shadows, and I got this problem)
I'm using a MB Pro with bootcamp and graphics are HD4000.
So, the solution is clear all GPB stuff, and reinstall it again?
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on May 01, 2014, 11:31:09 AM
Quote from: LOOPATELI on May 01, 2014, 10:54:45 AM
I also got this problem! I was thinking it was a track issue because some tracks got that problem some other no(Sepang/Suzuka).
But then when I saw the replay of RB rookies by Arvoss I realized that it has to be my problem (In Brno he got shadows, and I got this problem)
I'm using a MB Pro with bootcamp and graphics are HD4000.
So, the solution is clear all GPB stuff, and reinstall it again?
It won't hurt but not sure it will help.

2 players having the problem, both on HD4000. Not enough to call it a proof but ...

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on May 01, 2014, 01:07:21 PM
Hey Hawk, Unfortunately I don't have the Ducati any more, nor any bike come to that  :(  Which is why I enjoy GP Bikes so much.  I am still convinced that the sound files are scrambled somehow, the more I listen to it in game, the more I am convinced it is not a quality problem, but something in the way the sounds are triggered that has gone t*ts up. I know it is unlikely, nobody else has reported this, but I will get to the bottom of it somehow. I just don't have the knowledge or experience of the voodoo involved in making my speakers go brap.
Title: Re: Problems with addon tracks and Bikes.
Post by: Abigor on May 01, 2014, 02:28:56 PM
HD4000.....and yes i have this problem too  ;)
Title: Re: Problems with addon tracks and Bikes.
Post by: RiccoChicco on May 01, 2014, 02:33:33 PM
Quote from: HornetMaX on May 01, 2014, 11:31:09 AM
Quote from: LOOPATELI on May 01, 2014, 10:54:45 AM
I also got this problem! I was thinking it was a track issue because some tracks got that problem some other no(Sepang/Suzuka).
But then when I saw the replay of RB rookies by Arvoss I realized that it has to be my problem (In Brno he got shadows, and I got this problem)
I'm using a MB Pro with bootcamp and graphics are HD4000.
So, the solution is clear all GPB stuff, and reinstall it again?
It won't hurt but not sure it will help.

2 players having the problem, both on HD4000. Not enough to call it a proof but ...

MaX.

Add me on the list  :P


I'm not shure about it (I can test it if needed), but I suspect something coming from the track exporter version.


Moreover, Bootcamp users can't update HD4000 driver, we can only do that with Bootcamp software updates.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on May 01, 2014, 02:50:50 PM
Abigor, Is your HD4000 on a windows PC? Are you having the graphics problems, or sound or both?
Ricco, Can you explain about the track exporter version, sorry I'm such a noob. Cheers guys
Title: Re: Problems with addon tracks and Bikes.
Post by: RiccoChicco on May 01, 2014, 03:00:18 PM
There are 2 exporters for tracks. One for 3ds Max x32 and another for the x64. Maybe it change something. And older versions can work better than last ones (or opposote).

I will export the same track with all this options to see if something change.
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on May 01, 2014, 03:04:07 PM
Do the test Ricco, but as the problem seems only to appear on HD4000 GPUs ...

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: RiccoChicco on May 01, 2014, 03:10:29 PM
Yep, I understood that  :)

But maybe the HD4000 has problems with an exporter version.
Title: Re: Problems with addon tracks and Bikes.
Post by: Hawk on May 01, 2014, 03:17:26 PM
Quote from: Kes1 on May 01, 2014, 01:07:21 PM
Hey Hawk, Unfortunately I don't have the Ducati any more, nor any bike come to that  :(  Which is why I enjoy GP Bikes so much.  I am still convinced that the sound files are scrambled somehow, the more I listen to it in game, the more I am convinced it is not a quality problem, but something in the way the sounds are triggered that has gone t*ts up. I know it is unlikely, nobody else has reported this, but I will get to the bottom of it somehow. I just don't have the knowledge or experience of the voodoo involved in making my speakers go brap.

