PiBoSo Official Forum

GP Bikes => Racing => Topic started by: Stout Johnson on August 12, 2014, 08:38:58 PM

Title: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 12, 2014, 08:38:58 PM
GPBikes Beta5b

(http://i.imgur.com/AgUi3IB.png) (http://i.imgur.com/AgUi3IB.png)

I see many people trying to connect - and they fail. Please everybody make sure you have the right track version (no dynamic surface) - otherwise there will be a data mismatch!
   >>> Brno GP_NDS (https://mega.co.nz/#F!eNVSADpZ!a6u3dBMlFT8zw5x7K68eVg) <<<         


Race Event
[/list]
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 12, 2014, 08:50:37 PM
In me as filler  :D
Title: Re: Skeet skeet Brno 1000cc race
Post by: Desteban on August 12, 2014, 09:16:52 PM
I really would like to participate but I am not sure if I will be able to.
I injured my hand last sunday and can't hold a controller right now, but with a bit of luck I can till next sunday  8)
So if possible I would like to join, if I am still not able to hold a controller at saturday I will resign and make place for somebody else.
Title: Re: Skeet skeet Brno 1000cc race
Post by: janaucarre on August 12, 2014, 09:17:48 PM
Hi, i'm in.
I will make a skin like mine for 500cc:)
I will upload it as soon as possible.
Title: Re: Skeet skeet Brno 1000cc race
Post by: janaucarre on August 12, 2014, 09:21:56 PM
Oups, i forget to tell you this for the track link:
(http://img15.hostingpics.net/pics/227415megapagenotfound.png) (http://www.hostingpics.net/viewer.php?id=227415megapagenotfound.png)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Rodrigovis on August 12, 2014, 09:38:45 PM
#32 - Rodrigo Garcia
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 12, 2014, 09:49:06 PM
Hi Stout.

Just thought I'd let you know that the track download link isn't working.

Hawk.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Vini on August 12, 2014, 10:56:32 PM
I'm in!
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 13, 2014, 07:29:28 AM
Quote from: Desteban on August 12, 2014, 09:16:52 PM
I really would like to participate but I am not sure if I will be able to.
I injured my hand last sunday and can't hold a controller right now, but with a bit of luck I can till next sunday  8)
So if possible I would like to join, if I am still not able to hold a controller at saturday I will resign and make place for somebody else.

Sorry to read that you injured your hand. Normally this is where the joke concerning excessive fapping would be inserted - but I know in your case, it is a tad bit more likely it happened while racing. Hope it wasn't too bad for you and your bike.

If you can participate - nice. If not - no worries, I plan to do these kind of events regularly ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: janaucarre on August 13, 2014, 09:23:26 AM
Thx peterv:)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Desteban on August 13, 2014, 09:47:19 AM
Quote from: Stout Johnson on August 13, 2014, 07:29:28 AM
Sorry to read that you injured your hand. Normally this is where the joke concerning excessive fapping would be inserted - but I know in your case, it is a tad bit more likely it happened while racing. Hope it wasn't too bad for you and your bike.

If you can participate - nice. If not - no worries, I plan to do these kind of events regularly ;)

Don't worry it was my left hand so excessive fapping is def. not the case  :P
Hit the gravel in Assen, my bike didn't leave as healty as I did but it will be ready for the next race.
My hand is just a little swollen I think in a week or 2 I ll be able to ride again  8)

This is like the first event in a while where I have time to participate just like peter's 2 stroke race and now I have a swollen hand. :'(
Once winter starts I'll be playing more regulary  ;D
Title: Re: Skeet skeet Brno 1000cc race
Post by: LOOPATELI on August 13, 2014, 11:15:56 AM
i'm in :D
Title: Re: Skeet skeet Brno 1000cc race
Post by: matty0l215 on August 13, 2014, 01:18:27 PM
If i can get my online working :S I'm in

Edit- Online is now working, so I'm definitely in  :D
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 13, 2014, 05:48:12 PM
Quote from: matty0l215 on August 13, 2014, 01:18:27 PM
If i can get my online working :S I'm in

Edit- Online is now working, so I'm definitely in  :D

cool!
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 13, 2014, 05:51:15 PM
Quote from: Desteban on August 13, 2014, 09:47:19 AM
Hit the gravel in Assen, my bike didn't leave as healty as I did but it will be ready for the next race.
My hand is just a little swollen I think in a week or 2 I ll be able to ride again  8)

This is like the first event in a while where I have time to participate just like peter's 2 stroke race and now I have a swollen hand. :'(
Once winter starts I'll be playing more regulary  ;D

Well good to hear that your crash wasn't too bad. Concerning our race, I'd say a little handicap on your left hand (I assume it's your hand for braking in GPB) won't hurt that much - so at least we stand a chance against you :P Also it's like irl - you just don't stop racing only because it hurts :P be a man and race with us :D
Title: Re: Skeet skeet Brno 1000cc race
Post by: BOBR6 84 on August 13, 2014, 05:59:46 PM
lol!! +1  ;D

i too have swollen fingers lol they hurt but i cant stop playing gpbikes haha  :)

id like to take part in this but il be at work sunday night.. :(
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 13, 2014, 06:19:45 PM
Quote from: BOBR6 84 on August 13, 2014, 05:59:46 PM
lol!! +1  ;D

i too have swollen fingers lol they hurt but i cant stop playing gpbikes haha  :)

id like to take part in this but il be at work sunday night.. :(

Who the hell works on sundays?! Are you a bouncer in a brothel or what - haha ;) just kidding, I also work on sundays regularly. So what time would you be able to race? If I would have to delay the event for 30 mins or so, that would be possible....
Title: Re: Skeet skeet Brno 1000cc race
Post by: BOBR6 84 on August 13, 2014, 06:31:43 PM
Lol I know.. It sucks! Sadly Il be starting work at 8pm! Plant (jcb) operating through the night until 6am :( appriciate the offer stout! ;) maybe next time..
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 13, 2014, 07:21:05 PM
Quote from: BOBR6 84 on August 13, 2014, 06:31:43 PM
Lol I know.. It sucks! Sadly Il be starting work at 8pm! Plant (jcb) operating through the night until 6am :( appriciate the offer stout! ;) maybe next time..

