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GP Bikes => Archive => Racing => Owners Club => Topic started by: Napalm Nick on February 19, 2016, 11:15:15 AM

Title: Beta 8 Event 1 | Murasama Cup race | 3 Day event | WINNER - DAVIDE74 | COMPLETE
Post by: Napalm Nick on February 19, 2016, 11:15:15 AM
RACE COUNTDOWN
(http://www.pending.me.uk/cd/red_1456084800.png) (http://www.pending.me.uk)

3 DAY Event

An ambitious full race weekend programme. Put as much time on track practicing and qualifying as you like, with a limited amount of tyres over the 3 days - remembering to save a fresh set for the race!

Murasama GP1000 Cup Race @ A1 RING V2.1_NDS

(http://cdn-7.motorsport.com/static/img/mgl/1500000/1580000/1587000/1587700/1587777/s1_1.jpg)

18 Laps


RACE PROGRAMME:

LIMITED TYRES***LIMITED TYRES***LIMITED TYRES***LIMITED TYRES***LIMITED TYRES***LIMITED TYRES***
Friday      14:00 CET - Track open for 24 hour Practice session
Saturday  14:00 CET - Track open for 24 hour Qualification session
Sunday    14:00 CET - Track open for Warmup
               21:00 CET - RACE START

FAQ:
Q. Can I just turn up for the race?
A. NO a whitelist will be put in force at the end of qualification to prevent those people from joining, "who just turn up for the race and crash into everyone at the first corner then leave". To race you must have a top 24 time in qualifying and have completed a 'LOT' of laps total in either practice or qualifying. If there are a lot more people than 24 then a second race will be planned. :)

Q. Why is each session 24 Hours?
A. To get the biggest spread of people to have a go as possible.

Q. How will the server be 'kept alive' when there is no-one on it?
A. Our good friend The Clerk of the Course will oversee it.

Q. What if I cheat and I'm the only one on track
A. Our good friend The Clerk of the Course will see it.

Q. I cannot be on the track for 57 hours!
A. You put as much time into practice and qualification as you like, when you like. ::)

Q. I cannot make the Race on a Sunday  :(
A. Sign up anyway, if there are enough people we will hold another race using the SAME qualification results later in the week.  :)

Q. What can go wrong?
A. Lots, mainly a GPBOC server internet outage during qualifying, but the stability for this was tested at Imola prior to B8 so fingers crossed. If something goes wrong we will endeavour to race at the stated time anyway with a "Luck dip grid position".

More to follow as questions come up.

Please sign up (name and number) if you would like to take part.  :)



 
Rider List (max 50)(just to give us an idea of the amount of people interested)
1. Napalm Nick  #68
2. Dareaper       #47
3. matty0l215    #61
4. Meyer            #12
5. Hawk             #7
6. R1rossi          #34
7. Boerenlater    #36
8. BOBR6           #84
9. Jorge             #17
10. Toomes        #71
11. Blackheart    #22
12. PeterV          #45
13. vin97           #8
14. David "Gonzo" Boda #46
15. JJS209         #28
16. maLve         #87
17. nuovaic        #53
18. DoubleDragon #63
19. Davide74       #58
20. Adalgood       #24
21.
22.
23.
24.
25.

PS: If The Clerk of the Course leaves or is not present when you are on server please PM me immediately so I can get her ass back there before the server empties!

Tyre Guide
(http://i67.tinypic.com/3308uav.jpg)

Trouble joining?? Try this...
Quote from: Blackheart on February 20, 2016, 12:34:05 AM
Guys have put bandwidth to "high"? With "low" is impossible join online!

(http://s22.postimg.org/nw3wemgy5/core_20_02_2016_08_31_07_89.jpg) (http://postimg.org/image/nw3wemgy5/)

RACE COUNTDOWN
(http://www.pending.me.uk/cd/red_1456084800.png) (http://www.pending.me.uk)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: dareaper46 on February 19, 2016, 11:20:37 AM
Dareaper #47
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: matty0l215 on February 19, 2016, 11:38:33 AM
You know it boss :P
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 11:51:41 AM
1st post updated with a visual tyre guide.

First 24 hour Practice session starts in ten minutes
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 19, 2016, 11:57:14 AM
Sign me up!! You know my number! :D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 12:10:44 PM
Start times will be changing due to an unforeseen circumstance will post when known
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 19, 2016, 12:18:41 PM
I don't know just how much time I'll be able to practice as I'll be working on a couple of projects over the weekend, but sign me up and I'll just have to wing it into the top 24 hopefully. Lol  ;D

Hawk #7
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 19, 2016, 12:34:46 PM
i Think you missed my post Nick! :P

I AM IN!!!! you know the name and number :D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 12:38:12 PM
LOL sorry I have been sucked into a server code problem not seen in B7...I will sort that out sharpish Danish  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 19, 2016, 12:39:16 PM
Great haha! just wanted to make sure you see i am in for first race of B8 :P

Looking forward to testing later on, will do A LOT of laps i guess haha :D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: MMA Clerk of the Course on February 19, 2016, 01:03:24 PM
Quote

RACE CONTROL MESSAGE:

Reminder

24 Hour Practice Session has now started GOOD LUCK

Please remember LIMITED TYRES!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: r1rossi on February 19, 2016, 01:21:12 PM
I am in

R1rossi #34
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Boerenlater on February 19, 2016, 05:26:23 PM
in
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 19, 2016, 07:14:19 PM
I can't get online. Keep getting "Connection Timeout" error message each time I try to connect.  :'(

OMG! I hope I'm not slipping into the cannot use GPB online category because of connection problems??? This is happening on other servers too, though if I keep trying I can get on only one other right now.  :o :'( :'(

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: BOBR6 84 on February 19, 2016, 07:18:05 PM
can you add me so i can do some laps? not sure i can make the races..
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 07:19:16 PM
ya come on down  8)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Boerenlater on February 19, 2016, 07:21:08 PM
Quote from: Hawk on February 19, 2016, 07:14:19 PM
I can't get online. Keep getting "Connection Timeout" error message each time I try to connect.  :'(

OMG! I hope I'm not slipping into the cannot use GPB online category because of connection problems??? This is happening on other servers too, though if I keep trying I can get on only one other right now.  :o :'( :'(

Hawk.
ports open? firewall?
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 19, 2016, 07:25:46 PM
Quote from: Hawk on February 19, 2016, 07:14:19 PM
I can't get online. Keep getting "Connection Timeout" error message each time I try to connect.  :'(

OMG! I hope I'm not slipping into the cannot use GPB online category because of connection problems??? This is happening on other servers too, though if I keep trying I can get on only one other right now.  :o :'( :'(

Hawk.

Had same problem yesterday, today there was no problem, tested restarting computer? or redownload track?
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 07:38:12 PM
Very odd indeed I think another player has same problem but I have no idea why. There are 5 already on? 
Can you get on GPBOC 2 server at SPA?

???
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 19, 2016, 07:56:54 PM
Quote from: Napalm Nick on February 19, 2016, 07:38:12 PM
Very odd indeed I think another player has same problem but I have no idea why. There are 5 already on? 
Can you get on GPBOC 2 server at SPA?

???

Yes I can connect to the Spa Server. I tried that as a test and it worked but just cannot connect to this server at the moment.... not tried any others today as yet.

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 19, 2016, 08:00:11 PM
Quote from: Boerenlater on February 19, 2016, 07:21:08 PM
Quote from: Hawk on February 19, 2016, 07:14:19 PM
I can't get online. Keep getting "Connection Timeout" error message each time I try to connect.  :'(

OMG! I hope I'm not slipping into the cannot use GPB online category because of connection problems??? This is happening on other servers too, though if I keep trying I can get on only one other right now.  :o :'( :'(

Hawk.
ports open? firewall?

Never had to mess around with the firewall or router ports before as they register automatically unless I specifically list them as dangerous. Also windows will pop-up a window for me to accept connections if a connection authorisation is required.  ;)

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 08:01:56 PM
The only thing that I can think is different is the track.

Here is a link to the identical track the server is running in case you have a corruption there? Doubt it is the reason but worth a try?

https://www.dropbox.com/sh/v8h9ss80dfnquaf/AACDxFg1EbCdmiv_rsli3gI8a?dl=0
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: matty0l215 on February 19, 2016, 08:07:34 PM
Connection timeout mate...
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 08:07:53 PM
nooooooooooooooooooooooooooooooooooo
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 08:17:04 PM
Don't forget if you installed Beta 8 and haven't checked behind your window for the connection authorisation checkbox you will get Connection Timeout. **

Also if you accidently have 2 x Core.exe running.

Edit: **And if you missed it or rejected it you might have to restart your PC and do it again (thx Hawk)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 19, 2016, 08:20:51 PM
I am also getting connection timeout now..
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 08:26:43 PM
restart PC and try again Hawk and Matty are now both able to get in. If that fails connect to another server and come back again.

