PiBoSo Official Forum

GP Bikes => Mods => Bikes => Topic started by: PiBoSo on September 04, 2014, 04:25:43 PM

Title: Bike Tools
Post by: PiBoSo on September 04, 2014, 04:25:43 PM
Bike tools:
http://www.kartracing-pro.com/downloads/vt.zip

Please note that at the moment the bike collisions shapes and the rear suspension spring/wheel rate curve must still be manually edited in the geom file.

Please report any bug or request; even the tiniest suggestion is welcome.
Title: Re: Bike Tools
Post by: Alone on September 04, 2014, 05:07:53 PM
OMG! Thank youuuuuuuu!!!!!!!!!!!
Title: Re: Bike Tools
Post by: Hawk on September 04, 2014, 05:15:22 PM
Big thank you Piboso..... Much appreciated!  ;D 8)

Hawk.
Title: Re: Bike Tools
Post by: HornetMaX on September 04, 2014, 07:04:46 PM
Quote from: PiBoSo on September 04, 2014, 04:25:43 PM
Please note that at the moment the bike collisions shapes and the rear suspension spring/wheel rate curve must still be manually edited in the geom file.
Uh, this is something new (beta6), right ?

In any case, thanks a lot: this is definitely a step towards a future v1 of GPB.

MaX.
Title: Re: Bike Tools
Post by: PiBoSo on September 04, 2014, 07:06:05 PM
Quote from: HornetMaX on September 04, 2014, 07:04:46 PM
Quote from: PiBoSo on September 04, 2014, 04:25:43 PM
Please note that at the moment the bike collisions shapes and the rear suspension spring/wheel rate curve must still be manually edited in the geom file.
Uh, this is something new (beta6), right ?

???
Title: Re: Bike Tools
Post by: HornetMaX on September 04, 2014, 07:07:48 PM
I meant the rear suspension spring/wheel rate curve.

I don't remember having it in previous betas (maybe I'm plain wrong).

MaX.
Title: Re: Bike Tools
Post by: PiBoSo on September 04, 2014, 07:15:16 PM
Quote from: HornetMaX on September 04, 2014, 07:07:48 PM
I meant the rear suspension spring/wheel rate curve.

I don't remember having it in previous betas (maybe I'm plain wrong).

MaX.

This is horribly OT.
Anyway: it was present in previous betas, too. It's just not used in the stock bikes because modern road racing motorcycles have a "flat" curve.
Title: Re: Bike Tools
Post by: janaucarre on September 04, 2014, 08:26:28 PM
Great thanks to you!

mmm, I have an idea from where comes the idea to give us a new tool:)
THX
Title: Re: Bike Tools
Post by: PiBoSo on September 04, 2014, 08:36:27 PM
Quote from: janaucarre on September 04, 2014, 08:26:28 PM
mmm, I have an idea from where comes the idea to give us a new tool:)

???
Title: Re: Bike Tools
Post by: HornetMaX on September 04, 2014, 08:55:41 PM
Quote from: PiBoSo on September 04, 2014, 07:15:16 PM
Quote from: HornetMaX on September 04, 2014, 07:07:48 PM
I meant the rear suspension spring/wheel rate curve.

I don't remember having it in previous betas (maybe I'm plain wrong).

MaX.

This is horribly OT.
Anyway: it was present in previous betas, too. It's just not used in the stock bikes because modern road racing motorcycles have a "flat" curve.

Horribly OT ? I mean, you mentioned the thing ...

Anyway, thanks for the explanation (and from a couple of diagrams I've seen on motogp bikes, the curve is not exactly flat, I'll double check as soon as I've the book at hand again).

MaX.
Title: Re: Bike Tools
Post by: PiBoSo on September 04, 2014, 08:58:17 PM
Quote from: HornetMaX on September 04, 2014, 08:55:41 PM
Quote from: PiBoSo on September 04, 2014, 07:15:16 PM
Quote from: HornetMaX on September 04, 2014, 07:07:48 PM
I meant the rear suspension spring/wheel rate curve.