Sure mate. If this one goes down well, we will have another event soon ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Desteban on August 13, 2014, 07:24:48 PM
Quote from: Stout Johnson on August 13, 2014, 05:51:15 PM
Well good to hear that your crash wasn't too bad. Concerning our race, I'd say a little handicap on your left hand (I assume it's your hand for braking in GPB) won't hurt that much - so at least we stand a chance against you :P Also it's like irl - you just don't stop racing only because it hurts :P be a man and race with us :D

Well I wouldn't mind the braking but on the left stick is the leaning for the bike so this is some serious trouble :D
I ll get rid of my bandages at the Weekend, with them I just can't hold a controller no matter how much I would like to  :'(

So don't come me with the "tough guy" stuff, If it weren't for my parents I would be riding my bicycle since yesterday...  ;D



Title: Re: Skeet skeet Brno 1000cc race
Post by: BOBR6 84 on August 13, 2014, 07:28:29 PM
Lol!!  ;D ;D  :-* ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 13, 2014, 07:31:36 PM
Quote from: Desteban on August 13, 2014, 07:24:48 PM
Well I wouldn't mind the braking but on the left stick is the leaning for the bike so this is some serious trouble :D
I ll get rid of my bandages at the Weekend, with them I just can't hold a controller no matter how much I would like to  :'(

So don't come me with the "tough guy" stuff, If it weren't for my parents I would be riding my bicycle since yesterday...  ;D

"tough guy"  -  "my parents told me..."  -  these two phrases do not quite match - haha :P  just kidding. I can imagine that it is a real pain. I once had my wrist broken and 2 surgeries... I don't like the memories of that.... so hope it heals fast and well mate!
Title: Re: Skeet skeet Brno 1000cc race
Post by: Desteban on August 13, 2014, 07:58:59 PM
Ok that was a bad example ;D
But I have one where I chrashed with my bicycle, peeled of my skin at the forearms, hit my knee hard on a rock and started on a 6Hour race with the R6 2 days later... 8)

Broken bones suck, they take like a century to recover, thank god mine aren't broken (well hopfully that is, the Assen doctors weren't so sure on that topic).
Nah I think I'll be able to ride on sunday, got some nice medicine and it feels like my hand is recovering very quick.  :D
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 13, 2014, 08:04:52 PM
I see many people trying to connect - and they fail. Please everybody make sure you have the right track version (no dynamic surface) - otherwise there will be a data mismatch!
Title: Re: Skeet skeet Brno 1000cc race
Post by: hezio on August 13, 2014, 10:32:13 PM
I AM OK FOR THIS RACE.

HEZIO NUMBER 3
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 14, 2014, 06:17:54 AM
Quote from: hezio on August 13, 2014, 10:32:13 PM
I AM OK FOR THIS RACE.

HEZIO NUMBER 3
Not quite sure, I am assuming you want participate right?  ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: ALEale on August 14, 2014, 07:19:29 AM
Quote from: Stout Johnson on August 14, 2014, 06:17:54 AM
Quote from: hezio on August 13, 2014, 10:32:13 PM
I AM OK FOR THIS RACE.

HEZIO NUMBER 3
Not quite sure, I am assuming you want participate right?  ;)

LOL

Stout congrats for the organization of the event ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 14, 2014, 08:09:36 AM
signup for this event ALEale  ;D
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 14, 2014, 08:25:39 AM
Hi Guys.

Anyone know how to get in touch with the Brno track author "GodKnows"? I'd like to get a copy of the source files so that I could resurface the track at some stage.

I've had a look through the members list but cannot see him.

Hope someone can help  :)

Hawk.

PS: I'll Upload this NDS(No Dynamice Surface) version of Brno to the track downloads database to include Klax's zoom camera file also.  ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: janaucarre on August 14, 2014, 08:32:30 AM
thx hawk.
I don't know who made this track.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 14, 2014, 08:43:42 AM
Quote from: janaucarre on August 14, 2014, 08:32:30 AM
thx hawk.
I don't know who made this track.
Thanks Janau.  ;)

"Godknows" is the track author, I was just wondering if anyone knew how to contact him, whether he was on another forum maybe?

Hawk.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 14, 2014, 11:38:22 AM
Quote from: Hawk_UK on August 14, 2014, 08:25:39 AM
I'll Upload this NDS(No Dynamice Surface) version of Brno to the track downloads database to include Klax's zoom camera file also.  ;)

Great thanks!

Quote from: Hawk_UK on August 14, 2014, 08:25:39 AM
Hi Guys.

Anyone know how to get in touch with the Brno track author "GodKnows"? I'd like to get a copy of the source files so that I could resurface the track at some stage.

Good thoughts Hawk. I thought the same yesterday. We have many nice tracks now. But from time to time some tweaks here and there might be necessary. Also the tests of PeterV have shown that in all likelihood race events that happen on tracks without dynamic surface are MUCH less likely to be bothered by core.exe errors. So, for those two reasons it would be a good thing to have for all tracks an active member that is somehow "in charge" and has the powers to alter tracks. When this is achieved, we could create no dynamic surface versions of all tracks and race events would be much easier / much more stable.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 14, 2014, 01:04:49 PM
Quote from: Stout Johnson on August 14, 2014, 11:38:22 AM
Quote from: Hawk_UK on August 14, 2014, 08:25:39 AM
I'll Upload this NDS(No Dynamice Surface) version of Brno to the track downloads database to include Klax's zoom camera file also.  ;)

Great thanks!

Quote from: Hawk_UK on August 14, 2014, 08:25:39 AM
Hi Guys.

Anyone know how to get in touch with the Brno track author "GodKnows"? I'd like to get a copy of the source files so that I could resurface the track at some stage.

Good thoughts Hawk. I thought the same yesterday. We have many nice tracks now. But from time to time some tweaks here and there might be necessary. Also the tests of PeterV have shown that in all likelihood race events that happen on tracks without dynamic surface are MUCH less likely to be bothered by core.exe errors. So, for those two reasons it would be a good thing to have for all tracks an active member that is somehow "in charge" and has the powers to alter tracks. When this is achieved, we could create no dynamic surface versions of all tracks and race events would be much easier / much more stable.

+1 Well said mate!  ;)

I'll do what I can Stout, but I'd need all the source files for the tracks to do it, and I don't have the latest ones for most tracks.

It's not a hard job at all to do, just a big job for one person to have to go through all the tracks. So I'd hope the authors of the current version of tracks would help and create a Non-Dynamic Track Surface version and post a download link.

I'm sure we're going to be stuck with this core.exe problem for a while so I think it is worth doing as a temporary work-around to make GPB more stable online while Piboso works on a solution.  :)

Hawk.

PS: If any authors are seeing this post and thinking of providing a Non-Dynamic Track surface version of their tracks, can you please suffix the track name and files within the track folder, and within the config file with " _NDS " so both versions can reside in GPB and the Track database without confusion to downloaders. Thank you.  ;) :)
Title: Re: Skeet skeet Brno 1000cc race
Post by: malve on August 14, 2014, 01:52:30 PM
Sign me in , Sir  . Thx :)
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 14, 2014, 07:45:11 PM
there is a new version out.
Track renamed to Brno GP_NDS, and new zoom track cam made by Klax.

You can download it here until Stout updates the link.

