Hi friends.
I know that has .ini file for Open Vr and Oculus for supersampling in GP Bikes but, i use a Samsung Odyssey+ and supersampling seems not working.
Wich name of the .ini file is correct to create a supersampling for windows mixed reality (in steam app i use 200% but also not working)?
many thanks
Quote from: cyborg chip on June 04, 2019, 06:19:44 PMHi friends.
I know that has .ini file for Open Vr and Oculus for supersampling in GP Bikes but, i use a Samsung Odyssey+ and supersampling seems not working.
Wich name of the .ini file is correct to create a supersampling for windows mixed reality (in steam app i use 200% but also not working)?
many thanks
Steam Super-sampling will not work with GPB as far as I'm aware
Correct name for file is
'oculus.ini'
Needs to be created in standard GPB directory
(usually:
C: Program Files (maybe the (x86) depending on your install) GP Bikes, with the dlls
Then I use
[render]
pixel_density = 1.5
Copy and paste that in the cfg you made
Note: This only seems to be supported for the Oculus headset, using the filename 'oculus.ini', so supers among may not be supported on non Oculus devicesIf your trying to use something else other than an Oculus, you could try creating the oculus.ini file, and then renaming it to 'openvr.ini' to match the dll's. Not sure if this'll work tho.
https://forum.piboso.com/index.php?topic=5188.0
This will tell you all you need to know, and if it isn't mentioned here, its likely not supported.
Quote from: Myst1cPrun3 on June 04, 2019, 06:39:15 PMQuote from: cyborg chip on June 04, 2019, 06:19:44 PMHi friends.
I know that has .ini file for Open Vr and Oculus for supersampling in GP Bikes but, i use a Samsung Odyssey+ and supersampling seems not working.
Wich name of the .ini file is correct to create a supersampling for windows mixed reality (in steam app i use 200% but also not working)?
many thanks
Steam Super-sampling will not work with GPB as far as I'm aware
Correct name for file is
'oculus.ini'
Needs to be created in standard GPB directory
(usually:
C: Program Files (maybe the (x86) depending on your install) GP Bikes, with the dlls
Then I use
[render]
pixel_density = 1.5
Copy and paste that in the cfg you made
Note: This only seems to be supported for the Oculus headset, using the filename 'oculus.ini', so supers among may not be supported on non Oculus devices
If your trying to use something else other than an Oculus, you could try creating the oculus.ini file, and then renaming it to 'openvr.ini' to match the dll's. Not sure if this'll work tho.
https://forum.piboso.com/index.php?topic=5188.0
This will tell you all you need to know, and if it isn't mentioned here, its likely not supported.
understood! :(
i tested oculus.ini and its not working on samsung odyssey.
many thanks.