PiBoSo Official Forum

GP Bikes => Mods => Tracks => Topic started by: Manu on February 06, 2017, 04:45:58 PM

Title: [New Track] Isle Of Man V0.5_NDS
Post by: Manu on February 06, 2017, 04:45:58 PM
Isle Of Man V0.5_NDS

Conversion to GP Bikes By Manu

(https://s27.postimg.org/px5heudoj/iomtt.png)

Download Isle Of Man V0.5_NDS (https://mega.nz/#!uZlkFRia!pKnnz36zyLZ-0d_-U8wKlwJVCSG53g3EDpxfbgZwurk)

Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: h106frp on February 06, 2017, 04:48:18 PM
Wow!!!

Is this the full circuit?
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Manu on February 06, 2017, 04:50:21 PM
yes full track. 60km
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: h106frp on February 06, 2017, 04:51:32 PM
I think you are about to become the most popular guy on the forum  :)   8)
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Manu on February 06, 2017, 04:53:26 PM
Quote from: h106frp on February 06, 2017, 04:51:32 PM
I think you are about to become the most popular guy on the forum  :)   8)

8) 8) 8) 8)
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Napalm Nick on February 06, 2017, 04:53:35 PM
Ohhhh myyy Manu!  :o
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: doubledragoncc on February 06, 2017, 05:02:55 PM
Yeah Baby

DD
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: BOBR6 84 on February 06, 2017, 05:36:41 PM
holy shit  :o 8)
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: MultiCOOLFRESH on February 06, 2017, 05:39:31 PM
OMG, HYPE TRAIN!!!
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Napalm Nick on February 06, 2017, 05:57:19 PM
Wondered how it was done without Beta 11 and the centreline limit removal  :'(
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: matty0l215 on February 06, 2017, 05:59:12 PM
Sorry to burst everyone's bubble.

But we already had this version of the track, It's only a 1/4 or 1/2 the length of the actual track. (http://jrpearson.homestead.com/GPLCIRCUITS.html) See the ISLE OF MAN MOUNTAIN COURSE

I belive Klax released this same track a while back (I may be wrong but we've definitely had this track before) -

Quote from: Klax75 on January 23, 2015, 10:34:58 AM
Here it is. :)
https://mega.co.nz/#F!QcZhkZQY!GV96Mbt2Dco5lx9j18hB8A (https://mega.co.nz/#F!QcZhkZQY!GV96Mbt2Dco5lx9j18hB8A)

From the Isle Of Man thread.
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Napalm Nick on February 06, 2017, 06:17:55 PM
I'm confused

So what is new or been remade/converted in this one?
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: BOBR6 84 on February 06, 2017, 06:26:23 PM
Quote from: Napalm Nick on February 06, 2017, 06:17:55 PM
I'm confused

So what is new or been remade/converted in this one?

It's the same layout but a fair few improvements to the last time i tried it.. but yes, it's still the ''highlights'' TT track not the full version  :'(
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: JamoZ on February 06, 2017, 06:27:18 PM
What ever happened to Klax?
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Napalm Nick on February 06, 2017, 06:31:42 PM
Quote from: BOBR6 84 on February 06, 2017, 06:26:23 PM
Quote from: Napalm Nick on February 06, 2017, 06:17:55 PM
I'm confused

So what is new or been remade/converted in this one?

It's the same layout but a fair few improvements to the last time i tried it.. but yes, it's still the ''highlights'' TT track not the full version  :'(

Thx Bob. Improvements are all good while we wait for the bigun  :)
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Blackheart on February 06, 2017, 06:36:41 PM
Quote from: Manu on February 06, 2017, 04:50:21 PM
yes full track. 60km

?
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Marcoo0 on February 06, 2017, 07:09:56 PM
Thx Manu  ;)
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Manu on February 06, 2017, 11:49:52 PM
Quote from: Blackheart on February 06, 2017, 06:36:41 PM
Quote from: Manu on February 06, 2017, 04:50:21 PM
yes full track. 60km

?