>>> Brno GP_NDS (https://mega.co.nz/#F!eNVSADpZ!a6u3dBMlFT8zw5x7K68eVg) <<<

Server is up again.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 15, 2014, 10:33:25 AM
Quote from: PeterV on August 14, 2014, 07:45:11 PM
>>> Brno GP_NDS (https://mega.co.nz/#F!eNVSADpZ!a6u3dBMlFT8zw5x7K68eVg) <<<

Server is up again.
Thanks for helping out again Peter! Had to work whole day and evening yesterday, so couldn't update before.
Big thanks to dibu also!!!


Quote from: Hawk_UK on August 14, 2014, 01:04:49 PM
I'll do what I can Stout, but I'd need all the source files for the tracks to do it, and I don't have the latest ones for most tracks.

It's not a hard job at all to do, just a big job for one person to have to go through all the tracks. So I'd hope the authors of the current version of tracks would help and create a Non-Dynamic Track Surface version and post a download link.

I'm sure we're going to be stuck with this core.exe problem for a while so I think it is worth doing as a temporary work-around to make GPB more stable online while Piboso works on a solution.  :)

PS: If any authors are seeing this post and thinking of providing a Non-Dynamic Track surface version of their tracks, can you please suffix the track name and files within the track folder, and within the config file with " _NDS " so both versions can reside in GPB and the Track database without confusion to downloaders. Thank you.  ;) :)

This is exactly the way to go imo. If we are able to get NDS versions of all tracks then we should save versions of them and make them available. Until the core thing is fixed, this is prolly the way to go. Imo, core errors might actually become MUCH less once we would start to use NDS files ONLY. And if Piboso finds the cause of the bug, we could get back to using the nice feature of dynamic surface. But it needs to be stable first.

Your approach of renaming the track is also better for people getting online. Now they see in the server list that it is a totally different track version - so they won't get data mismatches when trying to connect with dynamic surface version.

Thnx for your help mate! I appreciate it.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 15, 2014, 03:46:19 PM
Hi Stout.

No Probs... Glad I could help out mate... I'll do all I can to get more NDS files created and uploaded. As you say, it's the way to go at the moment to get some online stability, I agree.  ;)

Hawk.
Title: Re: Skeet skeet Brno 1000cc race
Post by: hezio on August 15, 2014, 07:53:36 PM
I want supprimed for this race please !

Thanks.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 16, 2014, 06:14:09 AM
Quote from: hezio on August 15, 2014, 07:53:36 PM
I want supprimed for this race please !

Supprimed sounds dirrty.... not sure exactly what it means.

Edit: My french housemaid Chloé just finished "her job" under my desk. As she came up she told me that this obviously means you wanna pull out of the race. Is that the case?
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 16, 2014, 06:30:40 AM
Quote from: Hawk_UK on August 14, 2014, 08:43:42 AM
Quote from: janaucarre on August 14, 2014, 08:32:30 AM
thx hawk.
I don't know who made this track.
Thanks Janau.  ;)

"Godknows" is the track author, I was just wondering if anyone knew how to contact him, whether he was on another forum maybe?

Hawk.

Im not totally sure "godknows" is one person, goto nogripracing and look for the track macau and read the comments Hawk.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 16, 2014, 07:30:09 AM
Quote from: PeterV on August 16, 2014, 06:30:40 AM
Quote from: Hawk_UK on August 14, 2014, 08:43:42 AM
Quote from: janaucarre on August 14, 2014, 08:32:30 AM
thx hawk.
I don't know who made this track.
Thanks Janau.  ;)

"Godknows" is the track author, I was just wondering if anyone knew how to contact him, whether he was on another forum maybe?

Hawk.
Im not totally sure "godknows" is one person, goto nogripracing and look for the track macau and read the comments Hawk.

Thnx for the info Peter.... I'll take a look.  ;)

Hawk

Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 16, 2014, 08:50:22 AM
Quote from: Stout Johnson on August 16, 2014, 06:14:09 AM
Quote from: hezio on August 15, 2014, 07:53:36 PM
I want supprimed for this race please !

Supprimed sounds dirrty.... not sure exactly what it means.

Edit: My french housemaid Chloé just finished "her job" under my desk. As she came up she told me that this obviously means you wanna pull out of the race. Is that the case?
Ahh those germans ... :)

Speaking the language of Moliere (and Depardieu), I think I can confirm: hezio wants to be eradicated from the race :)

MaX.

Title: Re: Skeet skeet Brno 1000cc race
Post by: hezio on August 16, 2014, 01:29:08 PM
Yes thank you hornet max.

I prefere because more test in sight helmet I am very slow and I prefere not to make the race.
I don't want Annoying being for the others driver.

Thanks ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 16, 2014, 02:35:57 PM
Quote from: HornetMaX on August 16, 2014, 08:50:22 AM
Ahh those germans ... :)

Speaking the language of Moliere (and Depardieu), I think I can confirm: hezio wants to be eradicated from the race :)

MaX.
Thnx for confirming :) don't know what you mean by "aah those germans ...." :P
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 16, 2014, 02:36:39 PM
@guigui: you also wanted to participate right?! I put you on list... maybe you can confirm please?
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 16, 2014, 02:43:38 PM
Quote from: Stout Johnson on August 16, 2014, 02:35:57 PM
Thnx for confirming :) don't know what you mean by "aah those germans ...." :P
I could explain in detail, but on the forum we have underage people and old guys that could have a sudden heart attack :)

MaX.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 16, 2014, 02:47:40 PM
@ all participants:

@ MaX: I understand. I hope I am not responsible for the bad image you have of germans ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 16, 2014, 03:02:05 PM
Quote from: Stout Johnson on August 16, 2014, 02:47:40 PM
@ MaX: I understand. I hope I am not responsible for the bad image you have of germans ;)
Never said I have a bad image of them.

And I'd have to double check your french "maid", to be sure :)

MaX.
Title: Re: Skeet skeet Brno 1000cc race
Post by: guigui404 on August 16, 2014, 03:06:10 PM
i'vent see that it's only onboard view , i need practice so i can't participate , sorry

good luck for the race :)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 16, 2014, 09:55:45 PM
Quote from: guigui404 on August 16, 2014, 03:06:10 PM
i'vent see that it's only onboard view , i need practice so i can't participate , sorry

good luck for the race :)

ok, maybe next time mate ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 16, 2014, 11:13:02 PM
ok...  ::)

skin 1 - Stout Johnson #6, RC213V
https://www.dropbox.com/s/wj6rdapf40v89ft/WSK%20RC213V%20-%20Stout%20Johnson%20%236.pnt (https://www.dropbox.com/s/wj6rdapf40v89ft/WSK%20RC213V%20-%20Stout%20Johnson%20%236.pnt)

