I have seen in the daily development some days ago: "GPB / MXB: fixed a slipper clutch bug"
Is it possible to know what was the bug?
I'm trying to figure out how to create realistic slipper clutch for the 300's, but I dont see yet the desired results, in the .cfg is possible to set different ramp angle and maxslip values, but in game there isnt the option for test different values and in the debug mode is not visible how it works. Tips are welcome.
I tried everything and concluded the mechanical slipper just does not work at the moment. Even setting the ramp so that it should slip continuously does nothing.
Bug reported ages ago.
QuoteGPB / MXB: debugging of the slipper clutch simulation
Oh thx ;)