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GP Bikes => Mods => Tracks => Topic started by: janaucarre on January 25, 2013, 07:57:53 PM

Title: dragster track
Post by: janaucarre on January 25, 2013, 07:57:53 PM
Build from scratch

Hello, I'm making a track to test and improve the bikes and the ability of the player in 400 meters. It will probably help for suspensions setup, in acceleration, etc... I thought that's a good idea for the fun.
There is a hole, on the left before the start line, i don't know from what it comes. No hole in 3ds, no flip faces, no hole in tracked and no hole in mapview, only in game, but its a little hole, and we can't fall in, it's a hole like asphalt.
Split are at 200m, 400m and 600m. A lap without falling is needed for laptime.
With murasama my test were about, 2,...;3,...;3,..., about 2+3+3=7seconds to 600m
or 5 secs to 400m. speedtrap line is at 400m

Screenshots:

(http://img59.imageshack.us/img59/4158/027ee.jpg)
(http://img11.imageshack.us/img11/6173/028ot.jpg)
(http://img26.imageshack.us/img26/8581/029lg.jpg)
(http://img90.imageshack.us/img90/3766/030ra.jpg)
(http://img688.imageshack.us/img688/2391/031od.jpg)
(http://img834.imageshack.us/img834/7576/032gpe.jpg)
(http://img254.imageshack.us/img254/3104/033wj.jpg)
(http://img38.imageshack.us/img38/3250/034mjo.jpg)
(http://img252.imageshack.us/img252/6421/035pj.jpg)
(http://img838.imageshack.us/img838/9894/001njq.jpg)


https://mega.co.nz/#!R80XBYJL!W-I9sSp7V7HGdsZ5zVAzGFAosFg7G5DZpA1ENsslZJs (https://mega.co.nz/#!R80XBYJL!W-I9sSp7V7HGdsZ5zVAzGFAosFg7G5DZpA1ENsslZJs)
Title: Re: dragster track
Post by: Docfumi on April 29, 2013, 09:49:17 AM
Cool, I really want to see what the service road that brings you back to the Start line will be like  ;D
Title: Re: dragster track
Post by: Hawk on August 29, 2013, 09:58:15 AM
This is a great idea! Is this available for download?  8)

I would particularly like this for practising my starts, but for that may I suggest either a turn around circle at either end of the main track, or a double track run where you make a run up one track and then go round a small corner at the top which leads you onto the second track to make a run back to were you started from.

It's just a thought. :D
Title: Re: dragster track
Post by: Arvoss on December 30, 2013, 10:53:20 PM
Any news for this track? :D It would be cool to have drag events. No laps, just 400m and record the time. I don't know if PiBoSo could do this but that would be epic. Just a point to point race ;)
Title: Re: dragster track
Post by: JC#21 on December 31, 2013, 08:39:19 AM
nice Janau !!!

yesterday I would like create a test track to see performance of each bikes.
The idea is to test new physics (I'm working on VTR SP physic)

is it possible to have time at 100m, 200m, 400m and 1km ?

is it also possible to have the top speed at each checkpoints ?

Title: Re: dragster track
Post by: janaucarre on January 03, 2014, 01:40:27 PM
speed trap at 400m, split time at 200m, 400m, 600m.
First post updated. For the next time i will make on 1km long
split time will be on 200 400, and1km.
Title: Re: dragster track
Post by: C21 on January 03, 2014, 02:05:55 PM
A testtrack is what i´ve been looking for.....i will give it a try.
Title: Re: dragster track
Post by: Arvoss on January 03, 2014, 03:39:08 PM
Quote from: janaucarre on January 03, 2014, 01:40:27 PM
speed trap at 400m, split time at 200m, 400m, 600m.
First post updated. For the next time i will make on 1km long
split time will be on 200 400, and1km.
Thank you! :D I'll try it :D