PiBoSo Official Forum

GP Bikes => General Discussion => Topic started by: PiBoSo on December 15, 2013, 11:14:52 AM

Title: GP Bikes beta4
Post by: PiBoSo on December 15, 2013, 11:14:52 AM

GP Bikes beta4 released:
http://www.gp-bikes.com/?page=news
Title: Re: GP Bikes beta4
Post by: PiBoSo on December 15, 2013, 11:14:59 AM
.
Title: Re: GP Bikes beta4
Post by: dibu on December 15, 2013, 11:35:33 AM
Thank you, beta4 servers are up.  :)

Will we see WRS today too?
Title: Re: GP Bikes beta4
Post by: ALEale on December 15, 2013, 11:42:02 AM
OH YEAH!!! you're great!
Title: Re: GP Bikes beta4
Post by: Ian on December 15, 2013, 11:42:19 AM
Thank you  ;)
Title: Re: GP Bikes beta4
Post by: Docfumi on December 15, 2013, 12:12:00 PM
Splendid Sir.  :) My first take is fantastic thank you & your whole team so very much.
Title: Re: GP Bikes beta4
Post by: donhardo on December 15, 2013, 12:12:20 PM
Ty So Much!!! ;)
Title: Re: GP Bikes beta4
Post by: Klax75 on December 15, 2013, 12:13:51 PM
Yipee!! Downloading now! :D
Title: Re: GP Bikes beta4
Post by: Alby46 on December 15, 2013, 12:18:56 PM
first thing: thank you :D
second: when riding offline and see a replay, after clicking done it comes back to pits and the bike is turned off. is that intentional?
Title: Re: GP Bikes beta4
Post by: Rider125 on December 15, 2013, 12:26:22 PM
will be some info on Beta 4? I wonder what is new if we can count on the support of more motorcycles. I also noticed a set of different driving styles but unfortunately without options. Thanks for the info
Title: Re: GP Bikes beta4
Post by: PeterV on December 15, 2013, 12:36:47 PM
Quote from: Rider125 on December 15, 2013, 12:26:22 PM
will be some info on Beta 4? I wonder what is new if we can count on the support of more motorcycles. I also noticed a set of different driving styles but unfortunately without options. Thanks for the info

When you clicked the download link for Beta4 in the top off this post, you should have seen the Release notes rider125  ;)
Title: Re: GP Bikes beta4
Post by: C21 on December 15, 2013, 01:04:09 PM
@piboso:
Thank you for the nice gift  :)
Downloading  ;D

@rider
Only for you  ;)

GP Bikes beta4 released. - 2013/12/15

Changelog:
fix: brakes simulation
fix: slipstream
fix: bike reset
fix: direct connection category mismatch
fix: crash when going to track for a race
fix: send setup changed to share setup
fix: flagman
fix: admin page
fix: xml export
fix: penalties export
fix: free camera speed controls
fix: alpha sort
new: gearbox engine cutoff support
new: gearbox preload support
new: helmet model change option
new: helmet paint support
new: riding styles support
new: dedicated server chat
new: plugins track centerline
new: race start sound
new: setup export
new: replay camera controls setting
new: track help disable option
new: framerate cap
new: autobrake disable option
new: cockpit info disable option
Title: Re: GP Bikes beta4
Post by: Ian on December 15, 2013, 01:28:17 PM
First thoughts on the game play is very good for me the Beast has been tamed.The default setup feels good
Maybe time to reset the stats page
Title: Re: GP Bikes beta4
Post by: PiBoSo on December 15, 2013, 01:39:42 PM
Quote from: Alby46 on December 15, 2013, 12:18:56 PM
first thing: thank you :D
second: when riding offline and see a replay, after clicking done it comes back to pits and the bike is turned off. is that intentional?

Thank you. Please report all the important bugs you can find, so a Beta4b can be released as soon as possible.
Title: Re: GP Bikes beta4
Post by: iceRasta on December 15, 2013, 02:20:39 PM
I got every time when I want to play online or offline this error :( Anyone knows what to do?

(http://abload.de/img/errorlosh3.jpg) (http://abload.de/image.php?img=errorlosh3.jpg)
Title: Re: GP Bikes beta4
Post by: PiBoSo on December 15, 2013, 02:26:00 PM
Quote from: iceRasta on December 15, 2013, 02:20:39 PM
I got every time when I want to play online or offline this error :( Anyone knows what to do?

(http://abload.de/img/errorlosh3.jpg) (http://abload.de/image.php?img=errorlosh3.jpg)

Have you done a clean install? Are you using an addon bike?
Title: Re: GP Bikes beta4
Post by: Alby46 on December 15, 2013, 02:26:46 PM
Quote from: PiBoSo on December 15, 2013, 01:39:42 PM
Quote from: Alby46 on December 15, 2013, 12:18:56 PM
first thing: thank you :D
second: when riding offline and see a replay, after clicking done it comes back to pits and the bike is turned off. is that intentional?

Thank you. Please report all the important bugs you can find, so a Beta4b can be released as soon as possible.
another info: when you exit replay it's not turned off but it's like the whole game stopped, and if you press esc you can play again ( sorry for my english i dont know if you understand my post )
Title: Re: GP Bikes beta4
Post by: iceRasta on December 15, 2013, 02:34:17 PM
Quote from: PiBoSo on December 15, 2013, 02:26:00 PM
Quote from: iceRasta on December 15, 2013, 02:20:39 PM
I got every time when I want to play online or offline this error :( Anyone knows what to do?

(http://abload.de/img/errorlosh3.jpg) (http://abload.de/image.php?img=errorlosh3.jpg)

Have you done a clean install? Are you using an addon bike?

Oh my fault :D After a new clean install it works :) Thank you ! :)
Title: Re: GP Bikes beta4
Post by: Ian on December 15, 2013, 02:35:15 PM
Wow 14 online at once fantastic, no problems when online,only issue I had was the game core exe when I left the game
Title: Re: GP Bikes beta4
Post by: sven98g on December 15, 2013, 02:48:14 PM
Why I cant connect to the server :/
Title: Re: GP Bikes beta4
Post by: Arvoss on December 15, 2013, 02:56:36 PM
Do the Beta3 plugins still work? Because the MaxHUD doesnt't work :p
Title: Re: GP Bikes beta4
Post by: Docfumi on December 15, 2013, 02:57:27 PM
Quote from: dibu on December 15, 2013, 11:35:33 AM

Will we see WRS today too?

@ Piboso. Sorry for reposting, but I would also like to know when we will see WRS.

