Supermotos work in beta 12b.
Which bike is i exactly? It definitely needs work on the chain :)
Cheers,
/David "Gonzo" Boda #46
Kx 450 if im nit mistaken
But the chain animation doesnt work and the current rider animations are a bit jankey
I guessed it was that one. I used to ride it in beta "who the hell remembers" on the kart tracks. Was a lot of fun. Maybe I still have the bike somewhere. But the handling must be different in beta 12 (due to changes in the game) even if it works?
Cheers,
/David "Gonzo" Boda #46
Sorry for not replying to this post, the bike is a kx450f from the supermoto mod I got from Mx bikes. Here's the link http://forum.mx-bikes.com/index.php?topic=1598.0 . The supermoto work in b12 cause separate tyres folder I guess.
If we could get the leg animatuins from MXB to work then it would be okay. I managed to get the top half of the rider (he sat up staight with arms in the correct place) but the legs are a bit funkey
This BikeMod I export it for the MXBikes, when I have time I will do it for the GPBikes
and if we export the RIDER from MXBikes to add in GPbikes? (i don't use it..)
Quote from: daye on December 09, 2017, 01:28:27 PM
and if we export the RIDER from MXBikes to add in GPbikes? (i don't use it..)
We would only need the animations and not the rider, I imagine. The rider is just cosmetic, but the animations are make everything look good. Btw., then we maybe also could import the MX helmets, it would fit better to a sumo then our helmets ;) :)