Hi all, as works multiple rpm lights in gpb?
Quoterpm_lights
{
num = 4
texture = rpmlight
min = 9000
step = 1000
}
I suppose we should create a texture without lights as a base, but I do not understand how to declare the steps, I tried to create a .txt file with the same name of the base texture (rpmlight) and inside the names of the steps textures; rpmlight1.tga, rpmlight2.tga, rpmlight3.tga, rpmlight4.tga but not works.
Some ideas? ???
thx
Mr. Piboso or someone else ? :P
Perhaps I have to do also the rpm lights with sprgen...
Are you talking to yourself again Blacky.............................first sign of madness bro lol
Will be cool if you get it sorted
DD
http://forum.piboso.com/index.php?topic=4031.0
Quote from: matty0l215 on February 07, 2017, 12:10:29 PM
http://forum.piboso.com/index.php?topic=4031.0
I know as make a .spr but i want know if i need put also the rpm lights textures in the .spr or there is a other way for make it.
https://www.youtube.com/v/E5H_5uzuMHQ
I need make just the green and red lights :P
You can't use any shift_light feature ??
Have a look here:
http://forum.kartracing-pro.com/index.php?topic=1071.msg9488#msg9488 (http://forum.kartracing-pro.com/index.php?topic=1071.msg9488#msg9488)
Don't get confused by "min". It's an absolute number at least for GPB.
Quote from: Steven on February 09, 2017, 04:10:39 PM
Have a look here:
http://forum.kartracing-pro.com/index.php?topic=1071.msg9488#msg9488 (http://forum.kartracing-pro.com/index.php?topic=1071.msg9488#msg9488)
Don't get confused by "min". It's an absolute number at least for GPB.
TY very much! A. txt file for all rpmlights textures, I try it tonight ;D
EDIT: Done, was a my mistake :P