I don't remember having it in previous betas (maybe I'm plain wrong).

MaX.

This is horribly OT.
Anyway: it was present in previous betas, too. It's just not used in the stock bikes because modern road racing motorcycles have a "flat" curve.

Horribly OT ? I mean, you mentioned the thing ...

This thread should be about the tools only.
Bug reports, support, suggestions, ...
Title: Re: Bike Tools
Post by: Alone on September 04, 2014, 09:16:34 PM
How the sprgen works? I don´t get it  :-[

Thanks
Title: Re: Bike Tools
Post by: PiBoSo on September 04, 2014, 09:17:15 PM
Quote from: Alone on September 04, 2014, 09:16:34 PM
How the sprgen works? I don´t get it  :-[

Thanks

Editing documents will be released as soon as possible.
Title: Re: Bike Tools
Post by: Alone on September 04, 2014, 09:27:30 PM
Thank you
Title: Re: Bike Tools
Post by: r1rossi on September 08, 2014, 12:36:09 PM
I don't completely understand what this can be used for but looking forward to finding out.

Thanks

Ryan
Title: Re: Bike Tools
Post by: Alby46 on September 09, 2014, 05:52:16 AM
Quote from: r1rossi on September 08, 2014, 12:36:09 PM
I don't completely understand what this can be used for but looking forward to finding out.

Thanks

Ryan
edit bikes values
Title: Re: Bike Tools
Post by: Eagle on December 07, 2014, 01:42:02 PM
Heya! Firstly, thank you Piboso for these awesome tools. But i got some problems with the 2 of them. The bikeed screen is too big for my screen and the sprgen doesn't want to launch. :(

The engned is really usefull, i don't think i could set the power/torque without it. :)
Title: Re: Bike Tools
Post by: Hawk on December 07, 2014, 02:56:34 PM
Quote from: Wh1t34Gl3(SAS) on December 07, 2014, 01:42:02 PM
Heya! Firstly, thank you Piboso for these awesome tools. But i got some problems with the 2 of them. The bikeed screen is too big for my screen and the sprgen doesn't want to launch. :(

The engned is really usefull, i don't think i could set the power/torque without it. :)

Try looking at the .CFG, or .ini files, there maybe a setting in there to alter for your screen size? I don't know because I haven't had the chance to have a good look at it myself yet, but it might be worth a try and see what happens....

Hope this helps mate.  ;)

Hawk.
Title: Re: Bike Tools
Post by: Eagle on December 07, 2014, 03:38:49 PM
>Hawk

That's what i found in the ini :( :

[front_tyre]
radius=0.000000

[rear_tyre]
radius=0.000000

[load]
path=
Title: Re: Bike Tools
Post by: Hawk on December 07, 2014, 04:13:54 PM
Quote from: Wh1t34Gl3(SAS) on December 07, 2014, 03:38:49 PM
>Hawk

That's what i found in the ini :( :

[front_tyre]
radius=0.000000

[rear_tyre]
radius=0.000000

[load]
path=

It's just a shot in the dark, but try adding this to your .ini text file: [gfx]
x=         ; Enter your X-axis screen size here.
y=         ;Enter your Y-axis screen size here.



I don't really know what I'm doing with this, but it might be worth a try. You can always delete it if it doesn't work.  :)

Hawk.
Title: Re: Bike Tools
Post by: Eagle on December 07, 2014, 04:23:12 PM
>Hawk

Doesn't work. :<
Title: Re: Bike Tools
Post by: HornetMaX on December 07, 2014, 05:17:31 PM
You can mod perfectly without bikeed and the bike tools.
Plenty of mods have been created without.

MaX.
Title: Re: Bike Tools
Post by: Eagle on December 07, 2014, 05:46:30 PM
>Max

That's what i'm actually doing, i'm just using the engned.
Title: Re: Bike Tools
Post by: HornetMaX on December 07, 2014, 05:49:08 PM
Quote from: Wh1t34Gl3(SAS) on December 07, 2014, 05:46:30 PM
That's what i'm actually doing, i'm just using the engned.
Even that, you can live happy without: any spreadsheet would do the job.