It is a confusion. This is the mini IOM track with 24.5 km lenght.
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Rodrigovis on February 07, 2017, 05:44:02 PM

By this passage the track already worth ...
Incredible thank you very much

https://www.youtube.com/watch?v=G6tceSIzbCo
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: r1rossi on February 07, 2017, 07:16:36 PM
Amazing buddy!!!!! THANKS MANUUUUUU

You and all the mod teams and everyone helping have created this game to be beyond amazing!
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Hawk on February 07, 2017, 07:30:41 PM
Very NICE vid caption there Rodrigovis!  ;D 8)

Hawk.
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: lkslodzkzn on February 07, 2017, 07:46:33 PM
AWESOME FINALLY some iom track, Thank You Manu!!I am waiting for Piboso TT;)
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: tchemi on February 08, 2017, 11:34:50 AM
Quote from: Urban Chaos 2.0 on February 07, 2017, 10:05:38 PM
Very nice. However, a single high-speed crash will most likely cause GP Bikes to crash completely.

It's called death ! :-X
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: doubledragoncc on February 08, 2017, 11:56:31 AM
I ended up embeded IN the bridge wall lol

DD
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: tonygas on February 09, 2017, 07:25:12 PM
Thanks, great job 8)
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: IronHorse on February 12, 2017, 05:58:42 AM
You sir, are amazing.  :o :o :o :o :o :o :o :o :o :D :D :D :D :D
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: -aGy- on February 12, 2017, 08:31:06 AM
whats up with the track widht?i didnt know that isle of man is freeway!!
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: Urban Chaos 2.0 on February 12, 2017, 10:59:29 AM
Quote from: -aGy- on February 12, 2017, 08:31:06 AM
whats up with the track widht?i didnt know that isle of man is freeway!!

Actually, the width is fine.

https://www.youtube.com/v/EWSx7OrBHD4&t

Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: digitalx on February 12, 2017, 09:13:34 PM
Looking forward to this, thought I'd pop in and see what tracks/bikes have been added/updated, this is a very nice surprise! I do love the Isle of Man in games.
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: RC166 on March 07, 2017, 02:28:51 PM
I really like this track,it reminds the good old days of GP Legends,
I have one problem,
every time that I use this track,
the bike is vibrating (a lot,1p view) and it is quite annoying,
is there any setting that I can change to fix it?
Cheers.
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: tchemi on March 07, 2017, 04:41:27 PM
First of all, you can try the new view mode that is still in beta I think. You have to edit your profile.ini file and add in the [view] section : mode = 1

Quote from: PiBoSo on February 19, 2017, 11:02:38 PM


[view]
mode = 1


To select the "alternative" mode for the onboard views ( pointing to the direction of motion and pitch relative to the ground rather than the bike ).
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: RC166 on March 07, 2017, 09:58:40 PM
This is what I use (the new alternative mode) but the whole bike shakes too much,
I don't have this problem at Victoria circuit.
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: tchemi on March 07, 2017, 10:46:01 PM
So you can't do anything, it's the ground that is not as smooth as victoria or any GP track. It depends on the track and the mod.
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: PiBoSo on March 07, 2017, 11:39:29 PM
Quote from: RC166 on March 07, 2017, 02:28:51 PM
I have one problem,
every time that I use this track,
the bike is vibrating (a lot,1p view) and it is quite annoying,
is there any setting that I can change to fix it?
Cheers.

http://forum.piboso.com/index.php?topic=15.msg26#msg26
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: RC166 on March 08, 2017, 02:08:56 PM
Thank you Piboso for the input.
I use the alternative view (which is really great)

[view]
mode = 1

Probably as tchemi said,
I cannot do anything about it
Title: Re: [New Track] Isle Of Man V0.5_NDS
Post by: passerBy on April 06, 2017, 10:47:29 PM
Maybe Piboso meant the shiftmul variables? But the description says they are only for the second cam...

Either way, it's a bother many of the tracks can't be used anymore because of this.

Edit: turned out the alternative view mode (which I also used) is the culprit. It even makes the FFB go wild.