Circuit de Spa-Francorchamps
Spa_Francochamps_V1.0_DS - https://discord.gg/C9AgeYU
TV Cameras created by Davide74
If you´ve got to much money and you dont know what to do with it, donations are welcome. Thank you
(https://paypal.me/Javiliyors)
Nice!!!
pronto per Spa.
Awesome man <3
sick one bruvvar.
vamooooooooooooooh
So cool cant wait for a new Spa.
Thanks m8
DD
New spa was needed, as the previous version was showing its age. Can't wait, get the R1 Cup machines on server later plzzzzzz 😍
thanks dude !
I can't see any links? Has it bugged for me or has the track not been released yet?
Quote from: Myst1cPrun3 on May 25, 2019, 08:16:08 PMI can't see any links? Has it bugged for me or has the track not been released yet?
still nothing? maybe forum bug or something
Added: V1.0 version.
Cameras created by Davide74.
Enjoy.
Gracias Javi. Buen trabajo
Thank You JAV <3
sorry, but what mean NDS ? or not NDS
Good job i will try this track !
Quote from: Tube91 on May 26, 2019, 09:39:16 PMsorry, but what mean NDS ? or not NDS
Good job i will try this track !
Non - Dynamic surface. So track changes with use or not, rubbering in etc... Used to be a GPB bug with DS tracks as far as I'm aware, not so much now.
I do not know I think the old version 1.5 I like better.
you do not have to stick to the track anymore.
Quote from: finpower on May 27, 2019, 06:01:27 PMI do not know I think the old version 1.5 I like better.
you do not have to stick to the track anymore.
Ok, u choose men
Quote from: finpower on May 27, 2019, 06:01:27 PMI do not know I think the old version 1.5 I like better.
you do not have to stick to the track anymore.
The new one is much better. Although I do feel the track limits are very, very complacent. They need to cancel your lap if you go over the outside of the Kerbing, as its so easy to straight line places with all the tarmac run off. Not sure how much of that is GPB related or track related however.
On the new Misano there was talk about using some extra checkpoints to keep people on the racing surface as that had similar issues? Not sure if that's applicable or even possible but something like that is needed IMO.
Quote from: Myst1cPrun3 on May 27, 2019, 06:34:47 PMQuote from: finpower on May 27, 2019, 06:01:27 PMI do not know I think the old version 1.5 I like better.
you do not have to stick to the track anymore.
The new one is much better. Although I do feel the track limits are very, very complacent. They need to cancel your lap if you go over the outside of the Kerbing, as its so easy to straight line places with all the tarmac run off. Not sure how much of that is GPB related or track related however.
On the new Misano there was talk about using some extra checkpoints to keep people on the racing surface as that had similar issues? Not sure if that's applicable or even possible but something like that is needed IMO.
Yes its possible to add checkpoints, but i think if u go to out of the track lose the time...
Thanks Javi! Amazing track!!
Quote from: javiliyors on May 27, 2019, 06:51:24 PMYes its possible to add checkpoints, but i think if u go to out of the track lose the time...
I know I keep my time if I go wide at, La Source, Les Combes, Pouhon, and Blanchimant Sections (T1, T7/T8/T9, T12, T17/T18) I haven't paid attention to it at Eau Rouge/Radillion as it doesn't seem to be quicker.
But other than that the track is awesome.
Hi everybody,
this new Spa Francorchamps track is more narrow and shorter than the old one (v1.5).
With the same bike (R1M WSBK), I made 2'29" on the new track versus 2'43" on the old one.
So, my question is: which track is the closest to the reality?
Quote from: maggikk22 on November 14, 2019, 11:09:45 AMHi everybody,
this new Spa Francorchamps track is more narrow and shorter than the old one (v1.5).
With the same bike (R1M WSBK), I made 2'29" on the new track versus 2'43" on the old one.
So, my question is: which track is the closest to the reality?
TrackED Tool is the best way for someone who isn't a GPB Modder to find out if a track-mod is the correct length and width, but other factors can play a part to in lap times for a track-mod design, like off-track grip, kerb design accuracy, track surface grip, then there is the weather when your on track like track/air temps & wind, they all play a part in what lap times a rider is able to achieve apart from ones ability as a rider to ride a race bike fast in the first place. :)
PS:Then of course there is the factor of how accurate the Bike-Mod is too: Is the handling realistic, are the tyre/brake performances and tyre temp/wear gradients realistic, etc.
This track is laser scan.... but i think this is to close to the real life
I opened both tracks in trackEd: the old V1.5 is 8.3km long. The new track is 7.0km long, which is exactly the same as in reality.
Thanks
Quote from: maggikk22 on November 14, 2019, 01:35:08 PMI opened both tracks in trackEd: the old V1.5 is 8.3km long. The new track is 7.0km long, which is exactly the same as in reality.
Thanks
Is the track width correct too? Often if the source track 3D-model has been reduced in size to fit the length then the track width suffers and vice versa.... It can be a common problem when ripped tracks are being used to produce mods.
Average width is 10 meters. I measured this on several portions of the track.
I don't know if it is correct because I did not find any info about that.
As you said, maybe the 1st track has the scale adjusted on the width, and this one has the scale adjusted on the length.
If this is correct, the real width would be
10 x 8.3/7.0 = around 11.8 meters.
Anyway, the new track is nicer, track limits don't have a big high step, and lap time seems more realistic. (I don't want to hurt janaucarre, the job he made on the 1st track is great...)
(https://postimages.org/)
Average 10m-14m