Cheers and thanks again for the Beta release.  :)
Title: Re: GP Bikes beta4
Post by: Hawk on December 15, 2013, 03:03:01 PM
Hi Guys.

Anyone have a problem with "Auto Gears"? I cannot get them to work.

Also, has anyone done a copy paste for their old setups and got them to work in garage? They show in the setups menue but when you select a setup it doesn't change any settings.

Plus. Has anyone got The MAX HUD to work yet? I have pasted the files as for Beta3 but MAX HUD not showing on screen.


I've not tested online yet. will report later when do so.

Title: Re: GP Bikes beta4
Post by: dibu on December 15, 2013, 03:08:14 PM
Quote from: Ian on December 15, 2013, 02:35:15 PM
Wow 14 online at once fantastic, no problems when online,only issue I had was the game core exe when I left the game

I also had a game core when I left. (btw there were 17 online at the same time /server)

@ PiBoSo - atm there are no times showing up in the online stats
Title: Re: GP Bikes beta4
Post by: SwarleyRuiz on December 15, 2013, 03:19:20 PM
THANKS PIBOSO  ;D
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 15, 2013, 03:24:41 PM
The MaXHUD plugin will NOT work until I update it to beta4 interface. Same for MaXHELMET (and for any other plugin, mine or not).

Bad news is I'll leave for holidays on Tue morning so I doubt I'll have the time to work on this. I'll try but no warranty.

MaX.
Title: Re: GP Bikes beta4
Post by: Hawk on December 15, 2013, 03:42:24 PM
Quote from: HornetMaX on December 15, 2013, 03:24:41 PM
The MaXHUD plugin will NOT work until I update it to beta4 interface. Same for MaXHELMET (and for any other plugin, mine or not).

Bad news is I'll leave for holidays on Tue morning so I doubt I'll have the time to work on this. I'll try but no warranty.

MaX.

Thanks Max.... Give it your best shot, mate; your MaxHUD plugin is a must have, it's like part of the furniture now! ;D
Title: Re: GP Bikes beta4
Post by: dibu on December 15, 2013, 04:41:34 PM
First server crash (Track 19) - core.exe
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 15, 2013, 05:00:51 PM
Quote from: Hawk_UK on December 15, 2013, 03:42:24 PM
Quote from: HornetMaX on December 15, 2013, 03:24:41 PM
The MaXHUD plugin will NOT work until I update it to beta4 interface. Same for MaXHELMET (and for any other plugin, mine or not).

Bad news is I'll leave for holidays on Tue morning so I doubt I'll have the time to work on this. I'll try but no warranty.

MaX.

Thanks Max.... Give it your best shot, mate; your MaxHUD plugin is a must have, it's like part of the furniture now! ;D

MaXHUD and MaXHELMET have been modified to work with beta4 (no other real changes).

Available for download in the plugins section.

MaX.
Title: Re: GP Bikes beta4
Post by: Hawk on December 15, 2013, 05:21:43 PM
Quote from: HornetMaX on December 15, 2013, 05:00:51 PM
Quote from: Hawk_UK on December 15, 2013, 03:42:24 PM
Quote from: HornetMaX on December 15, 2013, 03:24:41 PM
The MaXHUD plugin will NOT work until I update it to beta4 interface. Same for MaXHELMET (and for any other plugin, mine or not).

Bad news is I'll leave for holidays on Tue morning so I doubt I'll have the time to work on this. I'll try but no warranty.

MaX.

Thanks Max.... Give it your best shot, mate; your MaxHUD plugin is a must have, it's like part of the furniture now! ;D

MaXHUD and MaXHELMET have been modified to work with beta4 (no other real changes).

Available for download in the plugins section.

MaX.

Great job Max, nice one!!  Your a STAR, mate!! ;D ;D 8)

Thanks Max! ;D
Title: Re: GP Bikes beta4
Post by: pgreenwo on December 15, 2013, 05:54:07 PM
Great news indeed. Looking good so far. Auto gears not working however
Title: Re: GP Bikes beta4
Post by: Warlock on December 15, 2013, 05:58:35 PM
Ok, first run , 4 core crashes in 3 laps  :o , only 5 riders in the server. Nuovaic had 5 cores. Enna Pergussa track.
I was able to ride with no cores in whole night with beta3 at the same track.
People still cannot connect to the server.

When you fall and bike keeps straight, it never stops, no matter if is hitting the side walls. In beta3 did the same but it stops after few hundred meters .... now it still going untill it hits a front wall.

So my first impression is just the same as beta3 or even worse in online game.

Seems a bit easier to ride the bike, better brakes, and the default setting is pretty good.

All for now
Title: Re: GP Bikes beta4
Post by: noss69 on December 15, 2013, 06:02:30 PM
A big thank you for this new beta, I see that the times are not recorded in the records, it should save the track again?
Title: Re: GP Bikes beta4
Post by: Alby46 on December 15, 2013, 06:12:15 PM
i other thing... replays now look fantastic with the zoom and camera movement option! :D
Title: Re: GP Bikes beta4
Post by: pgreenwo on December 15, 2013, 06:17:30 PM
Quote from: Alby46 on December 15, 2013, 06:12:15 PM
i other thing... replays now look fantastic with the zoom and camera movement option! :D

+1 huge improvement
Title: Re: GP Bikes beta4
Post by: Abigor on December 15, 2013, 06:43:20 PM
Cant go online.......Invalid login : Please register ......???? :(...............its ok now
Title: Re: GP Bikes beta4
Post by: JamoZ on December 15, 2013, 06:50:04 PM
Still core.exe crashes every 2 or 3 laps :/
Title: Re: GP Bikes beta4
Post by: Abigor on December 15, 2013, 07:01:10 PM
yes core exe all time......i think that braking is too easy now.
Title: Re: GP Bikes beta4
Post by: Hawk on December 15, 2013, 07:35:23 PM
First run online and no "core.exe" so far with six other riders on server.

Usually use auto gears due to the controller I'm using, so any other report/judgments would be hard to make without the auto gears being fixed; At the moment I'm struggling to get used to using my controller buttons to change gear which are in awkward positions, so I'll wait till auto gears are fixed. Either that or buy a new controller. LOL
Title: Re: GP Bikes beta4
Post by: Arvoss on December 15, 2013, 07:47:18 PM
Quote from: Hawk_UK on December 15, 2013, 07:35:23 PM
First run online and no "core.exe" so far with six other riders on server.