Gawd knows whats up tbh.  ::)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 19, 2016, 08:33:03 PM
Reinstalled game on top of old and it works now :)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 19, 2016, 08:39:08 PM
Thx for info  8)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: BOBR6 84 on February 19, 2016, 08:48:12 PM
Quote from: Napalm Nick on February 19, 2016, 07:19:16 PM
ya come on down  8)

Nice one!  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 19, 2016, 10:22:49 PM
Quote from: Napalm Nick on February 19, 2016, 08:01:56 PM
The only thing that I can think is different is the track.

Here is a link to the identical track the server is running in case you have a corruption there? Doubt it is the reason but worth a try?

https://www.dropbox.com/sh/v8h9ss80dfnquaf/AACDxFg1EbCdmiv_rsli3gI8a?dl=0

Thanks Nick. I'm still getting "Connection Timeout" issues on a regular basis which I wasn't getting with the other beta's, but I can now eventually connect if I keep trying. But I will give this a try and if it works I'll upload to the database, but like you said I doubt this is the issue because if the track was corrupted I just think it would core.exe straight away and all the time. But lets give this a try and see.  :)

Thanks for your help mate.  8)

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: r1rossi on February 19, 2016, 11:59:35 PM
hello everyone !

I was in the server putting in some laps ad noticed my name is "unnamedprofile"

I went out and confirmed on the main screen i had the wrong profile selected. i changed to R1rossi and it still shows under unnamed.. what does one do lol??
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 20, 2016, 12:10:36 AM
Quote from: r1rossi on February 19, 2016, 11:59:35 PM
hello everyone !

I was in the server putting in some laps ad noticed my name is "unnamedprofile"

I went out and confirmed on the main screen i had the wrong profile selected. i changed to R1rossi and it still shows under unnamed.. what does one do lol??

I have deleted the default profile (under profiles in the main menu)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: r1rossi on February 20, 2016, 12:13:10 AM
Sorry, you have done it for me or this is what you have done previously ?

Thanks black
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: JorgeNsr on February 20, 2016, 12:15:46 AM
Jorge 17#
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 20, 2016, 12:19:24 AM
Quote from: r1rossi on February 20, 2016, 12:13:10 AM
Sorry, you have done it for me or this is what you have done previously ?

Thanks black

Previously  :P
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Toomes1 on February 20, 2016, 12:20:57 AM
Ok for me to join the fun, might don't be able to make race but I'll give it a go if that's cool.

Toomes #71
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 12:41:33 AM
Quote from: r1rossi on February 19, 2016, 11:59:35 PM
hello everyone !
I was in the server putting in some laps ad noticed my name is "unnamedprofile"
I went out and confirmed on the main screen i had the wrong profile selected. i changed to R1rossi and it still shows under unnamed.. what does one do lol??

A server will remember the first profile name you enter with, even if you change profile. It will not clear until the server is reset. Happens with skins as well and is totally normal don't worry about it just make sure you have correct profile before joining  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 01:00:03 AM
Trouble Joining? Connection Timeout?

Try the Blackheart fix  :)

Quote from: Blackheart on February 20, 2016, 12:34:05 AM
Guys have put bandwidth to "high"? With "low" is impossible join online!

(http://s22.postimg.org/nw3wemgy5/core_20_02_2016_08_31_07_89.jpg) (http://postimg.org/image/nw3wemgy5/)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: r1rossi on February 20, 2016, 01:04:56 AM
Quote from: Napalm Nick on February 20, 2016, 12:41:33 AM
Quote from: r1rossi on February 19, 2016, 11:59:35 PM
hello everyone !
I was in the server putting in some laps ad noticed my name is "unnamedprofile"
I went out and confirmed on the main screen i had the wrong profile selected. i changed to R1rossi and it still shows under unnamed.. what does one do lol??

A server will remember the first profile name you enter with, even if you change profile. It will not clear until the server is reset. Happens with skins as well and is totally normal don't worry about it just make sure you have correct profile before joining  ;)


All fixed now .. i will wait for reset..

Thanks to Meyer I was able to use his setup and tweek it , i am managing 128:117 :) I may be compeitive now on this course hopefully lol
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 01:11:49 AM
Haha happy i could help! Glad my setup helps people a bit ;) just dont go beat me now! :P
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 20, 2016, 01:43:03 AM
In #22


Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 20, 2016, 08:12:06 AM
Quote from: Napalm Nick on February 20, 2016, 01:00:03 AM
Trouble Joining? Connection Timeout?

Try the Blackheart fix  :)

Quote from: Blackheart on February 20, 2016, 12:34:05 AM
Guys have put bandwidth to "high"? With "low" is impossible join online!

(http://s22.postimg.org/nw3wemgy5/core_20_02_2016_08_31_07_89.jpg) (http://postimg.org/image/nw3wemgy5/)

Good thinking, but I just double checked this and, yep, I already had it set to high so that can't be my problem.  :(

I can get connected more often now if I keep trying again and again, but I fear I am now slipping into the category of players that won't be able to enjoy online racing.... Dam! What has been changed to cause these issues? I hardly had any connection problems with all the other betas..... This is getting very disappointing.  :( :'(
Hope it is just new beta teething problems and will settle down after a while - sometimes it does from past experience for whatever reasons, I do hope so.  :-\

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 08:24:05 AM
Quote from: r1rossi on February 20, 2016, 01:04:56 AM

All fixed now .. I will wait for reset..


The server may not get reset now until the end of the event. Maybe after qualifying and when the server carries out an auto-save that I can reload, but hopefully not as it carries risk to the position and tyre data.

But don't worry we know who the ninja is  ;)

Quote from: Hawk on February 20, 2016, 08:12:06 AM
it is just new beta teething problems and will settle down after a while - sometimes it does from past experience for whatever reasons, I do hope so.  :-\
Hawk.

So do I mate or we could have a lot of event issues!  :(  As a last resort I would carry out that over-the-top re-installation. Nothing is lost, MaxHUD etc doesn't get affected. I was having offline core issues with Beta 7b and when I did this OTTI it fixed it all. I  see others are doing this too to fix different issues, so might be worth a try?

Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 20, 2016, 08:29:02 AM
Quote from: Napalm Nick on February 20, 2016, 08:24:05 AM
Quote from: Hawk on February 20, 2016, 08:12:06 AM
it is just new beta teething problems and will settle down after a while - sometimes it does from past experience for whatever reasons, I do hope so.  :-\
Hawk.

So do I mate or we could have a lot of event issues!  :(  As a last resort I would carry out that over-the-top re-installation. Nothing is lost, MaxHUD etc doesn't get affected. I was having offline core issues with Beta 7b and when I did this OTTI it fixed it all. I  see others are doing this too to fix different issues, so might be worth a try?

Yeah I think your right..... I'm getting to the re-installation stage.... I'll give that a try later today(Fingers crossed for that. Lol).  ;)

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 20, 2016, 09:37:21 AM
need some beta 8 testing so if you would sign me up Nick.

PeterV #45
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 09:52:36 AM
Wonderful!

Thanks Peter!

Hopefully a lot more can come today too!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 09:59:19 AM
How does the times look so far? More people joined? :)

Tried to join for a fast check-up now at morning but without luck and had to leave now :(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 10:08:49 AM
I will get her to post up some laptimes soon.

I am concerned about this connection time-out problem. At least 16 people have tried to get on but not so many have a laptime there.  :(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 10:14:55 AM
Yeah haf few connection timouts but then 2 times it said connected for at least a good 2min without anything else happening. So i gave up and decided to try later.

Haha good with some times, need to see what i can expect and if i need to up my pace and work even more on setup and line perfection haha :D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: MMA Clerk of the Course on February 20, 2016, 10:19:04 AM
Under 3 hours of Practice left. Times so far attached.

Looking for more people to join today and in Qualifying later.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 20, 2016, 10:28:22 AM
would set a time but after 2nd core cant get in any more.
Tried all the usual solutions as switching to test and then race again but seems i cant enter any more.

This happened alot with new beta releases in the past it always settled in a few days, why? no one knows i guess.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 10:33:48 AM
Weird with the core, haven't had any even with my 90 laps.. The only problem i have seen is connecting
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 10:53:20 AM
Quote from: PeterV on February 20, 2016, 10:28:22 AM

This happened alot with new beta releases in the past it always settled in a few days, why? no one knows i guess.

Bloody Hell  :(
Maybe the master servers take a while to replicate fully.

Maybe PiBoso can do an over the top re-installation lol.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 10:57:26 AM
Be happy i have done some proper testing as you asked for Nick! For me it seems to run quite problem free as soon as you have got in the game, not had a single core.exe and i have done two 30+ runs and few shorter runs :)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 11:09:41 AM
Well just think Meyer, at the moment you are the fastest official GpBikes 990 rider in the whole of the world!

something for your CV I think  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 20, 2016, 11:10:09 AM
can get in again (even Hawk) no time todo practicing anymore.

Will give qualy a try today
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 11:11:24 AM
Haha so true Nick!

