GPBikes Beta 8b
Tribute | Ducati 916 Results and Replay (https://we.tl/Ugh3Dj0TVl)(available for 7 days, until 22 may 2016)congrats too the podium. Well done all.
1. Nuovaic #53
2. Teeds #70
3. Blackheart #58
Server Info
- Name: Tribute | Ducati 916 1994
- Voting: Enabled
- Whitelist: Will be enabled during the race
Race Event
- Sunday 15 March 2016
- 20:00 UK GMT (21:00 CET)
(http://www.pending.me.uk/cd/red_1463338800.png) (http://www.pending.me.uk)
- max. 24 players
- Class: Road
- Bike: ROAD_DUCATI_916_94A1
Download link BikeMod: MEGA: BikeMod 1.75 (http://forum.piboso.com/index.php?topic=2626.0) Download link Bike(s): MEGA: ROAD_DUCATI_916_94A1 (https://mega.nz/#!uVw2kRYY!t51pmtZSPH0MU337UvcLBmvJIx2Vvux4JrUOK7XfAfs)- Track: Donington National V0.6
Download link Track(s): MEGA: Donington National V0.6 (https://mega.co.nz/#F!eNVSADpZ!a6u3dBMlFT8zw5x7K68eVg)
Race Setup
- Conditions dry Wind 0 m/s N.
- Air temperature 18
- Limited Tire sets
- Practice 15 minutes
- Qualifying 15 minutes
Sightning lap- Warmup lap
- Race 24 laps (100% race distance)
HelpHow to start? (http://forum.piboso.com/index.php?topic=862.0)Remember to set
Help to
ON, in order to see the red arrow or flags.
You can find this option under
Settings -> Misc -> Track
Riders
- #45 PeterV
- #68 h106frp
- #58 Blackheart
- #7 Hawk
- #53 Nuovaic
- #61 matty0l215
- #20 Grooveski
- #12 Meyer
- #13 Warlock
- #48 nurb
- #70 Teeds
- ...
- ...
- ...
- ...
- ...
- ...
- ...
- ...
- ...
- ...
- ...
- ...
- #63 IASystems streaming service
- No Chat during Qualifying and the Race.
You can find this option under Settings -> Misc -> Track.
- No Track Cutting during the whole event.
This means for example, not going on to the track straight out of the pits, use the PIT OUT (and PIT IN) area.
- No Voting during the Race, other then the admin.
Basic Info
- Tribute | Ducati 916 1994 server is up, so you can practice, Vote system enabled, so you can skip sessions if need be.
(server will be restarted 15 min. before race start (19:45 UK 20:45 CET)
- Racing class is Road, This means that we are using the ROAD_DUCATI_916_94A1 from h106frp for GPBikes.
If you want too participate in this race then please signup here by stating name and racenumber.
Hi Peter I will sign up. I will not be racing but can we see if I can stream the race and not effect anyone.
Nick is getting stuff together so I have all the right details to start hosting properly and not cock it up lol.
CDX is coming over to mine so I am not sure if he might want to race as his internet is shit. He might take my place but just put me down.
IASystems 63
Thanks mate
DD
I had better have a wobble round, so sign me up as well. I will try and stay out of the way of the faster guys ;)
Quote from: h106frp on May 14, 2016, 11:09:26 AM
I had better have a wobble round, so sign me up as well. I will try and stay out of the way of the faster guys ;)
hehe, Donington national 0.6 is the correct track H ? whats youre racenumber btw ?
#58
I'm in - Hawk #7
Thanks Peter! ;) 8)
Hawk.
Quote from: PeterV on May 14, 2016, 11:10:23 AM
Quote from: h106frp on May 14, 2016, 11:09:26 AM
I had better have a wobble round, so sign me up as well. I will try and stay out of the way of the faster guys ;)
hehe, Donington national 0.6 is the correct track H ? whats youre racenumber btw ?
Yep, the national track without the silly loop. should be #68.
Whaaa that's my number lol :'(
But I think I don't make this one anyway. ;)
Did a ping test while streaming from your server Peter.
1080p 30fps up to 400 :o
720p 60fps 50!!! not too bad.
https://www.youtube.com/v/P_7Y0gVfu4Q
So would it be okay for me to try and stream the race?
Thanks
DD
Quote from: doubledragoncc on May 14, 2016, 12:21:06 PM
Did a ping test while streaming from your server Peter.