(http://i.imgur.com/C3Oobi2.png)
Title: Re: Skeet skeet Brno 1000cc race
Post by: janaucarre on August 16, 2014, 11:21:01 PM
I'm really sorry but i've not made a skin, no time. I ride on the yamaha yzr m1.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 16, 2014, 11:22:35 PM
Quote from: janaucarre on August 16, 2014, 11:21:01 PM
I'm really sorry but i've not made a skin, no time. I ride on the yamaha yzr m1.

well np, mate. but maybe you choose one skin like Rossi, Lorenzo, Smith or Espargaro? Or you just take the base skin and add a number to it?
Title: Re: Skeet skeet Brno 1000cc race
Post by: janaucarre on August 17, 2014, 09:40:56 AM
I choose the original skin: the doctor 46
Title: Re: Skeet skeet Brno 1000cc race
Post by: matty0l215 on August 17, 2014, 11:14:43 AM
Ducati gp12 with Andrea Iannone skin (i tried to make my own but the on board was the wrong colour and i haven't got enough time to finish :()
Title: Re: Skeet skeet Brno 1000cc race
Post by: nuovaic on August 17, 2014, 01:15:19 PM
Is it too late to jump in? Wife changed her mind about going out tonight ::)
I been using GP12, Cal's skin.
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 17, 2014, 01:50:07 PM
PeterV #45
Helmet: Bell Pierfrancesco Chili #7

>>> Ducati 996R PeterV (http://we.tl/VDyteYsbtm) <<<

(http://i.imgur.com/pRLTN1W.jpg) (http://i.imgur.com/pRLTN1W.jpg)
Title: Re: Skeet skeet Brno 1000cc race
Post by: LOOPATELI on August 17, 2014, 01:50:54 PM
I'll use murusama 2003 or whatever is called xD
Helmet Arai with tito rabat skin
Bike skin not decided yet i'll tell you later
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 17, 2014, 01:55:09 PM
Quote from: nuovaic on August 17, 2014, 01:15:19 PM
Is it too late to jump in? Wife changed her mind about going out tonight ::)
I been using GP12, Cal's skin.

I put you on whitelist Nuovaic you can enter server.

Ps, you want cals skin with youre number? #53?
Title: Re: Skeet skeet Brno 1000cc race
Post by: LOOPATELI on August 17, 2014, 02:19:49 PM
Quote from: LOOPATELI on August 17, 2014, 01:50:54 PM
I'll use murusama 2003 or whatever is called xD
Helmet Arai with tito rabat skin
Bike skin not decided yet i'll tell you later
I'll use Guy Martin #8 skin. If you dont have it I'll post a dropbox link
Title: Re: Skeet skeet Brno 1000cc race
Post by: nuovaic on August 17, 2014, 02:31:48 PM
Quote from: PeterV on August 17, 2014, 01:55:09 PM
Quote from: nuovaic on August 17, 2014, 01:15:19 PM
Is it too late to jump in? Wife changed her mind about going out tonight ::)
I been using GP12, Cal's skin.

I put you on whitelist Nuovaic you can enter server.

Ps, you want cals skin with youre number? #53?

Thanks Peter!
Yeah, 53 would be good but how? - You know me, useless. I thought Cal's 35 was as close as I could get, just reversed ;)

Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 17, 2014, 02:43:57 PM
Quote from: LOOPATELI on August 17, 2014, 02:19:49 PM
Quote from: LOOPATELI on August 17, 2014, 01:50:54 PM
I'll use murusama 2003 or whatever is called xD
Helmet Arai with tito rabat skin
Bike skin not decided yet i'll tell you later
I'll use Guy Martin #8 skin. If you dont have it I'll post a dropbox link

cool cool - pls post it as not everybody has it for sure ;)


@Nuovaic: Nice you are onboard for this mate!

@Peter: very nice skin!
Title: Re: Skeet skeet Brno 1000cc race
Post by: Desteban on August 17, 2014, 02:54:15 PM
skin M1 Pol Espagaro
Title: Re: Skeet skeet Brno 1000cc race
Post by: LOOPATELI on August 17, 2014, 03:11:35 PM

here is the bike & helmet skin :)

https://www.dropbox.com/sh/ggap4rrdc5g21s7/AACzIjk5o-IVBaJ6Cc-XejdWa
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 17, 2014, 03:27:00 PM
Nuovaic #53
Helmet: Arai RX-7 GP Cal Crutchlow

>>> Ducati GP12 Nuovaic (http://we.tl/YmRYxxkLEx) <<<

(http://i.imgur.com/CFJU8HT.jpg) (http://i.imgur.com/CFJU8HT.jpg)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Rodrigovis on August 17, 2014, 08:13:05 PM
end of the race on the first lap ....
unfortunately falls into the end of the lap and the bike hit me and threw off the track falling into a bottomless pit .... hahahaha ...
please if you can send the replay of the race, or the first lap :)
Title: Re: Skeet skeet Brno 1000cc race
Post by: janaucarre on August 17, 2014, 08:38:37 PM
End of the race in the 10th lap after multiple falls, the crash came.
2 or three laps without laptime like a server crash.
the laptime come back in my 10th lap.
After 3 laps i put off the sound, impossible to hear my motor, that´s very hard t play without sound and onboard view.
Great race guys thank you all:).
I want to see the start it was so powerful.
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 17, 2014, 08:39:54 PM
Quote from: Rodrigovis on August 17, 2014, 08:13:05 PM
end of the race on the first lap ....
unfortunately falls into the end of the lap and the bike hit me and threw off the track falling into a bottomless pit .... hahahaha ...

That was my bike in the 1st. lap rodrigo, out of my hands literally  ;D

I had a bad start for the first 4-5 laps falling everylap, but after that got used too it.
End enjoyed cockpit view on the Ducati 996R.

I believe we had no Core.exe, server was smooth yet again.
We had some reports of not counted laps, what the reason is is not sure we might wanna check
the replay for illegal pieces of track that where beeing used, thats a suspicion, not proven yet.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 17, 2014, 08:43:18 PM
Sooooo, overall nice event. Unfortunately, Janau and Loop had some laps not counted - very sorry for you guys!  :-[
Janau, can you please report what happened exactly. We need to dig into this. In all likelihood it is track related. So we need to get this sorted.

Otherwise not a single core crash or lag! ("no dynamic surface" probably the way to go at the moment)

Otherwise nice event. Hats off to Desteban who raced with a sore hand (wanker! :P). Also hats off to John who, in addition to mandatory onboard view raced with manual lean (will need to give this a test myself also).

Thank you everybody for participating. Big thanks to dibu for providing the server and big thanks to Peter who helped me manage this event! Thanks also to Hawk_UK who helped getting the no dynamic surface version of Brno.

