PiBoSo Official Forum

GP Bikes => Mods => Topic started by: Blackheart on September 13, 2016, 09:07:08 PM

Title: [HOW-TO] Brakelight & Rainlight
Post by: Blackheart on September 13, 2016, 09:07:08 PM
In few easy steps I explain how to the brakelight (goes the same for the rainlight)  ;)


(http://i.giphy.com/9MJdbo8vUmWli.gif)


1_Apply the texture in your 3d app to the model, in this example my texture (OFF) is "Brakelight"...yeah I have a lot of imagination...  ;D

(http://i66.tinypic.com/op90qv.png)

2_Make with PS or similar a new texture with a nice light effect (u can use google fo nice pics).

(http://i64.tinypic.com/oqbxqa.png)

3_Save it in .tga and name it as u want in my example is "Brakelight_ON"

4_Make a .txt file named with the orginal texture name, so "Brakelight.txt" and just write into: Brakelight_ON.tga

5_Now go in your gfx file, and under chassis, put this line: brakelight = Brakelight

Quote...
   smoke
      {
         top_rpm = 0
         max_rpm = 0
      }
   }   
       
        brakelight = Brakelight
}

6_Done!
Title: Re: [HOW-TO] Brakelight & Rainlight
Post by: doubledragoncc on September 13, 2016, 09:14:21 PM
Great info, so this is what we can do for your bike or ANY bike? AND will the next release have this on the 900?

DD
Title: Re: [HOW-TO] Brakelight & Rainlight
Post by: Blackheart on September 13, 2016, 09:20:45 PM
All bikes, unfortunately in the GIF the effect does not perform well as in the game. In gpb looks very well  ;) also if i make this texture in 2 min for this tutorial.  :P

Yep It will already be in the CBR900rr beta.

EDIT: Obviously this is a tutorial for modders, must be the bike creator to make it possible.
Title: Re: [HOW-TO] Brakelight & Rainlight
Post by: doubledragoncc on September 13, 2016, 09:40:34 PM
Thanks for the info, bummer, I need to learn to make bikes lol

DD