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General => General Discussion => Topic started by: guigui404 on May 24, 2018, 05:26:15 PM

Title: Camera Matching 3D
Post by: guigui404 on May 24, 2018, 05:26:15 PM
Hi guys !!!
Today I ask me how could I work without blueprint , so I though about a Camera matching !


Exemple in this video :
https://www.youtube.com/v/gAnQT4BDyAQ

So my questions are simple :

    -Is someone using this technic with ImageModeler ( I've tried and i can't figure something on 3DS , also don't find same version of imagemodeler as him )

    -How do you do your Camera matching differently ?

    -Did someone does this kind of stuff on C4D ?

Thanks for reading guys ! If I'm not clear enough let me know I'll try to explain better as I can
                                         
Title: Re: Camera Matching 3D
Post by: guigui404 on May 29, 2018, 07:59:49 PM
Please help :-(
Title: Re: Camera Matching 3D
Post by: poumpouny on May 30, 2018, 06:22:36 AM
Hi, I'm using Cinema 4D but i don't use this method, i'm using the standard normal 4 blueprint + spline patch to make car in c4d, and i don't think such a method exist on c4d (as far as i know). I think this method is more complex than the standard method (even if it's mean to make it easy). So if Iwas you, i'll go for the standard method.
Title: Re: Camera Matching 3D
Post by: guigui404 on May 30, 2018, 10:52:45 AM
The problem is blueprint doesn't always exists !