TRACK TOOLS (http://www.kartracing-pro.com/downloads/tt.zip)
TRACK CREATION GUIDE (http://docs.piboso.com/wiki/index.php/Track_Tools)
TERRAIN CREATION GUIDE (http://docs.piboso.com/wiki/index.php/MXB_Track_Creation_Guide)
EXAMPLE TERRAIN FILES (http://www.mx-bikes.com/downloads/mxb_track_example.zip)
Track tools updated to fix a FBX2EDF bug:
http://www.kartracing-pro.com/downloads/tt.zip
There also are several improvements in TrackEd.
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog:
- fixed the 3D grass generation bug with x64 plugins
- added support for pitlane, start area and joker lap centerlines
- added support for the "START_" and "JOKER_" prefixes for polygon surfaces
- added support for the joker lap surface in TerrainED
- fixed the "Make Lead Segment" functions in TrackED
- saved and restored the view settings in TrackED
- cleanup of data when loading a new track in TrackED
- added the "alpha mask" switch to shaders
- added the "emission" section to shaders
- added support for reflection maps' and specular maps' frames
Track tools updated to integrate the new TrackED 1.20, that should fix the race data crash.
Track tools updated to improve the FBX2EDF normals generation for models exported from Blender:
http://www.worldracingseries.net/?page=downloads
FBX files exported from Blender should be converted ticking "Recalculate" and "Smoothing Groups".
Hi,
Thank you.
What does joker lap means?
Track tools updated: http://www.worldracingseries.net/?page=downloads
- updated TrackEd:
-- restored the command-line merge of the centerline
-- updated the bestline generation to the latest replays format
-- added support for checkpoints on the start area and joker lap lines, too
-- added the generation of the check lines ( needed for GP Bikes beta9 and MX Bikes beta5 )
- when the same texture is applied to both the diffuse and opacity channel ( usually to view the transparency in 3dsmax ) multi-mapping is no longer generated
- changed the default shadowmaps scale from 0.4 to 0.2
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog:
- updated Map Viewer and Track Editor to integrate the latest rendering fixes
Track tools updated to fix a Track Editor bug:
http://www.worldracingseries.net/?page=downloads
Track tools updated to fix a bug in emission support:
http://www.worldracingseries.net/?page=downloads
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog:
FBX2EDF: added the "use_normals" parameter for command-line
TrackEd: revised the automatic "Kart" starting grid, and added the corridors to the default data
TrackEd: automatic swap of left and right values for flipped race lines
TrackEd: updated the bestline generation for all sims to support the latest replay format
TrackEd: fixed the placing of layout objects on the track
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog:
fbx2edf: added the 64-bit version
edfexp / fbx2edf / TerrainEd: added support for the "SIGN_" prefix, for billboards overlapping walls
TrackEd / Map Viewer: fixed the loading of MAP files over 500MB
TrackEd: updated the bestline generation for GPB and KRP to support the latest replay format
TrackEd: the ESC key doesn't quit the program anymore
TrackEd updated to add the possibility to set a relative angle for pits in absolute mode, too:
http://www.worldracingseries.net/?page=downloads
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog:
fbx2edf: fixed the normals conversion
fbx2edf: fixed the negative scaled meshes conversion
fbx2edf: removed the 32-bit version
Map Viewer: fixed the puddles rendering
Map Viewer: added support for the shared skies folder http://docs.piboso.com/wiki/index.php?title=Map_Viewer
Map Viewer: rectangular heightmaps support
TrackEd: rectangular heightmaps support
TerrainEd: rectangular heightmaps support
TerrainEd: fixed multiple scenes support
Track Tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog:
fbx2edf: fixed a bug when using configuration files
TrackEd: checkpoint lines generation crash
TrackEd: support for command-line merge of all centerlines
TrackEd: updated the WRS bestline generation
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
fbx2edf:
- fixed the tangent space calculation
- if a texture is not found, it is now searched in all the subfolders of the FBX file directory
3dsmax plugins:
- fixed the tangent space calculation
Map Viewer:
- it is now a 64-bit program
- added support for the shared flags folder: http://docs.piboso.com/wiki/index.php?title=Map_Viewer
- added support for objects animation