Usually use auto gears due to the controller I'm using, so any other report/judgments would be hard to make without the auto gears being fixed; At the moment I'm struggling to get used to using my controller buttons to change gear which are in awkward positions, so I'll wait till auto gears are fixed. Either that or buy a new controller. LOL

Buy a new controller ,) Auto gear is for noobiez :p
Title: Re: GP Bikes beta4
Post by: Abigor on December 15, 2013, 07:55:49 PM
is it possible to use other bikes mods in this beta ? and if yes so how ?  :-\
Title: Re: GP Bikes beta4
Post by: Hawk on December 15, 2013, 08:13:00 PM
Quote from: Arvoss on December 15, 2013, 07:47:18 PM
Quote from: Hawk_UK on December 15, 2013, 07:35:23 PM
First run online and no "core.exe" so far with six other riders on server.

Usually use auto gears due to the controller I'm using, so any other report/judgments would be hard to make without the auto gears being fixed; At the moment I'm struggling to get used to using my controller buttons to change gear which are in awkward positions, so I'll wait till auto gears are fixed. Either that or buy a new controller. LOL

Buy a new controller ,) Auto gear is for noobiez :p

Haha... Believe me, I know using auto gears is a BIG disadvantage Arvoss, so yeah I'll be investing in a new controller in the near future......  :)

As for auto gears being for noobiez, it's no different than riding with the electronic aids that are in MotoGP these days. Bring back the good old days when motorcycle racers were real men and real talent showed through....

Bring on the controversy! LOL :P ;D
Title: Re: GP Bikes beta4
Post by: PeterV on December 15, 2013, 08:17:02 PM
oke the GFX glitch is till there in Beta4

(http://i.imgur.com/9LA3kHO.jpg)
Title: Re: GP Bikes beta4
Post by: Hawk on December 15, 2013, 08:21:19 PM
Haha! Zombie Riders!!! LOL ;D

How did you do that, Peter?
Title: Re: GP Bikes beta4
Post by: PeterV on December 15, 2013, 08:35:35 PM
Quote from: Hawk_UK on December 15, 2013, 08:21:19 PM
Haha! Zombie Riders!!! LOL ;D

How did you do that, Peter?

Just the same as beta3, riders enter server and appear as whitebikes, untill "you" go in pits and come out again, then it was mostly oke again.
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 15, 2013, 08:59:30 PM
As a general advice to all, I'd suggest to limit initial testing of beta4 to:
Also, as we have seen with the previous betas, it takes a while before coming up with a decent judgement of how a beta feels.
Try it for 1 week and then, only then, spit out your impressions.

MaX.
Title: Re: GP Bikes beta4
Post by: RiccoChicco on December 15, 2013, 09:21:17 PM
Listen to the master  ;D

Good advice.
Title: Re: GP Bikes beta4
Post by: Warlock on December 15, 2013, 10:38:36 PM
Quote from: HornetMaX on December 15, 2013, 08:59:30 PM
As a general advice to all, I'd suggest to limit initial testing of beta4 to:

  • Victoria track
  • Base bikes (no mod) and skins
Also, as we have seen with the previous betas, it takes a while before coming up with a decent judgement of how a beta feels.
Try it for 1 week and then, only then, spit out your impressions.

MaX.

I know what you mean, but i don't complain about how it feels. It feels pretty good when you can do a lap before a core crash (no mods , no skins). Nuovaic also had 3 cores at Victoria.

I don't want to offend Piboso or his work, and i understand the difficulty of solving these issues. But why release a new beta with exactly the same bugs?  I wouldn't mind to wait 2 more months to have at least a few bugs fixed.
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 15, 2013, 10:58:48 PM
Sure sure Warlock, I was just suggesting (to nobody in particular) to ride a while before commenting the physics, as last time we had a lot of "it sucks, worse than beta2" that 3 weeks after came back as "no ok, it's much better than beta2". For other bugs, they should be reported immediately.

Personally, I played let's say 1h on Victoria (online) and had zero crashes. But then, I used to have very few even with beta3, so ...

MaX.

P.S.
I realize now my usage of "spit" may be misinterpreted: I really wasn't patronizing anybody.
Title: Re: GP Bikes beta4
Post by: oppolo on December 15, 2013, 11:30:18 PM
Quote from: PeterV on December 15, 2013, 08:35:35 PM
Quote from: Hawk_UK on December 15, 2013, 08:21:19 PM
Haha! Zombie Riders!!! LOL ;D

How did you do that, Peter?

Just the same as beta3, riders enter server and appear as whitebikes, untill "you" go in pits and come out again, then it was mostly oke again.

It's not a bug, most of all games , or all, use this feature for prevent or significantly reduce the join lag, the skin is loaded in ram when you are not on track
Title: Re: GP Bikes beta4
Post by: JamoZ on December 15, 2013, 11:54:09 PM
A short explanation of what everything does would be handy. What is gearbox preload support , or gearbox engine cutoff support , and where can we find or change the riding styles?
Title: Re: GP Bikes beta4
Post by: rc211v on December 16, 2013, 12:41:00 AM
Awesome!
Title: Re: GP Bikes beta4
Post by: janaucarre on December 16, 2013, 08:22:16 AM
Hello,
Thank you piboso.
Guys, test 1week as max said, and after that come to comments.
When you post, say what track, bike, you used for testing, and if you have made a complete clean install, or a partial or no clean install. Don't forget to set all setting of modem etc...
I imagine that all here have tested the 990 only?!
What about the 125 and the 500?
Test all things before saying it's good, better or bad than before. Search what makes what.
This is only for a best understanding, for us and for piboso.
thank you.
Title: Re: GP Bikes beta4
Post by: Abigor on December 16, 2013, 08:24:29 AM
Hey PiBoSo.....i really like this beta  :D .....but i have one question about the brakes.....i had been testing last night " 16mm-18mm-20mm and i see that 16mm lock up very easy and 20mm it's very hard to lock up .....and what is the difference between carbon and steel brakes ?
Title: Re: GP Bikes beta4
Post by: janaucarre on December 16, 2013, 08:39:30 AM
To Abigor:
If piboso has made like in reality(i think it's the case from him), the width of disc is for a better cooling, 20mm better cooling than 18mm.
The difference between steel and carbon is the same, carbon better cooling than steel but never used under rain or when you don't brake  hardly offently.
Title: Re: GP Bikes beta4
Post by: oppolo on December 16, 2013, 09:16:52 AM
Quote from: janaucarre on December 16, 2013, 08:39:30 AM
the width of disc is for a better cooling, 20mm better cooling than 18mm.
there isn't disc's width on the setup, 18mm is the front brake leverage
Title: Re: GP Bikes beta4
Post by: janaucarre on December 16, 2013, 09:33:25 AM
if i understand, the front brake leverage is like we need to apply a bigger or a smaller force on the brake lever? 18 need more force than 20?
Title: Re: GP Bikes beta4
Post by: PiBoSo on December 16, 2013, 09:49:44 AM
Quote from: janaucarre on December 16, 2013, 09:33:25 AM
if i understand, the front brake leverage is like we need to apply a bigger or a smaller force on the brake lever? 18 need more force than 20?