MaX.
Title: Re: Bike Tools
Post by: Eagle on December 07, 2014, 06:21:42 PM
Quote from: HornetMaX on December 07, 2014, 05:49:08 PM
Even that, you can live happy without: any spreadsheet would do the job.

MaX.

Never said it can't done without it, but it's much better to mod with these tools, they are intented to simplify moding, and i don't think someone would deny that. :)
Title: Re: Bike Tools
Post by: Hawk on December 12, 2014, 09:33:29 PM
Are we still waiting for the bike tool documentation or has it been released somewhere?

Hawk.
Title: Re: Bike Tools
Post by: HornetMaX on January 29, 2015, 11:54:19 AM
I just noticed something weird: engned.exe uses 25% of my CPU (i5-2500 @4.5GHz, Win 7 x64).
Double checked on my work (hehe) laptop (i5-4310 2GHz, Win 7x64) and it's the same (30% load).

Isn't that strange for something like engned ?

MaX.
Title: Re: Bike Tools
Post by: Eagle on February 05, 2015, 06:53:45 PM
Noticed something on the engned. I don't know if it was done on purpose, but i can't move the deceleration torque line. Only the acceleration one. It is really disturbing for bikes like zxr/cbr/fzr/gsxr 250 that have a low power and a high revving engines.. The engine brake is more powerful than the acceleration.. :|

And a button for removing some points would be cool, because there's just the "add" one.
Title: Re: Bike Tools
Post by: PiBoSo on February 05, 2015, 07:31:23 PM
Quote from: Wh1t34Gl3(SAS) on February 05, 2015, 06:53:45 PM
Noticed something on the engned. I don't know if it was done on purpose, but i can't move the deceleration torque line. Only the acceleration one. It is really disturbing for bikes like zxr/cbr/fzr/gsxr 250 that have a low power and a high revving engines.. The engine brake is more powerful than the acceleration.. :|

And a button for removing some points would be cool, because there's just the "add" one.

To edit the idle curve, select "Torque 2".
Right click on a point to delete it.
Title: Re: Bike Tools
Post by: Hawk on March 26, 2015, 11:29:44 PM
Can we please have some, if only a basic overview, on how to use/operate/key functions, etc, of the Bike Editor tools set. We've been waiting for what seems a long time now. Thank you.  :)

Hawk.
Title: Re: Bike Tools
Post by: C21 on May 19, 2015, 11:34:25 AM
QuoteEditing documents will be released as soon as possible.
Hmmm.....did i miss something?  ;)
Title: Re: Bike Tools
Post by: C21 on June 22, 2015, 07:49:36 AM
Bug: (beta 6c)
- rider not drawn
- in the "userpanel" the checkbox rider is checked but the crosshair for the rider in the coordinate system is missing. Impossible to position the rider... :-[

Question:
- "seatheight" is used for what for? rider will be positioned with rider coordinates....so...?
Title: Re: Bike Tools
Post by: PiBoSo on June 25, 2015, 07:38:12 PM
Quote from: C21 on June 22, 2015, 07:49:36 AM
Bug: (beta 6c)
- rider not drawn
- in the "userpanel" the checkbox rider is checked but the crosshair for the rider in the coordinate system is missing. Impossible to position the rider... :-[

Question:
- "seatheight" is used for what for? rider will be positioned with rider coordinates....so...?

