Hi GP Bikers
Sendai Hi-land Raceway (仙台 ハイランド レースウェイ) release.(already announced in "media" topic)
Sendai Hi-land locate japan miyagi prefecture
11th march 2011, The Tohoku earthquake hit this circuit... circuit to receive critical damage (picture in this site http://mavericks.exblog.jp/21789178/ (http://mavericks.exblog.jp/21789178/))
(and in April 2012. circuit to receive storm damege too)
but, circuit revived with the help of many people.
circuit hold many racing event.
but, Unfortunately, Sendai hi-land raceway closed 15th september 2014....(so,its yesterday)According to a story I heard, this space will mega solar place.
Sendai hi-land raceway stay alive in virtual.
(http://media.tumblr.com/f86821081373b4b2de506d0c09b5a261/tumblr_inline_nbznnfsfIg1rfz92v.jpg)
Sendai hi-land raceway 3d modeled by my friend Soramame (He relaesed some rFactor tracks. he's site http://soramame-track-builder.blogspot.jp/ (http://soramame-track-builder.blogspot.jp/))
I converted and some modified with he's permission.
this track have "Hyper mesh"
(http://media.tumblr.com/db432a26dc1c557bb9c048169741666c/tumblr_inline_nbznqzcFPv1rfz92v.jpg)
DL Link
https://drive.google.com/file/d/0B8z1c8mntGtLSTRLMFVRY1pFT3c/edit?usp=sharing (https://drive.google.com/file/d/0B8z1c8mntGtLSTRLMFVRY1pFT3c/edit?usp=sharing)
http://gpbikesjapan.tumblr.com/post/97639605538/sendai-hi-land-raceway (http://gpbikesjapan.tumblr.com/post/97639605538/sendai-hi-land-raceway)
Let's Enjoy Riding!
9/21 V1.01
DS & NDS ver tracks (NDS for online)
DL link update
Nice track, thanks!!
Sad story but this track will help keep it alive. Good job
thanks ;)
nice track, thank you. server is online for today.
Very nice track. ;D Great riding on the 600's
thanks......great track
Cool thanks.
Very nice track surface, no wobbles or shutters from the front end of the bike at all for me.
Thank you Yohji .... Nice job mate! ;) 8)
I noticed when I put your track into "TrackED" that the track surface hasn't got a Dynamic Surface generated..... Is it okay if I rename the track and files according to the GPBikes Track database track naming convention, ie: Sendia Hi-Land Raceway_NDS, (Short track name of "Sendia_NDS") for this version and if I may, I'll also put it through "TrackED" again and do a version with the Dynamic surface generated ready hopefully for when the core.exe crash issues have been sorted out in a future beta of GPBikes.
I'll then be able to proceed to put your track into the GPBikes Track Databases.
Thank you Yohji. ;)
Hawk.
Quote from: Hawk_UK on September 16, 2014, 04:54:00 PM
Thank you Yohji .... Nice job mate! ;) 8)
I noticed when I put your track into "TrackED" that the track surface hasn't got a Dynamic Surface generated..... Is it okay if I rename the track and files according to the GPBikes Track database track naming convention, ie: Sendia Hi-Land Raceway_NDS, (Short track name of "Sendia_NDS") for this version and if I may, I'll also put it through "TrackED" again and do a version with the Dynamic surface generated ready hopefully for when the core.exe crash issues have been sorted out in a future beta of GPBikes.
I'll then be able to proceed to put your track into the GPBikes Track Databases.
Thank you Yohji. ;)
Hawk.
ah... it's mean surface/generate ? (sry for Comprehension is low. I aint native english speaker)
sorry I forgot it.
I'll make it & NDS ver track. thanks Hawk for told it to me.
Quote from: Yohji on September 17, 2014, 01:43:04 AM
Quote from: Hawk_UK on September 16, 2014, 04:54:00 PM
Thank you Yohji .... Nice job mate! ;) 8)
I noticed when I put your track into "TrackED" that the track surface hasn't got a Dynamic Surface generated..... Is it okay if I rename the track and files according to the GPBikes Track database track naming convention, ie: Sendia Hi-Land Raceway_NDS, (Short track name of "Sendia_NDS") for this version and if I may, I'll also put it through "TrackED" again and do a version with the Dynamic surface generated ready hopefully for when the core.exe crash issues have been sorted out in a future beta of GPBikes.
I'll then be able to proceed to put your track into the GPBikes Track Databases.
Thank you Yohji. ;)
Hawk.
ah... it's mean surface/generate ? (sry for Comprehension is low. I aint native english speaker)
sorry I forgot it.
I'll make it & NDS ver track. thanks Hawk for told it to me.
Thanks Yohji... No Problem. I've sent you a PM to try and explain better. ;)
Hawk.
track updated. check first post.
Ty johi