Well also the most hard working looking at number of laps ;) been testing the Beta8 Mura 990 pretty hard!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Boerenlater on February 20, 2016, 11:25:23 AM
Am I allowed to enter with the 500  :P
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 11:36:22 AM
Sorry cant do as the server is GP1000 setup and it cannot be changed or we will lose all the times and tyres and data so far. Sorry  :(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 11:38:38 AM
Would be fine with me Nick, i could use some more tyres haha  ;D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 20, 2016, 11:59:53 AM
Connection timeout for me. Hangs on connected at the other GPBoc server. Can connect to others though (tried 4 random.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 12:13:13 PM
Something is amiss but I know not what. Even I had to try 3 times today before it would let me in. Grrrr  >:(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: MMA Clerk of the Course on February 20, 2016, 01:05:32 PM
Quote

RACE CONTROL MESSAGE:

Reminder

24 Hour QUALIFICATION Session has now started GOOD LUCK

Please remember LIMITED TYRES!
Practice Results
(http://i67.tinypic.com/34qvac4.jpg)

Sorry its blurry  :-*
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 01:06:58 PM
Woop woop!! P1 in first ever official session of Beta8 :D

My life is complete now!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 01:08:08 PM
hehe!  I am trying desperately to join the 1.27 club but failing miserably pfff  :)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 01:10:23 PM
Got to work on my setup? :D was it worth anything or just some bullshit?
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 01:29:13 PM
Ah yes it was OK but didn't use it in the end as I had developed a new one from scratch to match my 'no-style'.  ;D

1'26 is already the new target in Qaully (even I have a 1m 27s eek!)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 01:31:26 PM
Haha so my bar must be low 26 maybe even 1.25 if i get my setup sorted little more haha ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 20, 2016, 01:39:05 PM
Lol.... The times I cannot get past the same position as my bike number(7) in either practice qualy or race...... I'll have to try wearing number one from now on! Hehe  ;D

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 20, 2016, 01:51:23 PM
count me in for the race.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: davidboda46 on February 20, 2016, 02:21:35 PM
I'm in.

/David "Gonzo" Boda #46
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 02:23:49 PM
Quote from: davidboda46 on February 20, 2016, 02:21:35 PM
I'm in.


Yeh if you can get in  ::)  If not keep trying even I could not get in earlier had to try 3 times then it worked.

I can feel a support question coming on....
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Boerenlater on February 20, 2016, 02:35:37 PM
Desperately trying to join  ::)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: malve on February 20, 2016, 04:11:33 PM
Sign in for Race ..  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 20, 2016, 05:57:18 PM
Okay so, I have had 4 laps on A1 Ring and the only completed 1 lap, I did it with default setup and Q tires and it was a terrible 1.46 :( so I want to ask how many laps do tires normally last as I have to practice a lot? Sorry but I never rode on this track before today.

Thanks for any help

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: JJS209 on February 20, 2016, 05:58:14 PM
i'm in. #28
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 20, 2016, 05:58:35 PM
I'm in for race. Really enjoying this beta!
I do think quite a lot will not be able to connect on race night, including me. Hope I'm wrong though
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 20, 2016, 06:00:32 PM
DD don't use q tyres until you got it honed. They last 2 laps max,
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 06:01:05 PM
You will get 30 laps out of a set of Hard Tyres at this track. Depending on your style, setup and speed the front will probably wear its middle away first, and the rear will wear more on the right than anything so an Assymetrical S-H rear is a good option.

For fuel, depending on style, gearing ratios and right wrist you should be able to get 30 laps out of a full tank (24 litres).

Hope that helps,  as for other tyres I do not know yet  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 06:02:55 PM
Quote from: nuovaic on February 20, 2016, 05:58:35 PM
I'm in for race. Really enjoying this beta!
I do think quite a lot will not be able to connect on race night, including me. Hope I'm wrong though

I fear you may be correct and especially if people cause a jump start. Lets try to keep restarts to NONE!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 20, 2016, 06:08:19 PM
You need a simple rule, either no restarts whatsoever, or a limit on how many get booted at race start for whatever reason, before a restart is deemed acceptable. I'd say no more than 1/4.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 20, 2016, 06:12:59 PM
Quote from: Napalm Nick on February 20, 2016, 06:01:05 PM
You will get 30 laps out of a set of Hard Tyres at this track. Depending on your style, setup and speed the front will probably wear its middle away first, and the rear will wear more on the right than anything so an Assymetrical S-H rear is a good option.

For fuel, depending on style, gearing ratios and right wrist you should be able to get 30 laps out of a full tank (24 litres).

Hope that helps,  as for other tyres I do not know yet  ;)

Thanks for the tips Nick.

DD

Edit: I forgot to say that 2 out of the 4 laps I got a core crash just running over the tarmac on the right of the pic on the first straight after the pits.

(https://dl.dropboxusercontent.com/u/110099188/core%202016-02-20%2018-16-41-014.jpg)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 20, 2016, 06:37:45 PM
Sounds like there could be a small gap between the tarmac and the track surface DD - that will always cause a core.exe if you hit it at the right, or wrong angle.  ;)

It's not a track I have source files for or permissions to alter, so not a lot I can do to help. Best thing to do would be to PM the track author about it.  :)

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 20, 2016, 06:48:21 PM
Just thought it best to say here today as it is being used.

DD

I may as well sign up #63 if I can. Not raced online since 2010!!! So if I am tooooooo slow or a problem kick my ass back to the pits and I will just drink beer lol
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 07:00:30 PM
Quote from: nuovaic on February 20, 2016, 06:08:19 PM
You need a simple rule, either no restarts whatsoever, or a limit on how many get booted at race start for whatever reason, before a restart is deemed acceptable. I'd say no more than 1/4.

You are right, in the club races we have a 3 restart maximum to ensure as many people get a race as possible but this will have to be tougher. If only one or two core the race must go on. I have the server set to record the qualifying session results so having the race again another time for any who miss out is not a problem.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 20, 2016, 09:47:14 PM
Vracing
Skin(s) GP1000
(there in the paint database)

PeterV #45
Bike: Vracing PeterV #45
Helmet:[Arai RX 7 GP]OC_PeterV#45
______________________________

Nuovaic #53
Bike: Vracing Nuovaic #53
Helmet: ?
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Toomes1 on February 20, 2016, 09:53:55 PM
Quote from: PeterV on February 20, 2016, 09:47:14 PM
Vracing
Skin(s) GP1000
(there in the paint database)

PeterV #45
Bike: Vracing PeterV #45
Helmet:[Arai RX 7 GP]OC_PeterV#45
______________________________

Nuovaic #53
Bike: Vracing Nuovaic #53
Helmet: ?

The cold turkey crew live on then.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: JJS209 on February 20, 2016, 10:13:11 PM
i really have problems to connect to the server. first time i have problems like this.
tryed at least 9 times to connect when there were 10 players on it. no chance, always get a "connetction timeout" or it just stops loading and idles in "connected..."-window.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 20, 2016, 10:33:20 PM
Quote from: JJS209 on February 20, 2016, 10:13:11 PM
i really have problems to connect to the server. first time i have problems like this.
tryed at least 9 times to connect when there were 10 players on it. no chance, always get a "connetction timeout" or it just stops loading and idles in "connected..."-window.


Me too, with timeout connection message I had to reboot the PC and later I had no more problems. U can try this way :-\

P.S. Unfortunately with the default setup, I can not ride well, my best time was 1:29, someone give me a good setup! I have big problems in all sectors, I like the track but I go very badly here!  :-[
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 10:44:48 PM
Quote from: JJS209 on February 20, 2016, 10:13:11 PM
i really have problems to connect to the server. first time i have problems like this.
tryed at least 9 times to connect when there were 10 players on it. no chance, always get a "connetction timeout" or it just stops loading and idles in "connected..."-window.

yeh I know its a ball ache, after this event I will look into it in more depth  ::)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 20, 2016, 10:54:45 PM
Heres a direct download for my skins for online:

https://www.dropbox.com/s/qro17wyu5rwrzj0/doubledragoncc%20skins.rar?dl=0 (https://www.dropbox.com/s/qro17wyu5rwrzj0/doubledragoncc%20skins.rar?dl=0)

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 20, 2016, 11:21:36 PM
attached my setup.
it has soft tyres but i use exactly the same settings for hard/race tyres.

still got to get used to the rear tyre under braking (too much traction) but this setup is reliable for me and should work in the race.
worked nicely in qualy :D
....video incoming, even though I really dont like the A1 ring.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 20, 2016, 11:26:49 PM
thx vin maybe this will help us lol  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: MMA Clerk of the Course on February 20, 2016, 11:33:31 PM
Half way through Qualifying...
(http://i63.tinypic.com/14uhug9.jpg)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 20, 2016, 11:35:07 PM
NOOOO! 1 min too early haha :D just posted 1.25,97 :D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 20, 2016, 11:36:58 PM
Thanx MMA most kind of you

DD (IASystems)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 20, 2016, 11:47:17 PM
thx vin now i try! I must learn the setup basics...  ;D

I do not use Tcs and AW i hope this setup works with my style  :P
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 12:16:00 AM
Quote from: Blackheart on February 20, 2016, 11:47:17 PMI do not use Tcs and AW
Same for me :D

Nice pole, Meyer!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 12:49:34 AM
The worst jump ever  ;D
https://www.youtube.com/v/lUGj-o9RdBw
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 12:59:47 AM
Thanks Vin, but it is not over yet, you can still go beat me haha :D

Nice jump there Blacky! True Josh Brookes style ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 03:08:46 AM
Posted the replay of my lap in the videos thread (http://forum.piboso.com/index.php?topic=1075.msg48904#msg48904).