The file rider.pkz must be unpacked.
Then the following lines must be added to bikeed.ini:

[rider]
file=C:\Program Files (x86)\GP Bikes\gpbikes\rider\rider.edf
helmet=C:\Program Files (x86)\GP Bikes\gpbikes\rider\helmets\default\helmet.edf
helmetlinkobj=riderRIG_Head
anim=C:\Program Files (x86)\GP Bikes\gpbikes\rider\animations\blend\rider.anm
anim_name=leaning


"Seat Height" is the reference point used to calculate the seat height in real time, and compare the value with real data.
Title: Re: Bike Tools
Post by: C21 on June 26, 2015, 06:06:50 AM
TTHHANNKK YOU!!  ;D
Much appriciated!! :)
Title: Re: Bike Tools
Post by: LOOPATELI on November 25, 2015, 09:36:07 AM
Piboso I saw you are working on improving the bikeed, and I realize that the new pressure_center2 is missing.
There is no way to locate it, and if you locate it manually and then you modify the .geom file with the bikeed, it overwrites the file and pressure_center2 disappears.
Also if you can give us an explanation of what is pressure_center2 for?
Title: Re: Bike Tools
Post by: h106frp on December 06, 2015, 12:19:20 AM
Anybody know how to pan the view? Can zoom OK but not bery useful on its own.
Title: Re: Bike Tools
Post by: HornetMaX on December 06, 2015, 11:29:36 AM
Quote from: h106frp on December 06, 2015, 12:19:20 AM
Anybody know how to pan the view? Can zoom OK but not bery useful on its own.
Z
Title: Re: Bike Tools
Post by: h106frp on December 06, 2015, 12:33:40 PM
Quote from: HornetMaX on December 06, 2015, 11:29:36 AM
Quote from: h106frp on December 06, 2015, 12:19:20 AM
Anybody know how to pan the view? Can zoom OK but not bery useful on its own.
Z

Wonderful :) any other useful undocumented keyboard shortcuts?
Title: Re: Bike Tools
Post by: Hawk on December 06, 2015, 04:06:32 PM
Quote from: h106frp on December 06, 2015, 12:33:40 PM
Quote from: HornetMaX on December 06, 2015, 11:29:36 AM
Quote from: h106frp on December 06, 2015, 12:19:20 AM
Anybody know how to pan the view? Can zoom OK but not bery useful on its own.
Z

Wonderful :) any other useful undocumented keyboard shortcuts?

I think the user controls are the same as for TrackED, are they not?  ;)

Hawk.
Title: Re: Bike Tools
Post by: PiBoSo on February 18, 2016, 04:24:15 PM

Bike tools updated to match the latest physics:
http://www.kartracing-pro.com/downloads/vt.zip
Title: Re: Bike Tools
Post by: Hawk on February 18, 2016, 04:57:38 PM
Quote from: PiBoSo on February 18, 2016, 04:24:15 PM

Bike tools updated to match the latest physics:
http://www.kartracing-pro.com/downloads/vt.zip

Is there going to be any information on just what changes have been made and a guide for modders to be able to implementation these changes?  :)

Hawk.
Title: Re: Bike Tools
Post by: h106frp on February 18, 2016, 05:18:10 PM
Quote from: Hawk on February 18, 2016, 04:57:38 PM
Quote from: PiBoSo on February 18, 2016, 04:24:15 PM

Bike tools updated to match the latest physics:
http://www.kartracing-pro.com/downloads/vt.zip

Is there going to be any information on just what changes have been made and a guide for modders to be able to implementation these changes?  :)

Hawk.

Crashes trying to load an existing file  :(  Must be some changes to the script. Rider loads OK though  ;)

Any tips on using the new BikeEd? I keep getting application crashes when i move rear suspension points. What is the correct sequence to set each point, there seem to be a lot of dependencies.
Title: Re: Bike Tools
Post by: matty0l215 on October 05, 2016, 08:26:10 PM
When can we expect an update to BikeED? Days, weeks, months. Only so we know whether to continue to work with the current tools.
Title: Re: Bike Tools
Post by: PiBoSo on October 05, 2016, 08:36:14 PM
Quote from: matty0l215 on October 05, 2016, 08:26:10 PM
When can we expect an update to BikeED? Days, weeks, months. Only so we know whether to continue to work with the current tools.

