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General => Off Topic => Topic started by: Myst1cPrun3 on March 12, 2019, 10:35:58 am

Title: MotoGP19
Post by: Myst1cPrun3 on March 12, 2019, 10:35:58 am
Announcement trailer released for MotoGP19
It seems to promise to fix all previous issues with the games, and seems focused around esports?..
I hope they get it right, as a full mgp game is fun but I doubt they will
Title: Re: MotoGP19
Post by: Myst1cPrun3 on March 12, 2019, 10:40:38 am
https://youtu.be/fFDblm8lRsw
Title: Re: MotoGP19
Post by: Myst1cPrun3 on March 12, 2019, 10:46:03 am
Dedicated Servers
Better 'neural' AI Whatever that is
MotoE
Most Classic Bikes/Riders than any other Milestone GP game.
As long as it has more moddable physics than 18 to make it better it'll be alright I hope
Title: Re: MotoGP19
Post by: TimboC137 on March 12, 2019, 01:19:21 pm
That sounds nice, but milestone has lost my trust completely. They won't get another penny out of me.
Title: Re: MotoGP19
Post by: Myst1cPrun3 on March 12, 2019, 04:03:23 pm
Quote from: TimboC137 on March 12, 2019, 01:19:21 pm
That sounds nice, but milestone has lost my trust completely. They won't get another penny out of me.



Tbh I rarely play their games anymore either. Only get them for the full championship then I tend to mod the shit out of it,
But 18 wasn't really moddable. Will probs get this one just to try the motoE bikes and see if they actually did what they said. Then refund it on steam for the 2 hour trial thing.
I generally hate people doing that, and I don't like doing it myself but milestone takes the p**s sometimes
Title: Re: MotoGP19
Post by: Blackheart on March 12, 2019, 04:43:28 pm
I will buy it for X box one, hoping for a decent price, since it will only be an big motogp18 update  :P
Title: Re: MotoGP19
Post by: Myst1cPrun3 on March 13, 2019, 12:46:50 pm
Quote from: Blackheart on March 12, 2019, 04:43:28 pm
I will buy it for X box one, hoping for a decent price, since it will only be an big motogp18 update  :P


I only used to play them on xbox's, but after I got 17 and modded the physics I've not gone back
Title: Re: MotoGP19
Post by: Myst1cPrun3 on March 13, 2019, 02:20:54 pm
Quote from: Myst1cPrun3 on March 13, 2019, 12:46:50 pm
Quote from: Blackheart on March 12, 2019, 04:43:28 pm
I will buy it for X box one, hoping for a decent price, since it will only be an big motogp18 update  :P


I only used to play them on xbox's, but after I got 17 and modded the physics I've not gone back


Apparently the neural AI adapts and learns what you ride like and will exploit your mistakes.  ???
Title: Re: MotoGP19
Post by: KG_03 on March 15, 2019, 07:35:08 am
Well looking at how they handle Ride 3 it looks quite promising. Maybe its finally a moment when Milestone started to listen to players. We will see...
Title: Re: MotoGP19
Post by: Myst1cPrun3 on March 15, 2019, 08:49:35 pm
Quote from: KG_03 on March 15, 2019, 07:35:08 am
Well looking at how they handle Ride 3 it looks quite promising. Maybe its finally a moment when Milestone started to listen to players. We will see...


Literally just thinking that. Daylight Macau was something I never thought I'd see in R3... As you say tho, we will see
Title: Re: MotoGP19
Post by: KG_03 on March 17, 2019, 11:40:24 am
Exactly... I couldnt believe that they did it. Also recent replies on the Facebook show that they slightly changed the approach to their games. If they will handle the low level fatal error some players have and will tweak the physics a little bit I will be very very amazed... time will show.
Title: Re: MotoGP19
Post by: Myst1cPrun3 on April 05, 2019, 06:29:48 pm


Milestones 'Neural AI' developer diary. Looks interesting, especially since the AI are around 3-4 seconds a lap faster on average, and develop their own styles, such as sliding the bikes which hasn't been seen before in a motogp game. 
The fact that it's for a motogp game is kinda irrelevant to me, as the idea of a Neural AI is good for most games, I mean, an FPS with this could be awesome, but then again terminator.
Either way, the fact they've been doing it for 2 years tells me that mgp 18 and ride 3 were transitional games to the unreal engine for movement of assets and integration, and now its complete they're going to start adding features. Quietly looking forward to seeing how this plays out
Title: Re: MotoGP19
Post by: Blackheart on April 05, 2019, 07:03:33 pm
Sounds good. For sure a great new feature. MotoGP\Ride Games were boring because the AI inexistent ;)
Title: Re: MotoGP19
Post by: Myst1cPrun3 on April 05, 2019, 10:06:01 pm
Quote from: Blackheart on April 05, 2019, 07:03:33 pmFor sure a great new feature.