More events to follow....  :)
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 17, 2014, 08:45:42 PM
Quote from: janaucarre on August 17, 2014, 08:38:37 PM
End of the race in the 10th lap after multiple falls, the crash came.
2 or three laps without laptime like a server crash.
the laptime come back in my 10th lap.
After 3 laps i put off the sound, impossible to hear my motor, that´s very hard t play without sound and onboard view.
Great race guys thank you all:).
I want to see the start it was so powerful.

Sorry to hear that buddy! Reason? We will check replay - maybe that gives a clue - most likely just some weird coincidence. Hope you are in for possible further events though ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 17, 2014, 09:24:16 PM
Quote from: Stout Johnson on August 17, 2014, 08:43:18 PM
Sooooo, overall nice event. Unfortunately, Janau and Loop had some laps not counted - very sorry for you guys!  :-[
Janau, can you please report what happened exactly. We need to dig into this. In all likelihood it is track related. So we need to get this sorted.
It happened multiple times in the italian championship: all the cases we investigated (many) were definitely not due to people cutting checkpoints and it happened on multiple tracks ... looks like the server from time to time goes nuts on a player and misses a lap.

Side note: with the export of the race result it is usually possible to reconstruct the right classification (i.e. counting the laps as they should have been).

MaX.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 18, 2014, 07:24:31 AM
Hi guys.

I'm really looking forward to watching the replay of this event.  ;D

Hawk.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 18, 2014, 07:56:06 AM
Quote from: Hawk_UK on August 18, 2014, 07:24:31 AM
Hi guys.

I'm really looking forward to watching the replay of this event.  ;D

Hawk.

Yeah me too .... Unfortunately the auto-save of the replay and the export of the results did not happen. Apparently, if after the event a new session is started before 6 mins have passed the auto-save and auto-export are skippeed by the server. As far as I remember, we were discussing the race and what happened to everybody (esp. Loop's and Janau's mishap with the laps not being counted properly). Someone apparently feared that the discussion would be cut short by the server auto-emptying - so someone decided to start a poll for new practice. This poll was accepted by majority and as it apparently happened before 6mins passed, we neither have results nor replay :/

@all participants: Did someone save the replay and/or results? If so, can someone please upload it? It would be very much appreciated.

@dibu: Is there a server option that a new session after the race can only be started by admin? Or even better: Would it be possible to always force-save the result and force-export the results no matter what happens after the event?
Title: Re: Skeet skeet Brno 1000cc race
Post by: dibu on August 18, 2014, 08:31:01 AM
Quote from: Stout Johnson on August 18, 2014, 07:56:06 AM
@dibu: Is there a server option that a new session after the race can only be started by admin? Or even better: Would it be possible to always force-save the result and force-export the results no matter what happens after the event?

In dedicated.ini it's possible to disable polls. If set to 1 only the admin is able to start a new session.

polls_disable = 1


The time the server waits until it writes the results/replay is defined here:

restart_delay = 360; = 6 minutes in your dedicated.ini


Maybe a bit long, I usually set it to 180 sec but it depends on your preferences.

You can't force the server to write result at any time. The results are only written after the end of the race plus the restart_delay time. If something unexpected happens before this point is reached all results are lost.

Sorry for the results/replay of this race  :(
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 18, 2014, 09:26:55 AM
Quote from: dibu on August 18, 2014, 08:31:01 AM
You can't force the server to write result at any time. The results are only written after the end of the race plus the restart_delay time. If something unexpected happens before this point is reached all results are lost.

Sorry for the results/replay of this race  :(

Well, totally my bad dibu. It was my first event, and probably also some unlikely behaviour to have people voting for a practice after 45 mins of racing ;) Thank you for your advice mate!  :)

Quote from: dibu on August 18, 2014, 08:31:01 AM
The time the server waits until it writes the results/replay is defined here:

restart_delay = 360; = 6 minutes in your dedicated.ini

so if I set restart_delay = 0 --> wouldn't that be close to a force-export of results?
Title: Re: Skeet skeet Brno 1000cc race
Post by: dibu on August 18, 2014, 09:59:24 AM
Quote from: Stout Johnson on August 18, 2014, 09:26:55 AM
so if I set restart_delay = 0 --> wouldn't that be close to a force-export of results?

Not the best solution, people need some time until they complete their lap and return to the lobby also everybody wants to have at least a short look at the results
Best solutions is to disable polls.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 18, 2014, 10:02:25 AM
Quote from: dibu on August 18, 2014, 09:59:24 AM
Quote from: Stout Johnson on August 18, 2014, 09:26:55 AM
so if I set restart_delay = 0 --> wouldn't that be close to a force-export of results?

Not the best solution, people need some time until they complete their lap and return to the lobby also everybody wants to have at least a short look at the results
Best solutions is to disable polls.

Ok thank you. Lesson learned for me :P
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 18, 2014, 10:03:41 AM
Quote from: Stout Johnson on August 18, 2014, 07:56:06 AM
@all participants: Did someone save the replay and/or results? If so, can someone please upload it? It would be very much appreciated.
bump
Title: Re: Skeet skeet Brno 1000cc race
Post by: LOOPATELI on August 18, 2014, 11:10:42 AM
I didn't save it as i think it will be saved by the server :( what a pity hope someone has save it
If not we have to repeat the race xD
Title: Re: Skeet skeet Brno 1000cc race
Post by: nuovaic on August 18, 2014, 12:16:33 PM
I didn't save it either.
Yep, another race is the only solution!
At least this way we can see if the missed laps problem returns.
Title: Re: Skeet skeet Brno 1000cc race
Post by: janaucarre on August 18, 2014, 12:39:16 PM
If a new race is organisated don't count me in.
It was good to do it but too tiring for me, and the problem of sound doesn't help me, when another rider is near me +/- 1 km  :) i don't know if he is 500m or 2m far from me.
Another problem is when i have a look rear me the arm is right in the middle of the screen.
Thank you.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Desteban on August 18, 2014, 12:57:17 PM
The race was hugh fun, the new Beta riding is besides the known problems very rewarding, thanks for the Event Stout!
Unfortunately I didn't save the replay. I thought, like everybody else, it is going to be saved by the server  :'(

On a different note at the start I couldn't here my bike at all. I think the M1 seems to be very slient in comparisson with the others.

I suggest we need the same sound level for each bike class, that would help a lot. Distinguishing between your bike and the others is still "nearly" impossible
at the start but a lot easier than when every bike has a different volume.
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 18, 2014, 01:34:39 PM
Quote from: Desteban on August 18, 2014, 12:57:17 PM
I suggest we need the same sound level for each bike class, that would help a lot.
Very valid point indeed.

MaX.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 18, 2014, 02:38:19 PM
Quote from: HornetMaX on August 18, 2014, 01:34:39 PM
Quote from: Desteban on August 18, 2014, 12:57:17 PM
I suggest we need the same sound level for each bike class, that would help a lot.
Very valid point indeed.

