PiBoSo Official Forum

GP Bikes => Mods => Bikes => Topic started by: YSR_BRODY on September 19, 2017, 05:12:16 AM

Title: sm in gpb.
Post by: YSR_BRODY on September 19, 2017, 05:12:16 AM
Supermotos work in beta 12b.
Title: Re: sm in gpb.
Post by: davidboda46 on September 19, 2017, 12:47:40 PM
Which bike is i exactly? It definitely needs work on the chain :)

Cheers,

/David "Gonzo" Boda #46
Title: Re: sm in gpb.
Post by: matty0l215 on September 19, 2017, 01:52:39 PM
Kx 450 if im nit mistaken

But the chain animation doesnt work and the current rider animations are a bit jankey
Title: Re: sm in gpb.
Post by: davidboda46 on September 19, 2017, 06:29:58 PM
I guessed it was that one. I used to ride it in beta "who the hell remembers" on the kart tracks. Was a lot of fun. Maybe I still have the bike somewhere. But the handling must be different in beta 12 (due to changes in the game) even if it works?

Cheers,

/David "Gonzo" Boda #46
Title: Re: sm in gpb.
Post by: YSR_BRODY on September 21, 2017, 11:43:50 AM
Sorry for not replying to this post, the bike is a kx450f from the supermoto mod I got from Mx bikes. Here's the link http://forum.mx-bikes.com/index.php?topic=1598.0 . The supermoto work in b12 cause separate tyres folder I guess.
Title: Re: sm in gpb.
Post by: matty0l215 on September 21, 2017, 11:55:41 AM
If we could get the leg animatuins from MXB to work then it would be okay. I managed to get the top half of the rider (he sat up staight with arms in the correct place) but the legs are a bit funkey
Title: Re: sm in gpb.
Post by: Jose Reina on October 15, 2017, 04:09:36 PM
This BikeMod I export it for the MXBikes, when I have time I will do it for the GPBikes
Title: Re: sm in gpb.
Post by: daye on December 09, 2017, 01:28:27 PM
and if we export the RIDER from MXBikes to add in GPbikes? (i don't use it..)
Title: Re: sm in gpb.
Post by: MultiCOOLFRESH on December 09, 2017, 04:13:58 PM
Quote from: daye on December 09, 2017, 01:28:27 PM
and if we export the RIDER from MXBikes to add in GPbikes? (i don't use it..)

We would only need the animations and not the rider, I imagine. The rider is just cosmetic, but the animations are make everything look good. Btw., then we maybe also could import the MX helmets, it would fit better to a sumo then our helmets ;) :)