Bigger master cylinder = more force must be applied.
Title: Re: GP Bikes beta4
Post by: PeterV on December 16, 2013, 10:21:12 AM
Doing some laps on victoria with the varese, when putting shift help to off, and then shifting you can just shift without blipping the throttle.
It sounds like a quickshifter, and the reaction from the rear to the gearchanges is an immense force, i think to much.

Anyone else notice this?

*. btw do you want us to post "suspected" bugs into the bugs forum?
Title: Re: GP Bikes beta4
Post by: Klax75 on December 16, 2013, 10:22:16 AM
Love the beta, what I've noticed so far.

I don't know if this is a bug or not. I don't use any riding aids at all, full manual controls on everything. In Beta3 when riding the 500cc to up shift, I would either have to give it some clutch and then shift. Or my style was very quickly release some throttle, up shift then throttle again.

Now in Beta4, again same settings I use no riding aids and full manual controls. Now when I ride the 500cc it lets me up shift even with full throttle. When I don't have any helping aids on. Is this a bug?

I noticed the new replay camera is cool, but seems to jerk around and skip when viewing a replay. For a split second my bike will jump in the frame, makes it distracting when watching replays. I what a lot of replays. lol

I still get the same manual rider lean forward / back, Left / Right I got in Beta3. It's this skip in the animations. Where my rider will tuck in but not all the way, even though I am manually doing it, once I hit a certain speed he will pop full down likes it's missing frames in the animation. This only seems to happen with full manual lean control. If you have any of it set to auto the animation is smooth for tucking in.
Title: Re: GP Bikes beta4
Post by: PiBoSo on December 16, 2013, 10:22:39 AM
Quote from: PeterV on December 16, 2013, 10:21:12 AM
Doing some laps on victoria with the varese, when putting shift help to off, and then shifting you can just shift without blipping the throttle.
It sounds like a quickshifter, and the reaction from the rear to the gearchanges is an immense force, i think to much.

Anyone else notice this?

*. btw do you want us to post "suspected" bugs into the bugs forum?

This is a known problem.
Title: Re: GP Bikes beta4
Post by: oppolo on December 16, 2013, 10:39:19 AM
Quote from: Klax75 on December 16, 2013, 10:22:16 AM
Now when I ride the 500cc it lets me up shift even with full throttle. When I don't have any helping aids on. Is this a bug?
it should be the cutoff simulation, but i don't know if the cagiva had really  it
Title: Re: GP Bikes beta4
Post by: PiBoSo on December 16, 2013, 11:01:23 AM
Quote from: oppolo on December 16, 2013, 10:39:19 AM
Quote from: Klax75 on December 16, 2013, 10:22:16 AM
Now when I ride the 500cc it lets me up shift even with full throttle. When I don't have any helping aids on. Is this a bug?
it should be the cutoff simulation, but i don't know if the cagiva had really  it

Unfortunately the gearbox simulation is broken in Beta4.
It will be fixed for release 1.
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 01:37:30 PM
All works and looks great for me apart from Auo-Gearshift
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 01:59:07 PM
Quote from: Harrytmj66 on December 16, 2013, 01:37:30 PM
All works and looks great for me apart from Auo-Gearshift

I've only tried the 500cc bike so far, and I tend to agree with what your saying; however I am starting to get used to using manual gears now, but only because I now have to. Haha

But it is very awkward for me to use manual gears as my controller button layout isn't conducive to GP Bike control; and yes, I will have to get a new controller. LOL :D


So if any of you guys see me staggering around the tracks missing gears and changing up when I should be changing down, don't laugh! Hehe! ;D
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 02:17:28 PM
Quote from: Hawk_UK on December 16, 2013, 01:59:07 PM
Quote from: Harrytmj66 on December 16, 2013, 01:37:30 PM
All works and looks great for me apart from Auo-Gearshift

I've only tried the 500cc bike so far, and I tend to agree with what your saying; however I am starting to get used to using manual gears now, but only because I now have to. Haha

But it is very awkward for me to use manual gears as my controller button layout isn't conducive to GP Bike control; and yes, I will have to get a new controller. LOL :D


So if any of you guys see me staggering around the tracks missing gears and changing up when I should be changing down, don't laugh! Hehe! ;D

Hahah Yeah i think im going to spend a few hours tonight learning how to use manual gears. i am using a PS3 controller so its pretty tricky but if anyone can reccomend a good controller?
Title: Re: GP Bikes beta4
Post by: rc211v on December 16, 2013, 02:33:17 PM
Quote from: Harrytmj66 on December 16, 2013, 02:17:28 PM


Hahah Yeah i think im going to spend a few hours tonight learning how to use manual gears. i am using a PS3 controller so its pretty tricky but if anyone can reccomend a good controller?

Why not use L1 and R1 to change gears? That's what I do.
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 02:36:45 PM
Quote from: Harrytmj66 on December 16, 2013, 02:17:28 PM
Quote from: Hawk_UK on December 16, 2013, 01:59:07 PM
Quote from: Harrytmj66 on December 16, 2013, 01:37:30 PM
All works and looks great for me apart from Auo-Gearshift

I've only tried the 500cc bike so far, and I tend to agree with what your saying; however I am starting to get used to using manual gears now, but only because I now have to. Haha

But it is very awkward for me to use manual gears as my controller button layout isn't conducive to GP Bike control; and yes, I will have to get a new controller. LOL :D


So if any of you guys see me staggering around the tracks missing gears and changing up when I should be changing down, don't laugh! Hehe! ;D

Hahah Yeah i think im going to spend a few hours tonight learning how to use manual gears. i am using a PS3 controller so its pretty tricky but if anyone can reccomend a good controller?


