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GP Bikes => Media => Topic started by: Blackheart on May 22, 2016, 11:20:50 PM

Title: The Mugello track has problems? No!
Post by: Blackheart on May 22, 2016, 11:20:50 PM
These days I read many guys that hate the Mugello track in gpb... Now I show you why i love and  use this track (only this and Victoria) for my mods test.

In the video I made an "extreme" test; in every corners I gave the maximum lean input with my controller, as you see I have never risked a fall. This tires are simple slick, with a possible high lean angle (about 60°).

So the falls in the downhills its not a game problem, imo its a perfect track for see bikes issues.

Important: The bike in this video does not exist, the 3d model is my cbr900rr alpha, the sounds...i dont remember, the phisics is a my tests and the engine is from a NR750 version.


https://www.youtube.com/v/ioiGHvdL4ww
Title: Re: The Mugello track has problems? No!
Post by: Vini on May 22, 2016, 11:22:29 PM
no no, you are only supposed to test bikes at victoria because only there do you know that the track is 1000% smooth! /s
Title: Re: The Mugello track has problems? No!
Post by: Blackheart on May 22, 2016, 11:33:49 PM
Victoria It is great but has only a downhill corner, Mugello has both downhill and uphill, I find it more complete for tests.

Always use both, Victoria has priority, but if a bike works well at Mugello, works well almost everywhere  ;D
Title: Re: The Mugello track has problems? No!
Post by: Vini on May 23, 2016, 12:02:02 AM
Quote from: Blackheart on May 22, 2016, 11:33:49 PMif a bike works well at Mugello, works well almost everywhere  ;D
exactly.

other tracks where i usually test bikes are magneycours, sepang and suzuka.
edit: sachsenring, vallelunga and portimao are also good
Title: Re: The Mugello track has problems? No!
Post by: Klax75 on May 23, 2016, 02:21:22 AM
For me, I love NC's tracks. But all of his tracks when using DST the curbs are brutal. Since it seems GP Bikes suspension isn't absorbing the curbs but bouncing on them very violently. I love his tracks but the ridged curbs I have to avoid like the plague. :/
Title: Re: The Mugello track has problems? No!
Post by: Hawk on May 23, 2016, 07:59:32 AM
There is no problem with the Mugello track surface, the problem is with the uphill downhill handling issue in GPB that still needs sorting out properly. Also with the cambered turns on Mugello tends to exaggerate the GPB low-siding issue in places too.
But yes, is should be one of the best tracks to test a bike with it's great variation in turns, etc, but until those core bike handling issues have been sorted in GPB it unfortunately isn't a good track for testing bikes on with GPB's current stage of development.

Just my opinion of course.  ;)

Hawk.
Title: Re: The Mugello track has problems? No!
Post by: Napalm Nick on May 23, 2016, 08:44:12 AM
I can see why you love it for your Mods test it has a good surface and a good variety of turns so yes I agree it has no problems really.

It will be interesting to know how the bike performs once fed with Real World data though. It should behave badly of course like all the other bikes using true physics...simply because the core physics engine still needs work.

The bikes can be made to get round there with no problems of course, (which is fun) but then simulation starts to get blurred into arcade and the one factor that makes GPBikes=GPBikes is lost.  Nowadays I think that is dangerous territory. People will begin to think bikes fitted with Real World data are rubbish and convince themselves that the arcade bikes are "better". Yak. There are better arcade games out there.

Controversial comments I know, hopefully you can consider them rather than hate me haha! To be honest at this stage I want to ride bikes that work and have some great races and some fun! But I also know to do that I have to sell a little of my simulation soul to the devil and I am not ready to do that.

PS: Suzuka track surface on banked turns is very wrinkly. I doubt a real bike faced with those surfaces would make it so I would automatically be suspicious of bikes that get round there 'no problems'
Title: Re: The Mugello track has problems? No!
Post by: doubledragoncc on May 23, 2016, 09:01:41 AM
Just saw what you were riding in that video Blacky.

Said in a perfect Monty Python accent "You lucky lucky bastard!!!"

Looking good.

For those interested watch out for a video on Real sim vs bike games" coming soon.

It says a lot to do with this and other threads.

DD
Title: Re: The Mugello track has problems? No!
Post by: Blackheart on May 23, 2016, 09:44:11 AM
No Nick this physics is real (based on the murasama) the other bikes has wrong physics.
Title: Re: The Mugello track has problems? No!
Post by: Napalm Nick on May 23, 2016, 10:08:50 AM
Rofl
Title: Re: The Mugello track has problems? No!
Post by: Warlock on May 23, 2016, 01:54:29 PM
Totally agree Nick, thats the truth.
Nothing to add.
Title: Re: The Mugello track has problems? No!
Post by: Blackheart on May 23, 2016, 02:41:38 PM
I repeat, this physics has nothing arcade...  ???
Title: Re: The Mugello track has problems? No!
Post by: Napalm Nick on May 23, 2016, 03:59:21 PM
Yes sorry something is being lost in translation there I was not really implying your bikes physics were made to fit, rather that there is a core physics issue that must be cured before the bikes should work properly. Mind you I did find your reply that all the other bikes must be wrong because yours works a bit 'funny' lol. But I expect that is also a translation problem. I can see why you like to talk on the Genesis website instead lol.
Title: Re: The Mugello track has problems? No!
Post by: Vini on May 23, 2016, 04:26:24 PM
Quote from: Napalm Nick on May 23, 2016, 08:44:12 AMPS: Suzuka track surface on banked turns is very wrinkly. I doubt a real bike faced with those surfaces would make it so I would automatically be suspicious of bikes that get round there 'no problems'
What do you mean exactly? NC-Suzukua is very smooth and the track worked great for real bikes.
Title: Re: The Mugello track has problems? No!
Post by: Napalm Nick on May 23, 2016, 04:39:10 PM
The track surface MESH in the model is wrinkled providing 'edges' that trip a 3d Model bike up.  I don't mean bumps of course.
Title: Re: The Mugello track has problems? No!
Post by: Blackheart on May 23, 2016, 04:42:30 PM
@Nick I was talking just about the bikes that are "impossible" to ride at Mugello with a "normal" lean input... Not all gpb bikes obviously.  :-\
Title: Re: The Mugello track has problems? No!
Post by: Napalm Nick on May 23, 2016, 04:45:14 PM
Heehee! Roger that red leader. Good these forums aren't they.  ;)
Title: Re: The Mugello track has problems? No!
Post by: doubledragoncc on May 23, 2016, 05:13:49 PM
"Red Leader" ??? Black could have a new Nickname form Nick lol

DD
Title: Re: The Mugello track has problems? No!
Post by: Vini on May 23, 2016, 05:18:56 PM
ah the flying white lines, ok got it.