PiBoSo Official Forum

World Racing Series => General Discussion => Topic started by: PiBoSo on September 05, 2016, 07:32:26 PM

Title: World Racing Series beta9
Post by: PiBoSo on September 05, 2016, 07:32:26 PM

World Racing Series beta9 released:
http://www.worldracingseries.net/?page=news

Download:
http://www.worldracingseries.net/?page=downloads
( download mirrors would be extremely helpful and welcome )
Title: Re: World Racing Series beta9
Post by: PiBoSo on September 05, 2016, 08:04:37 PM

Release notes:
- a clean installation is strong recommended
- replays and setups are not compatible with the previous versions

Please note that mods must be updated because the physics data format has been changed.
Title: Re: World Racing Series beta9
Post by: janaucarre on September 05, 2016, 09:44:33 PM
Great news thx
Title: Re: World Racing Series beta9
Post by: Boerenlater on September 06, 2016, 10:21:30 AM
Very nice.
Title: Re: World Racing Series beta9
Post by: xwelder on September 06, 2016, 12:19:01 PM
looking good....many thanks
Title: Re: World Racing Series beta9
Post by: dibu on September 06, 2016, 04:08:18 PM
Thank you very much, my first impression is quite good.

Can you please delete the old stats?
Title: Re: World Racing Series beta9
Post by: matty0l215 on September 06, 2016, 04:21:55 PM
Nice work

Looking forward to some Rally tracks :D
Title: Re: World Racing Series beta9
Post by: PiBoSo on September 06, 2016, 09:41:37 PM
Quote from: dibu on September 06, 2016, 04:08:18 PM
Thank you very much, my first impression is quite good.

Can you please delete the old stats?

Updated cars and tracks registered: http://stats.worldracingseries.net/records.php?trackid=9&carid=3
Title: Re: World Racing Series beta9
Post by: Stout Johnson on September 07, 2016, 10:43:57 AM
Quote from: matty0l215 on September 06, 2016, 04:21:55 PM
Nice work

Looking forward to some Rally tracks :D

+1
Title: Re: World Racing Series beta9
Post by: Phathry25 on September 07, 2016, 05:20:12 PM
Few minor things I found. No collision on the Armco inside the far hairpin at Hjoles. There's a weird alpha image ghosting into the wire mesh/windscreen of the 410 non-wing sprint. Still can't use the sprint car due to show stopping amount of ODE crashes. But that wasn't listed as a fix, so I half expected it.

Physics format changes?  Just the tyre type layout in the CFG?  Or is there more to it?
Title: Re: World Racing Series beta9
Post by: PiBoSo on September 07, 2016, 05:47:15 PM
Quote from: Phathry25 on September 07, 2016, 05:20:12 PM
Few minor things I found. No collision on the Armco inside the far hairpin at Hjoles. There's a weird alpha image ghosting into the wire mesh/windscreen of the 410 non-wing sprint. Still can't use the sprint car due to show stopping amount of ODE crashes. But that wasn't listed as a fix, so I half expected it.

Physics format changes?  Just the tyre type layout in the CFG?  Or is there more to it?

Thank you for the report.
Could you please post a screen of the "windscreen" of the sprint cars? It shouldn't give problems, because it's a mesh and not an image.

The main physics data format changes are:
- tyres data format
- collision

The new, optional, parameters are:
- stagger
- spacers
- lever ratio between push-rod and spring
- wing lateral area
- wing optimal lateral angle of attack
- default asymmetrical setup
Title: Re: World Racing Series beta9
Post by: Phathry25 on September 07, 2016, 10:37:52 PM
Quote from: PiBoSo on September 07, 2016, 05:47:15 PMThenk you for the report.
Could you please post a screen of the "windscreen" of the sprint cars? It shouldn't give problems, because it's a mesh and not an image.

Could not replicate just now.  Upon further review it may have been the tear off texture that had a wire crossed.  This was after about 10 crashes/restarts of the game, so I'm guessing it was just down to dumb luck.

Thanks for the information.