Weeks.
Title: Re: Bike Tools
Post by: matty0l215 on October 05, 2016, 08:53:28 PM
Thanks  :)
Title: Re: Bike Tools
Post by: PiBoSo on October 15, 2016, 02:06:41 PM

Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- support for geometry that is laterally offset ( example: Panigale rear suspension )
- support for rear suspension geometry where the rocker - rod link is the upper one, and not the lower one ( example: Panigale rear suspension )
- added the possibility to disable the automatic update of the swingarm angle ( and then manually change it )
- added preload setting for testing
- added the possibility to change the swingarm pivot position for testing
- added the sag readings for testing

Updated the SPR Generator, too.
Title: Re: Bike Tools
Post by: Alone on October 15, 2016, 02:36:13 PM
Great! Thank you!
Title: Re: Bike Tools
Post by: Warlock on October 15, 2016, 02:52:01 PM
There you have it Alone :).
We where talking about the panigale suspension few days ago
Title: Re: Bike Tools
Post by: Hawk on October 15, 2016, 04:36:37 PM
Nice! Thank you Piboso!  ;D 8)

Hawk.
Title: Re: Bike Tools
Post by: matty0l215 on October 15, 2016, 04:43:45 PM
Thank you very much! ;D

Is there anything new with Enged? or is it just part of the pack?
Title: Re: Bike Tools
Post by: yan24 on October 17, 2016, 07:34:47 AM
I have a problem with new BikeEd, the movement of the back suspension does not work.

(http://www.hostingpics.net/viewer.php?id=662553Capturedcran14.png)
Title: Re: Bike Tools
Post by: h106frp on October 17, 2016, 07:36:52 AM
You have to click the 'rear suspension update' check box
Title: Re: Bike Tools
Post by: PiBoSo on November 15, 2016, 02:49:59 PM

Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- support for the "Linkage Rod Swingarm" rear suspension geometry ( example: Unit Pro Link )
- fixed the crash with out of bounds values
Title: Re: Bike Tools
Post by: Hawk on November 15, 2016, 03:54:03 PM
Thank you Piboso.  ;) 8)

Hawk.
Title: Re: Bike Tools
Post by: matty0l215 on November 15, 2016, 05:01:07 PM
Thank you very muchly ;D
Title: Re: Bike Tools
Post by: C21 on November 17, 2016, 12:49:08 PM
Is it still possible to display the rider in BikeEd V1.2 as it was in V1.0?
I modified the *.ini but it does not work obviously. ???
Title: Re: Bike Tools
Post by: PiBoSo on December 13, 2016, 06:39:45 PM

Bike tools update to add the FontGen:
http://www.kartracing-pro.com/downloads/vt.zip
Title: Re: Bike Tools
Post by: PiBoSo on January 13, 2017, 11:28:19 PM

Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- support for the "Push Arm" front suspension geometry ( example: speedway bikes )
- support for the "Trail Arm" front suspension geometry ( example: Vespa )
- support for the "Rigid" front suspension geometry ( example: pitbikes )
- support for the "Hardtail" rear suspension geometry ( example: speedway bikes )
Title: Re: Bike Tools
Post by: Hawk on January 14, 2017, 01:03:50 AM
Nice! Thank you Piboso!  ;) 8)

Hawk.
Title: Re: Bike Tools
Post by: matty0l215 on January 14, 2017, 10:37:47 AM
Very nice :)

Thanks Piboso :D
Title: Re: Bike Tools
Post by: Alone on February 09, 2017, 01:56:16 PM
Hi.

I don't understand one thing on the latests BikeEd.

When you create/modify a bike's geometry, once it's saved, the Right/left axis parameters had a value diferent from 0.

chassis_mass = -1.62463e-011, 0.547245, 0.0400825

And in the BikeEd it looks centered from the top view.

I tried to change it all manually, to repositioned all the rigth/left axis in 0:

chassis_mass = 0, 0.547245, 0.0400825

and I don't know if it's a placebo effect, but feels more stable.

The question is: The values diferent from 0 are a BikeEd bug or it is a sort of diferent calculation done in the latests betas?