1080p 30fps up to 400 :o
720p 60fps 50!!! not too bad.
So would it be okay for me to try and stream the race?
Thanks
DD
It is fine by me DD but you really should ask Dibu, its his bandwith we are using. i can just alter run and stop the servers.
BTW i think Donington is a normal track no NDS version can someone confirm this?
Okay will do.
Thanks Peter.
DD
I'm in :)
53 nuovaic
dunno about nds, not in the name so guess not.
Quote from: PeterV on May 14, 2016, 12:26:51 PM
BTW i think Donington is a normal track no NDS version can someone confirm this?
This track is a
Dynamic Surface track. ;)
Hawk.
Quote from: Hawk on May 14, 2016, 01:07:35 PM
Quote from: PeterV on May 14, 2016, 12:26:51 PM
BTW i think Donington is a normal track no NDS version can someone confirm this?
This track is a Dynamic Surface track. ;)
Hawk.
bummer... can i change that with the tut video janau posted ?
Quote from: PeterV on May 14, 2016, 01:08:46 PM
Quote from: Hawk on May 14, 2016, 01:07:35 PM
Quote from: PeterV on May 14, 2016, 12:26:51 PM
BTW i think Donington is a normal track no NDS version can someone confirm this?
This track is a Dynamic Surface track. ;)
Hawk.
bummer... can i change that with the tut video janau posted ?
:'( ;D but it does seem very stable so far.. and so niiice :P
Quote from: PeterV on May 14, 2016, 01:08:46 PM
Quote from: Hawk on May 14, 2016, 01:07:35 PM
Quote from: PeterV on May 14, 2016, 12:26:51 PM
BTW i think Donington is a normal track no NDS version can someone confirm this?
This track is a Dynamic Surface track. ;)
Hawk.
bummer... can i change that with the tut video janau posted ?
Unfortunately no. :(
Once the dynamic surface has been set, then the only way to undo it is to re-export the files again, and unfortunately we haven't got the 3D source files for this track to do that.
I've been asking Pib for a function in TrackED to be able to delete dynamic track surfaces for a long time but it hasn't been added yet if it ever will be? ::)
Hawk.
Quote from: Hawk on May 14, 2016, 03:08:16 PM
Quote from: PeterV on May 14, 2016, 01:08:46 PM
Quote from: Hawk on May 14, 2016, 01:07:35 PM
Quote from: PeterV on May 14, 2016, 12:26:51 PM
BTW i think Donington is a normal track no NDS version can someone confirm this?
This track is a Dynamic Surface track. ;)
Hawk.
bummer... can i change that with the tut video janau posted ?
Unfortunately no. :(
Once the dynamic surface has been set, then the only way to undo it is to re-export the files again, and unfortunately we haven't got the 3D source files for this track to do that.
I've been asking Pib for a function in TrackED to be able to delete dynamic track surfaces for a long time but it hasn't been added yet if it ever will be? ::)
Hawk.
Aah oke thx Hawk.
Yes! I'm in :)
Grooveski #20
:)
Not sure i can make it, but if i can, i am in! :) #12 as always!
Ill try to make it. #13 sign me up!
Warlock #13
Damn, Nurb you got my number ;D
#48
Quote from: nurb on May 15, 2016, 07:32:36 AM
#48
ty nurb
Can you please read this for tonights race.
How too start (http://forum.piboso.com/index.php?topic=862.0)
Thx too Warlock you can change the sound of the Ducati.
Download the file below and read the readme file thats included in it.
replace the files in youre GP Bikes\gpbikes\bikes\ROAD_DUCATI_916_94A1 folder by overwriting or replacing the old ones.
New Ducati sound (https://dl.dropboxusercontent.com/u/100893791/ROAD_DUCATI_916_94A1_SOUND.rar)
Sighting lap removed (for this race). Warmup lap still active.
This is a normal track, saying it has a dynamic surface.
we will have too see how that works out, it might give (big) problems, fingers crossed.
Hello Peter, i will drop out of the race this evening. #68
Struggling with my own creation and far too slow to not be in the way. Nice to see everything seems to be working so far though with some fast lap times.
I will be interested in any feed back about set up to try and get the bike correct - too many head shakes at the moment and i am not sure what i did to cause it.