MaX.

+1

I've mentioned this before, but what would also be a big help with this issue would be an ambient engine noise volume slider so that individual riders could tone down the volume of all the other engine noises; maybe also a volume slider for the riders own engine tone too would be a good idea to get the engine tones correct between ambient engine noise and rider engine noise.   :)
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 18, 2014, 03:11:18 PM
Quote from: Hawk_UK on August 18, 2014, 02:38:19 PM
Quote from: HornetMaX on August 18, 2014, 01:34:39 PM
Quote from: Desteban on August 18, 2014, 12:57:17 PM
I suggest we need the same sound level for each bike class, that would help a lot.
Very valid point indeed.

MaX.

+1

I've mentioned this before, but what would also be a big help with this issue would be an ambient engine noise volume slider so that individual riders could tone down the volume of all the other engine noises; maybe also a volume slider for the riders own engine tone too would be a good idea to get the engine tones correct between ambient engine noise and rider engine noise.   :)
I'm less in favor of the ambient slider, simply on the principle that in reality you don't have it (but the suggestion is in the wishlist recap anyway  :-* ).

If it is proven that you don't hear your bike enough with respect to the others (I mean proven compared to reality), then Piboso should do something to fix that (not necessarily providing a slider).

Anybody with track experience can comment ? How much do you hear your own bike when in the middle of the grid ? How does GPB compare ?
[for comparison, it would be better to use only the default bikes, as mods may have different sound levels, as pointed out by desteban]

MaX.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Desteban on August 18, 2014, 04:52:57 PM
Never had any problems hearing my bike at the grid. Even though the other bikes are very loud, especially starting at 3 meters behind the exhaust, if you are besides another bike or further away you don't hear the other bike louder than your own.

That said I already was in a corner directly behind somebody and couldn't here my bike anymore but still knew where my rpms are due to the vibrations. Not sure how to
simulate that but that shows the effect of not hearing your bike certainly does occur. Just not at the Grid!
Title: Re: Skeet skeet Brno 1000cc race
Post by: PeterV on August 18, 2014, 06:29:47 PM
Quote from: Stout Johnson on August 18, 2014, 10:03:41 AM
@all participants: Did someone save the replay and/or results? If so, can someone please upload it? It would be very much appreciated.

Quote from: LOOPATELI on August 18, 2014, 11:10:42 AM
I didn't save it as i think it will be saved by the server :( what a pity hope someone has save it
If not we have to repeat the race xD

Quote from: nuovaic on August 18, 2014, 12:16:33 PM
I didn't save it either.
Yep, another race is the only solution!
At least this way we can see if the missed laps problem returns.

Oke this has gone bad, can happen ofc.
Not a biggy, we can as already suggested do it over. We only need a date for the event.
Stout you got something in mind?

Quote from: dibu on August 18, 2014, 08:31:01 AM

In dedicated.ini it's possible to disable polls. If set to 1 only the admin is able to start a new session.

polls_disable = 1


The time the server waits until it writes the results/replay is defined here:

restart_delay = 360; = 6 minutes in your dedicated.ini


Maybe a bit long, I usually set it to 180 sec but it depends on your preferences.

It is on 360 cause this gives the riders change to read the results and brag about there performance.
If we all are japping away, then the 6 minutes are over before you know it.

And yes we can set poll on disable if you want Stout.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Warlock on August 18, 2014, 06:50:17 PM
Quote from: Desteban on August 18, 2014, 04:52:57 PM
Never had any problems hearing my bike at the grid. Even though the other bikes are very loud, especially starting at 3 meters behind the exhaust, if you are besides another bike or further away you don't hear the other bike louder than your own.

That said I already was in a corner directly behind somebody and couldn't here my bike anymore but still knew where my rpms are due to the vibrations. Not sure how to
simulate that but that shows the effect of not hearing your bike certainly does occur. Just not at the Grid!

Yes i agree, irl we have feedback from the bike not only the sound, enough to know exactly what your bike is doing. Always been a problem in GPB, where we don't have that extra feedback
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 18, 2014, 07:15:13 PM
Try the 2 stroke bikes in GPB and you'll find the sound drowning problem is a lot worse.... I've heard a bike that I thought must be right behind me and yet he was at least nearly the length of the straight behind me... that's not real life.
I've raced bikes too(okay, be it many years ago in the 2 stroke era.), but I remember being able to hear my own bike on the grid and also when others are right next to you.

There is a limit to what you can have as reality in a PC sim for obvious reasons, especially lack of bike feedback like Warlock said, so implementing a utility that will allow for some very important feedback is just a workaround that must be taken in my opinion, be it true to reality or not.  :P :)

Hawk.

PS That is of course unless Piboso has an idea for fixing the sound issue in another way.  ;)
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 18, 2014, 07:22:18 PM
Quote from: Desteban on August 18, 2014, 04:52:57 PM
Never had any problems hearing my bike at the grid. Even though the other bikes are very loud, especially starting at 3 meters behind the exhaust, if you are besides another bike or further away you don't hear the other bike louder than your own.

That said I already was in a corner directly behind somebody and couldn't here my bike anymore but still knew where my rpms are due to the vibrations. Not sure how to
simulate that but that shows the effect of not hearing your bike certainly does occur. Just not at the Grid!
OK, so it would seem that on the grid in GPB the other bikes are too loud but on the track they are fine ?
If others agree, it's probably worth a dedicated post (suggestions section, maybe even bugs).

Quote from: Hawk_UK on August 18, 2014, 07:15:13 PM
There is a limit to what you can have as reality in a PC sim for obvious reasons, especially lack of bike feedback like Warlock said, so implementing a utility that will allow for some very important feedback is just a workaround that must be taken in my opinion, be it true to reality or not.  :P :)
Well, that's the point where opinions seem to diverge: Piboso seems to make no concessions on that (i.e. no extra info, no matter how much sensorial stuff you don't have in GPB wrt real life). I'd tend to agree (personal opinion).

On the same line, it has been requested multiple times to use the rumble of the pads in order to have some additional feedback (on what not really sure). That too, I'm personally not a big fan.

MaX.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Hawk on August 18, 2014, 07:39:11 PM
I just wish Piboso would post "To-Do" list from the suggestions and wish list thread so the we don't feel we need to keep venting these issues that we've covered before.
That way, if ideas are not on his "To-Do" list then at least we know that we don't have to keep on about them again and again in the hope of gaining his attention on certain things.

If Piboso doesn't like the idea, then fine, but it would be good to know about it so we can stop hoping for it, you know;  or for that matter, any of the ideas from the suggestions and wish list thread. :)

Hawk.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Desteban on August 18, 2014, 08:18:17 PM
Quote from: HornetMaX on August 18, 2014, 07:22:18 PM
OK, so it would seem that on the grid in GPB the other bikes are too loud but on the track they are fine ?
If others agree, it's probably worth a dedicated post (suggestions section, maybe even bugs).