I'm pretty sure it was this one that someone recommended to me a couple of months ago: http://www.amazon.co.uk/Thrustmaster-Dual-Trigger-Gamepad-Blister/dp/B000U7RJ16/ref=sr_1_47?s=videogames&ie=UTF8&qid=1387204484&sr=1-47&keywords=thrustmaster+controller (http://www.amazon.co.uk/Thrustmaster-Dual-Trigger-Gamepad-Blister/dp/B000U7RJ16/ref=sr_1_47?s=videogames&ie=UTF8&qid=1387204484&sr=1-47&keywords=thrustmaster+controller)
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 16, 2013, 03:01:45 PM
Quote from: Hawk_UK on December 16, 2013, 02:36:45 PM
I'm pretty sure it was this one that someone recommended to me a couple of months ago: http://www.amazon.co.uk/Thrustmaster-Dual-Trigger-Gamepad-Blister/dp/B000U7RJ16/ref=sr_1_47?s=videogames&ie=UTF8&qid=1387204484&sr=1-47&keywords=thrustmaster+controller (http://www.amazon.co.uk/Thrustmaster-Dual-Trigger-Gamepad-Blister/dp/B000U7RJ16/ref=sr_1_47?s=videogames&ie=UTF8&qid=1387204484&sr=1-47&keywords=thrustmaster+controller)
Had a thrustmaster 3-in-1 before, bad bad stuff, night and day with respect to xbox 360 controller (original Microsoft, no copies). DON'T BUY IT. DON'T.

Go with the xbox 360 controller or Logitech F310.

MaX.
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 03:13:49 PM
Quote from: HornetMaX on December 16, 2013, 03:01:45 PM
Quote from: Hawk_UK on December 16, 2013, 02:36:45 PM
I'm pretty sure it was this one that someone recommended to me a couple of months ago: http://www.amazon.co.uk/Thrustmaster-Dual-Trigger-Gamepad-Blister/dp/B000U7RJ16/ref=sr_1_47?s=videogames&ie=UTF8&qid=1387204484&sr=1-47&keywords=thrustmaster+controller (http://www.amazon.co.uk/Thrustmaster-Dual-Trigger-Gamepad-Blister/dp/B000U7RJ16/ref=sr_1_47?s=videogames&ie=UTF8&qid=1387204484&sr=1-47&keywords=thrustmaster+controller)
Had a thrustmaster 3-in-1 before, bad bad stuff, night and day with respect to xbox 360 controller (original Microsoft, no copies). DON'T BUY IT. DON'T.

Go with the xbox 360 controller or Logitech F310.

MaX.
Hi Max!

I've just dragged out an old "Saitek Rumble Force" gamepad that I had packed away during a recent house move.... I'm going to give this a try, married to me F430 foot pedals and see how it goes. Only thing is that last time I tried this gamepad it was way too responsive for my liking..... I've probably just got to get used to it ;D


Thanks for the advice and heads up on that controller, Max; appreciated! ;D
Title: Re: GP Bikes beta4
Post by: Arvoss on December 16, 2013, 03:40:02 PM
Quote from: Harrytmj66 on December 16, 2013, 02:17:28 PM
Quote from: Hawk_UK on December 16, 2013, 01:59:07 PM
Quote from: Harrytmj66 on December 16, 2013, 01:37:30 PM
All works and looks great for me apart from Auo-Gearshift

I've only tried the 500cc bike so far, and I tend to agree with what your saying; however I am starting to get used to using manual gears now, but only because I now have to. Haha

But it is very awkward for me to use manual gears as my controller button layout isn't conducive to GP Bike control; and yes, I will have to get a new controller. LOL :D


So if any of you guys see me staggering around the tracks missing gears and changing up when I should be changing down, don't laugh! Hehe! ;D

Hahah Yeah i think im going to spend a few hours tonight learning how to use manual gears. i am using a PS3 controller so its pretty tricky but if anyone can reccomend a good controller?

A PS3 Controller is very good. You just need to practice a lot on this game. I did 1.26.8 on victoria with a ps3 controller. I use X an SQUARE for the gears.
Title: Re: GP Bikes beta4
Post by: Abigor on December 16, 2013, 04:03:19 PM
Can someone still ride Aprillia in this beta ???  :-\
Title: Re: GP Bikes beta4
Post by: Alby46 on December 16, 2013, 04:16:03 PM
aprilia?
Title: Re: GP Bikes beta4
Post by: PeterV on December 16, 2013, 04:25:24 PM
Quote from: Abigor on December 16, 2013, 04:03:19 PM
Can someone still ride Aprillia in this beta ???  :-\

YES all modbikes i have work and all nice and tidy in there own folders :P

- Aprilia RSV4
- CBR1000 RR
- RCV 213
- Ducati GP8
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 04:32:57 PM
When i try and join a room with anyone else in it i get "Data Mismatch" a lot
Title: Re: GP Bikes beta4
Post by: Warlock on December 16, 2013, 04:35:42 PM
Be sure you have the last track version

https://mega.co.nz/#F!eNVSADpZ!a6u3dBMlFT8zw5x7K68eVg
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 04:36:45 PM
Quote from: Harrytmj66 on December 16, 2013, 04:32:57 PM
When i try and join a room with anyone else in it i get "Data Mismatch" a lot

Probably means you have a mismatch track file?

Download all your tracks from this link: http://forum.piboso.com/index.php?topic=45.0 (http://forum.piboso.com/index.php?topic=45.0) It is the Track Download link for all currently used tracks on Dibu's online servers.  :)
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 04:39:03 PM
All my tracks were up to date on Friday. Could it be because of the BETA?
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 04:40:20 PM
Quote from: Harrytmj66 on December 16, 2013, 04:39:03 PM
All my tracks were up to date on Friday. Could it be because of the BETA?

What track are you trying to ride on? I'll try same and report back for you.  :)
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 04:42:02 PM
Quote from: Hawk_UK on December 16, 2013, 04:40:20 PM
Quote from: Harrytmj66 on December 16, 2013, 04:39:03 PM
All my tracks were up to date on Friday. Could it be because of the BETA?

What track are you trying to ride on? I'll try same and report back for you.  :)

Victoria, Cadwell, Enna Pergasa, Sachenring, Brands Hatch GP. They all work unless somebody else is already in the track room
Title: Re: GP Bikes beta4
Post by: Abigor on December 16, 2013, 04:47:01 PM
Quote from: PeterV on December 16, 2013, 04:25:24 PM
Quote from: Abigor on December 16, 2013, 04:03:19 PM
Can someone still ride Aprillia in this beta ???  :-\

YES all modbikes i have work and all nice and tidy in there own folders :P

- Aprilia RSV4
- CBR1000 RR
- RCV 213
- Ducati GP8
i try to switch them like in beta 3 but Aprilia and M1 doesn't work.
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 04:51:27 PM
Quote from: Harrytmj66 on December 16, 2013, 04:42:02 PM
Quote from: Hawk_UK on December 16, 2013, 04:40:20 PM
Quote from: Harrytmj66 on December 16, 2013, 04:39:03 PM
All my tracks were up to date on Friday. Could it be because of the BETA?