Title: Re: Bike Tools
Post by: HornetMaX on February 09, 2017, 03:37:37 PM
1.6e-11 is 16 picometers. I'd gladly side with placebo effect :)

Could be a bug, or some sort of float-related issue (but I thought integers up to a given point were exact in float).
Anyway, it shouldn't make any difference.
Title: Re: Bike Tools
Post by: Alone on February 09, 2017, 03:43:43 PM
Thank you Max :)
Title: Re: Bike Tools
Post by: PiBoSo on February 21, 2019, 09:46:29 PM

Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- wheels loading fixed
- support for the chain link rotation
Title: Re: Bike Tools
Post by: Hawk on February 22, 2019, 12:13:05 AM
Thank you Piboso.  ;) 8)
Title: Re: Bike Tools
Post by: Manu on February 22, 2019, 03:19:28 PM
Thanks Piboso
Title: Re: Bike Tools
Post by: matty0l215 on February 22, 2019, 06:38:17 PM
Thanks Piboso :)
Title: Re: Bike Tools
Post by: PiBoSo on July 10, 2019, 09:17:36 AM

Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- improved chain link rotation support
- positions are now rounded to the nearest 10th of millimeter when writing the GEOM file
Title: Re: Bike Tools
Post by: PiBoSo on July 16, 2019, 09:45:55 PM

Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- improved chain link editing
Title: Re: Bike Tools
Post by: PiBoSo on February 12, 2020, 04:34:15 PM

Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- improved rear suspension geometry editing and display
- the rocker and rod length must now be set directly
- the "Rear Suspension" slider now sets the swingarm angle when "Rear Suspension Update" is disabled
- wings support

- a very simple tool to approximate the chassis inertia has been integrated.
When loading a GEOM file, BikeEd automatically reads a file named "inertia.cfg", if it exists in the same path.
Example file, used for the stock M2 bike:
elem0
{
 name = engine
 mass = 57.73
 pos = 0, 0.42, 0.05
 size = 0.5, 0.35, 0.35
}
elem1
{
 name = chassis
 mass = 22
 pos = 0, 0.55, 0.1
 size = 0.52, 0.85, 0.61
}
elem2
{
 name = nose
 mass = 5
 pos = 0, 0.8, 0.58
 size = 0.5, 0.4, 0.35
}
elem3
{
 name = tail
 mass = 8
 pos = 0, 0.8, -0.4
 size = 0.3, 0.35, 0.4
}
The inertia parameters and mass position are then displayed on screen.
It is possible to hide the inertia data: Toolbar -> Draw -> Chassis Inertia

Important
- to save the GEOM file for GP Bikes Beta16, the following lines must be added to the file "bikeed.ini":
[save]
legacy=1
Title: Re: Bike Tools
Post by: PiBoSo on May 28, 2020, 08:35:00 AM
Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- fixed the linkage suspension nomenclature
- the legacy save has been dropped. Now BikeEd writes data only in a new format, that cannot be read in GP Bikes beta17 and older. However, please note that both BikeEd and GP Bikes can still read the all the old formats.
Title: Re: Bike Tools
Post by: VSMaster on May 28, 2020, 08:44:21 AM
Thanks Piboso
Title: Re: Bike Tools
Post by: javiliyors on May 28, 2020, 01:22:42 PM
thanks!
Title: Re: Bike Tools
Post by: h106frp on May 29, 2020, 10:20:13 AM
When I try to create 'Linkage Rod Swingarm' my shock top mount position is tracking with the swingarm movement instead of staying fixed to the chassis and I get a crazy rate curve.
Title: Re: Bike Tools
Post by: Myst1cPrun3 on May 29, 2020, 08:28:56 PM
Quote from: h106frp on May 29, 2020, 10:20:13 AMWhen I try to create 'Linkage Rod Swingarm' my shock top mount position is tracking with the swingarm movement instead of staying fixed to the chassis and I get a crazy rate curve.
Shouldn't it be 'Linkage Rod Chassis' Then? IK my cbr has the shock top mounted to the swingarm IRL so that is a thing. Infact its not mounted to the chassis at all?
Title: Re: Bike Tools
Post by: h106frp on May 29, 2020, 10:22:28 PM
Cheers Mystic,
I was all confused as I thought that 'naming fixed' implied it was all corrected and I was trying to resolve it to the old examples post from PiB (reversing rod and rocker positions).