No certainly not, if the bike is beside me it shouldn't be louder than mine! If the bike is behind me then neither. The only time another bike is louder than your own is
when the exhaust of another bike is pointing at you at close distance.

I have the feeling the volume of the bike is emitted equally in a circular area around the bike while it should actually only be pointed backwards at full volume and on the other sides
with a lot less. Don't ask me for numbers but I think the playability could be sorted out very fast via trial and error. Lets Say backwards 100% and the rest 80% maybe?
That would make the feeling a lot more realistic.
Title: Re: Skeet skeet Brno 1000cc race
Post by: BOBR6 84 on August 18, 2014, 08:27:12 PM
Yeah all the bikes sound the same.. Just a noise! doesnt seem to take into acount where the bikes are on the track.. All I here from opponent bikes is like a laggy, looping engine noise if that makes any sense?

Irl On the grid all bikes sound different but I hear and feel my bike like huge basey speakers inside my helmet lol
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 18, 2014, 08:42:25 PM
Quote from: BOBR6 84 on August 18, 2014, 08:27:12 PM
Yeah all the bikes sound the same.. Just a noise! doesnt seem to take into acount where the bikes are on the track..
That can't be true: audio in GPB is positional, just watch a replay from a fixed camera ... (you can ear the doppler effect too)

Quote from: Desteban on August 18, 2014, 08:18:17 PM
I have the feeling the volume of the bike is emitted equally in a circular area around the bike while it should actually only be pointed backwards at full volume and on the other sides with a lot less.
That may make sense. I'm no audio expert but it is true that the SPL diagram may not be "uniform".
Notice however that that alone wouldn't probably solve the issue: if the emission towards the front is 80%, that's applicable to a bike behind you but also to your own exhaust (which is behind your ears too), so ...

Maybe the overall sound simulation is over-simplified (e.g. sound originating from a single point on the bike and radiating equally in any direction). Don't know, just blabbing ...

Quote from: Hawk_UK on August 18, 2014, 07:39:11 PM
I just wish Piboso would post "To-Do" list from the suggestions and wish list thread so the we don't feel we need to keep venting these issues that we've covered before.
We all wish that I guess, but ...

MaX.
Title: Re: Skeet skeet Brno 1000cc race
Post by: BOBR6 84 on August 18, 2014, 09:16:20 PM
500s on the grid all sound the same! I couldnt tell if it was my bike revving or the bike behind, infront etc just one big noise.. Once I got going its fine!

Sounds are alot better from the replay cameras!
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 19, 2014, 10:30:26 AM
Quote from: Hawk_UK on August 18, 2014, 07:39:11 PM
I just wish Piboso would post "To-Do" list from the suggestions and wish list thread so the we don't feel we need to keep venting these issues that we've covered before.
That way, if ideas are not on his "To-Do" list then at least we know that we don't have to keep on about them again and again in the hope of gaining his attention on certain things.

If Piboso doesn't like the idea, then fine, but it would be good to know about it so we can stop hoping for it, you know;  or for that matter, any of the ideas from the suggestions and wish list thread. :)
Very well said Hawk! This would be an easy thing to do. A to-do list would not take much time to maintain and he would not have to give extra feedback. We'd know that if our proposal is not on the list, he would not like the idea - period.  I thought about maintaining the wishlist-thread, but the fact that there is not much feedback sort of gives the impression it might be in vain. If there was a to-do list, it would be like a filter to the wish-list and therefore a good feedback. The motivation to keep the wishlist updated would be much higher.



Quote from: Desteban on August 18, 2014, 08:18:17 PM
[...] if the bike is beside me it shouldn't be louder than mine! If the bike is behind me then neither. The only time another bike is louder than your own is
when the exhaust of another bike is pointing at you at close distance.
Exactly. On the old forum I once made a statement concerning on how the sound declining with the distance is probably not right in GPB...



Quote from: HornetMaX on August 18, 2014, 03:11:18 PM
I'm less in favor of the ambient slider, simply on the principle that in reality you don't have it (but the suggestion is in the wishlist recap anyway  :-* ).
Well I am with anybody who claims that GPB should be as realistic as possible. First off, imo some concessions should be acceptable due to having obvious limitations like less feedback (like Warlock said), worse way of controlling a bike (irl one has his whole body to control the bike, in GPB using a controller one is reduced to doing it with 6 fingers). But that is up to anybody to decide and I still am definitely with the rather hardcore simulation approach.

Secondly, concerning the ambient slider: Atm we obviously have no consensus on whether there is an issue in GPB concerning other bike's engine sounds.
1) Best case scenario: there actually is a problem in the sound simulation. the ambient sound slider would be an easy way to circumvent the issue until Piboso finds the time to deal with it.
2) Worst case scenario: the sound simulation already is perfect. But even then, the only real concession to realism we are making is that you could tone down other bike's sounds. Where does that leave us compared to concessions that are already implemented in GPB?! Like 3rd person view - oooh don't get me started with 3rd person view... ;D One is allowed to see what is happening in front, see the left side of the bike, the right side of the bike and to some degree even what happens to the rear at once - what the....?! You even have elevated view, so it is much easier to see the optimal line, esp. on tracks with elevation differences. This is not only extremely unrealistic, it also leaves an unfair advantage compared to more hardcore sim addicts.

I am not even going to comment on possible helps like brake help etc. etc. I almost anticipate the argument of making it easier for newbies - but then this argument would also be true for sound slider. So - how much would a sound slider scrap off the realism anyhow? Not much. How much does a sound slider scrap off the realism compared to other helps already available? Almost not noticeable.

Imo, there is a third argument for the sound slider. Simulating the sound perfectly - directional sounds, different sound sources, sound reflections off other objects, sound absorbation in relation to distance, sound absorbation in relation to distance, sound absorbation in relation to wind speed and wind direction on track, etc etc.... this is propably as sophisticated as simulating tyre dynamics if done to the extreme. I am sure Piboso should rather focus on the motorcycle dynamics and online play, because this is the core of the game. Whether the sound noises are simulation to perfection or whether it is adjustable with a sound slider, makes about 0,1% of the whole GPB experience in my book. This is probably the reason every other car racer simulation has a sound slider - the cost/benefit ratio of a very sophisticated sound simulation is making it a no-brainer. Regarding the scare resources, Piboso should definitely not waste time doing more than he has already done + providing a slider. But this he should do for the sake of making online races more realistic. Because not hearing you engine is definitely not realistic.
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 19, 2014, 11:03:46 AM
Sound decay with respect to distance is implemented in GPB, of course: if it is wrong (which I don't know) it must be fixed. Because if it is wrong, even once the slider is implemented, it will still be wrong.