There is some strange lag at turn 1. This has been the first time I have observed my own replays being laggy.
Has anybody else seen this happening in beta8?
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 09:41:11 AM
I get it in the same place and then as I cross the start finish line.

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Boerenlater on February 21, 2016, 09:44:47 AM
Lots of tracks have that problem. Especially noticeable on Spa Francorchamps.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 10:36:41 AM
Some of it can be the way the replay cameras are. I discovered this same thing when doing the Imola cameras sometimes if there is even a tiny gap or a 'no action' shot it will flicker to the pitlane. Hopefully this is all it is. But worth monitoring.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 10:50:14 AM
Its while actually riding I get it Nick so not to do with replay unfortunately.

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: MMA Clerk of the Course on February 21, 2016, 11:06:07 AM
Les than 2 hours of Qualifying left. Go boys!  :-*
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 11:12:36 AM
Quote from: doubledragoncc on February 21, 2016, 10:50:14 AM
Its while actually riding I get it Nick so not to do with replay unfortunately.

DD

Roger dodger. What I suggest you could do to test is to ride very slowly in that area with your in-game FPS readout switched on and see if it has a sudden drop to a point where if you stop the FPS will be down to <10 (probably).  If so then there is a texture of a size too big in the background somewhere, no doubt. Best to just go through that area as fast as possible with your eyes shut lol! 
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Boerenlater on February 21, 2016, 11:26:50 AM
Selecting set 2 of the Q tires doest work??
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 11:32:37 AM
Been getting lockup with screen bad today? Will try what you said Nick


DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 21, 2016, 11:41:48 AM
@ Nick

Sometimes theres a connection timeout, usualy i disconnect and second time it usually goes oke.
Now cant seem to get in (7 online players), but i noticed that the ping for youre server is not showing in the
server browser list, sometimes it does show though, do you have youre ports forwarded in youre router/modem?

* Edit
now it showed the ping and i could enter oke in the first try
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 11:47:13 AM
Not sure about my ports Nick but my GPU is running hotter than normal with no OC so I might have a graphics problem?

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 11:55:14 AM
Possible DD. GPBikes is very good for showing up graphics issues or even testing graphics when large textures are used. Hit it wiv a hammer.

Quote from: PeterV on February 21, 2016, 11:41:48 AM
@ Nick

Sometimes theres a connection timeout, usualy i disconnect and second time it usually goes oke.
Now cant seem to get in (7 online players), but i noticed that the ping for youre server is not showing in the
server browser list, sometimes it does show though, do you have youre ports forwarded in youre router/modem?

* Edit
now it showed the ping and i could enter oke in the first try

Useful info Peter thanks, yes all ports are open there just seems to be something unstable going on.  After this event (maybe even before the race if the session save works correctly) I will do some more server checking but I may have to ask PiBoSo if he has any ideas. I know between Beta 6c and 7 the default ports changed and we didn't know until we stumbled on it so maybe there is something going on there (especially as it has not just been my servers).

Also I notice the Hotlap server is not updating but it should be.  >:(

Open to all ideas and suggestions  :)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: JJS209 on February 21, 2016, 12:22:05 PM
i still can not connect. think you can take me out of the list. i am not able to connect to the server.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Boerenlater on February 21, 2016, 12:29:46 PM
Quote from: JJS209 on February 21, 2016, 12:22:05 PM
i still can not connect. think you can take me out of the list. i am not able to connect to the server.
Keep trying. Restart the game then try again.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 01:00:34 PM
I am now officially peeved. I was in qualy and had a crash and my lap time after the crash was 1.48.281, I have not been fast on hard tires and keep it around 1.40 to 1.39 and a bit. NOW my lap time for each lap is 1.48.281 every time and I timed it in replay and was faster. I did laps on Q tires and mapping and it stayed the same 1.48.281 but I did one lap in 1.36.26 when timed in the replay!!! Is this new or did I do something wrong on a lap to cause this?

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 21, 2016, 01:05:05 PM
Quote from: Napalm Nick on February 21, 2016, 11:55:14 AM
Possible DD. GPBikes is very good for showing up graphics issues or even testing graphics when large textures are used. Hit it wiv a hammer.

Quote from: PeterV on February 21, 2016, 11:41:48 AM
@ Nick

Sometimes theres a connection timeout, usualy i disconnect and second time it usually goes oke.
Now cant seem to get in (7 online players), but i noticed that the ping for youre server is not showing in the
server browser list, sometimes it does show though, do you have youre ports forwarded in youre router/modem?

* Edit
now it showed the ping and i could enter oke in the first try

Useful info Peter thanks, yes all ports are open there just seems to be something unstable going on.  After this event (maybe even before the race if the session save works correctly) I will do some more server checking but I may have to ask PiBoSo if he has any ideas. I know between Beta 6c and 7 the default ports changed and we didn't know until we stumbled on it so maybe there is something going on there (especially as it has not just been my servers).

Also I notice the Hotlap server is not updating but it should be.  >:(

Open to all ideas and suggestions  :)

Oke i cored (hit a barrier) then wanted to renter no go.
Just waited and refreshed server list until it showed a ping for the server and then i could connect again.
So seems definitely ping/port related.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: JJS209 on February 21, 2016, 01:11:29 PM
Quote from: JJS209 on February 21, 2016, 12:22:05 PM
i still can not connect. think you can take me out of the list. i am not able to connect to the server.
now i am on the server, lets see for how long :)

p.s.: no core for me on that event so far.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: MMA Clerk of the Course on February 21, 2016, 01:16:33 PM
Quote from: MMA Clerk of the Course on February 20, 2016, 01:05:32 PM
Quote

RACE CONTROL MESSAGE:

Reminder

QUALIFYING OVER

Qualifying Results
(http://i64.tinypic.com/fe4ai9.jpg)
(http://i65.tinypic.com/34ewbyv.jpg)

Congrats to Jose for fastest time!

Congrats to Meyer12 for taking POLE for the race  8)

Sign-up is now shut. Only those on the sign-up list AND have a qualifying time will enter the Race.

Server is now open for Warmup but may be taken down for maintenence as required we will keep you posted.

Well done Boyz.   :-*
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 01:27:15 PM
We all knew it when Jose joined didn't we?

The guy who always comes up with a crazy lap out of nowhere haha :D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 01:46:47 PM
Hehe m8 yes he is a wonder.

My Ideal lap was 146.4 but I could not get near it in reality  ::)

COULD PEOPLE PLEASE TRY TO JOIN GPBOC2 SERVER AND SEE IF THE CONNECTION PROBLEM IS THE SAME - THANKS
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 01:49:02 PM
Race already started is says
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 21, 2016, 01:57:30 PM
Me too. Tried 10 times, 2 x connection timeout, 8x race already started
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 21, 2016, 01:59:08 PM
Ah could be because it is on warmup?

Edit - just connected ok to GPBoc 1 also on warmup status
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 02:01:10 PM
Was thinking the same.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Davide74 on February 21, 2016, 02:16:15 PM
Davide74 #58
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 02:34:38 PM
Yes sorry guys the GPBOC2 server has a 15 minute access window before starting the session (the session saved from Qualifying) its a strange beast.  Have reset it if you fancy another go
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 02:42:55 PM
I am in on first try :) not sure if it was coincidence, was in on first try before on the other server too
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 02:47:52 PM
I have been fiddling but I am not convinced the problem is fixed. If it is the Virgin engineer that visited last week is in trouble  :)  Thanks for feedback.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 21, 2016, 02:50:52 PM
In on first attempt (after usual core)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 03:09:00 PM
Despite the rules, anyone who is on the server when the race starts at 9pm CET gets to race!

This is because, to restrict it will require a restart and at the moment there is a risk of data loss (tyres/position etc), an issue I need to discuss with PiBoSo at some point.

All I ask is if you haven't practiced the hell out of the bike and circuit and you smash everyone off in the race you will get first entry on the club blacklist!  Hehe!

Server is open for Warm up.  Race starts at 2100 CET prompt.  Be there or be square.  :P

PS: now there is an issue with seeing each others chat. But that is probably a good thing  :-X ;D

RACE COUNTDOWN
(http://www.pending.me.uk/cd/red_1456084800.png) (http://www.pending.me.uk)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Adalgood on February 21, 2016, 04:34:10 PM
Adalgood #24
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: davidboda46 on February 21, 2016, 05:38:03 PM
Sorry guys, due to a football related injury (no I am not kidding) I can't make the race tonight.  Have to lie with my leg in a high position :( Apparently football, as well as racing,  comes with some risks of injury.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 05:46:24 PM
Hope it gets better soon mate. I would have kicked your ass anyways................................NOT lol

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 06:02:20 PM
Quote from: davidboda46 on February 21, 2016, 05:38:03 PM
Sorry guys, due to a football related injury (no I am not kidding) I can't make the race tonight.  Have to lie with my leg in a high position :( Apparently football, as well as racing,  comes with some risks of injury.