Thanks
Dont H just join for fun and for testing you're bike. Im sure you will have a decent pace looking at the posts you made and always driving at Donington. ;)
I will leave you on the white list so you can always join if you want too.
(http://s32.postimg.org/muj15d6cx/core_15_05_2016_22_08_13_619.jpg) (http://postimg.org/image/muj15d6cx/)
These are good times, but I think we can still lower them ::)
Quote from: h106frp on May 15, 2016, 02:05:46 PM
Hello Peter, i will drop out of the race this evening. #68
Struggling with my own creation and far too slow to not be in the way....
H , come and have some fun m8, doesn't matter what times you can do, won't be a problem for faster riders, trust me ;)
Modders have to have a rest sometimes and ride a race to 'reset' their brains ;)
wanted to join.. Donny rides well with this 916 :) off to work instead tho.. :'(
teeds #70
:)
(server will be restarted 15 min. before race start (19:45 UK 20:45 CET)
Restarting will reset everything and activate the whitelist, if you get the message "not whitelisted" post in this topic.
Perhaps it is better to lower the number of laps of the race, we took many core.exe (me 3 in 15 mins...) :-\
Yes, but the server was already overloaded from a few hourss of riding, we will see..
is the server up yet?
its up ;)
Quote from: nurb on May 15, 2016, 06:48:41 PM
is the server up yet?
Yes, it is called
Tribute | Ducati 916 1994 | info on forum
Make sure you have Donnington installed
he knows matty hes just nervous
I won't make it :( have fun guys! Roll the throttle a little extra for me ;)
Not whitelisted.
PM sent with GUID. ;)
rgr
@ nurb
We where driving a dynamic track surface which is very problematic too say the least.
Drivers from outside Europe (say ping above a 100) will begin lagging, i saw that with you as well
you retired from session way later then us and you did not respond too chat at all (from qualifying session onwards).
So its not you're problem but the darn Game itself.
So i would advice to join race swhich use none dynamic tracks only, we call them .NDS tracks.
that is way more stable no big problems on them other then the dreaded core.exe.
As for getting to the start position when the race starts (sighting lap, warmup lap...dont drive out of the pits, just click on get to track.
you will be positioned at youre grid location.
Better luck next time, we have been there all many many times ;)
Fun race, unfortunately I rode badly, but the bike is already very good (need only more front stability and less EB) the track is fast and easy ;D
Ended up watching from the pits - someone chatted about someone not in box, i could see a lot of space to the white line, nudged forward and got bounced out - i will know better next time. Great race, some guys just seem to get on with the bike despite the engine braking - some quality riding.
Noticed a few things;
Fix engine braking based of feedback
LODs are a must and i have some idea of where i can lose detail without it being noticed now. Noticed quite a frame drop on the grid, about 10 fps per bike with everyone in view
Some replay camera tweaks to do
The game does some odd things, noticed the wheel above the track thing is rider dependent - don't know why - check pictures
(https://lh6.googleusercontent.com/-zzABlJcAwRY/VzjaN20h4eI/AAAAAAAAA3Q/C185Ho8qOC41VwA74Hn_pfsbzdrnKw-SgCL0B/w1118-h629-no/screen031.jpg)
Bike looks cool though
(https://lh6.googleusercontent.com/-VliEHoySsDE/VzjaOFnmwWI/AAAAAAAAA3w/SkIaI7dTreki2IOi_UN2HCN6SN8pzhukgCL0B/w1118-h629-no/screen032.jpg)
Frame rate hit :( Lots of bikes and long view of track model
(https://lh6.googleusercontent.com/-wQBxM1YgQq0/VzjaN0seeyI/AAAAAAAAA3w/hleaNGFcrIcLNz3nLMWVnTKL85lPN7oFwCL0B/w1118-h629-no/screen033.jpg)
Grooveskis hover bike?
Looking forward to feedback, thanks for the test run :)
Great race tonight, thanks to all and esp PeterVee for hosting.
Had a slow start, then caught up with Blacky and Teeds, only for them both to go down same corner (oil?) then it was a question of staying ahead, keeping an eye on Teeds and Blackheart, both closing in. 15 laps went by too quick :( But I'm not complaining :)
Bike was ace H, really love it.Never ridden a 916, but I get the feeling it's pretty close. EB a little bit much and tyre grip probably more than reality, but handles nicely.
