Isle Of Man V0.5_NDS
Conversion to GP Bikes By Manu
(https://s27.postimg.org/px5heudoj/iomtt.png)
Download Isle Of Man V0.5_NDS (https://mega.nz/#!uZlkFRia!pKnnz36zyLZ-0d_-U8wKlwJVCSG53g3EDpxfbgZwurk)
Wow!!!
Is this the full circuit?
yes full track. 60km
I think you are about to become the most popular guy on the forum :) 8)
Quote from: h106frp on February 06, 2017, 04:51:32 PM
I think you are about to become the most popular guy on the forum :) 8)
8) 8) 8) 8)
Ohhhh myyy Manu! :o
Yeah Baby
DD
holy shit :o 8)
OMG, HYPE TRAIN!!!
Wondered how it was done without Beta 11 and the centreline limit removal :'(
Sorry to burst everyone's bubble.
But we already had this version of the track, It's only a
1/4 or 1/2 the length of the actual track. (http://jrpearson.homestead.com/GPLCIRCUITS.html) See the ISLE OF MAN MOUNTAIN COURSE
I belive Klax released this same track a while back (I may be wrong but we've definitely had this track before) -
Quote from: Klax75 on January 23, 2015, 10:34:58 AM
Here it is. :)
https://mega.co.nz/#F!QcZhkZQY!GV96Mbt2Dco5lx9j18hB8A (https://mega.co.nz/#F!QcZhkZQY!GV96Mbt2Dco5lx9j18hB8A)
From the Isle Of Man thread.
I'm confused
So what is new or been remade/converted in this one?
Quote from: Napalm Nick on February 06, 2017, 06:17:55 PM
I'm confused
So what is new or been remade/converted in this one?
It's the same layout but a fair few improvements to the last time i tried it.. but yes, it's still the ''highlights'' TT track not the full version :'(
What ever happened to Klax?
Quote from: BOBR6 84 on February 06, 2017, 06:26:23 PM
Quote from: Napalm Nick on February 06, 2017, 06:17:55 PM
I'm confused
So what is new or been remade/converted in this one?
It's the same layout but a fair few improvements to the last time i tried it.. but yes, it's still the ''highlights'' TT track not the full version :'(
Thx Bob. Improvements are all good while we wait for the bigun :)
Thx Manu ;)
By this passage the track already worth ...
Incredible thank you very much
https://www.youtube.com/watch?v=G6tceSIzbCo
Amazing buddy!!!!! THANKS MANUUUUUU
You and all the mod teams and everyone helping have created this game to be beyond amazing!
Very NICE vid caption there Rodrigovis! ;D 8)
Hawk.
AWESOME FINALLY some iom track, Thank You Manu!!I am waiting for Piboso TT;)
Quote from: Urban Chaos 2.0 on February 07, 2017, 10:05:38 PM
Very nice. However, a single high-speed crash will most likely cause GP Bikes to crash completely.
It's called death ! :-X
I ended up embeded IN the bridge wall lol
DD
Thanks, great job 8)
You sir, are amazing. :o :o :o :o :o :o :o :o :o :D :D :D :D :D
whats up with the track widht?i didnt know that isle of man is freeway!!
Quote from: -aGy- on February 12, 2017, 08:31:06 AM
whats up with the track widht?i didnt know that isle of man is freeway!!
Actually, the width is fine.
https://www.youtube.com/v/EWSx7OrBHD4&t
Looking forward to this, thought I'd pop in and see what tracks/bikes have been added/updated, this is a very nice surprise! I do love the Isle of Man in games.
I really like this track,it reminds the good old days of GP Legends,
I have one problem,
every time that I use this track,
the bike is vibrating (a lot,1p view) and it is quite annoying,
is there any setting that I can change to fix it?
Cheers.
First of all, you can try the new view mode that is still in beta I think. You have to edit your profile.ini file and add in the [view] section : mode = 1
Quote from: PiBoSo on February 19, 2017, 11:02:38 PM
[view]
mode = 1
To select the "alternative" mode for the onboard views ( pointing to the direction of motion and pitch relative to the ground rather than the bike ).
This is what I use (the new alternative mode) but the whole bike shakes too much,
I don't have this problem at Victoria circuit.
So you can't do anything, it's the ground that is not as smooth as victoria or any GP track. It depends on the track and the mod.
Quote from: RC166 on March 07, 2017, 02:28:51 PM
I have one problem,
every time that I use this track,
the bike is vibrating (a lot,1p view) and it is quite annoying,
is there any setting that I can change to fix it?
Cheers.
http://forum.piboso.com/index.php?topic=15.msg26#msg26
Thank you Piboso for the input.
I use the alternative view (which is really great)
[view]
mode = 1
Probably as tchemi said,
I cannot do anything about it
Maybe Piboso meant the shiftmul variables? But the description says they are only for the second cam...
Either way, it's a bother many of the tracks can't be used anymore because of this.
Edit: turned out the alternative view mode (which I also used) is the culprit. It even makes the FFB go wild.