Excellent then that should give me another position hahaha.

Seriously though sorry to hear that, hope you heal quickly. maybe time to teach those toes keyboard skills?  ;D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 06:29:13 PM
I have to hope for 12 cores ...  ;D  ;D ;D


RACE COUNTDOWN
(http://www.pending.me.uk/cd/red_1456084800.png) (http://www.pending.me.uk)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: davidboda46 on February 21, 2016, 07:23:57 PM
Thanks dd and nick. Have a good race y'all.

Cheers,

/David "Gonzo" Boda 46
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 07:27:22 PM
Quote from: Blackheart on February 21, 2016, 06:29:13 PM
I have to hope for 12 cores ...  ;D  ;D ;D


RACE COUNTDOWN
(http://www.pending.me.uk/cd/red_1456084800.png) (http://www.pending.me.uk)

LoL Blackie and very possible haha!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 07:31:28 PM
Chat still not working nope :(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 07:39:29 PM
Unfortunately there will be no chat except important messages from the server. I think this wont be so bad before the race maybe a bit sad afterwards but congratulations can be posted here.




For the love of all our sanity when you go to the GRID just sit still until the lights show. No wiggling your wheel ,whooping the air, and revving like a loon. You will jumpstart or something. Just hold the brake and........ focus.

Good luck to all.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 07:41:57 PM
so no moving the bike back a little bit?

i always thought that would reduce the chance of the jumpstart bug.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 08:02:59 PM
i see a strange lag  ???

Davide was in front me but I saw him moving in a strange way, as in the last video of vin ... I think there are problems.  :-\
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 08:08:25 PM
coreeeeee
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 08:08:38 PM
wow, many jumpstarts
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: dareaper46 on February 21, 2016, 08:10:01 PM
Core.exe Crash :(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 08:10:06 PM
No idea what happened, held brake but bike moved even no throttle.. had a small lag.. SUCKS! i was so waiting for this race and now not even restart even 1/3 of the riders is out
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 08:11:16 PM
no restart?
why that?


i didnt even start because i saw so many people bugging out lol
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 08:11:37 PM
Yeah but they are still racing..

Edit: was kind of expecting restart when i saw 4-5 jump starts and then equally many retiring after
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 08:12:38 PM
The chat not works... no race for us  :-\
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 08:13:50 PM
Yeah, i think there should have been at least one restart when more than 1/3 of the pack is out.. okay fair enough is 4 guys jump start, but when a lot then retire after i think a restart would have been on it's place, it is by any means the first race of B8
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 08:14:06 PM
ah, then im sorry for the guy who crashed into me on the grid :D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 21, 2016, 08:15:31 PM
Core on startline for me, currently watching ma team mate Peter V in 6th place and riding well!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 21, 2016, 08:17:03 PM
Guys please dont try to connect during race, you cant get back in and it causes graphic glitches
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 08:27:40 PM
Quote from: nuovaic on February 21, 2016, 08:17:03 PM
Guys please dont try to connect during race, you cant get back in and it causes graphic glitches

I had read "Maximum 3 restart" as all the Nick events... something went wrong this time.  :o
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 08:29:48 PM
Yeah i was thinking the same Blacky!
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Warlock on February 21, 2016, 08:33:05 PM
Core.exe on startline either   >:(

Installed beta8 today, went online found a server with many players ( with some good fellas there btw  ;) ),...."ohh!  a realistic race!! cool !!"     .................. but, again....  :'(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Demitsuri on February 21, 2016, 08:38:17 PM
fun race! =) But i havnt got a set, so... And core on the finish was epic)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 21, 2016, 08:40:45 PM
hey WarlockI didn't know you were going to race! Let me know next time!

just got another core watching Peter on the penultimate lap.. almost ridiculous..
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 08:43:11 PM


To be honest I only saw one jumpstart! That was all the messages I got! Then I saw a few retire but I am thinking WTF this is great only one person out!  ;D

OMG but don't worry I have it all saved from end of qually so if you want to rerun the race for fun that is good. Tomroow evening if you like? Let me know

Results of tonight to follow ...
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 21, 2016, 08:43:58 PM
Quote from: Blackheart on February 21, 2016, 08:27:40 PM
Quote from: nuovaic on February 21, 2016, 08:17:03 PM
Guys please dont try to connect during race, you cant get back in and it causes graphic glitches

I had read "Maximum 3 restart" as all the Nick events... something went wrong this time.  :o

Yeah but the Boss did say this was going to have to be tougher ???
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: dareaper46 on February 21, 2016, 08:44:07 PM
I will def return for a race tomorrow :D. Didn't do 100's of laps for nothing :P
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 08:45:41 PM
Quote from: Napalm Nick on February 21, 2016, 08:43:11 PM


To be honest I only saw one jumpstart! That was all the messages I got! Then I saw a few retire but I am thinking WTF this is great only one person out!  ;D

OMG but don't worry I have it all saved from end of qually so if you want to rerun the race for fun that is good. Tomroow evening if you like? Let me know

Results of tonight to follow ...

Yes pls! I finally learned the track  :'(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Meyer#12 on February 21, 2016, 08:46:10 PM
I will return for a race tomorrow if i am home then, hopefully will be :) Just dissapointed after all the fun this weekend with testing and doing about 200 laps around here, pushing to find the last tenth, and then it ends on the start from a stupid lag :(
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: MMA Clerk of the Course on February 21, 2016, 08:48:07 PM
Results well done everyone let us do it tomorrow evening with a clean boot server.

Well done to all who finished and Davide for the WIN!!

Jorge for a Brilliant 2nd!

And our own HAWK for an excellent 3rd!

(http://i66.tinypic.com/29d91sk.jpg)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Warlock on February 21, 2016, 08:50:13 PM
Quote from: nuovaic on February 21, 2016, 08:40:45 PM
hey WarlockI didn't know you were going to race! Let me know next time!

just got another core watching Peter on the penultimate lap.. almost ridiculous..

Sure m8!

I didn't know i was going to race , i was just testing for the first time beta8 and i found the race  :) , months without riding,  i was pretty rusty, no setup at all, and core on start line, so...
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 21, 2016, 08:52:02 PM
Sorry for all the guys who jump started or cored out, but  I had a great race..... Pretty consistent and actually got 3rd place in the end.... I'm well pleased with that!  ;D 8)

There seems to be a problem with the gear selector too on the muarasama; many times I changed down gears only to find I'm still in a higher gear than I should be.

But all in all for me it was a good day at the office. Lol.

Congrats to David for the win, well done mate!  ;) 8)

Hawk
PS: Is there a replay..... I Looked at Piboso's doc about it and it showed 10 for 10MB, I though he must've changed the figure for the replay buffer so I put 300 in for 300MB and it only recorded like 5 mins.  ::)  >:(
What figure do you put in for the replay buffer Nick?

Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 08:53:07 PM
Thanks MMA.
So you can also see not many jumpstarts but only another 3 who leave near start.  From 20 that aint bad.  Never stop because their MIGHT be a restart.  I have done it too but don't lol.

If anyone is interested in my story I fell from 2nd position, as usual , same old story I could of written that result before we started haha!

OK I will make another post for tomorrow Race Re-run. Pls sign up so I know you are coming.

For those who Cored out please give it another chance for the simple fact that server was on solid for 3 days holding session data and to be honest it did pretty well I think?
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 21, 2016, 08:54:42 PM
well it went oke apart from 2 or 3 falls and an automatic Alt-Tab which brought me to the desktop which send me into the barriers :(

other then that a very consistent (slow) pace :P
________________________________________________________________________________________________________

For people having trouble standing still at the start:

Profile.ini Documentation (http://forum.piboso.com/index.php?topic=15.0)

To disable the automatic brake ( proportional to track slope ) that is applied during the sighting lap and race starting procedure.

[aids]
autobrake = 0

* i set this too 1 and the bike did not move an inch in gear or neutral.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 08:55:34 PM
Quote from: Hawk on February 21, 2016, 08:52:02 PM
Sorry for all the guys who jump started or cored out, but  I had a great race..... Pretty consistent and actually got 3rd place in the end.... I'm well pleased with that!  ;D 8)
There seems to be a problem with the gear selector too on the muarasama; many times I changed down gears only to find I'm still in a higher gear than I should be.
But all in all for me it was a good day at the office. Lol.
Congrats to David for the win, well done mate!  ;) 8)
Hawk
PS: Is there a replay..... I Looked at Piboso's doc about it and it showed 10 for 10MB, I though he must've changed the figure for the replay buffer so I put 300 in for 300MB and it only recorded like 15 mins.  ::)  >:(
What figure do you put in for the replay buffer Nick?

Yes well done Hawkster!!

The gears thing has been also reported in the B8 thread.

For some reason I can now only get 500Mb on the server where B7 I could get 999Mb. I was going to save it on my PC but I cored at the finish (after pressing ESC). I will see what we have.