What track are you trying to ride on? I'll try same and report back for you.  :)

Victoria, Cadwell, Enna Pergasa, Sachenring, Brands Hatch GP. They all work unless somebody else is already in the track room

I didn't see Cadwell Park online, but I tried all the others with no problem. There is about 5 - 6 riders on Victoria at the moment, but still had no problem connecting for me.

Have you made sure you have all track files in correct places, or have you altered any files, etc, etc?
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 05:18:02 PM
Quote from: Hawk_UK on December 16, 2013, 04:51:27 PM
Quote from: Harrytmj66 on December 16, 2013, 04:42:02 PM
Quote from: Hawk_UK on December 16, 2013, 04:40:20 PM
Quote from: Harrytmj66 on December 16, 2013, 04:39:03 PM
All my tracks were up to date on Friday. Could it be because of the BETA?

What track are you trying to ride on? I'll try same and report back for you.  :)

Victoria, Cadwell, Enna Pergasa, Sachenring, Brands Hatch GP. They all work unless somebody else is already in the track room

I didn't see Cadwell Park online, but I tried all the others with no problem. There is about 5 - 6 riders on Victoria at the moment, but still had no problem connecting for me.

Have you made sure you have all track files in correct places, or have you altered any files, etc, etc?

Havent touched any files since the BETA update. Everything was working fine on Friday :(
I will try again
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 05:22:32 PM
Ahh just remembered i didnt do a clean install of BETA 4....Should i try that?
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 16, 2013, 05:36:30 PM
Quote from: Harrytmj66 on December 16, 2013, 05:22:32 PM
Ahh just remembered i didnt do a clean install of BETA 4....Should i try that?
ROFL !

No, don't do it. It's called clean install just for fun.

YES ! Clean install. ALWAYS. Unless specified a dirty install will work too.

MaX.
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 05:39:00 PM
Quote from: HornetMaX on December 16, 2013, 05:36:30 PM
Quote from: Harrytmj66 on December 16, 2013, 05:22:32 PM
Ahh just remembered i didnt do a clean install of BETA 4....Should i try that?
ROFL !

No, don't do it. It's called clean install just for fun.

YES ! Clean install. ALWAYS. Unless specified a dirty install will work too.

MaX.

Hahaha

(http://amydenby.files.wordpress.com/2013/10/homer_simpson_doh.gif)
Title: Re: GP Bikes beta4
Post by: Rider125 on December 16, 2013, 05:49:01 PM
I would like to ask if we have the beta 4 support more bikes - battle ducati, honda, yamaha?
Title: Re: GP Bikes beta4
Post by: RiccoChicco on December 16, 2013, 05:50:25 PM
It's works but bikes need to be updated.

(http://img11.hostingpics.net/pics/600332screen043.jpg)
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 05:52:04 PM
Done a clean install and still getting "Data Mismatch"
All my tracks are up to date
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 06:02:42 PM
Quote from: Harrytmj66 on December 16, 2013, 05:52:04 PM
Done a clean install and still getting "Data Mismatch"
All my tracks are up to date

I'm sure I just saw your name connect to Victoria server, but you disconnected soon after?
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 06:12:45 PM
Oh did it? It was taking ages to connect
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 06:27:33 PM
Nope still not working, even getting "Data Mismatch" on Victoria so im going to leave it for a bit
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 06:28:26 PM
Quote from: Harrytmj66 on December 16, 2013, 06:12:45 PM
Oh did it? It was taking ages to connect

Yeah... I said on chat:"Hi Harry. You finally got connected!:D", but you didn't reply, and then you disconnected. I thought you must still be having connection problems?

But yes. It does sometimes take a few minutes to connect, maybe 3 - 4 mins if there is a lot of people on the server; 1 - 2 mins if server is quite..... Keep trying, mate ;)
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 06:29:09 PM
Quote from: Harrytmj66 on December 16, 2013, 06:27:33 PM
Nope still not working, even getting "Data Mismatch" on Victoria so im going to leave it for a bit

Your still getting data mismatch after fresh/clean install?
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 06:29:26 PM
Quote from: Hawk_UK on December 16, 2013, 06:29:09 PM
Quote from: Harrytmj66 on December 16, 2013, 06:27:33 PM
Nope still not working, even getting "Data Mismatch" on Victoria so im going to leave it for a bit

Your still getting data mismatch after fresh/clean install?

Yeah  >:(
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 06:35:18 PM
Quote from: Hawk_UK on December 16, 2013, 06:29:09 PM
Quote from: Harrytmj66 on December 16, 2013, 06:27:33 PM
Nope still not working, even getting "Data Mismatch" on Victoria so im going to leave it for a bit

Your still getting data mismatch after fresh/clean install?

When you did a clean install, did you first delete the "gpbikes" folder from your "Program Files" folder  + the "Piboso" folder from your documents folder?

Then do a system clean with CCleaner

Then it might be a good idea to shut down your system, wait for 30 secs then restart your PC

Then try a fresh clean install


Note: You can copy and save your Track files and bike paints before you do this. :)
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 06:56:53 PM
Quote from: Hawk_UK on December 16, 2013, 06:35:18 PM
Quote from: Hawk_UK on December 16, 2013, 06:29:09 PM
Quote from: Harrytmj66 on December 16, 2013, 06:27:33 PM
Nope still not working, even getting "Data Mismatch" on Victoria so im going to leave it for a bit

Your still getting data mismatch after fresh/clean install?

When you did a clean install, did you first delete the "gpbikes" folder from your "Program Files" folder  + the "Piboso" folder from your documents folder?

Then do a system clean with CCleaner

Then it might be a good idea to shut down your system, wait for 30 secs then restart your PC

Then try a fresh clean install


Note: You can copy and save your Track files and bike paints before you do this. :)

Right il give that a go
Title: Re: GP Bikes beta4
Post by: Hawk on December 16, 2013, 07:04:28 PM
Quote from: Harrytmj66 on December 16, 2013, 06:56:53 PM
Quote from: Hawk_UK on December 16, 2013, 06:35:18 PM
Quote from: Hawk_UK on December 16, 2013, 06:29:09 PM
Quote from: Harrytmj66 on December 16, 2013, 06:27:33 PM
Nope still not working, even getting "Data Mismatch" on Victoria so im going to leave it for a bit

Your still getting data mismatch after fresh/clean install?

When you did a clean install, did you first delete the "gpbikes" folder from your "Program Files" folder  + the "Piboso" folder from your documents folder?