For example, if you lower the slider so that on the grid you don't hear the other bikes too much, it is very likely that while racing you won't hear the bike in front of you (or behind you) enough. Said otherwise, it is far from sure that the slider will solve the entire problem.

Don't get me wrong: as many are reporting this problem, I'm confident there is some sort of problem (I never noticed it, but then I only raced in 990 and 600 events). I'm just arguing the slider may not be the right solution.

I'd suggest to forget about the thread "Suggestion and whishlist recap": since I've left my role, nobody has taken responsibility of it and, anyway, I'm not sure it has ever gathered a lot of attention from Piboso (at any rate, we didn't receive any feedback about it). So if there're requests to be pushed (e.g. sound issue, to-do list, ...), you'll probably be better of creating a new post in the "Suggestions and wishlist" section and hope Piboso has a look. Or maybe our new moderators could revamp the whole "Suggestion and whishlist recap" thing.

MaX.

P.S.
I disagree on the importance of the sound simulation: that's an essential component of bike and car simulators. We don't need sound reflections (that would be nice but maybe a bit on the heavy side in terms of CPU cost), but proper sound propagation is not too hard and is an absolute requirement (hell, probably even considering the wind speed and direction is not that hard).
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 19, 2014, 11:51:45 AM
Quote from: HornetMaX on August 19, 2014, 11:03:46 AM
Don't get me wrong: as many are reporting this problem, I'm confident there is some sort of problem (I never noticed it, but then I only raced in 990 and 600 events). I'm just arguing the slider may not be the right solution.
Good thing because, this is rather straightforward - many riders (including real life racers) report that one can hardly distinct one's own engine from others whereas in real life they can. So it is not as obvious as a mathematical proof, but still so very likely that it should be approached.


Quote from: HornetMaX on August 19, 2014, 11:03:46 AM
I disagree on the importance of the sound simulation: that's an essential component of bike and car simulators. We don't need sound reflections (that would be nice but maybe a bit on the heavy side in terms of CPU cost), but proper sound propagation is not too hard and is an absolute requirement (hell, probably even considering the wind speed and direction is not that hard).
I totally agree that we need a proper sound propagation model - otherwise we, who race regularly in GPB, would not bring it up so often. My point is: compared to the motorcycle dynamics, where I think we all agree we do not make any concessions to reality (luckily Piboso is the most hardcore enthusiast here), the benefit of possibly simulating all aspects of sound would cost much (precious development time of Piboso/CPU consumption) and would bring limited benefit. Whether the sound is simulated correctly in all aspects - e.g. when having headwinds then engines to your rear should be even less noticeable, wind distortion noises on helmet should be more noticeable etc. is rather a bonus then - that is all I am saying. You pretty much said the same as you stated, that you would make concessions concerning the sound reflections. But discussing what and what not would be nitpicking - let's focus on the important stuff.

Sound is very important, as stated many times, esp. as this is the main feedback in this virtual environment (compared to other sources of feedback when riding it rl) - BUT it would be huge step already if we at least could tell our engine apart from other's engine. And the sound slider would be an easy fix.
I totally agree that fixing the sound propagation model is the better way. And me as a hardcore enthusiast, if the sound is fixed, I do not need a slider. But your argument of not having a sound slider due to realism aspects, does not really pull as there are so many other things in GPB that are a much bigger concession to reality - that is all I am pointing at. Implementing a sound slider would be a rather harmless adjustment setting compared to other's that imo interfer with the realism approach. That is all I am saying.


Quote from: HornetMaX on August 19, 2014, 11:03:46 AM
(hell, probably even considering the wind speed and direction is not that hard).
Well, I guess we'd need a definition of what 'hard' is in that respect ;) I was touching this issue during my studies (really only gracing it) - and imo I wouldn't call it easy really.
Just browse these....
http://www.sfu.ca/sonic-studio/handbook/Sound_Propagation.html
http://www.sengpielaudio.com/calculator-distance.htm
Especially the second source also discusses many misconceptions regarding the propagation of sound...
Title: Re: Skeet skeet Brno 1000cc race
Post by: HornetMaX on August 19, 2014, 12:29:56 PM
Quote from: Stout Johnson on August 19, 2014, 11:51:45 AM
I totally agree that fixing the sound propagation model is the better way. And me as a hardcore enthusiast, if the sound is fixed, I do not need a slider.
Perfect then ! Usual next steps (for Piboso) should then be: 1- validate there is a problem, 2- think about what the proper solution would be, 3- if nothing else works, see if the slider can help.
Starting for point 3 is not the good way IMO.

Quote from: Stout Johnson on August 19, 2014, 11:51:45 AM
Quote from: HornetMaX on August 19, 2014, 11:03:46 AM
(hell, probably even considering the wind speed and direction is not that hard).
Well, I guess we'd need a definition of what 'hard' is in that respect ;) I was touching this issue during my studies (really only gracing it) - and imo I wouldn't call it easy really.
Just browse these....
http://www.sfu.ca/sonic-studio/handbook/Sound_Propagation.html
http://www.sengpielaudio.com/calculator-distance.htm
Especially the second source also discusses many misconceptions regarding the propagation of sound...
Yes, it is very complex once you factor everything in, but the very basic stuff (no reflection, uniform wind, direct field etc) is manageable. Any (half decent) FPS has good positional sound.

MaX.
Title: Re: Skeet skeet Brno 1000cc race
Post by: Stout Johnson on August 19, 2014, 12:50:42 PM
Quote from: HornetMaX on August 19, 2014, 12:29:56 PM
Quote from: Stout Johnson on August 19, 2014, 11:51:45 AM
I totally agree that fixing the sound propagation model is the better way. And me as a hardcore enthusiast, if the sound is fixed, I do not need a slider.
Perfect then ! Usual next steps (for Piboso) should then be: 1- validate there is a problem, 2- think about what the proper solution would be, 3- if nothing else works, see if the slider can help.
Starting for point 3 is not the good way IMO.

Quote from: Stout Johnson on August 19, 2014, 11:51:45 AM
Quote from: HornetMaX on August 19, 2014, 11:03:46 AM
(hell, probably even considering the wind speed and direction is not that hard).
Well, I guess we'd need a definition of what 'hard' is in that respect ;) I was touching this issue during my studies (really only gracing it) - and imo I wouldn't call it easy really.
Just browse these....
http://www.sfu.ca/sonic-studio/handbook/Sound_Propagation.html
http://www.sengpielaudio.com/calculator-distance.htm
Especially the second source also discusses many misconceptions regarding the propagation of sound...
Yes, it is very complex once you factor everything in, but the very basic stuff (no reflection, uniform wind, direct field etc) is manageable. Any (half decent) FPS has good positional sound.

MaX.
Totally my opinion :)