Track Editor:
- it is now a 64-bit program
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
3dsmax plugins / fbx2edf:
- added support for haybales and plastic walls: http://docs.piboso.com/wiki/index.php?title=Track_Creation_Rules#Naming
3dsmax plugins:
- added animations support
fbx2edf:
- fixed the normals and tangent space calculation
Track Editor:
- added open centerlines support
- the centerline elevations are now shown in the Height view
- the mouse middle button can now be used to pan the Main and Height views
- the mouse middle button can now be used to select and move cameras, marshals and layout objects
- updated the bestline generation for all sims
TerrainEd:
- TerrainEd is now a 64 bit program
- please note that MAP files generated by the latest version are incompatible with the previous track tools
- fixed the shadows generation when "shadowmaps_supersampling" is set to 0
- it is now possible to set different repetitions on the X and Z axes: http://docs.piboso.com/wiki/index.php?title=MXB_Track_Creation_Guide#track.hmf
- it is now possile to force the normal map to use the same repetitions as the texture: http://docs.piboso.com/wiki/index.php?title=MXB_Track_Creation_Guide#Terrain_Textures_.26_Shaders
- it is now possible for the terrain to self-cast shadows: http://docs.piboso.com/wiki/index.php?title=MXB_Track_Creation_Guide#params.ini
Map Viewer:
- added support for the latest MAP format
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
3dsmax plugins / fbx2edf:
- fixed 3D grass generation
3dsmax plugins:
- fixed the parsing of floating point numbers in text files
fbx2edf:
- reduced CPU usage at idle
Track Editor:
- fixed the bestline and checkpoint lines generation
- reduced CPU usage at idle
Track tools updated again because the 3dsmax plugins parsing bug wasn't properly fixed:
http://www.worldracingseries.net/?page=downloads
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
fbx2edf:
- fixed the ambient colour of materials with no texture
- added support for 'Map' multi-texturing
TerrainEd:
- fixed the colour of materials with no texture
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
Track Editor:
- the camera set surface setting is now more user-friendly
- fixed the checkpoints removal
- the new checkpoint is now added 50 meters after the current one
- marshals are now created on the ground, where possible
- the longitudinal track position is now automatically calculated when creating a marshal
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
fbx2edf:
- fixed the normals and tangent space calculation of shape animated objects
- added a few keyboard shortcuts
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
Track Editor:
fix: rendering of tracks higher than 500 meters
new: mouse pointer position on track display
new: support for custom layout objects
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
3dsmax plugins / fbx2edf / TerrainEd:
- added soft objects support
- optimization of the dynamic track surface generation
- additional log info
Track Editor:
- added soft objects support
Map Viewer:
- rendering performances improvements
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
Track Editor:
- fixed a bug introduced in version 1.38, that caused the "absolute" starting grid and pits positions to be incorrectly saved
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
Map Viewer:
- added the possibility to set the camera start position and rotation
- added a key to grab a cubic screenshot
- added the option to reload the latest file at the start
http://docs.piboso.com/wiki/index.php?title=MapView
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
TerrainEd:
- added the possibility to import MAP files, to allow rain puddles and 3D grass on polygon terrain
- SOFT objects are now automatically marked as shadows receivers
The conversion tools have been moved to a separate download:
http://www.worldracingseries.net/?page=downloads
Changelog
- SOFT objects are now automatically marked as shadows receivers
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
Map Viewer:
- the movement keys have been changed to WASD + left shift, because some keyboards don't have arrow keys or right ctrl
Track tools updated:
http://www.worldracingseries.net/?page=downloads
Changelog
Map Viewer:
- integrated the improved lighting
TrackEd:
- the movement keys have been changed to WASD + left shift, for consistency with the Map Viewer
- changed the way checklines are drawn
- integrated the improved lighting