Peter - bloody good point about the brake mate.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: matty0l215 on February 21, 2016, 08:55:37 PM
Apart from an abysmal first 6 laps i quite enjoyed that ;D

Dunno what happened at the start but i manged to get up to 4th! Then only to crash and have to wait for the whole grid to go past :'( ::)

Well done to everyone who finished and congratulations to Davide on the win :D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 08:59:04 PM
Quote from: Blackheart on February 21, 2016, 08:02:59 PM
i see a strange lag  ???

Davide was in front me but I saw him moving in a strange way, as in the last video of vin ... I think there are problems.  :-\

@Nick Really I was warned that there were problems on the server ... in fact then I took the core at the first corner (I was in front of you so you saw me ...)  :-\
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 21, 2016, 09:03:09 PM
Quote from: Napalm Nick on February 21, 2016, 08:55:34 PM

For some reason I can now only get 500Mb on the server where B7 I could get 999Mb. I was going to save it on my PC but I cored at the finish (after pressing ESC). I will see what we have.


i had set replay too 500mb as well and i think i saved it let me check
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 21, 2016, 09:03:22 PM
Quote from: Napalm Nick on February 21, 2016, 08:55:34 PM
Quote from: Hawk on February 21, 2016, 08:52:02 PM
Sorry for all the guys who jump started or cored out, but  I had a great race..... Pretty consistent and actually got 3rd place in the end.... I'm well pleased with that!  ;D 8)
There seems to be a problem with the gear selector too on the muarasama; many times I changed down gears only to find I'm still in a higher gear than I should be.
But all in all for me it was a good day at the office. Lol.
Congrats to David for the win, well done mate!  ;) 8)
Hawk
PS: Is there a replay..... I Looked at Piboso's doc about it and it showed 10 for 10MB, I though he must've changed the figure for the replay buffer so I put 300 in for 300MB and it only recorded like 15 mins.  ::)  >:(
What figure do you put in for the replay buffer Nick?

Yes well done Hawkster!!

The gears thing has been also reported in the B8 thread.

For some reason I can now only get 500Mb on the server where B7 I could get 999Mb. I was going to save it on my PC but I cored at the finish (after pressing ESC). I will see what we have.

Peter - bloody good point about the brake mate.


Okay.... I wait in hope mate. Thanks for that, Nick.   ;) 8)


Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 09:05:57 PM
OK maybe that change Piboso made to the replay file was correct because the server has a whopping 1.3Gb replay file on it haha!

I will have to check it and chop it up if it is more than the race then compress it and post a link  8)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 09:09:09 PM
No offense but all the best riders have had the core.exe in the start... it was not a great first race, let's be honest.

Before the race I jokingly said 12 cores ... I have almost guessed it.  ::)

Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 21, 2016, 09:10:12 PM
Quote from: Napalm Nick on February 21, 2016, 09:05:57 PM
OK maybe that change Piboso made to the replay file was correct because the server has a whopping 1.3Gb replay file on it haha!

I will have to check it and chop it up if it is more than the race then compress it and post a link  8)

Wow! Hehe.

Now I'm confused at the current replay buffer setting parameters...... I put in 300 which should be 300MB which should surely be good for more than 5 mins?  :-\

Anyway... Brilliant news about the replay file.... Thanks mate!  ;D 8)

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 21, 2016, 09:11:13 PM
Quote from: Napalm Nick on February 21, 2016, 09:05:57 PM
OK maybe that change Piboso made to the replay file was correct because the server has a whopping 1.3Gb replay file on it haha!

I will have to check it and chop it up if it is more than the race then compress it and post a link  8)

i got the replay Nick, the whole race is saved its about 33 min long, ill post a link shortly
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 09:12:21 PM
Thanks for the fun guys, it was great to spend the first time in 6 years online racing to be with you all.
BUT!!!.....................First race in 6 years and...................................WTF is with all the problems?

First I DID get online all the time so that was not to bad and no cores..............until 20secs before the start of the  race sitting in the pitlane I got a core.exe???

Okay got back in just intime to get to the grid.

Sitting there with my clutch lever all the way to the grip and knowing in the pitlane when I put it in gear the bike dont move right, well not on the starting grid!!! Clutch fully engaged and waiting for the countdown to stop, pop it into gear and the fuckin bike starts creeping forward!!! No problem green light is there and we are off...............

Lap 5 coming up the start finish straight I suddenly end up in the pits????WTF

Sit there wondering WTF and check in chat...............says Im disqualified as I had a drive through for a jump start WTF I did NOT jump start, GPBikes makes the bloody bike creep if using the clutch it seems, therefore I got a jump start and did not know it, this needs fixing for clutch users or is it one of those one off things??? I aint happy as it ruined my race. I will admit I do not know how you are informed if this happens but I saw no warning???

2 times my front just folded for no bloody reason as it has never happened where it did and on one time I could not reset my bike for 27 seconds!!!

So I am not a happy bunny for those reasons and the clutch point needs to be fixed asap.

My other gripe is the timing in qualification. I dropped the bike and then carried on my lap giving me a 1.48.281................EVERY lap after that was the same figure and I did not crash, I also was on hard tires and R2 mapping, went in the garage put on Qually tires and used qually mapping and still had exactly 1.48.281 laps every time. FOR 8 LAPS!!!
Checked the reply and timed my laps, I had a 1.38 and a 1.36 that did not get read, this needs fixing too. I run regular 1.39 to 1.37 as I still dont really know the track and the settings were new to me but I was not running bloody 1.48's!!!

OTHERWISE it was great fun, congrats David and thanks to you all for a great few hours of real fun.

I am finally over my shyness of racing and hope to see you all more often.

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 09:14:48 PM
Quote from: Blackheart on February 21, 2016, 09:09:09 PM
No offense but all the best riders have had the core.exe in the start... it was not a great first race, let's be honest.

Before the race I jokingly said 12 cores ... I have almost guessed it.  ::)

No mate not brilliant but I think 4 out of 20 fail to start because of core is only a small tragedy. Of course easier for me to say as I dint get one   :)

DD - yes its good innit!  ;D Come more you get used to it hehe! Oh seriously though the ridethrough thing is a known bug. Don't worry it will all be sorted for V1. ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: PeterV on February 21, 2016, 09:15:42 PM
REPLAY Beta8 Event 1 (http://we.tl/LoOUR1WBO7)
(available for 7 days, untill 28-02-2016)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 09:17:01 PM
Thanks Peter swift work saved me some stress there m8  :)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 09:18:13 PM
Thanks Peter

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 21, 2016, 09:18:59 PM
Quote from: Blackheart on February 21, 2016, 09:09:09 PM
No offense but all the best riders have had the core.exe in the start... it was not a great first race, let's be honest.

Before the race I jokingly said 12 cores ... I have almost guessed it.  ::)

Did you get out of the wrong side of your bed this morning Blacky or what? Lol  ;D

Hawk.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 21, 2016, 09:20:38 PM
Thanks Peter... Your a Star mate!  ;D 8)

Hawk
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 09:28:00 PM
Quote from: Hawk on February 21, 2016, 09:18:59 PM
Quote from: Blackheart on February 21, 2016, 09:09:09 PM
No offense but all the best riders have had the core.exe in the start... it was not a great first race, let's be honest.

Before the race I jokingly said 12 cores ... I have almost guessed it.  ::)

Did you get out of the wrong side of your bed this morning Blacky or what? Lol  ;D

Hawk.

I do not think you've seen how many laps they did meyer and vin ...

For me it's the worst race ever seen, that's my opinion ... the race was handled very badly (no chat? Wtf?) 5-6 riders have had a core in the start line or in the first corner, we came back after 20 seconds and no 1 reboot?  :o

Personally if i will see another event like that, I do not participate more.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 09:30:25 PM
Thanks it has only taken me the best part of 3 days work and server stress to get to that feedback
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Warlock on February 21, 2016, 09:36:51 PM
Quote from: Blackheart on February 21, 2016, 09:28:00 PM
Quote from: Hawk on February 21, 2016, 09:18:59 PM
Quote from: Blackheart on February 21, 2016, 09:09:09 PM
No offense but all the best riders have had the core.exe in the start... it was not a great first race, let's be honest.

Before the race I jokingly said 12 cores ... I have almost guessed it.  ::)

Did you get out of the wrong side of your bed this morning Blacky or what? Lol  ;D

Hawk.

I do not think you've seen how many laps they did meyer and vin ...

For me it's the worst race ever seen, that's my opinion ... the race was handled very badly (no chat? Wtf?) 5-6 riders have had a core in the start line or in the first corner, we came back after 20 seconds and no 1 reboot?  :o

Personally if i will see another event like that, I do not participate more.

no offense m8, but he did a good job. We've been there before many times (ask PeterV), and this is the way it should be managed. 
Race restarts is a real mess, trust me.
I'm telling you this , and i was the first one who got the core.exe at starting grid.  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 09:38:07 PM
Well I say BIG THANK YOU Nick..............best fun I had in ages.

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 09:40:38 PM
Maybe I miss something completely but why are the replay files even so large??