Yeah I know what you mean. The Suzuki GSX or GSVR?(whatever, who cares.. it's only a 4 stroke. Lol.) Anyway... it sounds like there are two or three bikes right behind you when it's close. 
Title: Re: Problems with addon tracks and Bikes.
Post by: Abigor on May 01, 2014, 03:59:01 PM
Quote from: Kes1 on May 01, 2014, 02:50:50 PM
Abigor, Is your HD4000 on a windows PC? Are you having the graphics problems, or sound or both?
Ricco, Can you explain about the track exporter version, sorry I'm such a noob. Cheers guys
Hey Kes1....... yes windows and only shadows problem on some track.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on May 01, 2014, 06:30:28 PM
Hey Abigor, its you and me versus the world  ;D. We'll have to wait to see if Ricco has any joy with his investigations.   Going back to my sound issues, I have watched some youtube again, specifically the Ducati 996 in GP Bikes, and it really does sound a lot better than mine, I have all the correct sounds but in the wrong order, is there a way I can maybe record and post a sound file from my game on the forum so you guys can hear what I mean, I think Hawk has described something similar, It just makes riding some of the addon bikes impossible because the sound is a very important part of the experience.
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on May 01, 2014, 07:51:41 PM
As I explained in one of the first replies to you, FRAPS or MSI Afterburner will do it: http://forum.piboso.com/index.php?topic=1035.msg11875#msg11875 (http://forum.piboso.com/index.php?topic=1035.msg11875#msg11875)

There may be other ways (for sound only) but not sure it will be any faster than using these.

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on May 01, 2014, 08:30:05 PM
It was the 'other ways (for sound only)' I was after Max, cheers  ;)
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on May 01, 2014, 09:14:58 PM
If you have a creative soundcard they have a channel named "what-u-hear", you can record this channel with any audio recording software.

if you use teamspeak or mumble, they can record in-game audio too I think.

What do you have in terms of sound-card / audio chip ?

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: RiccoChicco on May 08, 2014, 09:54:03 AM
Quote from: Abigor on May 01, 2014, 02:28:56 PM
HD4000.....and yes i have this problem too  ;)

Just exported a new track with x32 3ds Max and no shadows on asphalt. No problem with x64 , so the problem seems to appear according to the exporter architecture.
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on May 08, 2014, 09:59:14 AM
Quote from: RiccoChicco on May 08, 2014, 09:54:03 AM
Quote from: Abigor on May 01, 2014, 02:28:56 PM
HD4000.....and yes i have this problem too  ;)

Just exported a new track with x32 3ds Max and no shadows on asphalt. No problem with x64 , so the problem seems to appear according to the exporter architecture.

Hmmm ... you did your test on a HD4000 and you see shadows after an x64 export and no shadows with the x32 export, right ?

But what about on a different graphics chipset ?

Interesting info anyway, make a post (probably bug section), one day when Piboso is done with MXB ( :P ) he may want to have a look.

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: RiccoChicco on May 08, 2014, 11:08:16 AM
Quote from: HornetMaX on May 08, 2014, 09:59:14 AM

Hmmm ... you did your test on a HD4000 and you see shadows after an x64 export and no shadows with the x32 export, right ?


Yep!

Quote from: HornetMaX on May 08, 2014, 09:59:14 AM
But what about on a different graphics chipset ?

I will test on my GTX660, but I think there will be no difference between x32 and x64 for other graphic chipsets :)
Title: Re: Problems with addon tracks and Bikes.
Post by: Kes1 on May 08, 2014, 02:34:16 PM
Top man Ricco, So there is nothing I can do at the moment on my end? If I understand you correctly.
Title: Re: Problems with addon tracks and Bikes.
Post by: RiccoChicco on May 08, 2014, 04:00:26 PM
I will make tests to confirm what I saw. If I'm right, you'll only have to pray modders to export tracks with x64 3ds Max :P
Title: Re: Problems with addon tracks and Bikes.
Post by: HornetMaX on May 08, 2014, 04:09:56 PM
Quote from: RiccoChicco on May 08, 2014, 04:00:26 PM
I will make tests to confirm what I saw. If I'm right, you'll only have to pray modders to export tracks with x64 3ds Max :P
Fixing the 32 bit exporter is probably a better solution (assuming it's doable).

MaX.
Title: Re: Problems with addon tracks and Bikes.
Post by: Hawk on May 08, 2014, 05:02:43 PM
If Piboso would do a fix on the FBX exporter rather than try and fix the old edf exporters  then that would simply solve the problem for all. He could bin the old exporters then? :)
Title: Re: Problems with addon tracks and Bikes.
Post by: janaucarre on May 08, 2014, 05:39:38 PM
Hey:)
Are you using the last exporter or another older?