IF it works that is ;)
Title: Re: MotoGP19
Post by: Blackheart on April 06, 2019, 06:26:16 pm
Quote from: Myst1cPrun3 on April 05, 2019, 10:06:01 pm
Quote from: Blackheart on April 05, 2019, 07:03:33 pmFor sure a great new feature.

IF it works that is ;)

2 years of development for A.N.N.A. (AI's name) im quite optimistic, but better to wait 2 months for the release.
Title: Re: MotoGP19
Post by: Myst1cPrun3 on April 06, 2019, 07:43:18 pm
Quote from: Blackheart on April 06, 2019, 06:26:16 pm2 years of development for A.N.N.A. (AI's name) im quite optimistic, but better to wait 2 months for the release.

Waiting for release, reviews and a sale would be the smart thing to do. I'm not known for being smart XD

(https://i.postimg.cc/Gppc1RLt/PREORDER-BUTTON.jpg) (https://postimages.org/)
Title: Re: MotoGP19
Post by: Myst1cPrun3 on April 06, 2019, 09:19:07 pm
Also, if I remember correctly, this is going to be the first Milestone game where we can paint our own helmets in game, presuming we pick a helmet that's got a blank white paint and use an editor similar to ride 3 to make it.
That's a big positive for me, and if they keep this for ride 4, (should they make it) it could mean custom leathers too.
Title: Re: MotoGP19
Post by: poumpouny on April 08, 2019, 01:59:56 pm
I think Rfactor 2 had it for years ... or i'm missing something ?
Title: Re: MotoGP19
Post by: Myst1cPrun3 on April 08, 2019, 05:50:27 pm
Quote from: poumpouny on April 08, 2019, 01:59:56 pmI think Rfactor 2 had it for years ... or i'm missing something ?

In terms of AI, its a first for the industry, seemingly quite close ideologically to the SKYNET in terminator, where it learns from itself and imitates a human thought process, although the parameters are hugely different (I hope lol).
 
As for the helmets, IDK if Rfactor2 has this feature, not looked at paints for that, just the driving.

One of the things that was in Rfactor/Rfactor2 is sidecars. Would love to see those in GPB, or WRS considering their handling characteristics, but its unlikely as supporting them isn't on Pibs radar to my knowledge sadly :(
Title: Re: MotoGP19
Post by: JohnnoNinja on April 08, 2019, 08:46:51 pm
Nearal AI... Could be a fantastic new feature, which could give a whole new dimension regarding single player racing! I sincerely hope this features works as advertised... We'll see...
Title: Re: MotoGP19
Post by: Blackheart on April 08, 2019, 09:00:21 pm
I played just now F1 2018 in multiplayer (free with the xbox gamepass)... and I saw the worst players in the world, sometimes a bad AI is better than real people lol
Title: Re: MotoGP19
Post by: JohnnoNinja on April 08, 2019, 09:24:17 pm
True! Bad AI are at least predictable...;)
Title: Re: MotoGP19
Post by: poumpouny on April 11, 2019, 07:49:44 am
Quote from: Myst1cPrun3 on April 08, 2019, 05:50:27 pm
Quote from: poumpouny on April 08, 2019, 01:59:56 pmI think Rfactor 2 had it for years ... or i'm missing something ?

In terms of AI, its a first for the industry, seemingly quite close ideologically to the SKYNET in terminator, where it learns from itself and imitates a human thought process, although the parameters are hugely different (I hope lol).
 
As for the helmets, IDK if Rfactor2 has this feature, not looked at paints for that, just the driving.

One of the things that was in Rfactor/Rfactor2 is sidecars. Would love to see those in GPB, or WRS considering their handling characteristics, but its unlikely as supporting them isn't on Pibs radar to my knowledge sadly :(


I means the AI thing exist for Rfactor 2 since many years. Rfactor 2 AI is adapting to track / player. Which mean, when a new track is released, the AI is slow but the most they race on it the faster they become ...
So i think the name "Neural" is just a Marketing thiing that milestone is so used to fool people for decades now .....
Title: Re: MotoGP19
Post by: Myst1cPrun3 on April 11, 2019, 10:27:57 am
While the AI in rfactor 2 is great, from what I've read it's only adaptive, as in it reacts to a given situation, it doesn't learn as such, and those values have to be manually changed in the files.
It does seem again to only half learn tracks, as they go around 3rd party mods reacting based of the track params, but for a better experience it seems the sim can be launched in a separate mode, but the process seems relatively long, and not done by the devs, and the fact isi/sector 3 never advertised it as neural (to my knowledge) leads me to believe its not quite as advanced as many think
Either way, even if it is milestone b*********g it can't be worse than the current ai. Its literally impossible