Then do a system clean with CCleaner

Then it might be a good idea to shut down your system, wait for 30 secs then restart your PC

Then try a fresh clean install


Note: You can copy and save your Track files and bike paints before you do this. :)

Right il give that a go

If after you do this your still getting a "Data Mismatch" when trying to connect, it might be worth trying to PM "dibu" and explain to him you keep getting a "data mismatch" error message each time you try to connect to the Victoria server, even though you've tried a fresh install and downloaded the latest tracks. Sometimes when dibu resets a server it sorts out connection problems for some users. ;)
Title: Re: GP Bikes beta4
Post by: Ian on December 16, 2013, 07:13:42 PM
I have had this before and it was a bad download/unzip problem check what size your track file is.
Title: Re: GP Bikes beta4
Post by: Abigor on December 16, 2013, 07:17:35 PM
Quote from: RiccoChicco on December 16, 2013, 05:50:25 PM
It's works but bikes need to be updated.

(http://img11.hostingpics.net/pics/600332screen043.jpg)
i will really like to know how you did this  :P.....i tried for hours now and i can't
Title: Re: GP Bikes beta4
Post by: Harrytmj66 on December 16, 2013, 07:20:22 PM
Quote from: Ian on December 16, 2013, 07:13:42 PM
I have had this before and it was a bad download/unzip problem check what size your track file is.

Hiya mate. The game was working perfectly fine on Friday so i just can't think of what i have done wrong
Title: Re: GP Bikes beta4
Post by: Alone on December 16, 2013, 07:53:12 PM
I only test the 500cc. in Victoria but i note improvements, specially in the climbs. I miss to manage the clutch for change gears, and the 2nd gear, as someone said before, has a looot of power when shifting, you have to realease the throtlle if you aren´t straight. The brakes feels better, more intuitive. I really like this beta.
I can connect online with 3 guys on (a miracle!!!) and I had less lag than before, but I didn´t prove so much time, neither between sessions...
In the bad side, I had 3 core crashes going out the pits once I put a setup in garage before I went to track for the first time in the session.
And is great to have all the bikes in the game!
Congrats Piboso, I think that I´ll like it more with the next ridings!!
Title: Re: GP Bikes beta4
Post by: oppolo on December 16, 2013, 11:08:32 PM
Quote from: RiccoChicco on December 16, 2013, 05:50:25 PM
It's works but bikes need to be updated.

(http://img11.hostingpics.net/pics/600332screen043.jpg)

what track is?
Title: Re: GP Bikes beta4
Post by: RiccoChicco on December 16, 2013, 11:12:41 PM
Paul Ricard "Legend" by Juju  ;)
Title: Re: GP Bikes beta4
Post by: ALEale on December 16, 2013, 11:13:05 PM
Quote from: oppolo on December 16, 2013, 11:08:32 PM
Quote from: RiccoChicco on December 16, 2013, 05:50:25 PM
It's works but bikes need to be updated.

(http://img11.hostingpics.net/pics/600332screen043.jpg)

what track is?

Paul Ricard "Legend"

;)
Title: Re: GP Bikes beta4
Post by: oppolo on December 16, 2013, 11:15:55 PM
Quote from: RiccoChicco on December 16, 2013, 11:12:41 PM
Paul Ricard "Legend" by Juju  ;)

thanks found http://www.motonline-france.com/index.php?post/2013/07/03/GP-Bikes-Circuit-Paul-Ricard-Legend
Title: Re: GP Bikes beta4
Post by: Lengyel on December 17, 2013, 08:39:52 AM
Big thanks PiBoSo!
Title: Re: GP Bikes beta4
Post by: Desteban on December 17, 2013, 10:05:01 AM
Here Abigor:

http://forum.piboso.com/index.php?topic=302.0 (http://forum.piboso.com/index.php?topic=302.0)
Title: Re: GP Bikes beta4
Post by: C21 on December 17, 2013, 10:28:25 AM
short comment to beta4:
- I´d like the new brake simulation, great work.
- was impressed by riding with 14 riders at the same time on sunday with not much/ even no lagg issues.
- like the renewed wheelie control (better than in beta3)
- like the bike handling (only tried 990 yet)

Dislike the preloaded gearbox.
Don´t know what i´m doing wrong but i can´t shift fast downward w/o locking the rear wheel. Even with Autoclutch on, it shifts slowly down that it does not fit my riding style anymore and it is very different to beta3.
Will try another test session midweek (not online this time) to sort things out.

Besides the preloaded gearbox i would say its a good improvement over beta3.  :D
Good work Piboso!
Title: Re: GP Bikes beta4
Post by: Abigor on December 17, 2013, 12:15:50 PM
Quote from: Desteban on December 17, 2013, 10:05:01 AM
Here Abigor:

http://forum.piboso.com/index.php?topic=302.0 (http://forum.piboso.com/index.php?topic=302.0)
Yoooo Desteban......Thank you very much man
Title: Re: GP Bikes beta4
Post by: oppolo on December 17, 2013, 12:41:27 PM
I know many of you play with gamepad so you can't have my problems that I play with G25

- I go on track and the wheel shake if gear is in neutral, soon I put the first or 2nd gear shake disappear and the FFB is lost, on track there is any centering force (real bikes have) and the fake effect of FFB disturb in a bad way my driving

- on track I change size textures for having back settings of my profiler, now I have a centering force and I can drive, even if maybe the movement side to side is too slow especially driving the 125, but I have to test better this point also with others bikes

my setting in the profile is 90 degrees of rotation, in game the only aids are both automatic rider lean, direct lean is enable

any idea how to have better grafic?

(http://i195.photobucket.com/albums/z226/kirkkonummi/screen000_zpsf4f75ae6.jpg) (http://s195.photobucket.com/user/kirkkonummi/media/screen000_zpsf4f75ae6.jpg.html)
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 17, 2013, 03:12:39 PM
Quote from: oppolo on December 17, 2013, 12:41:27 PM
I know many of you play with gamepad so you can't have my problems that I play with G25
I suggest you start a new thread (in the Bug section, or the support one) to discuss the FFB problems.