Simply logging all the user inputs should not create such large files.

edit: and thanks to nick for organizing as always.
i guess the new-beta-is-out-phase is giving us a bit more problems than usual.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 09:43:04 PM
Quote from: Napalm Nick on February 21, 2016, 09:30:25 PM
Thanks it has only taken me the best part of 3 days work and server stress to get to that feedback

I do not understand why you have disabled the chat, it makes no sense! It 'the only way to tell if someone has had some problems bah.

I repeat no a good race. A good race is with all rider on the track at the end of the first lap  and this is not my opinion is a rule.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 21, 2016, 09:45:48 PM
I saw somewhere that Nick asked Piboso if chat had a limit as it had stopped working!!!

It was NOT Nicks fault he did not have to do all the hard work for us but he did.

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Warlock on February 21, 2016, 09:47:43 PM
@Blackheart

http://forum.piboso.com/index.php?topic=3103.msg49068#new
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 09:48:08 PM
I had understood that Nick had to manually disable the chat. If not I apologize.  :o

EDIT: Ok I did not understand anything ... and I got too angry ... that fool.  :-[
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 09:52:32 PM
The chat is a Bug (a known bug it turns out) as I reported in this thread and elsewhere in the forum today. It just stopped working and the nature of the event prevents server restarts to clear it. I am surprised you assume I turn it off.

I agree with having everyone on the server makes a good race. Have I not setup and run all the club races with this fact in mind before to try and give everyone fun and received just as much ire from people saying its not fair to keep restarting?????

I cannot win if people cannot compromise a little.

My motto still stands "making the best of the tools we are given" (broken Beta ones).



Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 21, 2016, 10:03:10 PM
Quote from: Warlock on February 21, 2016, 09:36:51 PM
no offense m8, but he did a good job. We've been there before many times (ask PeterV), and this is the way it should be managed. 
Race restarts is a real mess, trust me.
I'm telling you this , and i was the first one who got the core.exe at starting grid.  ;)

Sorry, but I have participated in all the events organized ... the restart are not a problem.  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 10:04:10 PM
Quote from: vin97 on February 21, 2016, 09:40:38 PM
Maybe I miss something completely but why are the replay files even so large??

Simply logging all the user inputs should not create such large files.


I wouldn't like to guess why I don't understand how this magic is performed. But I do know that on a Dynamic track or in Wet weather the replay files can be 4 times as big!  Not many buffers can record all that information, we rarely got full dynamic or wet replays before.
When you think about the netcode problems that are exacerbated on Dynamic tracks then realise the data transfer to each client might actually run into Gigabytes as time progresses then its easy to see wh we are having such netcode problems.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Warlock on February 21, 2016, 10:10:31 PM
Quote from: Blackheart on February 21, 2016, 10:03:10 PM
Sorry, but I have participated in all the events organized ... the restart are not a problem.  ;)

Its a problem for those who did a good start the first time and crash the second start, its not fair. Also the core problem won't dissapear, the second time a bunch of others will have a core crash anyway.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 21, 2016, 10:16:49 PM
Quote from: Blackheart on February 21, 2016, 10:03:10 PM
Quote from: Warlock on February 21, 2016, 09:36:51 PM
no offense m8, but he did a good job. We've been there before many times (ask PeterV), and this is the way it should be managed. 
Race restarts is a real mess, trust me.
I'm telling you this , and i was the first one who got the core.exe at starting grid.  ;)

Sorry, but I have participated in all the events organized ... the restart are not a problem.  ;)
Actually restarts do seem to promote even more regular core.exe problems. Server restarts are the only thing that really helps after regular core.exe crashes but that is not really practical for events, especially when at this time it's a job to even get connected.   :)

Hawk.
PS: Warlock has been around since the beginning, I'm sure he fully realises the issues.  ;)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: r1rossi on February 21, 2016, 10:26:17 PM
it kills me to state this... aggain i cannot make it.. i was being competitive here to which is what kills me most..

I cannot connect and my area has a crazy snow storm and weather coming so i can imagine power outs etc..

If i can make it on i wll 100% let you all know ;(

hope everyone has a great race
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 10:28:14 PM
But even on NDS tracks the replay files are already way larger than they should be.
What is GP Bikes sending? Real-time 3D models or what??
No other multiplayer game I know is using such a high bandwidth.

Quote from: Warlock on February 21, 2016, 10:10:31 PM
Quote from: Blackheart on February 21, 2016, 10:03:10 PM
Sorry, but I have participated in all the events organized ... the restart are not a problem.  ;)

Its a problem for those who did a good start the first time and crash the second start, its not fair. Also the core problem won't dissapear, the second time a bunch of others will have a core crash anyway.
If we had a strict rule where we always have a restart as soon as one person gets jumpstart/core.exe, simply staying still on the grid at the start when you see a red message appear in the chat (because the bugs occur just before you engage the clutch) would get rid of that problem (which I also see as one).
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 21, 2016, 10:45:17 PM
But we will be there all night lol and in my experience the more restarts you have the more instability we induce which is why we chose the 3 strikes and you are out limit but sometimes that causes innocent people to core who were ok the first two time lol. I think taking it on the chin and kicking the cat is the best way. Somedays you core somedays you wont.

But of course I agree its frussssstratinggggg.

Tonights race (and the re-connection problems) was particularly tricky to risk a restart.

In the future we will stick to the 3 restart rule where possible OK.

How was the server for connecting this evening by the way? I didn't see the problems we had earlier in the weekend ? Maybe hitting it with that hammer worked...
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 21, 2016, 11:07:34 PM
Hmm, but then maybe define a number for every race as the maxmimum number of jumpstarts for which there will be no restart?
I just think it should be completely clear whether the race is going to count at the start of it.
If it will be restarted, you should know it before you start accelerating.
Thankfully, it's easy to spot those red chat messages we all fear, even when you are concentrating on your bike or the lights.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 21, 2016, 11:53:00 PM
There is no easy answer to this, unless Piboso has a sudden euraka moment and fixes it ::) Perhaps in the meantime, we should all vote on it. Make it a hard and fast rule, whatever the decision, for all races, then our beloved race organisers will not have the responsibilty and associated stress in dealing with the inevitable fallout. Peter in many previous races and now Nick have both taken too much on the chin to be healthy. I'm not getting at anyone, I know what it feels like to be on the receiving end of a crap race day core nasty, not nice. But we are all adults here eh? Racers need to take it on the chin as well.

seems to me the choices are
1. No restarts whatsoever
2. Only restart if a certain percentage core.
3. Restart if anyone  cores.

Personally I would vote 1. Server stability is most imortant, but so is all our time. Constantly restarting can put the finish time beyond us old buggers bedtime. And I like me sleep ::)


If, even after umpteen warnings from our race organiser, you move on the startline grid, then I really don't think that should be a reason to restart.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 22, 2016, 12:46:52 AM
I was pissed off, because I was fast tonight and wanted to race! >:( >:( >:(

https://www.youtube.com/v/c6kqQapk2ac

#F**k the core.exe
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Warlock on February 22, 2016, 01:51:31 AM
Quote from: nuovaic on February 21, 2016, 11:53:00 PM
There is no easy answer to this, unless Piboso has a sudden euraka moment and fixes it ::) Perhaps in the meantime, we should all vote on it. Make it a hard and fast rule, whatever the decision, for all races, then our beloved race organisers will not have the responsibilty and associated stress in dealing with the inevitable fallout. Peter in many previous races and now Nick have both taken too much on the chin to be healthy. I'm not getting at anyone, I know what it feels like to be on the receiving end of a crap race day core nasty, not nice. But we are all adults here eh? Racers need to take it on the chin as well.

seems to me the choices are
1. No restarts whatsoever
2. Only restart if a certain percentage core.
3. Restart if anyone  cores.

Personally I would vote 1. Server stability is most imortant, but so is all our time. Constantly restarting can put the finish time beyond us old buggers bedtime. And I like me sleep ::)


If, even after umpteen warnings from our race organiser, you move on the startline grid, then I really don't think that should be a reason to restart.

You know what we are talking about John, been there so many times.
My vote is for no restarts.

By the way, the jump start thing is a work for Piboso. I never seen in real life a rider out of the race for a jump start. In GPB should be the same, a ride through penalty, instead of directly to the garage.
Anyway ,I missed several races due a jump start, that made me train the starts before the races so i learnt how to avoid those mistakes. It will make us better racers, and events will be more "professional" and exciting.
I can assure , this way you will enjoy a lot more the race events, where adrenaline explode out of your ears due the realistic feeling.
We did prove this many time ago (back in beta 4 or 5),.. i almost died every weekend due a heart attack on the startline.  ;D 

Even better, the way PeterV organized his events, with warmup lap and sight lap, amazing !
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Hawk on February 22, 2016, 01:52:03 AM
Personally I agree with you nuovaic, in that there should be no restarts whatsoever, with one exception only: If 90% of the grid crash in a pileup at the start or first corner that makes the race virtually a dead dog to continue. That would also include no exceptions for anyone, not even event organisers or server admins, what's good for one is good for all, right.  That way everyone knows where they stand before they go online. ;)

Hawk.
PS: I connected to your server okay tonight Nick. Seems whatever you did sorted something out..... Unless I was just lucky? Lol  :-\ ;D

Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 22, 2016, 08:57:13 AM
No restarts means losing half of the players (including myself of course). Proposal nonsense, but very funny!  ;D
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 22, 2016, 09:27:23 AM


No restarts is ideal but we will have to wait for a game improvement to make that reasonable.