Tribute | Ducati 916 Results and Replay (https://we.tl/Ugh3Dj0TVl)
(available for 7 days, until 22 may 2016)
congrats too the podium. Well done all.
1. Nuovaic #53
2. Teeds #70
3. Blackheart #58
Quote from: nuovaic on May 15, 2016, 08:34:51 PM
Bike was ace H, really love it.Never ridden a 916, but I get the feeling it's pretty close. EB a little bit much and tyre grip probably more than reality, but handles nicely.
I agree with this as well, not much more too add really, handles very well, some minor wobbles sometimes but not a biggy.
For the streaming service.....
I did not notice one thing when you where streaming DD, looked fine too me you're ping was around 60 i believe.
How did it go at you're end?
Firstly, congrats to the winner Nuovaic! Well done mate..... Also to Teeds and Blacky for 2nd and 3rd respectively. Well done guys all!! ;D 8)
The bike handles pretty well, except for the EB being way too strong when changing down gears, the wobble problem and I noticed the clutch disengaging totally when coming into the last chicane before the start finish straight(was that due to me implementing Warlocks sound mod? Not sure to be honest?). :)
Overall once I'd adapted my riding so as not to change down gears in corners and to make sure I was in the correct gear for the corner way before I started to peel into the corner to give the EB time to relax then I was reasonably comfortable, but the EB did catch me out on several occasions causing me to crash...... But I really enjoyed riding the bike H, and once you've sorted those issues out it's going to be a blinder mate! ;D
As far as fps dropping? Personally I didn't see or feel any affect from that at all so, personally speaking, I wouldn't worry too much about dropping detail in the model. :)
Why we dropped the laps to 18 from 24 I don't know? I thought the track was stable myself, no cores at all. Was there history of problems during practice Peter? :)
As far as live streaming affecting anything.... Well I totally forgot DD was there live streaming to be honest so that shows that the live streaming doesn't have any adverse affects whatsoever as far as I'm concerned..... I don't know the outcome of the live stream yet, but I'd also like to say a big thank you to DD for doing it all and I hope everything went well mate! ;D 8)
Lastly thank you to Peter for hosting a great event... takes me back mate, it was fun! Well done! ;D 8)
Hawk.
PS: Is the live stream uploading DD? I can't wait to watch the live stream replay! ;D 8)
In the session before we have had dozens of cores, more laps = more risk of crashes :-\
Quote from: Blackheart on May 15, 2016, 09:05:32 PM
In the session before we have had dozens of cores, more laps = more risk of crashes :-\
Yeah these dynamic tracks are a real pain for instability..... I love Donington, but we should really stick with NDS tracks so we can do the longer lap races with no probs. ;) 8)
Having said that.... I don't think anyone had a core.exe crash did they? :-\
Hawk.
Quote from: Hawk on May 15, 2016, 09:02:26 PM
The bike handles pretty well, except for the EB being way too strong when changing down gears, the wobble problem and I noticed the clutch disengaging totally when coming into the last chicane before the start finish straight(was that due to me implementing Warlocks sound mod? Not sure to be honest?). :)
That could be, ill check it out ;)
I didn't notice any fps drop H, was fine for me.
I can do 1 LOD real easy, just remove a lot of the small details, nut, bolts, clips etc - very little work involved and a reasonable reduction in geometry.
The tyre grip is an odd one,the parameters are stock so they should seem familiar with just width and diameter adjusted to suit road size rims - i guessed race rubber is race rubber and best to introduce a road set as an extra alternative to avoid messing the races up. Power delivery is crude with no TC or EB so i guess the model geometry is just easy on tyre loading for some reason
Guess modelling a bike that needed a steering damper from the factory was bound to cause some issues but it seems generally the model is quite rewarding to ride - just need more predictability with the engine braking.
Wish we could get a decent Donnington - its easy to learn with distinctive turns, some elevation changes and a flowing layout - apparently even nicer before the introduction of the loop section behind the pits - that last chicane is a bit of a killer in this model ;)
Quote from: h106frp on May 15, 2016, 08:32:50 PMGrooveskis hover bike?
Did make some sweeping changes to the standard setup first time out. Zero'd out the the ride height at one point - perhaps something to do with that.
Here's the setup if you want to try it:
https://www.dropbox.com/s/veho213ylkxyxsu/1.stp?dl=0
Congratulations Nouvaic!