For the graphics: max everything out + change the texture quality and shadow/reflections in gpbikes.ini:

[core]
texture_quality = 1
bike_shadow = 1024
bike_reflections = 512


FYI, for texture quality:
0 -> uncompressed, OpenGL default
1 -> uncompressed, 32 bits
2 -> uncompressed, 16 bits
3 -> compressed, OpenGL driver
4 -> compressed ( the default value )


MaX.
Title: Re: GP Bikes beta4
Post by: oppolo on December 17, 2013, 08:01:24 PM
I didn't mean bike's reflections but that blurried white line, in all track it's so, do you have blurried lines at Paul Ricard? this problem is not in victoria
Title: Re: GP Bikes beta4
Post by: PiBoSo on December 17, 2013, 08:39:09 PM
Quote from: oppolo on December 17, 2013, 08:01:24 PM
I didn't mean bike's reflections but that blurried white line, in all track it's so, do you have blurried lines at Paul Ricard? this problem is not in victoria

Set anisotropic in GP Bikes -> Settings -> Graphics to at least 4x
Track makers should use dedicated polygons for white lines to 1) avoid this problem 2) have a different grip than unpainted asphalt.
Title: Re: GP Bikes beta4
Post by: oppolo on December 17, 2013, 09:08:54 PM
Quote from: PiBoSo on December 17, 2013, 08:39:09 PM
Quote from: oppolo on December 17, 2013, 08:01:24 PM
I didn't mean bike's reflections but that blurried white line, in all track it's so, do you have blurried lines at Paul Ricard? this problem is not in victoria

Set anisotropic in GP Bikes -> Settings -> Graphics to at least 4x
Track makers should use dedicated polygons for white lines to 1) avoid this problem 2) have a different grip than unpainted asphalt.

thanks, it helps
Title: Re: GP Bikes beta4
Post by: oppolo on December 17, 2013, 09:53:49 PM
Quote from: RiccoChicco on December 16, 2013, 11:12:41 PM
Paul Ricard "Legend" by Juju  ;)

can you point me at some tracks with this quality?
Title: Re: GP Bikes beta4
Post by: WALKEN on December 19, 2013, 05:13:01 AM
Thank you very much for the update Piboso!  :)

Can't wait to try it!!!!!!!!!!!

Odd thing is I came here to post about not being able to see the scoreboards as it was prompting me, saying I had an old version which is Beta 3. Maybe this is the reason? 
Title: Re: GP Bikes beta4
Post by: Alby46 on December 19, 2013, 05:17:20 AM
Now there's a new version, beta 4b
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 19, 2013, 10:52:00 AM
Quote from: oppolo on December 17, 2013, 09:53:49 PM
Quote from: RiccoChicco on December 16, 2013, 11:12:41 PM
Paul Ricard "Legend" by Juju  ;)

can you point me at some tracks with this quality?
What do you mean exactly ?

Pual Ricard Legend is probably the best overall track from a visual point of view.

MaX.
Title: Re: GP Bikes beta4
Post by: oppolo on December 19, 2013, 11:11:55 AM
Quote from: HornetMaX on December 19, 2013, 10:52:00 AM
Quote from: oppolo on December 17, 2013, 09:53:49 PM
Quote from: RiccoChicco on December 16, 2013, 11:12:41 PM
Paul Ricard "Legend" by Juju  ;)

can you point me at some tracks with this quality?
What do you mean exactly ?

Pual Ricard Legend is probably the best overall track from a visual point of view.

MaX.

I meant with the same grafic quality, I tried Magny and it has less quality but I can keep it, Lezennes is for scooter: deleted, Vallelunga seems a convertion from GPL: deleted, this night I'll try Albi, Sashsenring, mmm, the screen is not inviting me, it seems a convertion from GPL too, so, I have not so much experience in this game, you know better than me what are the more beatifull tracks in a grafical meaning... and more
Title: Re: GP Bikes beta4
Post by: HornetMaX on December 19, 2013, 11:30:24 AM
PRL is probably the best as said, graphically. Enna Pergusa is nice too, it seems (haven't really tried it yet).

But to be honest I care more about how a track rides than how it looks. Some of the very rideable tracks: Sachsenring and the ones made by Team Saint West: Catalunya and Mugello.

MaX.
Title: Re: GP Bikes beta4
Post by: JamoZ on December 19, 2013, 03:12:51 PM
Lezennes is an amazing tracks, it's not for scooters and actually a really technical track that demands alot of skill to be fast at. You're missing out...
Title: Re: GP Bikes beta4
Post by: oppolo on December 19, 2013, 03:57:47 PM
Quote from: JamoZ on December 19, 2013, 03:12:51 PM
Lezennes is an amazing tracks, it's not for scooters and actually a really technical track that demands alot of skill to be fast at. You're missing out...

ok I'll give it a try with 125

EDIT
yes with 125 it can be accepted
Title: Re: GP Bikes beta4
Post by: oppolo on December 19, 2013, 07:02:53 PM
Quote from: HornetMaX on December 19, 2013, 11:30:24 AM
Some of the very rideable tracks: Sachsenring
yes you're right, it's fun to drive here, thanks
Title: Re: GP Bikes beta4
Post by: nuovaic on December 24, 2013, 10:32:25 AM
@Piboso - can you please explain what the new race start sound is and when it occurs?
I just tried a simulated quick race and heard nothing.
Was hoping it could be heard while race pre start is on.
Title: Re: GP Bikes beta4
Post by: jomardi on January 14, 2014, 06:07:35 PM
Quote from: HornetMaX on December 17, 2013, 03:12:39 PM
Quote from: oppolo on December 17, 2013, 12:41:27 PM
I know many of you play with gamepad so you can't have my problems that I play with G25
I suggest you start a new thread (in the Bug section, or the support one) to discuss the FFB problems.

For the graphics: max everything out + change the texture quality and shadow/reflections in gpbikes.ini:

[core]
texture_quality = 1
bike_shadow = 1024
bike_reflections = 512


FYI, for texture quality:
0 -> uncompressed, OpenGL default
1 -> uncompressed, 32 bits
2 -> uncompressed, 16 bits
3 -> compressed, OpenGL driver
4 -> compressed ( the default value )

MaX.
MaX, hello! in gpbikes.ini must be adding, only this three value right? -
texture_quality = 1
bike_shadow = 1024
bike_reflections = 512

without this five value right?
0 -> uncompressed, OpenGL default
1 -> uncompressed, 32 bits
2 -> uncompressed, 16 bits
3 -> compressed, OpenGL driver
4 -> compressed ( the default value )

THX!
Title: Re: GP Bikes beta4
Post by: neoraptor on January 14, 2014, 06:20:43 PM
Yes ;)
You change texture_quality according to the settings you want ;)
Title: Re: GP Bikes beta4
Post by: jomardi on January 14, 2014, 06:24:41 PM
Quote from: neoraptor on January 14, 2014, 06:20:43 PM
Yes ;)
You change texture_quality according to the settings you want ;)
so, I'am not guru )) but as I understand, "1" is better, for good quality ))
THX for quickly feedback.