Stick at 3 like we have done for the last 50 or so club races, then everyone knows what to expect and can just have a small cry in the corner if they don't get off. The club races are designed to get the most people to race/most fun as possible. Other peoples races can make their own decision.

We used to always do a Warm-up lap and I would prefer the whole warm-up/sighting lap fun but it was binned. Why? For exactly the same reason - 3 restarts = 3 warm up laps = people shouting in the chat "Just start the fuckin race" or leaving and venting off.  This will only work when you get regular riders who know what the feck to do. We had new people every race and it was too annoying every race.

And I created a ton of data to help:
Index (http://forum.piboso.com/index.php?topic=2332.0)
Start Guide (http://forum.piboso.com/index.php?topic=2288.msg32188#msg32188)
Rules (http://forum.piboso.com/index.php?topic=2283.0)

but ultimately everyone just signs up without taking the time to read it / can't understand it due to language barriers etc.

I have been thinking about an 'induction' session for new club members now for a looooonnng time but until we regularly have +25 riders its wasted effort.

Another thing is that at a race restart I am often concentrating more on other peoples starts than my own, often ruining my opening lap, and the best way for me to know if the race needs restarting would be not to race and just spectate it. That would get boring pretty fast for me and is against the 'fun for everyone' ethos of the club.

So if it is OK with you guys I would like to remain at - 3 restarts maximum for any Club event from now. A restart will occur if ANYONE jumps/cores but only TWICE. Always remember - Somedays it will ruin your race, somedays it will save your race.

People will have to realize that other peoples races/championships etc may have different rules of course.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 22, 2016, 09:33:57 AM
My first race in 6 years was cut short as I was sent to the pits for a jump start I did NOT make MYSELF. With the clutch fully engaged as soon as you shift into gear the bike creeps forward!!! Dont do it in pit lane so why on the start grid. Jump starts should be stopped until this is fixed!!!

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Blackheart on February 22, 2016, 09:40:40 AM
Well this is a Piboso big fail ... what it costs to put an option instead disqualify, give +5 seconds to the final time of the race or something like that?
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 22, 2016, 09:42:26 AM
Quote from: Warlock on February 22, 2016, 01:51:31 AM

By the way, the jump start thing is a work for Piboso. I never seen in real life a rider out of the race for a jump start. In GPB should be the same, a ride through penalty, instead of directly to the garage.

My understanding of jumpstarts (Max tested this for us too I think I am recalling it correctly).
1. Jump after lights go off but before lights come on - exit race
2. Jump after light sequence starts but don't cross the start/finish before green = Ridethrough
3. Jump after light sequence starts and cross the start/finish line before green = exit race.

Its kinda cool to be fair (that there is this level of detail) but maybe a simple fix would be to ask PiBoSo to remove 1 and amend 3 to  ridethrough?  :)

Quote from: Blackheart on February 22, 2016, 09:40:40 AM
Well this is a Piboso big fail ... what it costs to put an option instead disqualify, give +5 seconds to the final time of the race or something like that?

Stick it on the suggestion list?
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 22, 2016, 09:45:19 AM
Quote from: doubledragoncc on February 22, 2016, 09:33:57 AM
My first race in 6 years was cut short as I was sent to the pits for a jump start I did NOT make MYSELF. With the clutch fully engaged as soon as you shift into gear the bike creeps forward!!! Dont do it in pit lane so why on the start grid. Jump starts should be stopped until this is fixed!!!

DD

But it will at this track because at the grid it slopes downwards!

My start routine always includes holding the rear brake especially after engaging a gear.
Failing that you can switch the auto brake on. :)
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 22, 2016, 10:28:14 AM
I am riding with NO rear brake as I have my Hs1 system in its to make new Hs2 so no foot controls. I will just use a button for rear brake for start lol.

Thanks for sying. See y'all later

DD
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Vini on February 22, 2016, 11:15:40 AM
Ah, warm-up lap was always so cool :D

Totally understand why you're not doing it this time, though.
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: nuovaic on February 22, 2016, 01:03:02 PM
Quote from: Warlock on February 22, 2016, 01:51:31 AM
Quote from: nuovaic on February 21, 2016, 11:53:00 PM
There is no easy answer to this, unless Piboso has a sudden euraka moment and fixes it ::) Perhaps in the meantime, we should all vote on it. Make it a hard and fast rule, whatever the decision, for all races, then our beloved race organisers will not have the responsibilty and associated stress in dealing with the inevitable fallout. Peter in many previous races and now Nick have both taken too much on the chin to be healthy. I'm not getting at anyone, I know what it feels like to be on the receiving end of a crap race day core nasty, not nice. But we are all adults here eh? Racers need to take it on the chin as well.

seems to me the choices are
1. No restarts whatsoever
2. Only restart if a certain percentage core.
3. Restart if anyone  cores.

Personally I would vote 1. Server stability is most imortant, but so is all our time. Constantly restarting can put the finish time beyond us old buggers bedtime. And I like me sleep ::)


If, even after umpteen warnings from our race organiser, you move on the startline grid, then I really don't think that should be a reason to restart.

You know what we are talking about John, been there so many times.
My vote is for no restarts.

By the way, the jump start thing is a work for Piboso. I never seen in real life a rider out of the race for a jump start. In GPB should be the same, a ride through penalty, instead of directly to the garage.
Anyway ,I missed several races due a jump start, that made me train the starts before the races so i learnt how to avoid those mistakes. It will make us better racers, and events will be more "professional" and exciting.
I can assure , this way you will enjoy a lot more the race events, where adrenaline explode out of your ears due the realistic feeling.
We did prove this many time ago (back in beta 4 or 5),.. i almost died every weekend due a heart attack on the startline.  ;D 

Even better, the way PeterV organized his events, with warmup lap and sight lap, amazing !
Yes Warlock, those races were tremendous, it's where I started with heart palpitations! 2 restarts and I was all for quiting the race, shaking uncontrollably. Thinking back, it was probably the sense of realism of the sighting and warmup laps that added to the adrenaline overdose!
There is not so much pressure in these club races though, so maybe we won't expire if there's 3 restarts ;)

Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: Napalm Nick on February 22, 2016, 01:10:52 PM
I also know the feeling - when I joined the 125cc championship shortly after joining here. On the grid I wondered if I might faint hehe
Title: Re: Beta 8 Event 1 | Murasama Cup race | 3 Day event
Post by: doubledragoncc on February 22, 2016, 01:58:34 PM
Quote from: nuovaic on February 22, 2016, 01:03:02 PM
Quote from: Warlock on February 22, 2016, 01:51:31 AM
Quote from: nuovaic on February 21, 2016, 11:53:00 PM
There is no easy answer to this, unless Piboso has a sudden euraka moment and fixes it ::) Perhaps in the meantime, we should all vote on it. Make it a hard and fast rule, whatever the decision, for all races, then our beloved race organisers will not have the responsibilty and associated stress in dealing with the inevitable fallout. Peter in many previous races and now Nick have both taken too much on the chin to be healthy. I'm not getting at anyone, I know what it feels like to be on the receiving end of a crap race day core nasty, not nice. But we are all adults here eh? Racers need to take it on the chin as well.

seems to me the choices are
1. No restarts whatsoever
2. Only restart if a certain percentage core.
3. Restart if anyone  cores.

Personally I would vote 1. Server stability is most imortant, but so is all our time. Constantly restarting can put the finish time beyond us old buggers bedtime. And I like me sleep ::)


If, even after umpteen warnings from our race organiser, you move on the startline grid, then I really don't think that should be a reason to restart.

You know what we are talking about John, been there so many times.
My vote is for no restarts.

By the way, the jump start thing is a work for Piboso. I never seen in real life a rider out of the race for a jump start. In GPB should be the same, a ride through penalty, instead of directly to the garage.
Anyway ,I missed several races due a jump start, that made me train the starts before the races so i learnt how to avoid those mistakes. It will make us better racers, and events will be more "professional" and exciting.
I can assure , this way you will enjoy a lot more the race events, where adrenaline explode out of your ears due the realistic feeling.
We did prove this many time ago (back in beta 4 or 5),.. i almost died every weekend due a heart attack on the startline.  ;D 

Even better, the way PeterV organized his events, with warmup lap and sight lap, amazing !
Yes Warlock, those races were tremendous, it's where I started with heart palpitations! 2 restarts and I was all for quiting the race, shaking uncontrollably. Thinking back, it was probably the sense of realism of the sighting and warmup laps that added to the adrenaline overdose!
There is not so much pressure in these club races though, so maybe we won't expire if there's 3 restarts ;)

Thank god I am not the only one who gets that way. You just helped me feel more confident dude thanks

DD