...again. You've been doing pretty well recently. :)
After being one of the jumpers on the second start I overdone it on the caution and got my usual awful affair on the third. Remember seeing a few downed bikes in the early laps but was still surprised when the track cleared to be sitting in fourth. Was off the pace so fully expected folk to be catching me up but it was the penultimate lap before I heard the drone of Hawk's bike behind me.
Grrr.
:)
Had a brief but entertaining run-in with Matty mid race - other than that was a lonely race.
Near kacked myself at one point - looked back going along the straight and hit the bump at just the same time. Was quite impressive how much my body reacted to the fright of the surprise wheelie. Vertigo gut, goosebumps, heart thumping - wasn't far removed from what happens when I get a fright on the road.
...but I didn't fall off and didn't get lapped. :D That's been my goal since I started playing a few months ago so it's happy days here.
Quote from: h106frp on May 15, 2016, 08:32:50 PMLooking forward to feedback, thanks for the test run :)
I got a little fps drop in the first couple of laps but I usually kill reflections and shaders for the race and forgot this time.
...so it's hard to say how it compared to other bikes.
Wasn't bad - but was noticable.
Sure is a pretty wee thing. :)
Bike feels good, engine braking caught me out at first but changeing the gearing slightly and being gentle with the clutch sorts that out ;) its fine shifting down to 3rd.. Then slip it into 2nd at last minute works. good feeling of a road bike.. I Like all the adjustment available in the setup, definitely make the bike handle better/worse with all the settings. Different engine maps are cool too. Nice job!
(aand wrong thread sorry :D)
Sorry guys had personal problems in the house, plus CDX turned up as pre race started and then youboob did NOT make a copy of the stream. It was poo by the way.
SORRY
DD
Quote from: doubledragoncc on May 15, 2016, 10:21:27 PM
Sorry guys had personal problems in the house, plus CDX turned up as pre race started and then youboob did NOT make a copy of the stream. It was poo by the way.
SORRY
DD
Just seen this after I posted on your live stream thread....... That's a shame but shit happens mate..... No worries.... lets hope things work out okay for next time. ;) 8)
Hawk.
I really want to apologize for the lack of the live stream and replay, but things were really not good for the stream.
There are many points with the live replay system that just SUCK!!!!!
If a rider pits, you can not just go to another bike, or it does not switch automatically to the next rider on track, you have to use the pull down list to select another rider, total BS.
If I leave the GPB window to check other programs involved in streaming, I lose keyboard controls until I select something with the mouse in the overlay.
I cant use the chat window or you cant see the racing at all as the chat window takes the WHOLE fucking screen nearly.
The whole layout sucks in that it should have a chat window that slides out from the side and only takes a small amount of the screen, or from the bottom. This would be far better.
The choice to see rider names as in the race should be switchable as it was impossible to know what bike was who. 1 bike, 2 colors, 10 riders???? lol Rider suit and helmet are hard to spot quickly to know who it is even in fullscreen.
I am trying to figure how to do this so that it is flowing and right now it is impossible.
It will take time but I will get it right and with luck at some point Pib will do something about this as it is important for the enjoyment of all.
The way the start was really screwed me up as to what was really going on. Restarts are a bitch lol.
The server was really nice though and what I saw of the race the bikes were not jumping about too much at all.
New drive for the dedicated server should be here tomorrow with luck. Then I can set it up, with the great help from Nick to get some more server choice up for us.
DD
Would it be easier with dual display? Game on one, streaming tools on the other
Quote from: nuovaic on May 15, 2016, 08:34:51 PM
...
Had a slow start, then caught up with Blacky and Teeds, only for them both to go down same corner (oil?) then it was a question of staying ahead, keeping an eye on Teeds and Blackheart, both closing in. 15 laps went by too quick :( But I'm not complaining :)...
I've no idea why me and Teeds have fallen into that corner ??? Lose the front for no reason :-\
Quote from: h106frp on May 16, 2016, 11:34:33 AM
Would it be easier with dual display? Game on one, streaming tools on the other
Thats what I have, but as soon as you click on another window from GPB it stops keyboard input and when you go back into GPB game window it has to be a mouse input first. Dont matter full screen or windowed mode. It is the whole way the replay player itself is made. Needs fresh design from start lol.
DD
Don't get mad DD, thats the tools we have for now, Max will help with map or whatever, and then is Piboso's turn, no alternative...... sadly