Well it's finally here!!! There is still a lot of work to do on the models and textures (I'm still learning). I would like to thank Phathry25 for all his help and Fauntleroy16 for the moral support.
There are paint templates in the paints folder.
Known issues:
Driver model shifts with the wrong hand
There are issues with some of the rear gear ratios
There is no shadow or temporary model.
Let us know what you think! We are open to everyone's opinion.
I plan on organizing a practice night in the next week or so.
Download link: http://www.mediafire.com/download/hv1rsjwqvn2spii/SS_BETA.zip (http://www.mediafire.com/download/hv1rsjwqvn2spii/SS_BETA.zip)
http://www.youtube.com/v/kIzuC2TzNvM
(http://i218.photobucket.com/albums/cc280/Phathry25/screen000_zpsjrzmq512.jpg)
Sweet, nice work dude!
There is a chase view available for those that prefer it vs the in-car.
(http://i383.photobucket.com/albums/oo274/Beer72/screen055.jpg) (http://s383.photobucket.com/user/Beer72/media/screen055.jpg.html)
I'm having a blast with these cars guys. Thanks for all of the hard work and effort that's being put into them.
Good to hear!
Really nice - adding the basic specular shader significantly improves the look of model textures in game though ;)
Quote from: h106frp on March 31, 2016, 12:36:21 PM
Really nice - adding the basic specular shader significantly improves the look of model textures in game though ;)
I am far from done on the models and textures. Just looking for some physics feedback at this point.
Where do these sound samples come from ? Sounds familiar.
Quote from: Wh1t34Gl3(SAS) on April 04, 2016, 01:41:41 AM
Where do these sound samples come from ? Sounds familiar.
They are the sprint car sounds with a few tweaks.
I see, nice.
ok......they look cool and all,....how do I put them in to the sim?
Drop the folder into WRS/cars
Ok thanks....ill give it a try.
I got them into the sim and they run much like a street stock. They push like a bear, but when I tried to make adjustments, the rear broke loose coming out of the turns. I raced at the dirt oval, dry. I like how the track goes away and starts to get black.