However it appears that Linkage Rod Chassis is really a Linkage Rocker Chassis,i.e. the pro-link that I was after. At least by observation Linkage Rod Chassis has the shock top fixed and the shock bottom, rod(dogbones) and swingarm to the rocker with the other end of the rod to the chassis.

So I assume the names are wrong with only the link point names in BikeEd fixed - massively confusing but the only way not to break all the existing mod bikes. I guess all of the type 2.x suspensions are like this
Title: Re: Bike Tools
Post by: Myst1cPrun3 on May 30, 2020, 12:39:26 AM
BikeEd has the namings reversed

I understood that the naming had been 'reversed' to the correct terms, as before the rod was a rocker in GPB and the rocker was a rod.

Confusing AF, and Disappointing if its not been changed, despite various messages and complaints :( .
Title: Re: Bike Tools
Post by: h106frp on May 30, 2020, 01:55:45 AM
Link points are labelled OK in BikeED - rod is a rod, rocker is a rocker but the descriptions 'key' for GEOM does not appear to be updated - I would guess this cannot be changed without breaking existing mod bikes
Title: Re: Bike Tools
Post by: PiBoSo on May 31, 2020, 10:39:38 AM
Quote from: h106frp on May 30, 2020, 01:55:45 AMLink points are labelled OK in BikeED - rod is a rod, rocker is a rocker but the descriptions 'key' for GEOM does not appear to be updated - I would guess this cannot be changed without breaking existing mod bikes

Rear suspension geometry documentation updated: https://forum.piboso.com/index.php?topic=8189.0
Title: Re: Bike Tools
Post by: h106frp on June 01, 2020, 12:43:30 PM
When I try to create "Linkage Rocker Swingarm" to simulate Ducati 916 I find that the rocker is fixed to the rsusplower and thus the rsuspupper end is located and tracks the swingarm - the shock assembly is inverted as the rocker is above the swingarm with this arrangement. It would be the same for the Suzuki full floater which is a quoted example, basically the same arrangement apart from the rod termination point on the swingarm.

Is this intended? or can I expect 'problems' from this inverted arrangement?

Thank you
Title: Re: Bike Tools
Post by: PiBoSo on June 04, 2020, 12:02:41 PM
Quote from: h106frp on June 01, 2020, 12:43:30 PMWhen I try to create "Linkage Rocker Swingarm" to simulate Ducati 916 I find that the rocker is fixed to the rsusplower and thus the rsuspupper end is located and tracks the swingarm - the shock assembly is inverted as the rocker is above the swingarm with this arrangement. It would be the same for the Suzuki full floater which is a quoted example, basically the same arrangement apart from the rod termination point on the swingarm.

Is this intended? or can I expect 'problems' from this inverted arrangement?

Thank you


Please note that unfortunately at the moment the "Linkage Rocker Swingarm" geometry doesn't work correctly.

To make an "inverted" arrangement work ( for example the Panigale V2 ), please try changing "Ref. Angle", for example to 90, from the default -90.
Title: Re: Bike Tools
Post by: h106frp on June 04, 2020, 12:22:30 PM
Thank you for the reply - I was also going to ask what the reference angle was for. Is reference angle just a nominal indication of direction or should I align it more accurately with the bike shock assembly?

When I change the reference angle direction it appears to 'mirror' the linkage pivots longitudinally which is unfortunately incorrect for my application
Title: Re: Bike Tools
Post by: PiBoSo on June 09, 2020, 08:49:06 PM
Bike tools updated:
http://www.kartracing-pro.com/downloads/vt.zip

BikeEd changelog:
- fixed the chassis inertia calculation